• Title/Summary/Keyword: Mask Design

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The use and prospect of 3D Computer Animation (3D Computer Animation의 활용과 전망)

  • 김홍산
    • Archives of design research
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    • v.21
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    • pp.233-243
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    • 1997
  • In 1970s, Computer Graphics of still and geometry changed computer Animation of image, and Computer Animation has diversely been used in movie, TV, fashion, sports, education, basic science, medical science, etc. by the development of LSI technology and the large size of computer in 1980s. Since Computer Animation was first used by movie of Futureworld in 1973, we easily experienced the essence of Computer Animation made of the Little Mermaid. Beauty and the Beast, the Lion King, Aladdin, etc. in Disney Animation and Terminator. Jurassic Park, the Mask, etc. in movie. And in other countries that have got the diversely special effect and knowhow in technology are effectively using the Computer Animation now. What situation we Korea are in now, if we compare the Computer Animation with that of other country using the progressive movie\ulcorner Although we first producted the movie title of Ticket, 10years ago, we have rarely been used it in movie, yet. Therefore, we know that it is very important for us to examine the historical and technical side for the purpose of overcoming the technological gap.

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Analysis of Relationship between Structure and Acoustic Character of Natural Waterfall (자연폭포의 강조와 청각적 특성의 관계분석)

  • 정성관;박정길
    • Journal of the Korean Institute of Landscape Architecture
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    • v.18 no.1
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    • pp.19-32
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    • 1990
  • The perception of landscape structure can he formed mode clearly, with including an auditory stimulus to a visual aspect. The waterfall, as an landscape element, will be considered of not only it's function and structure in landscape architecture designing but also harmony with environment which it has been situated, and contribution to the public goad. The purpose of this study was to establish more 7rational and practical design theory for the construction of waterfall. The number of subjects investigated were 47 of waterfall located in Mt. Palgong. In this study, the acoustic character of the waterfalls were investigated as an excellent effect to mask easily sensible noises. The correlations between the structure of waterfalls and water 1a17ing sound, which were useful for waterfall design and construction, were examined. It was discovered that the position of double distance of waterfall height From the waterfall is significant in the visual and acoustic perception of waterfall.

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Design and Characteristic of the SFQ Confluence buffer and SFQ DC switch (SFQ 컨플런스 버퍼와 DC 스위치의 디자인과 특성)

  • 김진영;백승헌;정구락;임해용;박종혁;강준희;한택상
    • Proceedings of the Korea Institute of Applied Superconductivity and Cryogenics Conference
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    • 2003.10a
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    • pp.113-116
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    • 2003
  • Confluence buffers and single flux quantum (SFQ) switches are essential components in constructing a high speed superconductive Arithmetic Logic Unit (ALU). In this work, we developed a SFQ confluence buffer and an SFQ switch. It is very important to optimize the circuit parameters of a confluence buffer and an SFQ switch to implement them into an ALU. The confluence buffer that we are currently using has a small bias margin of $\pm$11%. By optimizing it with a Josephson circuit simulator, we improved the design of confluence buffer. Our simulation study showed that we improved bias global margin of 10% more than the existent confluence buffer. In simulations, the minimal bias margin was $\pm$33%. We also designed, fabricated, and tested an SFQ switch operating in a DC mode. The mask layout used to fabricate the SFQ switch was obtained after circuit optimization. The test results of our SFQ switch showed that it operated correctly and had a reasonably wide margin of $\pm$15%.

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Shaded-Mask Filtering for Extended Depth-of-Field Microscopy

  • Escobar, Isabel;Saavedra, Genaro;Martinez-Corral, Manuel;Calatayud, Arnau;Doblas, Ana
    • Journal of information and communication convergence engineering
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    • v.11 no.2
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    • pp.139-146
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    • 2013
  • This paper proposes a new spatial filtering approach for increasing the depth-of-field (DOF) of imaging systems, which is very useful for obtaining sharp images for a wide range of axial positions of the object. Many different techniques have been reported to increase the depth of field. However the main advantage in our method is its simplicity, since we propose the use of purely absorbing beam-shaping elements, which allows a high focal depth with a minimum modification of the optical architecture. In the filter design, we have used the analogy between the axial behavior of a system with spherical aberration and the transverse impulse response of a 1D defocused system. This allowed us the design of a ring-shaded filter. Finally, experimental verification of the theoretical statements is also provided.

Interactive Advertisement that Feels and Experiences

  • Kim, Yuji;Lim, Chan
    • International journal of advanced smart convergence
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    • v.8 no.3
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    • pp.13-19
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    • 2019
  • In this paper, we propose and implement VVVV base interactive advertisement. It has now expanded from the traditional marketing methods of television, radio, newspapers and magazines to become a digital marketing era. However, it is still in the form of infusion-type advertising, similar to traditional marketing techniques. For more innovative we put story and design elements into digital technology. Consumers will feel fresh excitement as they experience advertising. Emotional stories and image will also provide an element for customers to talk to each other. The propose advertisement is design to recognize the movement of people in the corridor by using Arduino and ultrasonic sensor installed in the passageway where many people pass. Arduino and VVVV takes people's movements for a values. This values change the advertising image. In this case, we applied the mask in VVVV so that the image to be reproduced and the image of the background role are displayed when the person passes the sensor. By realizing this interactive advertisement, the objective is to increase the buyer's purchasing power by approaching the buyer more effectively than the existing advertisement.

