• Title/Summary/Keyword: Man-computer interface

검색결과 100건 처리시간 0.028초

Tactile Sensation Display with Electrotactile Interface

  • Yarimaga, Oktay;Lee, Jun-Hun;Lee, Beom-Chan;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.145-150
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    • 2005
  • This paper presents an Electrotactile Display System (ETCS). One of the most important human sensory systems for human computer interaction is the sense of touch, which can be displayed to human through tactile output devices. To realize the sense of touch, electrotactile display produces controlled, localized touch sensation on the skin by passing small electric current. In electrotactile stimulation, the mechanoreceptors in the skin may be stimulated individually in order to display the sense of vibration, touch, itch, tingle, pressure etc. on the finger, palm, arm or any suitable location of the body by using appropriate electrodes and waveforms. We developed an ETCS and investigated effectiveness of the proposed system in terms of the perception of roughness of a surface by stimulating the palmar side of hand with different waveforms and the perception of direction and location information through forearm. Positive and negative pulse trains were tested with different current intensities and electrode switching times on the forearm or finger of the user with an electrode-embedded armband in order to investigate how subjects recognize displayed patterns and directions of stimulation.

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하우스멜론 수확자동화를 위한 원격영상 처리알고리즘 개발 (Development of Tele-image Processing Algorithm for Automatic Harvesting of House Melon)

  • 김시찬;임동혁;정상철;황헌
    • Journal of Biosystems Engineering
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    • 제33권3호
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    • pp.196-203
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    • 2008
  • Hybrid robust image processing algorithm to extract visual features of melon during the cultivation was developed based on a wireless tele-operative interface. Features of a melon such as size and shape including position were crucial to successful task automation and future development of cultivation data base. An algorithm was developed based on the concept of hybrid decision-making which shares a task between the computer and the operator utilizing man-computer interactive interface. A hybrid decision-making system was composed of three modules such as wireless image transmission, task specification and identification, and man-computer interface modules. Computing burden and the instability of the image processing results caused by the variation of illumination and the complexity of the environment caused by the irregular stem and shapes of leaves and shades were overcome using the proposed algorithm. With utilizing operator's teaching via LCD touch screen of the display monitor, the complexity and instability of the melon identification process has been avoided. Hough transform was modified for the image obtained from the locally specified window to extract the geometric shape and position of the melon. It took less than 200 milliseconds processing time.

포항제철소 B/C-P/C 통합을 위한 개방형 MMI 개발 (Development of open MMI system for integration of business computers and process computers)

  • 추영열;김경백;황화원;김영일
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.684-687
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    • 1997
  • In order to access to the Business Computer (B/C), the Process Computer(P/C), and the Database Server in one terminal, the Open Man Machine Interface (MMI) System has been developed. The testbed to develop the interface functions for B/C, P/C, DB server, and CCD camera were constructed, which consisted of Workstations and Personal Computers (PC). Graphic display programs Monitoring the process states of Tandem Cold Mill plant were developed using four Graphic User Interface tools: InTouch, FIX32, Open Interface Environment, and ILOG Views. With regard to the CPU utilization and response delay required to open new display, the performance tests have been carried out on each MMI platform.

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TDX-10 전전자 교환기의 운용자 정합 (Man-Machine Interface in The TDX-10 Switching System)

  • 신경철;황종범;이병선;김영시
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1988년도 전기.전자공학 학술대회 논문집
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    • pp.492-496
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    • 1988
  • As computer systems get complex more and more, the powerful but easy-to-use man machine interfaces are required. This paper describes the man machine interface in the TDX-10 switching system currently being developed at ETRI. The man machine interface in TDX-10 provides a reliable and user-friendly system interface through which system operators can manage the system in a convenient way. It incorporates the window, menu, form, on-line help, history recording, command file batching and color graphics capabilities.

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Design and Implementation of Tangible Interface Using Smart Puck System

  • Bak, Seon Hui;Lee, Jeong Bae;Kim, Jeong Ho;Lee, Hee-Man
    • 한국컴퓨터정보학회논문지
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    • 제20권9호
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    • pp.47-53
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    • 2015
  • In this paper, we propose a novel tangible interface system whose system does not use the expensive hardware is introduced. This proposed tangible interface is used on the table top capacitive multi touch-screen. The tangible interface apparatus which is called smart puck has sanguine arduino compatible board. The board has a Cds photo-sensing sensor and the EPP8266 WiFi module. The Cds sensor decodes the photometric PWM signals from the system and sends corresponding information to the system via TCP/IP. The system has a server called MT-Server to communicate with the smart pucks. The tangible interface shows reliable operation with fast response that is compatible to the expensive traditional devices in the market.

응시 위치 추적 기술을 이용한 인터페이스 시스템 개발 (Computer Interface Using Head-Gaze Tracking)

  • 이정준;박강령;김재희
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 하계종합학술대회 논문집
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    • pp.516-519
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    • 1999
  • Gaze detection is to find out the position on a monitor screen where a user is looking at, using the image processing and computer vision technology, We developed a computer interface system using the gaze detection technology, This system enables a user to control the computer system without using their hands. So this system will help the handicapped to use a computer and is also useful for the man whose hands are busy doing another job, especially in tasks in factory. For the practical use, command signal like mouse clicking is necessary and we used eye winking to give this command signal to the system.

