• Title/Summary/Keyword: Media diversity

Search Result 384, Processing Time 0.032 seconds

Class Specific Autoencoders Enhance Sample Diversity

  • Kumar, Teerath;Park, Jinbae;Ali, Muhammad Salman;Uddin, AFM Shahab;Bae, Sung-Ho
    • Journal of Broadcast Engineering
    • /
    • v.26 no.7
    • /
    • pp.844-854
    • /
    • 2021
  • Semi-supervised learning (SSL) and few-shot learning (FSL) have shown impressive performance even then the volume of labeled data is very limited. However, SSL and FSL can encounter a significant performance degradation if the diversity gap between the labeled and unlabeled data is high. To reduce this diversity gap, we propose a novel scheme that relies on an autoencoder for generating pseudo examples. Specifically, the autoencoder is trained on a specific class using the available labeled data and the decoder of the trained autoencoder is then used to generate N samples of that specific class based on N random noise, sampled from a standard normal distribution. The above process is repeated for all the classes. Consequently, the generated data reduces the diversity gap and enhances the model performance. Extensive experiments on MNIST and FashionMNIST datasets for SSL and FSL verify the effectiveness of the proposed approach in terms of classification accuracy and robustness against adversarial attacks.

Plant-growth promoting traits of bacterial strains isolated from button mushroom (Agaricus bisporus) media

  • Yeom, Young-Ho;Oh, Jong-Hoon;Yoon, Min-Ho
    • Journal of Mushroom
    • /
    • v.19 no.3
    • /
    • pp.134-139
    • /
    • 2021
  • A diverse group of plant-growth promoting bacteria were isolated in button mushroom (Agaricus bisporus) media to investigate the plant-growth promoting traits of compounds including indole acetic acid (IAA), ammonia, 1-aminocyclopropane-1-carboxylic acid deaminase, siderophore, and hydrogen cyanide. Twenty-one bacterial strains showing positive effects for all the test traits were selected and classified to confirm bacterial diversity in the media habitat. Plant-growth promoting traits of the isolates were also assessed. All strains produced IAA ranging from 20 ㎍/mL to 250 ㎍/mL. Most of the isolates produced more than 80% siderophore. Four strains (Pantoea sp., PSB-08, Bacillus sp., PSB-13, Pseudomonas sp., PSB-17, and Enterobacter sp., PSB-21) showed outstanding performances for all the tested traits. In a bioassay of these four strains using mung bean plant, the best growth performances (23.16 cm, 22.98 cm, 2.27 g/plant, and 1.83 g/plant for shoot length, root length, shoot dry weight, and root dry weight, respectively) were obtained from the plants co-inoculated with Bacillus sp., PSB-13. The resultant data indicate that button mushroom media have got a diverse group of bacteria with plant growth promoting abilities. Thus, the media could be a good recycling resource for using to an effective bio-fertilizer.

ROI-based Video Transmission using Cooperative Diversity over Wireless Ad-hoc Networks (무선 Ad-hoc 네트워크에서 협력 다이버시티를 이용한 관심영역 중심의 비디오 전송)

  • Jang, Uk;Lee, Sang-Hoon;Bae, Kyung-Hoon
    • Journal of Broadcast Engineering
    • /
    • v.13 no.6
    • /
    • pp.951-961
    • /
    • 2008
  • Cooperative diversity is a cooperative technique which exploits user diversity by decoding the combined signal of the relayed signal and the direct signal in wireless multi-hop networks. Using the cooperation, the performance of the network system can be improved because cooperative diversity which is very strong against the fading channels can be achieved. In this paper, we propose the technique that provides the enhanced visual quality of the reconstructed video using the cooperative diversity with the FMO which is the error resilience tool of H.264/AVC standardization over wireless networks. The eye-tracker can detect the gaze point of user and transmit the gaze information to the nodes. After receiving the gaze information of user, each node performs ROI encoding according to the received gaze information. After encoding, video sources are divided into ROI and Non-ROI. Through the simulation results, the better visual quality of the reconstructed video is achieved when ROI and Non-ROI are transmitted through different channels.

