• 제목/요약/키워드: Mobil application

검색결과 14건 처리시간 0.027초

중국의 Mobile Device Platform 기반 영상콘텐츠 Application 연구 (A Study on Video Content Application Based on Mobile Device Platform in China)

  • 스위;정진헌
    • 디지털융복합연구
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    • 제17권10호
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    • pp.433-438
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    • 2019
  • 본 논문은 중국의 Mobil Device Platform 기반 영상콘텐츠 Application에 대해 분석하였으며 향후 발전 방안에 대해 연구하였다. 조사에 따르면 2019년 현재 중국의 인터넷 서비스 가입자와 앱 사용자는 전체 인구의 78%를 기록하였다. 독자적으로 Mobil Device Platform을 개발하여 영상콘텐츠 Application 서비스를 제공하고 있으며, 2013년부터 현재까지 동영상 앱 사용자 수가 6억 4천만 명으로 집계되었다. 이중 65%의 사용자는 두 개 이상의 영상콘텐츠 앱을 설치해 사용하는 것으로 나타났다. 중국의 TikTok, Kuai Shou, MeiPai 등 영상콘텐츠 앱은 조작이 간편한 User Interface와 사용자가 손쉽게 영상콘텐츠를 직접 제작 가능하도록 촬영, 편집, 특수효과 등의 기능을 제공함으로서 10대, 20대, 30대 뿐만 아니라 40대 이상의 사용자까지도 끌어들이고 있다. 영상콘텐츠 제작기능 제공은 미국의 유명 동영상 플랫폼 You Tube와는 다른 차별화 된 특징이라 할 수 있다. 동영상 플랫폼 시장에서 핵심 경쟁력은 콘텐츠 창작에 달려있다. VR, AR 등의 영상공학을 융합한 영상콘텐츠는 동영상 플랫폼 시장을 더욱 활성화 시킬 전망이다.

WAP 환경에서의 다이어트 식단 시스템의 설계 및 구현 (Design and Implementation of A Diet Menu System on the WAP Environment)

  • 윤수미;김미영;김상철
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(3)
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    • pp.229-232
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    • 2001
  • Wireless Internet based in WAP(Wireless Application Protocol) has been a very useful and attractive means picking up information through service irrelavant to time and space. And more the request of user has been diverse. In this paper, we implemented a Diet Menu System using expert knowledge-based rules on the WAP environment. This enables the moving man interested in diet to get information through wireless mobil hand phone. There are only connection-oriented system for this type of service till now. This paper has designed basic expert knowledge rules for result display, verified and implemented for WAP environment.

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EDS(Event Driven Service) 시스템 구조에 관한 연구 (A Study on Architecture of Event Driven Service System)

  • 송광빈;조석팔
    • 정보학연구
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    • 제10권4호
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    • pp.11-26
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    • 2007
  • EDS is a typical convergence service performing convergence between functions owned by multiple SPs. EDS provides users with the relevant information and the communication by the various personal conditional environment. An alternative terminology for events for net- work related applications is 'triggers'-these are assumed to be included in the present description. Events could be defined as any activities which occur within a service avail ability, signals. Events can be managed, for example, as part of a context-aware application. EDS carry out a procedure for processing user's requested information about mobil network-based entities, such as the combination with various applications, such as a LBS (Location Based Service) and area information. In AS (Application Service) network environments, the user has his customized EDS in the network, the EDS automatically connects the appropriate Terminals consistent with a user profile. EDS can also send the collected information to other requesting users by way of event information and using the procedures of combination with other services. The user can record/retrieve the user-related information to from the information base through EDS.

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이동성 위치기반 증강현실(LBMS-AR)시스템 적용 현장체험 학습활동 프레임워크 개발 (Development of a Field-Experiential Learning Framework using Location Based Mobile-learning AR System)

  • 조재완;김은경
    • 한국IT서비스학회지
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    • 제18권5호
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    • pp.85-97
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    • 2019
  • In this study, we developed the Field-Experiential Learning Framework Using the Location Based Mobil-learning System (LBMS) and it is mobile Augmented Reality (AR) for smart learning system which is advanced e-learning. AR is technology that seamlessly overlays computer graphics on the real world. LBMS-AR has become widely available because of mobile AR. Mobile AR is possible to get information from real world anytime, anywhere. Nowadays, there are various areas using AR such as entertainment, marketing, location-based AR. We analysed the result of survey and implemented the functions. Also, for survey about application's effectiveness, we have focus group interview (FGI). Then we demonstrated and explained the application to them. The result of survey about application's effectiveness shows that application have higher utilization in education area. One of the most promising areas is education. AR in education shows lifelike images to users for realism. It's a good way for improving concentration and attention. We utilize only a beacone for image-based AR without other sensor.

