• Title/Summary/Keyword: Minimum Spanning Tree Algorithm

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A Minimum Interference Channel Assignment Algorithm for Performance Improvement of Large-Scale Wireless Mesh Networks (대규모 무선 메쉬 네트워크의 성능 향상을 위한 최소 간섭 채널 할당 알고리즘)

  • Ryu, Min-Woo;Cha, Si-Ho;Cho, Kuk-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.964-972
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    • 2009
  • Wireless mesh network (WMN) is emerging a future core technology to resolve many problems derived from exist wireless networks by employing multi-interface and multi-channel. Ability to utilize multiple channels in WMNs substantially increases the effective bandwidth available to wireless network nodes. However, minimum interference channel assignment algorithms are required to use the effective bandwidth in multi-channel environments. This paper proposes a cluster-based minimum interference channel assignment (MI-CA) algorithm to improve the performance of WMN. The MI-CA algorithm is consists of Inter-Cluster and Intra-Cluster Intrchannel assignment between clusters and in the internal clusters, respectively. The Inter-Cluster channel assignment assigns a barebone channel to cluster heads and border nodes based on minimum spanning tree (MST) and the Intra-Cluster channel assignment minimizes channel interference by reassigning ortasgonal channels between cluster mespann. Our simheation results show that MI-CA can improve the performance of WMNs by minimizing channel interference.

A Polynomial Time Approximation Scheme for Enormous Euclidean Minimum Spanning Tree Problem (대형 유클리드 최소신장트리 문제해결을 위한 다항시간 근사 법)

  • Kim, In-Bum
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.5
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    • pp.64-73
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    • 2011
  • The problem of Euclidean minimum spanning tree (EMST) is to connect given nodes in a plane with minimum cost. There are many algorithms for the polynomial time problem as EMST. However, for numerous nodes, the algorithms consume an enormous amount of time to find an optimal solution. In this paper, an approximation scheme using a polynomial time approximation scheme (PTAS) algorithm with dividing and parallel processing for the problem is suggested. This scheme enables to construct a large, approximate EMST within a short duration. Although initially devised for the non-polynomial problem, we employ naive PTAS to construct a vast EMST with dynamic programming. In an experiment, the approximate EMST constructed by the proposed scheme with 15,000 input terminal nodes and 16 partition cells shows 89% and 99% saving in execution time for the serial processing and parallel processing methods, respectively. Therefore, our scheme can be applied to obtain an approximate EMST quickly for numerous input terminal nodes.

An Eulerian Cycle Algorithm for Chinese Postman Problem

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.7
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    • pp.47-52
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    • 2016
  • This paper introduces an algorithm to construct an Eulerian cycle for Chinese postman problem. The Eulerian cycle is formed only when all vertices in the graph have an even degree. Among available algorithms to the Eulerian cycle problem, Edmonds-Johnson's stands out as the most efficient of its kind. This algorithm constructs a complete graph composed of shortest path between odd-degree vertices and derives the Eulerian cycle through minimum-weight complete matching method, thus running in $O({\mid}V{\mid}^3)$. On the contrary, the algorithm proposed in this paper selects minimum weight edge from edges incidental to each vertex and derives the minimum spanning tree (MST) so as to finally obtain the shortest-path edge of odd-degree vertices. The algorithm not only runs in simple linear time complexity $O({\mid}V{\mid}log{\mid}V{\mid})$ but also obtains the optimal Eulerian cycle, as the implementation results on 4 different graphs concur.

A Heuristic for Dual Mode Routing with Vehicle and Drone

  • Min, Yun-Hong;Chung, Yerim
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.9
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    • pp.79-84
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    • 2016
  • In this paper we consider the problem of finding the triplet (S,${\pi}$,f), where $S{\subseteq}V$, ${\pi}$ is a sequence of nodes in S and $f:V{\backslash}S{\rightarrow}S$ for a given complete graph G=(V,E). In particular, there exist two costs, $c^V_{uv}$ and $c^D_{uv}$ for $(u,v){\in}E$, and the cost of triplet (S,${\pi}$,f) is defined as $\sum_{i=1}^{{\mid}S{\mid}}c^V_{{\pi}(i){\pi}(i+1)}+2$ ${\sum_{u{\in}V{\backslash}S}c^D_{uf(u)}$. This problem is motivated by the integrated routing of the vehicle and drone for urban delivery services. Since a well-known NP-complete TSP (Traveling Salesman Problem) is a special case of our problem, we cannot expect to have any polynomial-time algorithm unless P=NP. Furthermore, for practical purposes, we may not rely on time-exhaustive enumeration method such as branch-and-bound and branch-and-cut. This paper suggests the simple heuristic which is motivated by the MST (minimum spanning tree)-based approximation algorithm and neighborhood search heuristic for TSP.

A Parallel Algorithm For Rectilinear Steiner Tree Using Associative Processor (연합 처리기를 이용한 직교선형 스타이너 트리의 병렬 알고리즘)

  • Taegeun Park
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.8
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    • pp.1057-1063
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    • 1995
  • This paper describes an approach for constucting a Rectilinear Steiner Tree (RST) derivable from a Minimum Spanning Tree (MST), using Associative Processor (AP). We propose a fast parallel algorithm using AP's basic algorithms which can be realized by the processing capability of rudimentary logic and the selective matching capability of Content- Addressable Memory (CAM). The main idea behind the proposed algorithm is to maximize the overlaps between the consecutive edges in MST, thus minimizing the cost of a RST. An efficient parallel linear algorithm with O(n) complexity to construct a RST is proposed using an algorithm to find a MST, where n is the number of nodes. A node insertion method is introduced to allow the Z-type layout. The routing process which only depends on the neighbor edges and the no-rerouting strategy both help to speed up finding a RST.