The Impact of User Behavior, Contents, Function, Cost on Use Satisfaction and the Continued Use Intention of the N-screen Service Users (N 스크린 서비스의 이용행태, 콘텐츠, 기능, 비용이 이용 만족도와 지속이용의사에 미치는 영향에 관한 연구)

  • Kim, Dong-Woo;Lee, Yeong-Ju
    • Journal of Broadcast Engineering
    • /
    • v.18 no.5
    • /
    • pp.749-757
    • /
    • 2013
  • This study aims to find out the influences of user behavior, content characteristics, functional factors and user's perception in cost on user satisfaction and continuous intention in N-Screen service. Web survey was conducted for 498 users who have used N screen service. The results show that the most influential factor contributing to user satisfaction is user interface. VOD diversity, payment system, cost, channel diversity are also meaningful factors. Identifying the critical factors which impact on user satisfaction, this study can provide the basic data for activating OTT service in smart media environment.

Competition and Diversity: Perspective of the Objectives of Broadcasting-related Laws (경쟁과 다양성: 방송관련법의 목적의 관점)

  • Hong, Dae-Sik
    • Journal of Legislation Research
    • /
    • no.44
    • /
    • pp.63-101
    • /
    • 2013
  • This article firstly explores into the concepts, components, and pictures of institutional realization of competition and diversity respectively on the premise that competition and diversity comprise the primary objectives to be pursued by the broadcasting-related laws which provide the concrete measures of media policy, and argues that while the competition objective has differentiation factors, there are also particularities in the diversity value in the broadcasting-related laws as sector-specific competition laws. Then assuming that special competition rules including structural regulatory measures particularly in the broadcasting market are required in order to realize values of competition and diversity harmoniously, this article suggests the following improvement directions for regulations aimed at protection of competition and diversity in the broadcasting-related laws. The first one is with the improvement method for regulations aimed at protection of competition. Regulation on share of audience as an ex ante regulation of status and regulation on prohibited activities as an ex post regulation of conduct may play important roles in substituting the causative regulation while seeking for diversity value. For this purpose, it is needed to develop a concrete method that incorporates diversity-related factors as consideration factors in the standard for determining illegality of prohibited activities by inference to methods of determining illegality in the competition law. The second one is with the improvement method for regulations aimed at protection of diversity. This could be considered from three viewpoints that are the setting of regulatory objectives, the identification of alternative regulatory measures, and the choice of regulatory measures and levels suitable for regulatory objectives. From these viewpoints, the regulatory framework should be improved mainly with institutional measures in which diversity value is used for tools of assessment and analysis, not just remaining as mere rhetorical devices, and whether or to what extent to maintain regulations seemingly unreasonable in terms of harmonization with economic objectives such as competition should be discreetly reviewed.

A Method of Sensory Effect Metadata Generation Based on User Feedback Information (사용자 피드백 정보 기반 실감효과 메타데이터 생성 방법)

  • Kim, Cheol Min;Heo, Yong Soo;Kim, Eun Seok
    • Journal of Korea Multimedia Society
    • /
    • v.21 no.7
    • /
    • pp.802-812
    • /
    • 2018
  • Recently, there are several active and vibrant studies on Realistic Media that try to provide the immersion and the presence by adding sensory effects to video. Because existing sensory effects on Realistic Media are produced through experts and automation programs on sensory effects, there is a limit to fill up the gap of user satisfaction which comes from the diversity of cybernauts. In this paper, we propose a method to improve the satisfaction with sensory effects by collecting and analyzing user's response information, and applying the result to the attributes of sensory effects. The proposed method allows you to produce the Sensory Effect Metadata effectively by analyzing users' biometric data and subjective satisfaction with realistic media experience, measuring the weighted value to revise the effects, and applying to the attribute of sensory effect. The experimental result shows that the proposed method improves the satisfaction with realistic content by generating the revised Sensory Effect Metadata in response to user's experiential feedback information.

The Technical Suggestion for Implementing Animated PSD Ads : Focused on Seoul Metro Line2 (동적 PSD광고 구현을 위한 기술적 제안 : 수도권 지하철 2호선을 중심으로)

  • Kim, Kyoung-Joo;Kim, Suk-Rae
    • Journal of Digital Convergence
    • /
    • v.16 no.7
    • /
    • pp.381-391
    • /
    • 2018
  • The purpose of this research is to propose a new method of PSD(Platform Screen Door) ads using animated image for efficiency, based on the theoretical background that moving objects have a stronger visual attractiveness effect than static objects. For this, we analyze the relationship between the screen door and the train, then derive the positional and visual elements which help to create efficient animated images. Based on this analysis, we made an example and applied into 3D program to confirm the implementation process of the animated PSD ads. As the result, the research shows that it is possible to produce a new type of PSD ads that can show dynamic visual effects and can give diversity to the PSD advertising media through the combination of the images using time difference.