Lifesaver: Android-based Application for Human Emergency Falling State Recognition

  • Abbas, Qaisar
    • International Journal of Computer Science & Network Security
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    • 제21권8호
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    • pp.267-275
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    • 2021
  • Smart application is developed in this paper by using an android-based platform to automatically determine the human emergency state (Lifesaver) by using different technology sensors of the mobile. In practice, this Lifesaver has many applications, and it can be easily combined with other applications as well to determine the emergency of humans. For example, if an old human falls due to some medical reasons, then this application is automatically determining the human state and then calls a person from this emergency contact list. Moreover, if the car accidentally crashes due to an accident, then the Lifesaver application is also helping to call a person who is on the emergency contact list to save human life. Therefore, the main objective of this project is to develop an application that can save human life. As a result, the proposed Lifesaver application is utilized to assist the person to get immediate attention in case of absence of help in four different situations. To develop the Lifesaver system, the GPS is also integrated to get the exact location of a human in case of emergency. Moreover, the emergency list of friends and authorities is also maintained to develop this application. To test and evaluate the Lifesaver system, the 50 different human data are collected with different age groups in the range of (40-70) and the performance of the Lifesaver application is also evaluated and compared with other state-of-the-art applications. On average, the Lifesaver system is achieved 95.5% detection accuracy and the value of 91.5 based on emergency index metric, which is outperformed compared to other applications in this domain.

스마트펙토리를 위한 듀얼암을 갖는 모바일 로봇의 유연제어에 관한 연구 (A Study on Flexible Control of Dual Arm-Mobile Robot for Smart Factory)

  • 이우송;하언태;정양근;박인만
    • 한국산업융합학회 논문집
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    • 제19권2호
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    • pp.69-74
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    • 2016
  • This study proposes a new approach to design of the robust control application of a mobile manipulator with dual-arm. The mobil manipulator robot system consists of 12 DOF manipulators and a mobile robot. Kinematics of the robotics has been analyzed and simulated to verify reliability. A position-based torque control technique is applied to the robot by adding an outer loop to interact with the environment. Experimental studies of torque control applications of robot arm and interaction with a user operator are conducted. Experimental results has been proved that the robot arm performed regulated to follow the desired reference.

MobileMapGen : 모바일 맵 응용 생성기 (MobileMapGen: Mobile Map Application Generator)

  • 민경윤;박원진;음두헌
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2012년도 추계학술발표대회
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    • pp.1464-1467
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    • 2012
  • 스마트 폰 사용자 수가 2000만명 이상이 됨에 따라 모바일 맵 서비스에 대한 수요가 급증하고 있다. 한편, 모바일 기반의 맵 응용의 개발을 위해선 WINDEV Mobile 17과 같은 유료 개발 환경이 있지만 자동화 지원 경도가 미약하여 맵 응용의 생산성이 떨어지고 유지 보수 기간도 많이 소요된다. 우리가 설계하고 구현한 MobileMapGen은 GoogleMaps API를 사용하며 서버 측을 위해 CMS(Content Management System)인 Drupal 환경에 사용 가능 한 모듈들을 생성하고 클라이언트 측엔 iOS 앱을 생성해 맵 응용에 대한 생산성을 향상시켜 준다. 맵 컨텐츠와 그와 연관된 컨텐츠들을 함께 제공하는 모바일의 맵 응용 생성기인 MobileMapGen과 달리 WINDEV Mobile 17, MobilForms, 그리고 VisualStudio.NET는 맵 인터페이스를 지원하지 않거나 위치 정보 형태만을 표시한다. 그렇기 때문에 사용자가 원하는 지형/지물 컨텐츠 타입을 생성하거나 맵 상에 표시하고 관심의 대상인 지형/지물과 연관된 컨텐츠들을 검색할 수 없다.

