• Title/Summary/Keyword: Mission Computer

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Development of Air to Air Mission Tactics for Manned-Unmanned Aerial Vehicles Teaming (공대공 교전을 위한 유무인항공기 협업 전술 개발)

  • Hwang, Seong-In;Yang, Kwang-Jin;Oh, Jihyun;Seol, Hyeonju
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.50 no.1
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    • pp.47-57
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    • 2022
  • UAVs have been deployed various missions such as deception, reconnaissance and attack since they have been applied in battlefield and achieved missions successfully instead of man. In the past, it is impossible for UAVs to conduct autonomous missions or cooperative mission between manned aircraft due to the limitation of the technology. However, theses missions are possible owing to the advance in communication and AI Technology. In this research, we identified the possible cooperative missions between manned and unmanned team based on air-to-air mission. We studied cooperative manned and unmanned tactics about fighter sweep mission which is the core and basic operation among various air-to-air missions. We also developed cooperative tactics of manned and unmanned team by classifying nonstealth and stealth confrontational tactics. Hereafter, we verified the validity of the suggested tactics using computer simulations.

Development of Kinematic Ephemeris Generator for Korea Pathfinder Lunar Orbiter (KPLO)

  • Song, Min-Sup;Park, Sang-Young;Kim, Youngkwang;Yim, Jo Ryeong
    • Journal of Astronomy and Space Sciences
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    • v.37 no.3
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    • pp.199-208
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    • 2020
  • This paper presents a kinematic ephemeris generator for Korea Pathfinder Lunar Orbiter (KPLO) and its performance test results. The kinematic ephemeris generator consists of a ground ephemeris compressor and an onboard ephemeris calculator. The ground ephemeris compressor has to compress desired orbit propagation data by using an interpolation method in a ground system. The onboard ephemeris calculator can generate spacecraft ephemeris and the Sun/Moon ephemeris in onboard computer of the KPLO. Among many interpolation methods, polynomial interpolation with uniform node, Chebyshev interpolation, Hermite interpolation are tested for their performances. As a result of the test, it is shown that all the methods have some cases that meet requirements but there are some performance differences. It is also confirmed that, the Chebyshev interpolation shows better performance than other methods for spacecraft ephemeris generation, and the polynomial interpolation with uniform nodes yields good performance for the Sun/Moon ephemeris generation. Based on these results, a Kinematic ephemeris generator is developed for the KPLO mission. Then, the developed ephemeris generator can find an approximating function using interpolation method considering the size and accuracy of the data to be transmitted.

A Study on Design and Verification of Power Monitoring Unit for Unmanned Aerial Vehicle (무인항공기용 전원모니터링장치 설계 및 검증에 관한 연구)

  • Woo, Hee-Chae;Kim, Young-Tae
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.48 no.4
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    • pp.303-310
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    • 2020
  • This paper describes a Power Monitoring Unit (PMU) for Unmanned Aerial Vehicle (UAV) electrical system, It is designed for the PMU which performs data sensing of generator, transformer rectifier unit (TRU), battery and gear box installed in UAV and operate power ON/OFF devices of mission equipment. The PMU measures the voltage and current for the aircraft power source (generators, transformer rectifier unit and battery), measures the pressure and temperature of the gearbox, and performs the mission equipment power command received from the mission computer. The PMU was designed to meet the requirements of the UAV, and was performed through structure/thermal analysis, environmental test, EMI test and ground/flight tests.

Development of a DEVS Simulator for Electronic Warfare Effectiveness Analysis of SEAD Mission under Jamming Attacks (대공제압(SEAD) 임무에서의 전자전 효과도 분석을 위한 DEVS기반 시뮬레이터 개발)

  • Song, Hae Sang;Koo, Jung;Kim, Tag Gon;Choi, Young Hoon;Park, Kyung Tae;Shin, Dong Cho
    • Journal of the Korea Society for Simulation
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    • v.29 no.4
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    • pp.33-46
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    • 2020
  • The purpose of Electronic warfare is to disturbe, neutralize, attack, and destroy the opponent's electronic warfare weapon system or equipment. Suppression of Enemy Air Defense (SEAD) mission is aimed at incapacitating, destroying, or temporarily deteriorating air defense networks such as enemy surface-to-air missiles (SAMs), which is a representative mission supported by electronic warfare. This paper develops a simulator for analyzing the effectiveness of SEAD missions under electronic warfare support using C++ language based on the DEVS (Discrete Event Systems Specification) model, the usefulness of which has been proved through case analysis with examples. The SEAD mission of the friendly forces is carried out in parallel with SSJ (Self Screening Jamming) electronic warfare under the support of SOJ (Stand Off Jamming) electronic warfare. The mission is assumed to be done after penetrating into the enemy area and firing HARM (High Speed Anti Radiation Missile). SAM response is assumed to comply mission under the degraded performance due to the electronic interference of the friendly SSJ and SOJ. The developed simulator allows various combinations of electronic warfare equipment specifications (parameters) and operational tactics (parameters or algorithms) to be input for the purpose of analysis of the effect of these combinations on the mission effectiveness.

Throughput Analysis of SBC for MSC on KOMPSAT-2

  • Heo H.P.;Kong J.P.;Kim Y.S.;Park J.E.;Chang Y.J.;Lee S.H.
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.593-596
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    • 2005
  • The MSC is a remote sensing instrument with very high performance that is to be installed on KOMPSAT2 satellite. The MSC consists of EOS (Electro-Optic Subsystem), PMU (Payload Management Unit) and PDTS (Payload Data Transmission Subsystem). PMU controls and monitors all the other payload units by sending commands and collecting telemetry. PMU is in charge of interfacing between payload system and satellite bus system. PMU gets commands from ground-station via OBC (On-Board Computer) that is a main controller of the satellite bus system and sends telemetry to the ground-station via OBC. There is a processor module, called SBC (Single Board Computer) in the PMU. The SBC is a main controller of the MSC system. The main roles of the SBC are payload mission management, command validation and execution, telemetry collection and monitoring, ancillary data handling, event reporting, power control of payload sub-units and communication with these units. Intel's 80486DX2 processor has been used for the SBC. Due to the fact that the SBC plays important roles for imaging mission execution and handles a lot of control data that is required for payload operation, it is required to make analysis of the CPU load when it is in maximum operation mode. In this paper, the analysis and measurement results of the SBC throughput in the maximum operation mode.

