• Title/Summary/Keyword: Mobile Database

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A Basic Study on the Development of a Mobile Data Sampling Method based on ESM to Examine Child-care Teachers' Emotional Experience (ESM기반 보육교사 정서 연구를 위한 데이터 표집기술 개발에 관한 기초연구)

  • Kim, Soojung;Lee, Yungil
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.6
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    • pp.199-206
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    • 2017
  • The experience sampling method (ESM) is an innovative research method to study the immediate real emotional experience experienced in real life through the immediate reaction of research participants. ESM, which has received significant attention in recent, is considered as the research method particularly for child care teachers' emotions and happiness. This method has been shown to be able to overcome the limitations in current research methods, based on teachers' recall or surveys, in assessing child care teachers' emotional states or stress levels. Despite the expectation that the need for further research on the increased stress and negative emotional experiences of child care teachers and its appropriateness as the alternative research method to study child care teachers' immediate emotional experience, ESM has deficiencies in that research participants need to have their pencil-and-paper survey packages on hand whenever their electronic beepers randomly beep. Furthermore, ESM demands much more researcher energy and efforts to handle the voluminous data collected from each participant in effectively creating a database. In this paper, in order to apply ESM successfully to the study of child care teachers' emotional experience, we aim to develop a software program that uses mobile communication technology. Given that traditional types of data collection methods in social science research can prove too burdensome to encourage participation in surveys in the first place or ensure the return of completed surveys, the present study adopts a convergent research approach to develop a software program that is able to obtain ESM participants' answers immediately on their personal smart phones. This study deals with system construction and prototyping for software development as a basic research and evaluates the research results through indepth interview with experts.

Development of Mobile Context Awareness Restaurant Recommendation Services (모바일 상황인식 추천맛집 서비스 개발)

  • Ryu, Jong-Min;Hong, Chang-Pyo;Kang, Kyung-Bo;Kang, Dong-Hyun;Yang, Doo-Yeong;Jwa, Jeong-Woo
    • The Journal of the Korea Contents Association
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    • v.7 no.5
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    • pp.138-145
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    • 2007
  • Mobile network evolution and development of USN technologies introduce new business model based on context awareness. Cellular operators provide friend finding service using cell based location information and telematics service using GPS location information. Recently cellular operators provide yellow page service based cell based location information. In this paper, we develop mobile tour application on WIPI platform based on location information. Mobile tour information services provide the best information based on context awareness using user location information from LBS(Location Based Service) Platform, season, weather conditions, time from Web server, and personal preference information stored in database. Mobile tour information service application is developed on WIPI platform.

User Interface Model Based Automatic Mobile Web Application Generation Tool for Embedded Systems (내장형 시스템을 위한 사용자 인터페이스 모델 기반 모바일 웹앱 자동 생성 도구)

  • Choi, Kibong;Kim, Saehwa
    • KIISE Transactions on Computing Practices
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    • v.23 no.1
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    • pp.13-27
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    • 2017
  • This paper presents a tool that automatically generates mobile web applications from user interface (UI) models which are based on PELUM (Pattern and Event based Logical User Interface Modeling). PELUM is a method for the effective development of UI-centered embedded systems via UI modeling. The proposed tool consists of a model editor and a code generator. The former provides an environment for modeling a Logical UI Model (LUM) and a Programming Interface Model (PIM) on the web. On the other hand, the code generator sets the screen configuration and events' behavior, according to the LUM, synthesizing a local database schema according to the PIM, and then generates an executable mobile web app. It also can produce mashup web apps by receiving an open API address via the PIM. The generated mobile web apps follow the Model-View-Controller (MVC) architecture in order for users to easily customize them. The proposed tool enables them to generate mobile web apps that can be executed on various devices by modeling logical UIs on the web.

Functional Improvement of the Compressed Data Management System for Mobile DBMS (모바일 DBMS를 위한 압축 데이터 관리 시스템의 기능 고도화)

  • Hwang, Jin-Ho;Lee, Jeong-Wha;Kim, Gun-Woo;Shin, Young-Jae;Son, Jin-Hyun
    • The KIPS Transactions:PartD
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    • v.15D no.6
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    • pp.733-740
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    • 2008
  • Recently, mobile computing devices are used popularly. And quantity of information on mobile computing devices is being increased due to digitalization of information. So it needs an embedded DBMS for effective information management. Furthermore, since flash memory having a restriction on the number of partial write cycles is rapidly deployed on mobile computing devices as data storage and is more expensive than the conventional magnetic hard disk, the compressed data management system(CDMS) has been considered as an effective storage management technique for mobile computing devices in previous research. However, the research of CDMS is at the initial stage and has several problems. Hence, in this paper, we present additional storage management methods to solve the problems and improve the effectiveness of the CDMS for embedded DBMS.

Development of the Efficient Compressed Data Management System for Embedded DBMS (모바일 DBMS를 위한 효율적인 압축 데이터 관리 시스템의 개발)

  • Shin, Young-Jae;Hwang, Jin-Ho;Kim, Hak-Soo;Lee, Seung-Mi;Son, Jin-Hyun
    • The KIPS Transactions:PartD
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    • v.15D no.5
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    • pp.589-598
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    • 2008
  • Recently, Mobile Computing Devices are used generally. And Information which is processed by Mobile computing devices is increasing. Because information is digitalizing. So Mobile computing Devices demand an Embedded DBMS for efficient management of information. Moreover Mobile computing Devices demand an efficient storage management in NAND-type flash memory because the NAND-type flash memory is using generally in Mobile computing devices and the NAND-type flash memory is more expensive than the magnetic disks. So that in this paper, we present an efficient Compressed Data Management System for the embedded DBMS that is used in flash memory. This proposed system improve the space utilization and extend a lifetime of a flash memory because it decreases the size of data.