Artificial Intelligence Image Segmentation for Extracting Construction Formwork Elements (거푸집 부재 인식을 위한 인공지능 이미지 분할)

  • Ayesha Munira, Chowdhury;Moon, Sung-Woo
    • Journal of KIBIM
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    • v.12 no.1
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    • pp.1-9
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    • 2022
  • Concrete formwork is a crucial component for any construction project. Artificial intelligence offers great potential to automate formwork design by offering various design options and under different criteria depending on the requirements. This study applied image segmentation in 2D formwork drawings to extract sheathing, strut and pipe support formwork elements. The proposed artificial intelligence model can recognize, classify, and extract formwork elements from 2D CAD drawing image and training and test results confirmed the model performed very well at formwork element recognition with average precision and recall better than 80%. Recognition systems for each formwork element can be implemented later to generate 3D BIM models.

Design of control software for GMACS (Giant Magellan Telescope Multi-Object Astronomical and Cosmological Spectrograph)

  • Lee, Hye-In;Ji, Tae-Geun;Pak, Soojong;Cook, Erika;Froning, Cynthia;Schmidt, Luke M.;Marshall, Jennifer L.;DePoy, Darren L.
    • The Bulletin of The Korean Astronomical Society
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    • v.44 no.2
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    • pp.79.3-79.3
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    • 2019
  • GMACS is one of the first light instruments for the Giant Magellan Telescope (GMT). The development of GMACS control software follows Agile software development process, and the design of the software is based on the Unified Model Language (UML). In this poster, we present the architecture of the GMACS software and the development processes. As an example of the software development, we show the software of the Slit Mask Exchange Mechanism Prototype (SMEM-P) which is part of the GMACS Device Control Package (DCP).

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Optimization of Ingredients for Vacuum Glazing Pillar Using DOE (실험계획법을 이용한 진공유리 Pillar 재료의 혼합비율 최적화)

  • Kim, Jae-Kyung;Jeon, Euy-Sik
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.3
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    • pp.1002-1007
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    • 2012
  • The manufacturing method of the pillar is one of the main process where it is used in vacuum glazing and semi-conductor display field. Pillar can be arranged by screen printing method. However it may unable to spread all pattern of metal mask according to the ingredient of the mixture. In addition, spreaded mixture doesn't maintain the original shape according to the viscosity. In this research, the pillar tried to be arranged through the screen printing by using the inorganic compound of the alumina and silica base. This study suggested a method in which it can decrease the test frequency and design the composition of the vacuum glass pillar by using the mixture design.

Study on Upcycling Product Design Process using Recycled Textiles - Focusing on the Design Results of PBL(Problem Based Learning) Process- (재활용 텍스타일을 활용한 업사이클링 상품디자인 프로세스 연구 -문제중심학습(PBL) 과정의 디자인 결과물을 중심으로-)

  • Song, HaYoung
    • Journal of Fashion Business
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    • v.25 no.5
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    • pp.131-148
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    • 2021
  • Upcycling is a sustainable way to recycle waste resources and solve the global problem of environmental pollution. Upcycling is now attracting attention as fiberization and the disposal of waste clothing have become a serious issue. However, the customer's willingness to purchase upcycled products should be increased by propagating that the product value of a reborn commodity is of high value; these products are meant for new purposes and prepared with recycled materials. In this study, we created 11 designer items by applying an eco-friendly concept in the design process of upcycled textiles and products. From 2020 to 2021, a PBL(Problem Based Learning) curriculum was taught in design planning classes. The final 11 design items were derived after developing an eco-friendly product design for upcycled textiles. These final items were as follows: 5 fashion bags, 3 dog products, 1 clothing, 1 fashion accessory, and 1 sanitary mask design. In order to develop only one aesthetic design idea for upcycling, we considered the following features: user-centered convenience, functionality, and practicality. Then, tie-dye, drawing, patchwork, and embroidery were used to create innovative design items. The product design of recycled materials is based on high functionality, waterproofing, and the use of organic natural materials. The results of this study indicate that the creative product design of upcycling has contributed to a sustainable and eco-friendly environment. Related research studies must be conducted for innovating the continuous design process of the future.

The Study on Art Makeup Applying Characteristic Beauty of Korean Traditional Sandaenori Masks (한국 전통탈의 조형미를 응용한 아트메이컵 연구 -산대놀이 탈을 중심으로-)

  • Lee, Hwa-Soon
    • Fashion & Textile Research Journal
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    • v.7 no.2
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    • pp.237-246
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    • 2005
  • In this study, researcher intended to extract the major factors of makeup design from Yangju-beolsandaenori-tal(masks) and Songpa-sandaenori-tal which have been handed down to the present among many kinds of the Korean folk masks, and to apply those factors to the modernization of traditional culture in terms of makeup design. The 17 Sandaenori-tals exhibited at 'The special exhibition of the Korean folk masks' in 1981 by the national folk museum of Korea were selected as the objects of this research. The formational analysis in terms of shape, color and material was conducted. The 5 factors of this analysis are as follows; face and hair, forehead, eye and eyebrows, mouth and nose. The beauty expressed in Sandaenori-tal includes naturalness, eccentricity and good-humor. The human feelings are expressed candidly and simply through naturalness. The eccentricity in Sandaenori-tal overemphasizes the shape of mask unsymmetrically. And it is expressed ghostliy in black, white and red colors. The good-humors in aesthetic viewpoint was expressed in surprised faces and innocent smile. Researcher applies the good humour to the art makeup in strong natural colors and shapes.