• 제목/요약/키워드: Market diffusion

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OTT 서비스 성장이 방송산업의 시장성과에 미치는 영향 (An Analysis of the Impact of OTT Service Growth on Media Market Performance)

  • 이상원;이선미
    • 한국콘텐츠학회논문지
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    • 제22권4호
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    • pp.199-206
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    • 2022
  • 동영상 OTT 서비스가 성장하면서 기존 미디어 시장에 미치는 영향에 대한 관심이 모든 국가들에서 집중되고 있다. 이에 이 연구는 동영상 OTT 서비스 시장 관련 변인들이 방송시장에 미치는 영향을 고찰했다. 2012년부터 2020년까지 50개국의 패널데이터를 활용하여, 동영상 OTT 가입매출, 동영상 OTT 광고매출 및 넷플릭스의 시장진입 등이 기존 방송시장의 성과, 즉 유료방송서비스 가입매출, 방송광고매출 및 지상파광고매출액에 미치는 영향을 분석했다. 유료방송가입매출의 경우 동영상 OTT 가입매출 규모가 클수록 매출 규모가 컸지만 넷플릭스의 시장진입에 따라 매출 규모는 감소했으며 브로드밴드 인프라 역시 부(-)의 영향을 미쳤다. 방송광고매출의 경우 동영상 OTT 광고매출 규모가 클수록 매출 규모가 컸지만 브로드밴드 변인은 부(-)의 영향을 미쳤다. 지상파광고매출의 경우 동영상 OTT 광고매출규모가 클수록 매출 규모가 컸지만 넷플릭스 시장진입 및 브로드밴드는 부(-)의 영향을 미쳤다.

AN INNOVATION DIFFUSION MODEL IN PARTIAL COMPETITIVE AND COOPERATIVE MARKET: ANALYSIS WITH TWO INNOVATIONS

  • CHUGH, S.;GUHA, R.K.;DHAR, JOYDIP
    • Journal of Applied and Pure Mathematics
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    • 제4권1_2호
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    • pp.27-36
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    • 2022
  • An innovation diffusion model is proposed model consists of three classes, namely, a non-adopter class, adopter class innovation-I, and adopter class innovation-II in a partially competitive and cooperative market. The proposed model is analyzed with the help of the qualitative theory of a system of ordinary differential equations. Basic influence numbers associated with first and second innovation $R_{0_1}$ and $R_{0_2}$ respectively in the absence of each other are quantified. Then the overall basic influence number (R0) of the system is assessed for analyzing stability in the market in different situations. Sensitivity analysis of basic influence numbers associated with first and second innovation in the absence of each other is carried out. Numerical simulation supports our analytical findings.

미래 수요시장의 예측 방법론 (Forecasting methodology of future demand market)

  • 오상영
    • 디지털융복합연구
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    • 제18권2호
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    • pp.205-211
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    • 2020
  • 미래 예측의 방법은 기술적 특성 또는 기술적 성능으로 예측이 가능할 수 있다. 그러므로 기술예측은 경제적, 사회적 이익을 산출해 낼 수 있는 전략적 연구 분야에서 활용되고 있다. 본 연구에서는 이러한 기술적 특성으로 미래를 예측하는 방법의 연구를 통하여 미래 시장을 예측하였다. 특별한 제품의 수요 욕구에 따라 시장을 점유하는 시점의 예측을 통해 미래 예측 방법을 연구하였다. 시장수요 예측을 위하여 대표적인 계량적 분석 방법인 연평균성장률(CAGR) 모형, BASS 모형, Logistic 모형, 곰페르츠 성장모형(Gompertz Growth Curve) 등의 비교를 통해 미래시장의 수요예측 모형을 제안하였다. 본 연구는 Rogers의 혁신확산 이론을 접목하여 제품이 시장에 확산되는 시점을 예측하였다. 연구결과로 특별한 제품이 시장을 점유하기 위한 다양한 요인들의 확산 시점을 통해 특별한 상품이 미래 시장에서 성숙하는 시점을 예측할 수 있는 방법론을 개발하였다. 그러나 시장을 예측하기 위한 전문가 판단에 대한 오류를 줄이는 것은 한계점이 있다.

인터넷 상거래시장 진출결정에 영향을 주는 요인에 관한 연구 (Factors That Influence the Adoption of the Internet Market)

  • 박흥국
    • 한국정보시스템학회지:정보시스템연구
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    • 제8권2호
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    • pp.129-143
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    • 1999
  • A great number of companies are currently examining the opportunities made available through the internet. This research aims to identify the factors that influence the adoption of the internet market. The innovation-IT-diffusion theory provide the theoretical foundation for this study. Seven factors were found to influence the adoption level of the internet market. They are top management support, cost efficiency, inclination toward new technology, absorptive capacity, institutional support, competitors move and customer pressure. Nonparametric test was used to test hypotheses. The results shows that top management support is the most important factor, and institutional support is not related to the adoption of the internet market.

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혁신의 확산 혹은 혼란 - 스마트 의류 잠재적 채택자 관점 - (Diffusion or confusion of innovation - Smart clothing potential adopters' perspectives -)

  • 이규혜;주나안
    • 복식문화연구
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    • 제26권2호
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    • pp.157-171
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    • 2018
  • As the next generation of smartphone and tablet computers, wearable devices are currently being developed and available in market in various forms. Smart clothing is a wearable device that holds the greatest potential for future development but low in market penetration. This study was designed to identify factors that influence adoption and diffusion of smart clothing. In-depth interviews with potential consumers who were knowledgeable about and interested in smart clothing were conducted. A semantic network analysis method was used. The results showed that consumers perceived smart clothing as a garment rather than as a type of wearable device and had a positive perception of smart apparel as more convenient and advanced than functional apparel. At the same time, however, consumers had a negative perception of smart clothing as unnecessary, ugly, and injurious to health. Consumers also worried that wearing smart apparel over long periods of time would negatively impact their health. Factors affecting resistance to smart apparel included low utility, perceived risk, and lack of aesthetic completeness. Usefulness and convenience were factors that affected the acceptance of smart clothing. The innovativeness of the product was more influential than consumer innovativeness in the process of adoption and diffusion of smart clothing.

