• Title/Summary/Keyword: Mathematical interest

Search Result 501, Processing Time 0.029 seconds

Exploring the factors of situational interest in learning mathematics (수학 학습에 대한 상황적 흥미 요인 탐색)

  • Park, Joo Hyun;Han, Sunyoung
    • The Mathematical Education
    • /
    • v.60 no.4
    • /
    • pp.555-580
    • /
    • 2021
  • The purpose of this study is to explore the factors of situational interest in math learning, and based on the results, to reveal the factors of situational interest included in teaching and learning methods, teaching and learning activities in mathematics class, and extracurricular activities outside of class. As a result of conducting a questionnaire to high school students, the factors of situational interest in learning mathematics were divided into 10 detail-domain(Enjoy, Curiosity, Competence / Real life, Other subjects, Career / Prior knowledge, Accumulation knowledge / Transformation, Analysis), 4 general-domain(Emotion, Attitude / Knowledge, Understanding), 2 higher-domain(Affective / Cognitive) were extracted. In addition, it was revealed that various factors of situational interest were included teaching and learning methods, teaching and learning activities and extracurricular activities. When examining the meaning of 10 situational interest factors, it can be expected that the factors for developing individual interest are included, so it can be expected to serve as a basis for expanding the study on the development of individual interest in mathematics learning. In addition, in order to maintain individual interest continuously, it is necessary to maintain situational interest by seeking continuous changes in teaching and learning methods in the school field. Therefore, it can be seen that the process of exploring the contextual interest factors included in teacher-centered teaching and learning methods and student-centered teaching and learning activities and extracurricular activities is meaningful.

Historic Paradoxes of Probability and Statistics Usable in School Mathematics (학교 수학에 활용 가능한 확률.통계 영역에서의 역사적 패러독스)

  • Lee, Jong-Hak
    • Journal for History of Mathematics
    • /
    • v.24 no.4
    • /
    • pp.119-141
    • /
    • 2011
  • This paper analysed the mathematical paradoxes which would be based in the probability and statistics. Teachers need to endeavor various data in order to lead student's interest. This paper says mathematical paradoxes in mathematics education makes student have interest and concern when they study mathematics. So, teachers will recognize the need and efficiency of class for using mathematical Paradoxes, students will be promoted to study mathematics by having interest and concern. These study can show the value of paradoxes in the concept of probability and statistics, and illuminate the concept being taught in classroom. Consequently, mathematical paradoxes in mathematics education can be used efficient studying tool.

금강비 측정 교구 개발 및 체험수학활동

  • Kim, Ki-Won;Do, Hye-Kyung
    • East Asian mathematical journal
    • /
    • v.26 no.2
    • /
    • pp.281-299
    • /
    • 2010
  • In this study we develop mathematical tools for measuring the Geumgang Ratio and we call them Geumgang Ratio Calipers. Also we show a teaching method for ratio through experimental mathematics. With Geumgang Ratio Calipers students measure the Geumgang Ratio in their bodies, materials for everyday life and the Sukgulam. Through this activity, students obtained an interest in mathematics and gained a positive attitude for mathematics.

Mathematical investigation activity through folding and unfolding paper crane (종이학을 접고 펼친 흔적을 통한 수학탐구활동)

  • Kwon Young-In;Suh Be-Euk
    • Communications of Mathematical Education
    • /
    • v.20 no.3 s.27
    • /
    • pp.469-482
    • /
    • 2006
  • It ill give much interest both to the teacher and student that paper crane makes interesting mathematical investment possible. It is really possible for the middle school students to invest mathematical activity such as the things about triangle and square, resemblance, Pythagorean theorem. I reserched how this mathematical investment possible through folding and unfolding paper crane and analyzed the mathematical meaning.

  • PDF

Classification of latent classes and analysis of influencing factors on longitudinal changes in middle school students' mathematics interest and achievement: Using multivariate growth mixture model (중학생들의 수학 흥미와 성취도의 종단적 변화에 따른 잠재집단 분류 및 영향요인 탐색: 다변량 성장혼합모형을 이용하여)

  • Rae Yeong Kim;Sooyun Han
    • The Mathematical Education
    • /
    • v.63 no.1
    • /
    • pp.19-33
    • /
    • 2024
  • This study investigates longitudinal patterns in middle school students' mathematics interest and achievement using panel data from the 4th to 6th year of the Gyeonggi Education Panel Study. Results from the multivariate growth mixture model confirmed the existence of heterogeneous characteristics in the longitudinal trajectory of students' mathematics interest and achievement. Students were classified into four latent classes: a low-level class with weak interest and achievement, a high-level class with strong interest and achievement, a middlelevel-increasing class where interest and achievement rise with grade, and a middle-level-decreasing class where interest and achievement decline with grade. Each class exhibited distinct patterns in the change of interest and achievement. Moreover, an examination of the correlation between intercepts and slopes in the multivariate growth mixture model reveals a positive association between interest and achievement with respect to their initial values and growth rates. We further explore predictive variables influencing latent class assignment. The results indicated that students' educational ambition and time spent on private education positively affect mathematics interest and achievement, and the influence of prior learning varies based on its intensity. The perceived instruction method significantly impacts latent class assignment: teacher-centered instruction increases the likelihood of belonging to higher-level classes, while learner-centered instruction increases the likelihood of belonging to lower-level classes. This study has significant implications as it presents a new method for analyzing the longitudinal patterns of students' characteristics in mathematics education through the application of the multivariate growth mixture model.

