• Title/Summary/Keyword: Metadata element

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e-Learning Metadata element Development in Multi-platform(PC-to-Mobile-to-DTV) Environment (멀티플랫폼 환경에서의 e러닝 메타데이터 요소 개발)

  • AN Jung-Eun
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07a
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    • pp.79-81
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    • 2005
  • 최근 SCORM, Dublin Core등의 국제 표준 메타데이터와 함께, 세계 사실 표준이라 할 수 있는 IMS와 IEEE/LTSC의 LOM이 e-Learning의 특성을 반영한 메타데이터로서 현재 국$\cdot$내외적으로 많은 e-Learning 업체 및 기관에서 활용되고 있다(5). 그러나 LOM에서 정의한 메타데이터는 멀티플랫폼 환경을 고려하지 않고 있고, 제작 및 유통되고 있는 대부분의 e-Learning 콘텐트는 멀티미디어 특성에 대한 메타데이터 요소가 부족한 실정이다. 따라서 , 본 논문에서는 멀티플랫폼 환경에서 e-Learning학습을 지원하기 위해, 메타데이터 및 e-Learning 업체의 Requirement를 조사,분석하고 e-Learning 국제 표준 메타데이터와 플랫폼의 디바이스 특성을 반영하여, 기본적인 PC(Personal Computer) 환경을 포함한 모바일 기기 환경과 디지털TV 환경을 고려한 멀티플랫폼 e-Learning 메타데이터(Multi-platform e-Learning Metadata)를 제안하였다.

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A Study on Designing Metadata Standard for Building AI Training Dataset of Landmark Images (랜드마크 이미지 AI 학습용 데이터 구축을 위한 메타데이터 표준 설계 방안 연구)

  • Kim, Jinmook
    • Journal of the Korean Society for Library and Information Science
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    • v.54 no.2
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    • pp.419-434
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    • 2020
  • The purpose of the study is to design and propose metadata standard for building AI training dataset of landmark images. In order to achieve the purpose, we first examined and analyzed the state of art of the types of image retrieval systems and their indexing methods, comprehensively. We then investigated open training dataset and machine learning tools for image object recognition. Sequentially, we selected metadata elements optimized for the AI training dataset of landmark images and defined the input data for each element. We then concluded the study with implications and suggestions for the development of application services using the results of the study.

A Study on the Reading's Metadata of Internet-Based School library Information System (인터넷 기반 학교도서관 정보시스템의 독서 관련 메타데이터에 관한 연구)

  • Lee, Byeong-Ki
    • Journal of the Korean Society for information Management
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    • v.20 no.2
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    • pp.157-175
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    • 2003
  • The Ministry of Education and Human Resources Development is propelling the estabilishment project of Internet-based School Library Information System for prepares a foundation of resource sharing and inter-school library loan, to improvement of DB construction's efficiency and to reduces a maintenance's burden of local information system. This system adapted the Dublin Core based DLS-I metadata to accommodate teh network resources and conventional MARC, it will be able to use easily. But this system does not consider metadata for reading instruction that the important element of school library service. Thus, this study is review to the necessity of description on the reading and reading instruction beside of bibliographic data, extracts a metadata elements of reading and reading school library information system(DLS-I metadata)

Method of Automatically Generating Metadata through Audio Analysis of Video Content (영상 콘텐츠의 오디오 분석을 통한 메타데이터 자동 생성 방법)

  • Sung-Jung Young;Hyo-Gyeong Park;Yeon-Hwi You;Il-Young Moon
    • Journal of Advanced Navigation Technology
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    • v.25 no.6
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    • pp.557-561
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    • 2021
  • A meatadata has become an essential element in order to recommend video content to users. However, it is passively generated by video content providers. In the paper, a method for automatically generating metadata was studied in the existing manual metadata input method. In addition to the method of extracting emotion tags in the previous study, a study was conducted on a method for automatically generating metadata for genre and country of production through movie audio. The genre was extracted from the audio spectrogram using the ResNet34 artificial neural network model, a transfer learning model, and the language of the speaker in the movie was detected through speech recognition. Through this, it was possible to confirm the possibility of automatically generating metadata through artificial intelligence.

Schema Mapping Method using Frequent Pattern Mining (빈발패턴을 이용한 스키마 매핑)

  • Chai, Duck Jin;Ban, Kyeong-Jin;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.1
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    • pp.93-101
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    • 2010
  • Currently lots of studies to solve meta-data interoperability in between schema attributes are conducted. But the accuracy in previous schema mapping studies is low since the studies just use the similarity in between attributes. So the studies are not suitable for the schema mapping such as document conversion, system integration, etc. In this paper, we propose a method which can conduct the schema mapping interactively using frequent pattern mining. The method can conduct more accurate mapping process because the method use the description element which is an element among each schema element for the metadata standard. A performance study has been conducted to compare the accuracy performance of the method using metadata standards.

