• Title/Summary/Keyword: Map-based

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Development of Web-based Interface Tool for Map Data Visualization (웹 환경에서의 지도 기반 데이터 시각화 인터페이스 툴 개발)

  • Choi, Jin;Kil, Sun-Young;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.20 no.8
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    • pp.1216-1223
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    • 2017
  • Because of the open data in public domains, it is easy to collect the public data. However, people find difficulty in visualizing the data in material that they actually want. Especially, A map is a difficult material to do the visualization work, without using the specific tools and learning. Therefore, in this paper, we proposed an interface tool for map data visualization that user can easily visualize various national statistics data on the map. We designed the interface by classifying the properties of the map systematically, focusing on the completion and convenience for making the map. After that, we developed a web-based application using D3.js. After user evaluation, we found that our application can visualize the map more quickly and completely than any other web interfaces for map data visualization. Users also found a higher satisfaction in operating convenience.

Construction of Indoor and Outdoor Spatial Information Integration Service System based on Vector Model

  • Kim, Jun Hyun;Kwon, Kee Wook
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.3
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    • pp.185-196
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    • 2018
  • In order to overcome the problem that outdoor and indoor spatial information service are separately utilized, an integration service system of spatial information that is linked from outdoor to indoor has been implemented. As a result of the study, "0001.xml" corresponding to the file index key value, which is the service connection information in the building information of the destination, was extracted from the prototype verification of the system, the search word of 'Kim AB' was transmitted to the indoor map server and converted from the outdoor map service to the indoor map service through confirmation of the navigation service connected information, using service linkage information and search words of the indoor map service was confirmed that the route was displayed from the entrance of the building to the destination in the building through the linkage search DB (Database) table and the search query. Therefore, through this study was examined the possibility of linking indoor and outdoor DB through vector spatial information integration service system. The indoor map and the map engine were implemented based on the same vector map format as the outdoor map engine, it was confirmed that the connectivity of the map engine can be applied.

Performance Evaluation according to MAP Inter-arrival Time for DOCSIS 3.0 based Cable Network (DOCSIS3.0 기반 케이블망에서 MAP 주기에 따른 성능평가)

  • Roh, Sun-Sik;Song, Jae-Jun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.6
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    • pp.1069-1076
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    • 2007
  • DOCSIS 3.0 protocol are proposed to support high-speed cable network DOCSIS 3.0 MAC protocol regulates CM and CMTS channel transfer times through MAP message. So MAP Inter-arrival time is primary factor of network performance. However, standards does not include the details of MAP Inter-arrival Time affecting the performance of MAC protocols for DOCSIS 3.0. In this paper, we evaluated the performance of DOCSIS 3.0 protocol follow in MAP Inter-arrival Time. Based on the evaluation results, we propose the optimal MAP Inter-arrival Time. We found that the protocol shows best performance when the MAP Inter-arrival Time is 0.05sec. The research results can apply to performance element which important for the construction of DOCSIS 3.0 base cable networks.

Mapping of Cone Index for Precision Tillage (정밀 경운을 위한 원추지수 지도 작성)

  • Chong B. H.;Park Y. J.;Park H. K.;Park S. B.;Kim K. U.
    • Journal of Biosystems Engineering
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    • v.30 no.2 s.109
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    • pp.127-133
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    • 2005
  • Precision tillage is designed to till lands variably according to their firmness. Therefore, it is necessary to measure soil firmness in fields and present it in a form with which the variable tillage on be performed. Such forms may be classified into two categories: sensor-based and map-based forms. The map-based approach appears to be inevitable until the technology develops high enough to secure the sensor-based approaches. The first step for map-based precision tillage may be to develop a tillage recommendation map. In this study, a tractor-mountable automatic soil firmness measurement system was developed to construct a cone index map. The system is comprised of three ASAE Standard cone penetrometers and a hydraulic unit for controlling operation of the penetrometers. The system is designed to conduct stop-and-go measurements in fields. The measurements from the three penetrometers are transferred to a microcomputer and the average cone index was calculated. This average cone index was taken as soil firmness of the location where the measurement was made. The cone indices thus determined were used to construct a cone index map using the ArcView software. The system also displays the soil penetration resistance, cone index and soil depth as the cone penetrates into the soil. The field performance of the system was evaluated and the cone index maps at different depths were also presented.