A Normalized Loss Function of Style Transfer Network for More Diverse and More Stable Transfer Results (다양성 및 안정성 확보를 위한 스타일 전이 네트워크 손실 함수 정규화 기법)

  • Choi, Insung;Kim, Yong-Goo
    • Journal of Broadcast Engineering
    • /
    • v.25 no.6
    • /
    • pp.980-993
    • /
    • 2020
  • Deep-learning based style transfer has recently attracted great attention, because it provides high quality transfer results by appropriately reflecting the high level structural characteristics of images. This paper deals with the problem of providing more stable and more diverse style transfer results of such deep-learning based style transfer method. Based on the investigation of the experimental results from the wide range of hyper-parameter settings, this paper defines the problem of the stability and the diversity of the style transfer, and proposes a partial loss normalization method to solve the problem. The style transfer using the proposed normalization method not only gives the stability on the control of the degree of style reflection, regardless of the input image characteristics, but also presents the diversity of style transfer results, unlike the existing method, at controlling the weight of the partial style loss, and provides the stability on the difference in resolution of the input image.

Outage Analysis and Optimal Power allocation for Network-coding-based Hybrid AF and DF (네트워크 코딩 기반의 협력통신에서 Hybrid AF and DF 방식의 아웃티지 성능 분석 및 최적 파워 할당 기법)

  • Bek, Joo-Ha;Lee, Dong-Hoon;Lee, Jae-Young;Heo, Jun
    • Journal of Broadcast Engineering
    • /
    • v.17 no.1
    • /
    • pp.95-107
    • /
    • 2012
  • Network coding was proposed to increase the achievable throughput of multicast in a network. Recently, combining network coding into user cooperation has attracted research attention. For cooperative transmission schemes with network coding, users combine their own and their partners messages by network coding. In previous works, it was shown that adaptive DF with network coding can achieve diversity gain and additional throughput gain. In this paper, to improve performance of conventional protocols and maximize advantage of using network coding, we propose a new network coding based user cooperation scheme which uses adaptively amplify-and-forward and decode-and-forward according to interuser channel status. We derive outage probability bound of proposed scheme and prove that it has full diversity order in the high SNR regime. Moreover, based on the outage bound, we compute optimal power allocation for the proposed scheme.

A Study on Principle for Use of Multimedia in order to have Effective Communication in Information Design (정보디자인에서 효과적 커뮤니케이션을 위한 멀티미디어 사용원리에 관한 연구)

  • Lee, Il-Soon
    • Cartoon and Animation Studies
    • /
    • s.13
    • /
    • pp.255-267
    • /
    • 2008
  • Recently in the field of information design use of multimedia Including animation has been rapidly increased. And its application is expanding in the field of design nevertheless relevant research in this field is scant. In particular research on which characteristics contribute to improvement for effect of information communication is negligible. Until now designers' interest was mainly focused on visual perfection of screen such as diversity and originality. Actually the aspect of recognition of design was mostly overlooked. But considering ultimate purpose of Information design is accurate communication of information thus there should be more endeavor for research on man's visual recognitive faculty and memory in order to Improve power of communication of information for the purpose of reducing confusion of user before its originality and diversity. For this reason this author in this treatise attempted to examine possible impact of multimedia in information design on recognition of user and communication based on theory of effectiveness of media and also attempted to identify how maximize its effect under different circumstances. Theories on effectiveness of media can be summed up as that well- advanced information of multimedia should be analysed from diverse standpoints on relevancy to tasks and recognitive relevancy rather than its simplification from the standpoint of richness of media. For optimal interface design unnecessary recognitive load should be eliminated and information should be structured by laking maximum advantage of working memory of limited quantity. Also there will be need for selection of proper media and suggestion of expressive method to enable building accurate and successful mental image. In this treatise this author attempted to contribute to designer's decision making in future through examining theories on effectiveness of media in connection with the question of which information technology should be used in order to heighten effect of information communication appropriate to information design.

  • PDF