• Title/Summary/Keyword: Media AI

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Short-and Mid-term Power Consumption Forecasting using Prophet and GRU (Prophet와 GRU을 이용하여 단중기 전력소비량 예측)

  • Nam Rye Son;Eun Ju Kang
    • Smart Media Journal
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    • v.12 no.11
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    • pp.18-26
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    • 2023
  • The building energy management system (BEMS), a system designed to efficiently manage energy production and consumption, aims to address the variable nature of power consumption within buildings due to their physical characteristics, necessitating stable power supply. In this context, accurate prediction of building energy consumption becomes crucial for ensuring reliable power delivery. Recent research has explored various approaches, including time series analysis, statistical analysis, and artificial intelligence, to predict power consumption. This paper analyzes the strengths and weaknesses of the Prophet model, choosing to utilize its advantages such as growth, seasonality, and holiday patterns, while also addressing its limitations related to data complexity and external variables like climatic data. To overcome these challenges, the paper proposes an algorithm that combines the Prophet model's strengths with the gated recurrent unit (GRU) to forecast short-term (2 days) and medium-term (7 days, 15 days, 30 days) building energy consumption. Experimental results demonstrate the superior performance of the proposed approach compared to conventional GRU and Prophet models.

Recommendations for the Construction of a Quslity-Controlled Stress Measurement Dataset (품질이 관리된 스트레스 측정용 테이터셋 구축을 위한 제언)

  • Tai Hoon KIM;In Seop NA
    • Smart Media Journal
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    • v.13 no.2
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    • pp.44-51
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    • 2024
  • The construction of a stress measurement detaset plays a curcial role in various modern applications. In particular, for the efficient training of artificial intelligence models for stress measurement, it is essential to compare various biases and construct a quality-controlled dataset. In this paper, we propose the construction of a stress measurement dataset with quality management through the comparison of various biases. To achieve this, we introduce strss definitions and measurement tools, the process of building an artificial intelligence stress dataset, strategies to overcome biases for quality improvement, and considerations for stress data collection. Specifically, to manage dataset quality, we discuss various biases such as selection bias, measurement bias, causal bias, confirmation bias, and artificial intelligence bias that may arise during stress data collection. Through this paper, we aim to systematically understand considerations for stress data collection and various biases that may occur during the construction of a stress dataset, contributing to the construction of a dataset with guaranteed quality by overcoming these biases.

An Empirical Study on the Effect of the Use of Information Technology on Revisit Intention of Theatre Audiences (연극작품 연출에서의 정보기술 활용이 관객 재방문의도에 미치는 영향에 관한 실증연구)

  • Choi, Ji-Ae;Kwon, Ohbyung
    • The Journal of Information Systems
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    • v.28 no.4
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    • pp.223-250
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    • 2019
  • Purpose As the 4th Industrial Revolution proceeded, attempts to direct and utilize information technology such as robots and drones in plays have been active. Information technology, such as AI or media art, which is applied in the production of theater productions, shapes the possibility of expressing the difficulty of actors, the effectiveness of dramatic effects, and the illusion. Despite the inconsistent effects of information technology on theatrical studies, little has been done despite the fact that the research on what factors affect the audience's satisfaction through the play. Hence, The purpose of this study is to demonstrate the characteristics of information technology and theater, especially audience's revisit intention. Design/methodology/approach The research model combining the theory of task-technology fit and the experience-economic model is presented. Findings The results of the empirical analysis suggest that the fit of information technology and theatrical task enriches the audience's experience and has a beneficial effect on the dissemination and export of contents management of art management in terms of revisit as a consumer and production of theatrical performing arts. This leads to the conclusion that task-technical fit and experiential economy could be applied to the field of performing arts in theater. It may also give useful implications to related producers such as producers, directors, and actors.

Analysis of Component Technology for Smart City Platform

  • Park, Chulsu;Cha, Jaesang
    • International Journal of Advanced Culture Technology
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    • v.7 no.3
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    • pp.143-148
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    • 2019
  • In order to solve the urban problems caused by the increase of the urban population, the construction of smart city applying the latest technology is being carried out all over the world. In particular, we will create a smart city platform that utilizes data generated in the city to collect and store and analyze, thereby enhancing the city's continuous competitiveness and resilience and enhancing the quality of life of citizens. However, existing smart city platforms are not enough to construct a platform for smart city as a platform for solution elements such as IoT platform, big data platform, and AI platform. To complement this, we will reanalyze the existing overseas smart city platform and IoT platform in a comprehensive manner, combine the technical elements applied to it, and apply it to the future Korean smart city platform. This paper aims to investigate the trends of smart city platforms used in domestic and foreign countries and analyze the technology applied to smart city to study smart city platforms that solve various problems of the city such as environment, energy, safety, traffic, environment.

A Study on Smart Device for Open Platform Ontology Construction of Autonomous Vihicles (자율주행자동차 오픈플랫폼 온톨로지 구축을 위한 스마트디바이스 연구)

  • Choi, Byung Kwan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.3
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    • pp.1-14
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    • 2019
  • The 4th Industrial Revolution, intelligent automobile application technology is evolving beyond the limit of the mobile device to a variety of application software and multi-media collective technology with big data-based AI(artificial intelligence) technology. with the recent commercialization of 5G mobile communication service, artificial intelligent automobile technology, which is a fusion of automobile and IT technology, is evolving into more intelligent automobile service technology, and each multimedia platform service and application developed in such distributed environment is being developed Accordingly, application software technology developed with a single system SoC of a portable terminal device through various service technologies is absolutely required. In this paper, smart device design for ontology design of intelligent automobile open platform enables to design intelligent automobile middleware software design technology such as Android based SVC Codec and real time video and graphics processing that is not expressed in single ASIC application software technology as SoC based application designWe have experimented in smart device environment through researches, and newly designed service functions of various terminal devices provided as open platforms and application solutions in SoC environment and applied standardized interface analysis technique and proved this experiment.