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TT&C Antenna Design for LEO Satellite (저궤도 위성용 TT&C 안테나의 설계)

  • Lee, Kwang-Jae;Woo, Duk-Jae;Lee, Taek-Kyung;Lee, Jae-Wook;Lee, Woo-Kyung
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.21 no.6
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    • pp.642-650
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    • 2010
  • In this paper, we study a TT&C link to obtain a required specifications of TT&C(Telemetry Tracking and Command system) antenna for an LEO(Low Earth Orbit) satellite. The premised mission orbit is the sun-synchronized and circular orbit and it performs earth-space observations. We design minimum TT&C link-budget to obtain required antenna beamwidth and gain. The proposed turnstile antenna provides wide beamwidth and circular polarization. We suggested the attaching position that shows the most effective results by confirming the variation of antenna performance when the proposed antenna is adapted to satellite's various positions. Also we proved the proposed antenna's ability while it is performing the mission through the orbit simulation based on the electrical performance of the proposed turnstile antenna.

On Board Computer Design, Analysis and Test for KOMPSAT2 (KOMPSAT2 탑재컴퓨터 설계, 성능 분석 및 시험)

  • 조영호;심재선
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.53 no.8
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    • pp.571-577
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    • 2004
  • In this paper, we describe the structure, function and the design factor of common module for KOMPSAT-2 OBC, which will be launched in 2005. By analysing OBC's performance, we can know the throughput and how much improve performance than KOMPSAT-l. it is used in the satellite mission design by system engineer. We verify the usefulness of common module for KOMPSAT-2 OBC through environment test.

An Implementation of Drone-centered System for Life Saving Mission (해양사고 인명구조를 지원하는 드론 중심 시스템 구현)

  • Hyun, Kyungjun;Yoon, Hoijin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.581-584
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    • 2015
  • 드론은 GPS 포인트를 기반으로 무인비행이 가능하다. 이 특징을 활용하는 방안의 하나로서, 우리는 해양사고에서의 인명구조를 대상으로 하였다. 구명조끼를 GPS 신호발생기로 구현하고, 이를 이용한 웨이포인트를 설정함으로써, 드론으로하여금 재난자에게 우선 접근할 수 있도록 구현할 수 있다. 이를 실제 구현하기 위해서는 GPS 신호를 드론의 웨이포인트값으로 바꾸어 넣어주는 소프트웨어적 모듈이 요구되며, 본 연구에서 이를 구현하고자 한다. 우리는 3D 로보틱스의 Quadcopter와 그를 지원하는 Pixhawk를 사용하였다.

Based Smartphones Event Support Platform Development (스마트폰 기반 이벤트 지원 플랫폼 개발)

  • Cho, Dae-Soo;Park, Sung-Jin;Park, Hyo-Jeong;Nam, Su-Jin;Jang, Won-Jin
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.391-393
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    • 2013
  • 본 논문은 스마트폰 기반 축제 도우미 시스템으로써 단체를 형성하는 모든 집단에서 활용한 시스템이다. 이 시스템은 행사의 준비단계의 비용 즉 행사에서 활용할 소품, 행사요원 활용 비용을 최소화하고 시스템에서 이 준비단계를 대신한다. 또한 다양한 기술과 센서를 활용하여 기존의 행사에서 보았던 진부했던 게임 혹은 미션을 대신하여 참신한 미션으로 행사 진행을 도와준다. 또한 행사 시스템을 활용하는 사용자에게 맞춤형 서비스를 제공하고 미션 플랫폼화를 통하여 한 명의 개발자가 아닌 다수의 개발자로부터 미션을 업데이트하여 참신하고 신선한 미션들을 사용자에게 제공한다.

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An Automated Planning Method for Autonomous Behaviors of Computer Generated Forces in War games (워게임에서 가상군의 자율적 행위를 위한 자동계획 기법)

  • Choi, Dae-Hoe;Cho, Jun-Ho;Kim, Ik-Hyun;Park, Jung-Chan;Jung, Sung-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.9
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    • pp.11-18
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    • 2011
  • This paper proposes a novel planning method for computer generated forces (CGFs) in war games that plans the behaviors of CGFs according to a given mission and situations. CGFs which are received their missions first plan their tasks for accomplishing the mission and then plan their behaviors for accomplishing each task. After that, they execute their planned behaviors considering the conditions of environments (in other words situations). The tasks and behaviors are hierarchically composed and include start conditions for beginning those and termination conditions for stopping those. CGFs first check whether the start condition of the planned behavior for accomplishing a task is satisfied or not in some degree and perform the behavior if satisfied continuously until the termination condition of the behavior will be met. If the termination condition is satisfied, then they check the start condition of the next planned behavior. This process will be repeated for accomplishing the mission. If the situations of CGFs are different by changing the environments from those of planning time, it may cause the start condition of the planned behavior to be dissatisfied. In this case, CGFs can decide a new behavior using fuzzy rule base. We realized our planning system and tested CGFs with a scenario. Experimental results showed that our system worked well and actively coped with situation changes. It will be possible to make CGFs that can do more autonomous behaviors if we continually develop our method.