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Non-Contact Line-of-sight Detection using Color Contact Lens for Man-Machine Interface

  • Nishiuchi, Nobuyuki;Kurihara, Kenzo;Takada, Hajime
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1998년도 제13차 학술회의논문집
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    • pp.391-394
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    • 1998
  • The man-machine interface Is an important factor in the computer system, and it is thought that line-of-sight (LOS) detection technology will allow significant advances in this field. Techniques for detecting LOS for use in human interfaces have been studied[1][2]. In earlier studies, however, LOS was detected with a head piece, goggles, or through fixing the position of the head. The limitations imposed by these fixed conditions render them unsuitable far use in interfaces, as they have adverse mental or physical effects on humans. Therefore. they have not been sufficiently developed for practical application. Research on non-contact LOS detection is expected to result in a usable LOS man-machine interface[3][4], and the current study is intended to be a step in that direction. The authors used color contact lenses for LOS detection, and applied this new method to a computer interface. The use of color contact lenses simplifies image processing. The algorithm used in this study is sufficiently accurate for practical applications. This technique can be used in input devices, in virtual reality applications, and in human engineering research.

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손끝 부착 형 공기촉감 제시장치의 개발 및 심리 물리학적 실험 (Finger Mounted Pneumatic Tactile Display and Psychophysical Experiments)

  • 김영미;;류제하
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2006년도 학술대회 1부
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    • pp.467-473
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    • 2006
  • 가상환경 또는 실제환경에서 정보를 제공하는 햅틱 인터페이스의 필요성이 점점 증가 함에 따라 촉감을 제공 하기 위한 다양한 햅틱 장치가 개발되었고 각 장치의 특성과 성능 평가를 위해 기초적인 정신(심리) 물리학적 연구가 수행 되고 있다. 본 논문에서는 여러 가지 햅틱 인터페이스 중 손가락 끝에 부착하는 형태의 새로운 공기 촉감 제시장치(PTI: Pneumatic Tactile Interface)를 제시하고 이 장치의 유용성을 입증하기 위해 localization rate, 시간 분해능, 길이 분해능, 강도의 세기 등의 심리 물리학적 실험(Psychophysical Experiment) 수행 결과를 제시한다. 공기촉감 시스템은 50개의 출력까지 확장 가능한 공기촉감 하드웨어로 구성 되어있고 손가락 끝에 부착하는 형태로 구성 하기 위해 5*5의 배열의 디스플레이를 제작하였다. 16명의 피실험자가 A, B 두 그룹으로 나뉘어 각각 2가지의 심리물리학 실험을 수행하였다. localization rate의 경우 9개의 다른 자극의 위치를 구별하기 위해 3*3 배열로 구성된 밀집된 디스플레이와 확장된 디스플레이로 측정을 수행하여 각각 58.13%, 85.9%의 localization rate를 얻을 수 있었다. 그리고 100번의 반복 실험을 통해 약 2.6mm의 길이 분해능을 얻을 수 있었고 자극 강도 실험의 경우, 실제의 강도가 세짐에 따라 피 실험 자들이 느끼는 강도의 척도도 증가 하며, 강도가 약해 질수록 피 실험 자들이 느끼는 강도 역시 거의 선형적으로 감소함을 알 수 있었다. 그러나 시간 분해능의 경우에는 시스템을 구성하는 밸브의 성능으로 인해 20ms 이하의 시간 분해능 측정은 제한 되었다. 이러한 심리 물리학 실험을 통하여 개발된 공기촉감 제시장치가 다양한 정보를 전달하는데 충분하다는 결론을 내릴 수 있으며, 제안된 시스템을 사용하는 여러 가지 어플리케이션을 제시하였다.

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통합 사용자 인터페이스에 관한 연구 : 인공 신경망 모델을 이용한 한글 필기체 On-line 인식 (A Study on the Intelligent Man-Machine Interface System: On-Line Recognition of Hand-writing Hangul using Artificial Neural Net Models)

  • 최정훈;권희용;황희융
    • 한국정보과학회 언어공학연구회:학술대회논문집(한글 및 한국어 정보처리)
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    • 한국정보과학회언어공학연구회 1989년도 한글날기념 학술대회 발표논문집
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    • pp.126-131
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    • 1989
  • 본 논문에서는 Error Back Propagation 학습을 이용해 한글 문자를 On-Line 인식하는 시스템을 제안한다. Pointing device의 궤적을 추적해 입력 패턴의 특징(feature)을 추출해 신경 회로망 입력으로 준다. 이때 사용하는 특징은 기본 획 (stroke)의 종류 및 획간의 상대적 위치 관계이다. 학습과정에서는 자소의 정의를 읽어 초성, 중성, 종성에 대해 각 획수마다 정의된 신경회로망의 weight를 조정한다. 인식 과정에서는 초성, 중성, 종성의 순으로 에러가 최소인 획수의 신경회로망 출력을 택하여 2 바이트 조합형 코드로 완성한다. 이로써 Intelligent Man-Machine Interface 시스템중 위치 및 크기에 무관한 전필 입력 시스템을 구현한다.

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휴먼/로봇 인터페이스 연구동향 분석 (Trends on Human/Robot Interface Research)

  • 임창주;임치환
    • 대한인간공학회지
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    • 제21권2호
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    • pp.101-111
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    • 2002
  • An intelligent robot, which has been developed recently, is no more a conventional robot widely known as an industrial robot. It is a computer system embedded in a machine and utilizes the machine as a medium not only for the communication between the human and the computer but also for the physical interaction among the human, the computer and their environment. Recent advances in computer technology have made it possible to create several of new types of human-computer interaction which are realized by utilizing intelligent machines. There is a continuing need for better understanding of how to design human/robot interface(HRI) to make for a more natural and efficient flow of information and feedback between robot systems and their users in both directions. In this paper, we explain the concept and the scope of HRI and review the current research trends of domestic and foreign HRL. The recommended research directions in the near future are also discussed based upon a comparative study of domestic and foreign HRI technology.