The Effect of using Teaching-Learning Materials from Mathematical History, with Illustrations of the Impact Students -Centered around Sequence Chapter of Mathematics I- (수학사 및 예화자료를 활용한 교수.학습이 학생들에게 미치는 효과 -수학 I 수열 단원을 중심으로-)

  • Yoon Dae-Won;Park Sun-Jung
    • Communications of Mathematical Education
    • /
    • v.20 no.3 s.27
    • /
    • pp.343-359
    • /
    • 2006
  • The purpose of this research is to study the effect of using teaching materials related to the chapter on the mathematical history of sequence and to propose practical ways for teachers to use the materials in class. This study will show how to employ mathematical history to illustrate the practical use of mathematics, arouse students' interest, and improve the understanding of mathematics of students who are not interested in mathematics.

  • PDF

A Study of Mathematical Game and Puzzles With Learners (학습자와 함께 하는 수학게임 및 퍼즐 활용에 관한 연구)

  • Kim, Sang-Lyong
    • Journal of Elementary Mathematics Education in Korea
    • /
    • v.14 no.3
    • /
    • pp.567-581
    • /
    • 2010
  • The basic direction of mathematical education for a 21st century is focused on helping student to understand mathematics and develop their problem solving abilities, mathematical dispositions and mathematical thinking. Elementary mathematics teachers should help students make sense of mathematics, confident of their ability, and make learning environment comfortable for students to participate in. The best way is to provide chances to play a game for students, considering educational value of game and new directions for mathematical education. Therefore I would like to develop an mathematical game to conform mathematical ideas, and apply it, as well as strengthen students' mathematical disposition such as confidence, flexibility, interest and curiosity to improve quality of mathematical education. If students are helped to be interested in mathematics through mathematical games, they regard mathematics as interesting and challengeable subject to let themselves think many ways.

  • PDF

The Effects of Mathematics-Centered STEAM Program on Middle School Students' Interest in STEM Career and Integrated Problem Solving Ability (수학교과 중심의 STEAM 수업이 중학생들의 STEM 분야 진로 흥미도 및 융합적 문제해결력에 미치는 영향)

  • Han, Hyesook
    • Communications of Mathematical Education
    • /
    • v.31 no.1
    • /
    • pp.125-147
    • /
    • 2017
  • The purpose of this study was to investigate the effects of mathematics-centered STEAM program which was operated in free semester system classes on middle school students' interest in science, technology/engineering, and mathematics(STEM) career and integrated problem solving ability. The study was conducted with 40 first graders in a middle school for 12 weeks using mathematics-centered STEAM program developed for the use of free semester system classes by the support of the Ministry of Education/KOFAC in 2016. According to the results of STEM career interest survey, mathematics-centered STEAM program was effective for improving middle school students' interest in STEM career. And it was also effective in the development of students' integrated problem solving ability.

Teaching Mathematics Through Games at the First Stage of Elementary Education

  • Soylu, Yasin;Isik, Ahmet
    • Research in Mathematical Education
    • /
    • v.7 no.4
    • /
    • pp.223-234
    • /
    • 2003
  • Children interest themselves in all different toys they see, before beginning to speak. The psychological reasons for children′s interest in toys have been investigated for a long time. Thus many scientists have studied on the question "what is game?", but they have not reached a consensus yet. Such contradiction may be dependent upon different points of view of the researchers about game. Besides, the view of game of a child and an adult is different too. According to an adult game is a rebirth and escape from monotony. For child it is a work. The aim of this study is to make mathematics regarding a mass of abstract concepts for the students of grade 1-3 of primary school in the concrete operations period, more attractive with the help of educational and instructional games, and to contribute to student′s developing. The capability of thinking and producing by changing abstract concepts into concrete ones.

  • PDF

UNIFORM ASYMPTOTICS FOR THE FINITE-TIME RUIN PROBABILITY IN A GENERAL RISK MODEL WITH PAIRWISE QUASI-ASYMPTOTICALLY INDEPENDENT CLAIMS AND CONSTANT INTEREST FORCE

  • Gao, Qingwu;Yang, Yang
    • Bulletin of the Korean Mathematical Society
    • /
    • v.50 no.2
    • /
    • pp.611-626
    • /
    • 2013
  • In the paper we study the finite-time ruin probability in a general risk model with constant interest force, in which the claim sizes are pairwise quasi-asymptotically independent and arrive according to an arbitrary counting process, and the premium process is a general stochastic process. For the case that the claim-size distribution belongs to the consistent variation class, we obtain an asymptotic formula for the finite-time ruin probability, which holds uniformly for all time horizons varying in a relevant infinite interval. The obtained result also includes an asymptotic formula for the infinite-time ruin probability.