Road Aware Information Sharing in VANETs

  • Song, Wang-Cheol;Rehman, Shafqat Ur;Awan, Muhammad Bilal
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권9호
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    • pp.3377-3395
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    • 2015
  • Recently, several approaches to share road conditions and/or digital contents through VANETs have been proposed, and such approaches have generally considered the radial distance from the information source as well as the TTL to provision an ephemeral, geographically-limited information sharing service. However, they implement general MANETs and have not been tailored to the constrained movement of vehicles on roads that are mostly linear. In this paper, we propose a novel application-level mechanism that can be used to share road conditions, including accidents, detours and congestion, through a VANET. We assign probabilities to roads around each of the intersections in the neighborhood road network. We then use the graph representation of the road network to build a spanning tree of roads with the information source as the root node. Nodes below the root represent junctions, and the edges represent inter-connecting road segments. Messages propagate along the branches of the tree, and as the information propagates down the branches, the probability of replication decreases. The information is replicated until a threshold probability has been reached, and our method also ensures that messages are not delivered to irrelevant vehicles, independently of their proximity to the source. We evaluated the success rate and performance of this approach using NS-3 simulations, and we used IDM car following and MOBIL lane change models to provide realistic modeling of the vehicle mobility.

특허분석을 통한 오일샌드 플랜트 모듈화 기술 동향 연구 (Technology Trends of Oil-sands Plant Modularization using Patent Analysis)

  • 박권우;황인주
    • 자원환경지질
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    • 제49권3호
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    • pp.213-224
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    • 2016
  • 원유 생산의 정점이 예상되기 때문에 비전통 자원과 대체에너지에 대한 연구가 많이 진행되고 있다. 본 연구에서는 비전통 자원 중 오일샌드에 한정하였고, 동토 지역은 건설 가능한 기간이 제한적이고 현지건설인력 확보가 쉽지 않으며, 공사기간을 단축시킬 수 있는 오일샌드 플랜트 모듈화에 대한 관심이 크기 때문에 특허를 통한 기술동향을 분석해 보았다. 특허 분석은 1994년-2015년 데이터를 이용하였고 한국, 미국, 일본, 유럽 및 캐나다 특허를 분석 대상으로 하였다. 기술분류체계로 노천채굴 기술, 지하회수법 기술, 분리/개질/환원물 기술, 모듈설계/패키징 기술, 모듈운송기술 및 소재/유지관리 기술 분야로 나누었고 이를 국가별 landscape, 세부기술 동향분석, 주요 경쟁사 심층분석을 하였다. 특허 분석결과, 오일샌드 플랜트 기술은 미국 및 캐나다에 89%의 특허가 집중 되어 출원되고 있었다. 주로 경쟁사로는 Shell, Suncor 그리고 Exxon-mobil로 각각의 핵심특허를 분석하였다. 오일샌드는 타유전개발과 달리 장기간 안정적 생산량 유지가 가능한 사업적 특성을 가지므로, 장기적 관점에서 특허를 확보하여 오일샌드 사업의 경쟁력을 확보하는 것이 중요할 것으로 분석된다.

종 분석을 이용한 시설재배지 토양 구리와 아연의 집적, 이동성 및 유효성 평가 (Accumulation, Mobility, and Availability of Copper and Zinc in Plastic Film House Soils Using Speciation Analysis)

  • 김록영;성좌경;이주영;이예진;정석재;이종식;장병춘
    • 한국토양비료학회지
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    • 제43권6호
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    • pp.937-944
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    • 2010
  • Cu and Zn can be accumulated in plastic film house soils by long-term application of livestock manure or compost. The mobility and bioavailability of Cu and Zn accumulated in soils are strongly influenced by their chemical or geochemical species in soils. In order to assess the accumulation, mobility, and bioavailability of Cu and Zn in plastic film house soils, we determined their geochemical species using a sequential extraction, grouped into three pods: the total pool, the potentially mobil pool, and the mobil pool. Total contents of Cu and Zn, ranged from 14.9 to 53.1 mg $kg^{-1}$ for Cu and from 55.4 to 169 mg $kg^{-1}$ for Zn, lied by far below the soil contamination standards, but exhibited little accumulation compared with their geogenic concentrations. Mobile contents of Cu and Zn and their percentage of total contents were strongly affected by soil pH in addition to total contents and soil organic matter. Mobile contents of Cu, ranged from <0.01 to 1.71 mg $kg^{-1}$, showed their minimum between pH 5.0 and 6.0 and increased above pH 6.0 to 8.0. In contrast, mobile contents of Zn, varied from <0.01 to 12.4 mg $kg^{-1}$, showed their minimum above pH 7.0 and increased strongly with decreasing pH below 5.5~6.0. Potentially mobile and total contents of Cu and Zn rose with ascending soil organic matter. To assess ecological and toxic effects of Cu and Zn in soils, mobile and potentially mobile contents, as bioavailable and potentially bioavailable pools, should be considered more important than total contents.