• Title/Summary/Keyword: Media Technology

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Influence of Lecturers' Psychological Factors, media Improvisation on Media Resources Utilization in Colleges of Education, Nigeria

  • Ogunwuyi, Babatunde Oyeyemi
    • International Journal of Knowledge Content Development & Technology
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    • v.12 no.4
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    • pp.7-23
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    • 2022
  • Media utilization in colleges of education in Nigeria is compulsory to train pre-service teachers. Psychological variables (emotional intelligence, and self-efficacy) and media improvisation were investigated on media resources utilization among lecturers in colleges of education in the South-West, Nigeria. The descriptive design was adopted and multi-staged procedure was used to select 812 (493 males; 319 females). Emotional intelligence (r = 0.79), media improvisation (r = 0.71), self-efficacy (r = 0.85 and media resources utilization r = 0.96) scales were used for data collection. The data were analyzed using descriptive statistics and Pearson product moment at 0.05 level of significance. The level of emotional intelligence, self-efficacy and media improvisation were high. Significant relationship existed among: emotional intelligence (r = 0.42), Media improvisation (r = 0.46) and Teaching self-efficacy (r = 0.31) to media resources utilization. It recommended that lecturers' emotional intelligence, self-efficacy and media improvisation are to be promoted in colleges of education.

Implementation of Safe Driving Warning Service using Road Surface and Weather Information (노면, 기상정보를 이용한 자동차 안전운전 결빙 주의보 애플리케이션 설계 및 구현)

  • Ryu, Soo-Min;Choi, Ji-Won;Kim, Ye-hyun;Kwon, Se-Hoon;Kim, Ha-Eun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2021.11a
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    • pp.1164-1167
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    • 2021
  • 동절기, 야간 등 도로에서 결빙으로 인한 연쇄 추돌 사고는 교통 체증 및 2차 사고의 위험으로 이어진다. 도로 중 결빙 발생 다발 지역인 지방도로, 터널 출입구, 교량 구간, 산기슭 도로, 그늘진 곡선 도로를 대상으로 C-ITS 관점 안전운전 결빙 주의보 애플리케이션을 제공하여 결빙으로 발생하는 사고를 미리 예방하고자 한다. 노면/기상 상태를 아두이노, 기상 api로 측정, 차량 운전자용 앱(GIS/맵 기반) 구현을 통해 앱 사용 운전자 간 양방향 V2V, 운전자와 아두이노 센서 간 V2I 통신으로 결빙으로부터 운전자를 보호함에 있다.

Development of a virtual studio system for live broadcasting of election results: VdreamSet

  • Ko, Hee-Dong;Kim, Hyun-Suk;Kim, Lae-Hyun;Ahn, Jae-Hong;Park, Kyung-Dong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.213.1-218
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    • 1999
  • A virtual studio is a new video production environment using interactive computer graphics and imaging media technology. The traditional chroma-keying with two-dimensional background is replaced by an advanced keying method with a dynamic computer-generated, three-dimensional background. We have developed a virtual studio system that is practical to use in the real production environment. It has not only essential features that are common among various commercial virtual studio systems, but also unique feature that help the producer to construct virtual studio sets and scenarios efficiently such as span graph, robust backup controller, and 3 dimensional character generator supporting all languages. Our virtual studio system was used in live broadcasting and proved that the system was practical enough. In this paper, we will introduce the structure and the major features of our system, called VdreamSet, and application examples to broadcasting.