An Implementation of Web-based Client/Server Architecture using Distributed Objects (분산 객체를 이용한 웹기반 클라이언트 / 서버 구조의 구현)

  • 박희창;이태공
    • Journal of the military operations research society of Korea
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    • v.23 no.2
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    • pp.25-44
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    • 1997
  • Internet users been rapidly increased due to the convenient GUI environment. Current Web-based HTTP/CGI client/server architecture has several problems such as the CGI bottleneck, no maintaince of state, and no load balancing. However, with Java and CORBA technologies called“Object Web technology”, we can solve them because Java is not only a mobile code but also a platform-independent code, and CORBA has ability to build distributed object and language-independent object model. The goal of “Object Web technology”is to create multivendor, multiOS, multilanguage“legoware”using objects. This paper implement“Book Search System”which is Web-based client/server architecture using distributed objects. Environments of this implementation are Hangul Windows NT(included IIS) server, Hangul Windows 95 client, Visigenic's VisiBroker for Java 1.2 which is a product of CORBA 2.0, HTTP protocol on TCP-IP-based, Sybase SQL Anywhere 5.0 database server, and the interface between application server and database is JDBC-ODBC bridge middleware.

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Scene Recognition based Autonomous Robot Navigation robust to Dynamic Environments (동적 환경에 강인한 장면 인식 기반의 로봇 자율 주행)

  • Kim, Jung-Ho;Kweon, In-So
    • The Journal of Korea Robotics Society
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    • v.3 no.3
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    • pp.245-254
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    • 2008
  • Recently, many vision-based navigation methods have been introduced as an intelligent robot application. However, many of these methods mainly focus on finding an image in the database corresponding to a query image. Thus, if the environment changes, for example, objects moving in the environment, a robot is unlikely to find consistent corresponding points with one of the database images. To solve these problems, we propose a novel navigation strategy which uses fast motion estimation and a practical scene recognition scheme preparing the kidnapping problem, which is defined as the problem of re-localizing a mobile robot after it is undergone an unknown motion or visual occlusion. This algorithm is based on motion estimation by a camera to plan the next movement of a robot and an efficient outlier rejection algorithm for scene recognition. Experimental results demonstrate the capability of the vision-based autonomous navigation against dynamic environments.

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Flash-Based Two Phase Locking Scheme for Portable Computing Devices (휴대용 정보기기를 위한 플래시 기반 2단계 로킹 기법)

  • Byun Siwoo;Roh Chang-bae;Jung Myunghee
    • Journal of Information Technology Applications and Management
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    • v.12 no.4
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    • pp.59-70
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    • 2005
  • Flash memories are one of best media to support portable computer's storages in mobile computing environment. The features of non-volatility, low power consumption, and fast access time for read operations are sufficient grounds to support flash memory as major database storage components of portable computers. However, we need to improve traditional transaction management scheme due to the relatively slow characteristics of flash operation as compared to RAM memory. in order to achieve this goal, we devise a new scheme called Flash Two Phase Locking (F2PL) scheme for efficient transaction processing. F2Pl improves transaction performance by allowing multi version reads and efficiently handling slow flash write/erase operation in lock management process. We also propose a simulation model to show the performance of F2PL. Based on the results of the performance evaluation, we conclude that F2PL scheme outperforms the traditional scheme.

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Design and Implementation of Vocal Interface-Inventory Management System (음성 인터페이스 기반의 재고 관리 시스템의 설계 및 구현)

  • Park Se Jin;Kwon Chul Hong
    • Proceedings of the KSPS conference
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    • 2002.11a
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    • pp.119-122
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    • 2002
  • This paper focuses on building up a database of commercial stocks using XML syntax and looks into a way of building up a system with the combination of XML and XSLT that provides connectivity to client-server databases through vocal means. The use of XSLT has several advantages. Most importantly, it can transform a type of data into different formats. A vocal interface minimizes some space and time limits imposed on users outside premises when they need an instant connection to their database. In this fashion, the users can check information on stock lists without being pressurized by certain limits. PC, PDAs and cellular phones are some examples of mobile connection. The use of VoiceXML creates vocal applications. In VoiceXML servies, users can gain immediate access to data upon the input of their voices and the DTMF signals of the telephone.

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MOVING OBJECT JOIN ALGORITHMS USING TB- TREE

  • Lee Jai-Ho;Lee Seong-Ho;Kim Ju-Wan
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.309-312
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    • 2005
  • The need for LBS (Loc,ation Based Services) is increasing due to the wnespread of mobile computing devices and positioning technologies~ In LBS, there are many applications that need to manage moving objects (e.g. taxies, persons). The moving object join operation is to make pairs with spatio-temporal attribute for two sets in the moving object database system. It is import and complicated operation. And processing time increases by geometric progression with numbers of moving objects. Therefore efficient methods of spatio-temporal join is essential to moving object database system. In this paper, we apply spatial join methods to moving objects join. We propose two kind of join methods with TB- Tree that preserves trajectories of moving objects. One is depth first traversal spatio-temporaljoin and another is breadth-first traversal spatio-temporal join. We show results of performance test with sample data sets which are created by moving object ,generator tool.

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