확산모형과 군집분석을 이용한 게임제품의 흥행요소 분석 (Success Factors of Game Products by Using a Diffusion Model and Cluster Analysis)

  • 송성민;조남욱;김태구
    • 대한산업공학회지
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    • 제42권3호
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    • pp.222-230
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    • 2016
  • As the global game market has been more competitive, it has been important to analyze success factors of game products. In this paper, we applied a Bass Diffusion Model and Clustering Analysis to identify the success factors of games based on data from Steam, an international game platform. By using a diffusion model, we first categorize game products into two groups : successful and unsuccessful games. Then, each group has been analyzed by using clustering analysis based on product features such as genres, price, and minimum system requirements. As a result, success factors of a game have been identified. The result shows that customers in game industry appreciate sophisticated contents. Unlike many other industries, price is not considered as a key success factor in the game industry. Expecially, advanced independent video games (commonly referred to as indie games) with killer contents show competitiveness in the market.

Acceptance-Diffusion Strategies for Tablet-PCs: Focused on Acceptance Factors of Non-Users and Satisfaction Factors of Users

  • Kim, You-Jin;Sim, Jin-Bo
    • ETRI Journal
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    • 제34권2호
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    • pp.245-255
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    • 2012
  • Among emerging devices propelling the growth of mobile devices, smartphones and tablet-PCs are among the most recognizable. In this study, a research model is designed for exploring acceptance-diffusion strategies for tablet-PCs from the viewpoint of consumer perception, which is verified through a survey. The results of this study show that tablet-PCs have great potential to be versatile, multifunctional devices, even though they are currently considered mostly as entertainment-oriented rather than fulfilling the essential needs of everyday life. An analysis of the acceptance model for tablet-PCs revealed that playability, cost level, functionality, and complexity significantly affect user acceptance. An analysis of the diffusion model, on the other hand, showed that playability and user interface have a significant influence on satisfaction, trust, and positive behavioral intention. We also found that cost level is not a major hindrance in the market diffusion of tablet-PCs. The results of this study can be used to establish effective acceptance and diffusion strategies for tablet-PCs and other emerging devices.

신제품 수용$\cdot$확산모형에 관한 연구 (A Study on Adoption/Diffusion Models for New Product)

  • 김용준;박영근
    • 산업경영시스템학회지
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    • 제10권16호
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    • pp.149-158
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    • 1987
  • The Adoption/Diffusion of Innovations(New Product), a topic of study and research that has frown rapidly in the past few decades, deals with how a new product is adopted in a society. It is of high importance to marketing organizations because New Products must be brought out continuously in order to service. The purpose of this paper is to examine the Adoption/Diffusion Models for New product which will help to analyze the Adoption/Diffusion process of Adopters. There are a number of models that, with varying degrees of success, have been used to predict market acceptance of new product. In this paper, following types of new product Adoption/Diffusion Models was suggested. (1) Adoption Models : The Alternative Models of Adoption. The Rogers Model of the Innovation Decision Process. (2) Diffusion Models : First Purchase Models(Basic Models, Extension of the Basic Models), Repeat Purchase Models

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마켓 메이븐의 개념 및 소비행동적 특성 (The Concept and Consumer Traits of a Market Maven)

  • 전경숙;박혜정
    • 한국의류학회지
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    • 제36권5호
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    • pp.562-572
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    • 2012
  • Market mavens are known as powerful consumers for the diffusion of market information in general fields. This study investigates the market mavens in fashion consumers. Data were gathered by surveying university students in Seoul, using convenience sampling; 312 questionnaires were used in the statistical analysis. This study proved that consumers recognized the existence of market mavens and the importance of market mavens' information and their evaluations. In regards to the demographic factors, the more clothing expenditures and family income then the higher the tendencies of the market maven. Market mavens were consumers who were aware of marketer's persuasion but showed no differences in marketplace interfaces. Market mavens were particularly interested in dressing styles and were highly convinced in their abilities to make fashion decisions.

국내 이동통신서비스의 주파수 대역별 전환수요 예측에 관한 연구 (A Study on the Forecasting Demand of Mobile Communication Services for each Frequency Band Using the Substitution of Next Generations)

  • 정우수;조병선;하영욱
    • 경영과학
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    • 제25권1호
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    • pp.29-41
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    • 2008
  • In the mobile communication service market, this study represents an attempt to forecast the subscribers of the IMT-2000 service market using the questionnaire of experts which is the qualitative technique is used. In this study, by using the substitution model of next generations among products in order to analyze the IMT-2000 demand of service, a demand was predicted. And by estimating the market demand prospect in which it becomes the important factor of the IMT-2000 service diffusion according to each bandwidth frequency the politically necessary approaching direction about the frequency was presented. It will be able to become the important part to not only the business carrier but also the policy maker to examine a prospect toward the subscriber of the IMT-2000 service. As a result, the market demand was exposed to be most big when the SKT 800MHz, and the KTF 800(900)MHz were used as the additional frequency. And it was likely to reach to the IMT-2000 number of subscribers to about 35.750 thousand peoples in the future at 2015.