Media coverage of the conflicts over the 4th Industrial Revolution in the Republic of Korea from 2016 to 2020: a text-mining approach

  • Yang, Jiseong;Kim, Byungjun;Lee, Wonjae
    • Asian Journal of Innovation and Policy
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    • v.11 no.2
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    • pp.202-221
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    • 2022
  • The media has depicted an abrupt socio-technological change in the Republic of Korea with the 4th Industrial Revolution. Because technologies cannot realize their potential without social acceptance, studying conflicts incurred by such a change is imperative. However, little literature has focused on conflicts caused by technologies. Therefore, the current study investigated media coverage regarding conflicts related to the 4th Industrial Revolution from 2016 to 2020 in the Republic of Korea, applying text-mining techniques. We found that the overall amount and coverage pattern conforms to the issue attention cycle. Also, the three major topics ("SMEs & Startups," "Mobility Conflict," and "Human & Technology") indicate quarrels between conflicting social entities. Moreover, the temporal change in media coverage implies the political use of the term rather than technological. However, we also found the media's deliberative discussion on the socio-technological impact. This study is significant because we expanded the discussion on media coverage of technologies to the realm of social conflicts. Furthermore, we explored the news articles of the recent five years with a text-mining approach that enhanced the objectivity of the research.

A Study on Intention of Printing Industry in Media Competition Circumstance : Publishing Industrial Point of View (매체 경쟁구조 관점에서 본 인쇄산업의 지향점에 관한 고찰)

  • Kim, Kyung-Il
    • Journal of the Korean Graphic Arts Communication Society
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    • v.21 no.1
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    • pp.59-70
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    • 2003
  • Digital technology is recognised as a generalized technology in the media industry, therefore there is an opinion which shows that the markets for its old media will be replaced by new media. However, some researchers have confirmed that the printed media which has a long historical background will be continuously selected by the audiences. As going through the historical background of the printed media, it has been challenged by the freshly created media. And traditional printed media does not disappear as the challenge of new media. As the challenge of new media, the printed media will show the new future of the printed media itself and its market as well by the transformations through the acceptance and merging the new technologies.

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An Empirical Analysis of the Role of Social Media in Korean Media and Product Consumption

  • LEE, Hye Eun;GAO, Quan;YU, Sae Kyung;CHUNG, Yoon Kyung
    • International Journal of Advanced Culture Technology
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    • v.6 no.4
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    • pp.179-189
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    • 2018
  • In the era of the Korean Wave 4.0, it is essential to investigate how social media usage influences Korean media consumption and then affects the future intention to consume K-Culture products. This study showed that the path of social media usage- Korea-related knowledge- Korean media consumption- the future intention to consume K-Culture products did not exist, and that the path of social media usage- Korea-related knowledge- the future intention to consume K-Culture products occurred. The implications and limitations were discussed.

3D Interaction Technique on Stereo Display System

  • Kwon, Yong-Moo;Ki, Jeong-Seok;Jeon, Kyeong-Won;Kim, Sung-Kyu
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08b
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    • pp.1235-1238
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    • 2007
  • There are several researches on 2D gaze tracking techniques to the 2D screen for the Human-Computer Interaction. However, the researches for the gaze-based interaction to the stereo images or 3D contents are not reported. This paper presents a gaze-based 3D interaction technique on autostereoscopic display system.

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Virtual view synthesis using unsupervised learning depth estimation model (비지도 학습 깊이 예측 모델을 이용한 가상시점 합성)

  • Song, Min-Ki;Yang, Ji-Hee;Hwang, Dong-Ho;Park, Goo-Man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.11a
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    • pp.155-157
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    • 2019
  • 본 논문에서는 기존의 DERS, VSRS를 이용한 가상시점 합성이 가지고 있는 문제점을 해결하기 위해 비지도 학습 방식의 학습 모델을 이용하여 가상시점 합성에 적용하는 방식을 제안한다. 제안한 방식에서는 기존의 DERS와 달리 Disparity의 탐색범위를 지정하지 않고 Depth의 예측이 가능하며 단안의 영상에서 Depth를 예측하기 때문에 가상시점 합성 시 더 넓은 시점을 합성 할 수 있다. 또한 기존 방식은 Depth와 합성 영상을 각각 처리해야하지만 제안하는 방식은 한 번에 작업이 이루어지며, GPU를 기반으로 구현하였기 때문에 기존의 합성 방식 보다 처리 속도가 우수하다.

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