Design and Implementation of UCC Metadata Manager for Social Collaborative Service (소셜 협업 서비스를 위한 UCC 메타데이터 매니저 설계 및 구현)

  • Oh, Jung-Min;Song, Ju-Hong;Moon, Nam-Mee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.1-10
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    • 2011
  • Social network service is defined as an online service or communication service based on social relations among people applied the concept of social network. Social collaborative service included in social network service is characterized by the new value of modified content or recreated content made through collaborative creation process between members of the group. It has the remarkable merits such as sharing and collaboration. But, at the same time, it has the latent problems such as content reuse or copy that is not allowed for members to use. It has been emerged that UCC which is a typical example of recreated or modified content has the copyright issues in both creation and publishing step. To resolve this matter, we don't have many appropriate methods except CCL so far. So, in this paper, we define the problem and implement the UCC metadata manager to control metadata reflecting the feature of UCC. We draw the reference metadata element to identify original content utilized re-creation process. After that we define the R.Metadata Loader module based on the use case. Finally, the proposed UCC metadata manager provides the information of referenced content and lets us to identify the relationship between reference contents. So as to implement prototype, we use Kaltura which is CMS using open source and obtain functional extensibility of metadata manager by using open API.

A Study on Metadata Schema Development for the Use, Management and Preservation of Industrial Heritage Resources (산업유산자원의 이용·관리·보존을 위한 메타데이터 요소 설계에 관한 연구)

  • Baek, Jae-Eun
    • Journal of the Korean Society for Library and Information Science
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    • v.56 no.2
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    • pp.231-254
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    • 2022
  • Industrial heritage resources produced by industrial activities have historical and conservative values and value as cultural properties as they serve as a medium connecting the past, present, and future. In other words, Industrial heritage resources should be used, managed, and preserved simultaneously as important records and evidence for the future. Metadata is well known as a necessary and important factor for the use, management, and preservation of information resources. In particular, in order to describe various industrial heritage resources that have historical, cultural, and conservative values, metadata elements from various perspectives are needed to relate to the story, type etc. of data. Therefore, this study attempted to design metadata elements that can comprehensively describe different types of industrial heritage resources. And we designed metadata that suited for the purpose of using, managing, and preserving industrial heritage resources, through mapping and combination between industrial heritage-related metadata. As a result, metadata was grouped into five types(administrative, descriptive, preservation, technical, use) and prepared into a total of 25 higher & 86 lower elements.

Implementation and Design of Metadata and Quality Evaluation Management Systems for Educational Serious Game (교육용기능성게임을 위한 메타데이터와 품질평가 관리 시스템의 설계 및 구현)

  • Yoon, Seon-Jeong;Park, Hee-Sook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.4
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    • pp.1020-1027
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    • 2013
  • Today, Educational serious games are occupying a large portion of the serious game market but there is a lack of the quality evaluation systems for providing useful quality evaluation information about educational serious game to user or developer. Although the existing metadata management system for serious game is developed, the system had not provided a function to manage the quality evaluation information for educational serious game. Therefor the development of quality evaluation management system of educational serious game is a very important challenge. We proposed design of the system for managing a metadata and a quality evaluation for educational serious game. The advantage of our system is that the system provide a lot of reliable useful information for general users and developers, and support an easy and convenient tool to manage the metadata and quality information to managers.

A Study on the redesign Oh my News article metadata (오마이뉴스 기사 메타데이터 재설계방안에 관한 연구)

  • Jeong, Seong-Suk
    • The Korean Journal of Archival Studies
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    • no.34
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    • pp.107-163
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    • 2012
  • The share of the internet has grown significantly in terms of usage and level of influence. Among the internet media, OhmyNews is considered a alternative media representing Korea's independent internet news, and a typical example displaying characteristics of the internet news. The processing step can be divided as five stage, with recorded information and applicable technical element extractable from each stage. In this thesis paper, we have analyzed domestic and overseas metadata standard examples to devise metadata design plans. Items to be focused when redesigning metadata based on domestic and foreign case studies are as follows: First, user access should be convenient; second, connection with related information should be considered; third, accumulation of production, management, usage, storage, and action history should be considered; and fourth, the design should allow higher utilization of contents. In depth researches over internet media are already being carried out in external academic disciplines including the media information studies, information and communication studies, and communications studies. We expect that it will also be necessary to consider such researches over the internet media for mass media record management research going forward.

A Study on the Extension of the Description Elements for Audio-visual Archives (시청각기록물의 기술요소 확장에 관한 연구)

  • Nam, Young-Joon;Moon, Jung-Hyun
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.21 no.4
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    • pp.67-80
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    • 2010
  • The output and usage rate of audio-visual materials have sharply increased as the information industry advances and diverse archives became available. However, the awareness of the audio-visual archives are more of a separate record with collateral value. The organizations that hold these materials have very weak system of the various areas such as the categories and archiving methods. Moreover, the management system varies among the organizations, so the users face difficulty retrieving and utilizing the audio-visual materials. Thus, this study examined the feasibility of the synchronized management of audio-visual archives by comparing the descriptive elements of the audio-visual archives in internal key agencies. The study thereby examines the feasibility of the metadata element of the organizations and that of synchronized management to propose the effect of the use of management, retrieval and service of efficient AV materials. The study also proposes the improvement of descriptive element of metadata.