LiDAR Static Obstacle Map based Position Correction Algorithm for Urban Autonomous Driving (도심 자율주행을 위한 라이다 정지 장애물 지도 기반 위치 보정 알고리즘)

  • Noh, Hanseok;Lee, Hyunsung;Yi, Kyongsu
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.2
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    • pp.39-44
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    • 2022
  • This paper presents LiDAR static obstacle map based vehicle position correction algorithm for urban autonomous driving. Real Time Kinematic (RTK) GPS is commonly used in highway automated vehicle systems. For urban automated vehicle systems, RTK GPS have some trouble in shaded area. Therefore, this paper represents a method to estimate the position of the host vehicle using AVM camera, front camera, LiDAR and low-cost GPS based on Extended Kalman Filter (EKF). Static obstacle map (STOM) is constructed only with static object based on Bayesian rule. To run the algorithm, HD map and Static obstacle reference map (STORM) must be prepared in advance. STORM is constructed by accumulating and voxelizing the static obstacle map (STOM). The algorithm consists of three main process. The first process is to acquire sensor data from low-cost GPS, AVM camera, front camera, and LiDAR. Second, low-cost GPS data is used to define initial point. Third, AVM camera, front camera, LiDAR point cloud matching to HD map and STORM is conducted using Normal Distribution Transformation (NDT) method. Third, position of the host vehicle position is corrected based on the Extended Kalman Filter (EKF).The proposed algorithm is implemented in the Linux Robot Operating System (ROS) environment and showed better performance than only lane-detection algorithm. It is expected to be more robust and accurate than raw lidar point cloud matching algorithm in autonomous driving.

Object Recognition-based Global Localization for Mobile Robots (이동로봇의 물체인식 기반 전역적 자기위치 추정)

  • Park, Soon-Yyong;Park, Mignon;Park, Sung-Kee
    • The Journal of Korea Robotics Society
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    • v.3 no.1
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    • pp.33-41
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    • 2008
  • Based on object recognition technology, we present a new global localization method for robot navigation. For doing this, we model any indoor environment using the following visual cues with a stereo camera; view-based image features for object recognition and those 3D positions for object pose estimation. Also, we use the depth information at the horizontal centerline in image where optical axis passes through, which is similar to the data of the 2D laser range finder. Therefore, we can build a hybrid local node for a topological map that is composed of an indoor environment metric map and an object location map. Based on such modeling, we suggest a coarse-to-fine strategy for estimating the global localization of a mobile robot. The coarse pose is obtained by means of object recognition and SVD based least-squares fitting, and then its refined pose is estimated with a particle filtering algorithm. With real experiments, we show that the proposed method can be an effective vision- based global localization algorithm.

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View interpolation using Bidirectional Disparity Map (Bidirectional disparity map을 이용한 view interpolation)

  • 김대현;김정훈;김상훈;서민정;홍현기;최종수
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.65-68
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    • 2001
  • In this paper, we propose a method to interpolate two images obtained from two parallel cameras. The proposed method uses BDM(Bidirectional Disparity Map) to prevent hole generation due to occlusion. Furthermore, we use the block-based DM(Disparity Map) to decrease the amount of computation, and also use the adaptive block size to minimize the error of the block-based DM.

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Generalized Cylinder based on Linear Interpolation by Direction Map

  • Kim, Hyun;Kim, Hyoung-Sun;Lee, Joo-Haeng
    • International Journal of CAD/CAM
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    • v.3 no.1_2
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    • pp.77-83
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    • 2003
  • We propose two algorithms to generate (1) polygonal meshes and (2) developable surface patches far generalized cylinders defined by contours of discrete curves. To solve the contour blending problem of generalized cylinder, the presented algorithms have adopted the algorithm and related properties of LIDM (linear interpolation by direction map) that interpolate geometric shapes based on direction map merging and group scaling operations. Proposed methods are fast to compute and easy to implement.

SVG를 이용한 지리정보 활용에 대한 연구

  • 김희원
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2003.11a
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    • pp.15-20
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    • 2003
  • As an emerging technology in Computer graphics areas, SVG(Scalable Vector Graphic) makes it possible to make use of Vector graphics for servicing maps in basic internet browsing environment. SVG based thematic map Internet GIS system implemented by this research is free of special server side GIS mapping system and client side extra technology. It provides high-quality vector map which can interact with the user, template map which can be used for other purpose, glance the future map based on Webservices technologies. Many good characteristics of SVG in mapping at computer screen and reusability of SVG document provide new era of visualzation of geographic information.

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Depth Map Coding Using Histogram-Based Segmentation and Depth Range Updating

  • Lin, Chunyu;Zhao, Yao;Xiao, Jimin;Tillo, Tammam
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.3
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    • pp.1121-1139
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    • 2015
  • In texture-plus-depth format, depth map compression is an important task. Different from normal texture images, depth maps have less texture information, while contain many homogeneous regions separated by sharp edges. This feature will be employed to form an efficient depth map coding scheme in this paper. Firstly, the histogram of the depth map will be analyzed to find an appropriate threshold that segments the depth map into the foreground and background regions, allowing the edge between these two kinds of regions to be obtained. Secondly, the two regions will be encoded through rate distortion optimization with a shape adaptive wavelet transform, while the edges are lossless encoded with JBIG2. Finally, a depth-updating algorithm based on the threshold and the depth range is applied to enhance the quality of the decoded depth maps. Experimental results demonstrate the effective performance on both the depth map quality and the synthesized view quality.