• Title/Summary/Keyword: Methodology research

Search Result 10,256, Processing Time 0.041 seconds

Incorporating User-Centered Design Process into CBD Methodology (CBD 방법론에서의 사용자 중심 설계 프로세스의 적용 방안에 관한 연구)

  • Ham, Dong-Han;Kim, Jin-Sam;Park, Chang-Soon
    • 한국IT서비스학회:학술대회논문집
    • /
    • 2003.11a
    • /
    • pp.233-240
    • /
    • 2003
  • To develop high-quality software systems satisfying the customer's needs, user-centered design (UCD) process has been emphasized in the area of human-computer interaction. And component-based development (CBD) has been extensively studied to realize a systematic software reuse, thereby reducing the time-to-market and the development cost. Balanced integration of user-centered design process and CBD process will be a promising way for successful software construction, which effectively achieves three goals: the quality of software, the cost of software development, and the time-to-market. However, traditional CBD methodology seems to lack the concept of user-centered design process and the relevant methods. This paper proposes a way of incorporating user-centered design process into a CBD methodology. Firstly, this paper gives the brief introduction of UCD. Secondly, we explain typical UCD activities and methods along the phase of systems development lifecycle and propose the use of usability maturity model (UMM) for integrating UCD activities and methods with those of CBD methodology. Finally, as a case study, we describe the results of comparing the UCD activities to the activities of MaRMI-III, which has been developed as a CBD methodology at ETRI.

  • PDF

Information Strategy Planning based on Six-Sigma DMADOV Methodology (6시그마 DMADOV 방법론을 이용한 정보화 전략계획수립)

  • Kim, Jong-Ho
    • Korean Management Science Review
    • /
    • v.25 no.1
    • /
    • pp.75-91
    • /
    • 2008
  • Information strategy planning (ISP) pursues alignment of business strategy and IT (Information Technology) strategy as well as derivation of feasible and valuable IT projects. However, conventional ISP methodology hardly obtains the objectives because of its intrinsic shortcomings. Diverse ways are proposed for the improvement of the conventional methodology including, for example, combination of EA (Enterprise Architecture) with ISP. Meanwhile, six-sigma methodology which is characterized by quantification, scientific and systematic approach, customer orientation, process orientation has been gaining considerable attention and extending its application scope continuously. In this paper, an innovative ISP methodology is proposed by decomposing activities, methods, and tasks from conventional ISP process and reorganizing them into DMADOV six-sigma framework. In addition, the usefulness and applicability of the newly proposed methodology are provided using an electronics company example. The methodology enhance the possibility of producing future oriented and beneficial IT projects by associating IT strategy and the projects in the form of quantified causal relationship. Besides, it can also increase the objectivity of IT vision and strategy.

An Empirical Study on the Cognitive Difference between the Creators and Users of Object-Oriented Methodology

  • Kim, Jin-Woo;Hahn, Jung-Pil
    • Management Science and Financial Engineering
    • /
    • v.2 no.1
    • /
    • pp.147-176
    • /
    • 1996
  • The main objective of this study is to uncover the differences in the programming behavior between methodology creators and methodology users. We conducted an experiment with methodology creators who have invented one of the major object-oriented methodologies and with professional programmers who have used the same methodology for their software-development projects. In order to explain the difference between the two groups, we propose a theoretical framework that views programming as search in four problem spaces: representation, rule, instance and paradigm spaces. The main problem spaces in programming are the representation and rule spaces, while the paradigm and instance spaces are the supporting spaces. The results of the experiment showed that the methodology creators mostly adopted the paradigm space as their supporting space, while the methodology users chose the instance space as their supporting space. This difference in terms of the supporting space leads to different search behaviors in the main problem spaces, which in turn resulted in different final programs and performance.

  • PDF

A Proposal for Use in Research Methodology of Traditional Medicine in East Asia - Historical Evidence-Based Medicine - (전통한의학 연구방법론의 현대화에 대한 소고(小考) - 역사적 근거중심의학에 대한 제언 -)

  • Eom, Seok-Ki;Kim, Se-Hyun;Choi, Won-Cheol
    • Journal of Korean Medical classics
    • /
    • v.23 no.2
    • /
    • pp.89-105
    • /
    • 2010
  • Research methodology on Traditional Medicine in East Asia refers to logical thinking system, empirical positivism system and methodology of developing these knowledge systems. Logical thinking system of abstract concepts such as analogy or abduction and positivism system of reasonable explanation such as the five elements and their characteristic theory have been used in various ways empirically or in the form of humanities and knowledge system was developed through parallel structure of empirical positivism and exegetical studies. After the 16th century, evidence was required along with the tradition of putting emphasis on rationality, logicality and empirical positivism and characteristics of medical humanities can be found in emphasizing on medical ethics. Data that can be considered as structural review paper or meta analysis from original data of research on Traditional East Asian Medicine should be evaluated as historical evidence which is equivalent to specialist opinion, descriptive disease research, single case report or case series. Historical evidence based medicine is a research method using Historical evidence to selectively support data that are faithful to traditional theory with higher possibility to be used in future traditional east Asian medicine that links between traditional knowledge and scientific research methodology. Moreover, historical evidence based medicine tries to re-evaluate the value of traditional knowledge and ultimately, guides the direction of development of traditional medicine through scientific rationality based on history and culture.