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Developing An Evolution Programming for the Euclidean Steiner Tree Problem (유클리디언 스타이너 문제에 대한 진화해법의 개발)

  • Yang Byoung Hak;Kim Sung Chul
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2003.05a
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    • pp.1056-1064
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    • 2003
  • The Euclidean steiner tree problem (ESTP) is to find a minimum-length euclidean interconnection of a set of points in the plane. It is well known that the solution to this problem will be the minimal spanning tree (MST) on some set steiner points, and the ESTP is NP-complete. The ESTP has received a lot of attention in the literature, and heuristic and optimal algorithms have been proposed. In real field, heuristic algorithms for ESTP are popular. A key performance measure of the algorithm for the ESTP is the reduction rate that is achieved by the difference between the objective value of the ESTP and that of the MST without steiner points. In recent survey for ESTP, the best heuristic algorithm showed around $3.14\%$ reduction in the performance measure. We present a evolution programming (EP) for ESTP based upon the Prim algorithm for the MST problem. The computational results show that the EP can generate better results than already known heuristic algorithms.

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Problem Solving Path Algorithm in Distance Education Environment

  • Min, Youn-A
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.6
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    • pp.55-61
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    • 2021
  • As the demand for distance education increases, it is necessary to present a problem solving path through a learning tracking algorithm in order to support the efficient learning of learners. In this paper, we proposed a problem solving path of various difficulty levels in various subjects by supplementing the existing learning tracking algorithm. Through the data set obtained through the path for solving the learner's problem, the path through the prim's minimum Spanning tree was secured, and the optimal problem solving path through the recursive neural network was suggested through the path data set. As a result of the performance evaluation of the contents proposed in this paper, it was confirmed that more than 52% of the test subjects included the problem solving path suggested in the problem solving process, and the problem solving time was also improved by more than 45%.

A Hybrid Evolution Strategy on the Rectilinear Steiner Tree

  • Yang, Byoung-Hak
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2005.10a
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    • pp.27-37
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    • 2005
  • The rectilinear Steiner tree problem (RSTP) is to find a minimum-length rectilinear interconnection of a set of terminals in the plane. It is well known that the solution to this problem will be the minimal spanning tree (MST) on some set Steiner points. The RSTP is known to be NP-complete. The RSTP has received a lot of attention in the literature and heuristic and optimal algorithms have been proposed, A key performance measure of the algorithm for the RSTP is the reduction rate that is achieved by the difference between the objective value of the RSTP and that of the MST without Steiner points. A hybrid evolution strategy on RSTP based upon the Prim algorithm was presented. The computational results show that the evolution strategy is better than the previously proposed other heuristic. The average reduction rate of solutions from the evolution strategy is about 11%, which is almost similar to that of optimal solutions.

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Multicast Tree to Minimize Maximum Delay in Dynamic Overlay Network

  • Lee Chae-Y.;Baek Jin-Woo
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.05a
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    • pp.1609-1615
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    • 2006
  • Overlay multicast technique is an effective way as an alternative to IP multicast. Traditional IP multicast is not widely deployed because of the complexity of IP multicast technology and lack of application. But overlay multicast can be easily deployed by effectively reducing complexity of network routers. Because overlay multicast resides on top of densely connected IP network, In case of multimedia streaming service over overlay multicast tree, real-time data is sensitive to end-to-end delay. Therefore, moderate algorithm's development to this network environment is very important. In this paper, we are interested in minimizing maximum end-to-end delay in overlay multicast tree. The problem is formulated as a degree-bounded minimum delay spanning tree, which is a problem well-known as NP-hard. We develop tabu search heuristic with intensification and diversification strategies. Robust experimental results show that is comparable to the optimal solution and applicable in real time

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A Nodes Set Based Hybrid Evolutionary Strategy on the Rectilinear Steiner Tree Problem (점집합을 개체로 이용한 직각거리 스타이너 나무 문제의 하이브리드 진화 전략에 관한 연구)

  • Yang Byoung-Hak
    • Korean Management Science Review
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    • v.23 no.1
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    • pp.75-85
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    • 2006
  • The rectilinear Steiner tree problem (RSTP) is to find a minimum-length rectilinear interconnection of a set of terminals in the plane. It is well known that the solution to this problem will be the minimal spanning tree(MST) on some set Steiner points. The RSTP is known to be NP-complete. The RSTP has received a lot of attention in the literature and heuristic and optimal algorithms have been proposed. A key performance measure of the algorithm for the RSTP is the reduction rate that is achieved by the difference between the objective value of the RSTP and that of the MST without Steiner points. A hybrid evolutionary strategy on RSTP based upon nodes set is presented. The computational results show that the hybrid evolutionary strategy is better than the previously proposed other heuristic. The average reduction rate of solutions from the evolutionary strategy is about 11.14%, which is almost similar to that of optimal solutions.