Intelligent Piracy Site Detection Technique with High Accuracy

  • Kim, Eui-Jin;Kwak, Jin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.1
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    • pp.285-301
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    • 2021
  • Recently, with the diversification of media services and the development of smart devices, users have more opportunities to use digital content, such as movies, dramas, and music; consequently, the size of the copyright market expands simultaneously. However, there are piracy sites that generate revenue by illegal use of copyrighted works. This has led to losses for copyright holders, and the scale of copyrighted works infringed due to the ever-increasing number of piracy sites has increased. To prevent this, government agencies respond to copyright infringement by monitoring piracy sites using online monitoring and countermeasure strategies for infringement. However, the detection and blocking process consumes a significant amount of time when compared to the rate of generating new piracy sites. Hence, online monitoring is less effective. Additionally, given that piracy sites are sophisticated and refined in the same way as legitimate sites, it is necessary to accurately distinguish and block a site that is involved in copyright infringement. Therefore, in this study, we analyze features of piracy sites and based on this analysis, we propose an intelligent detection technique for piracy sites that automatically classifies and detects whether a site is involved in infringement.

A State Feedback Controller Design for a Networked Control System with a Markov Delay (마코프 지연을 갖는 네트워크 제어 시스템을 위한 상태 궤환 제어기 설계)

  • Yang, Janghoon
    • Journal of Advanced Navigation Technology
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    • v.24 no.6
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    • pp.549-556
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    • 2020
  • This paper proposes several suboptimal methods of designing a controller for a networked control system with state feedback where delay due to transmission error and transmission delay is modeled as a Markov process. A stability condition for a control system with Markov delay is found through an equivalent relationship that corresponding delay-dependent Lyapunov-Krasovskii functional has the same form of the Lyapunov function of an augmented control system. Several suboptimal methods of designing a controller from the stability condition are proposed to reduce complexity. A simple numerical experiment shows that a restricted subspace method which limits the search space of a matrix variable to a block diagonal form provides the best tradeoff between the complexity and performance.

Framework for Reconstructing 2D Data Imported from Mobile Devices into 3D Models

  • Shin, WooSung;Min, JaeEun;Han, WooRi;Kim, YoungSeop
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.4
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    • pp.6-9
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    • 2021
  • The 3D industry is drawing attention for its applications in various markets, including architecture, media, VR/AR, metaverse, imperial broadcast, and etc.. The current feature of the architecture we are introducing is to make 3D models more easily created and modified than conventional ones. Existing methods for generating 3D models mainly obtain values using specialized equipment such as RGB-D cameras and Lidar cameras, through which 3D models are constructed and used. This requires the purchase of equipment and allows the generated 3D model to be verified by the computer. However, our framework allows users to collect data in an easier and cheaper manner using cell phone cameras instead of specialized equipment, and uses 2D data to proceed with 3D modeling on the server and output it to cell phone application screens. This gives users a more accessible environment. In addition, in the 3D modeling process, object classification is attempted through deep learning without user intervention, and mesh and texture suitable for the object can be applied to obtain a lively 3D model. It also allows users to modify mesh and texture through requests, allowing them to obtain sophisticated 3D models.

Metaverse R&D Promotion Strategy Reflecting Digital Ethics and UX (디지털 윤리와 UX를 반영한 메타버스 R&D 추진전략)

  • Bang, Junseong;Park, Pangun
    • Journal of Broadcast Engineering
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    • v.27 no.5
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    • pp.703-717
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    • 2022
  • Metaverse provides a simulated environment that can produce various values while conducting economic, social, and cultural activities in a digital society where the virtual and real worlds are connected. In this paper, the direction of technological progress is predicted by analyzing the characteristics of Metaverse services and their businesses. Technologies and latest researches for the realization of the Metaverse service platform are also explored. In addition, Metaverse Ethics to construct a sustainable Metaverse and Metaverse UX to increase users' service participation are also discussed. Moreover, the R&D promotion strategy for Metaverse services are presented.

On the Analysis of Natural Language Processing Morphology for the Specialized Corpus in the Railway Domain

  • Won, Jong Un;Jeon, Hong Kyu;Kim, Min Joong;Kim, Beak Hyun;Kim, Young Min
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.189-197
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    • 2022
  • Today, we are exposed to various text-based media such as newspapers, Internet articles, and SNS, and the amount of text data we encounter has increased exponentially due to the recent availability of Internet access using mobile devices such as smartphones. Collecting useful information from a lot of text information is called text analysis, and in order to extract information, it is performed using technologies such as Natural Language Processing (NLP) for processing natural language with the recent development of artificial intelligence. For this purpose, a morpheme analyzer based on everyday language has been disclosed and is being used. Pre-learning language models, which can acquire natural language knowledge through unsupervised learning based on large numbers of corpus, are a very common factor in natural language processing recently, but conventional morpheme analysts are limited in their use in specialized fields. In this paper, as a preliminary work to develop a natural language analysis language model specialized in the railway field, the procedure for construction a corpus specialized in the railway field is presented.