Agent-Based Modeling Methodology for Close-Combat Attrition Estimates (Agent 기반 모델링에 의한 근접전투 손실예측 방법론)

  • Kim, Hee-Soo;Lee, Jae-Ho;Shin, Hyun-Ju
    • Journal of the military operations research society of Korea
    • /
    • v.32 no.2
    • /
    • pp.56-77
    • /
    • 2006
  • This paper suggests more improved war-game modeling methodology for close combat attrition modeling. Military operation analysts have been using equation-based modeling techniques such as Lanchester-type differential equation modeling, for combat attrition evaluation. This modeling methodology is easy to analyze and evaluate the war-game simulation results but has several limitations to simulate the dynamic combat environment. To overcome these shortcomings, we propose the agent-based modeling methodology. This methodology is modeling close combat based in attrition behaviors instead of attrition coefficients. The simulation analysis & evaluation is executed for these two kinds of modeling methodology on the similar close combat situation.

Extracting Flick Operator for Predicting Performance by GOMS Model in Small Touch Screen

  • Choi, Mikyung;Lee, Bong Geun;Oh, Hyungseok;Myung, Rohae
    • Journal of the Ergonomics Society of Korea
    • /
    • v.32 no.2
    • /
    • pp.179-187
    • /
    • 2013
  • Objective: The purpose of this study is to extract GOMS manual operator, except for an experiment with participants. Background: The GOMS model has advantage of rapid modeling which is suitable for the environment of technology development which has a short life cycle products with a fast pace. The GOMS model was originally designed for desktop environment so that it is not adequate for implementing into the latest HCI environment such as small touch screen device. Therefore, this research proposed GOMS manual operator extraction methodology which is excluded experimental method. And flick Gesture was selected to explain application of proposed methodology to extract new operator. Method: Divide into start to final step of hand gesture needed to extract as an operator through gesture task analysis. Then apply the original GOMS operator to each similar step of gesture and modify the operator for implementation stage based on existing Fitts' law research. Steps that are required to move are modified based on the Fitts' law developed in touch screen device. Finally, new operator can be derived from using these stages and a validation experiment, performed to verify the validity of new operator and methodology by comparing human performance. Results: The average movement times of the participants' performance and the operator which is extracted in case study are not different significantly. Also the average of movement times of each type of view study is not different significantly. Conclusion: In conclusion, the result of the proposed methodology for extracting new operator is similar to the result of the experiment with their participants. Furthermore the GOMS model included the operator by the proposed methodology in this research could be applied successfully to predict the user's performance. Application: Using this methodology could be applied to develop new finger gesture in the touch screen. Also this proposed methodology could be applied to evaluate the usability of certain system rapidly including the new finger gesture performance.

A Study on the Education of Creative Engineering Design Methodology (창의적 공학설계방법론 교육에 관한 연구)

  • Lee, Kun-Sang;Kim, Kang
    • Journal of Engineering Education Research
    • /
    • v.15 no.4
    • /
    • pp.94-100
    • /
    • 2012
  • The needs for enhancing creativity in engineering design education continue to increase. Recent studies about a learning environment and learning support tools provide some new possibilities. The education of creative thinking however must begin from the change of attitude of students to creativity. The experimental results and some lessons for modification of systematic engineering design methodology to creative were reported from the course 'engineering design'.

Role-Based Simulation Modeling and Analysis for BPR:A methodology

  • 조윤호;김재경;김성희
    • Proceedings of the Korean Operations and Management Science Society Conference
    • /
    • 1997.10a
    • /
    • pp.90-93
    • /
    • 1997
  • This paper presents a new methodology for business process simulation modeling and analysis based on role-oriented modeling concept. The proposed methodology allows for tracking people and their roles affected by reengineering the business process. It enables one to analyze and evaluate not only work flow, but roles that are part of the flow. A simulator based on this methodology is developed to systematically construct simulation models and conduct simulations easily and efficiently.

  • PDF

A Survey Study on the Assessment of Customer Interruption Costs Using Macro Economic Methodology in Korea

  • Park, Sang-Bong
    • KIEE International Transactions on Power Engineering
    • /
    • v.4A no.1
    • /
    • pp.6-10
    • /
    • 2004
  • This paper presents an assessment of the customer interruption costs using a macro economic methodology of Korean customers by cities and provinces. The customer interruption cost is considered a very useful index in quantifying reliability worth from a customer point of view. This paper reviews the methodology to evaluate the customer interruption costs and ratio to the average revenues per electric energy sold for public, service agriculture, fishery, mining, manufacturing and residential sectors by cities and provinces in Korea.

Optimal Gamma Irradiation Using Monte Carlo Simulations on Wooden Cultural Properties, Gimjeotgae (목재 유물 김젖개의 몬테카를로 방법을 이용한 감마선 조사)

  • Yoon, Minchul;Choi, Jong-il;Lee, Yun Jong;Lim, Kil-Sung;Lee, Ju-Woon
    • Journal of Radiation Industry
    • /
    • v.6 no.1
    • /
    • pp.95-100
    • /
    • 2012
  • In this study, there has been investigated the simulation of irradiation dose using Monte Carlo methodology for the biological control of wooden cultural property. In the evaluation of fungal contamination on wooden cultural properties, Cladosporium tenuissimum, Aspergillus versicolor, Penicillium sp. were mainly identified from the Gimjeotgae. But these microorganisms were completely inactivated by 20 kGy gamma-rays. For dosimetry simulation of wooden cultural properties, Monte Carlo methodology with MCNP was used. The radiation absorbed dose distribution was predicted at 8.2~18.9 kGy. These results show that irradiation is effective for biologic control of wooden cultural properties and Monte Carlo methodology is useful for non-destructive conservation and preservation of wooden cultural properties.