• Title/Summary/Keyword: Machine simulator

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Accuracy Simulation Technology for Machine Control Systems (기계장비 제어특성 시뮬레이션 플랫폼 기술)

  • Song, Chang-Kyu;Kim, Byung-Sub;Ro, Seung-Kook;Lee, Sung-Cheul;Min, Byung-Kwon;Jeong, Young-Hun
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.3
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    • pp.292-300
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    • 2011
  • Control systems in machinery equipment provide correction signals to motion units in order to reduce or cancel out the mismatches between sensor feedback signals and command or desired values. In this paper, we introduce a simulator for control characteristics of machinery equipment. The purpose of the simulator development is to provide mechanical system designers with the ability to estimate how much dynamic performance can be achieved from their design parameters and selected devices at the designing phase. The simulator has a database for commercial parts, so that the designers can choose appropriate components for servo controllers, motors, motor drives, and guide ways, etc. and then tune governing parameters such as controller gains and friction coefficients. The simulator simulates the closed-loop control system which is built and parameter-tuned by the designer and shows dynamic responses of the control system. The simulator treats the moving table as a 6 degrees-of-freedom rigid body and considers the motion guide blocks stiffness, damping and their locations as well as sensor locations. The simulator has been under development for one and a half years and has a few years to go before the public release. The primary achievements and features will be presented in this paper.

Development of a Web-Based Remote Monitoring System for Evaluating Degradation of Machine Tools Using ART2 (ART2 신경회로망을 이용한 공작기계의 웹기반 원격 성능저하 모니터링 시스템 개발)

  • Kim, Cho-Won;Choi, Kook-Jin;Jung, Sung-Hwan;Hong, Dae-Sun
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.18 no.1
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    • pp.42-49
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    • 2009
  • This study proposes a web-based remote monitoring system for evaluating degradation of machine tools using ART2(Adaptive Resonance Theory 2) neural network. A number of studies on the monitoring of machine tools using neural networks have been reported. However, when normal condition is changed due to factors such as maintenance, tool change etc., or a new failure signal is generated, such algorithms need to be entirely retrained in order to accommodate the new signals. To cope with such problems, this study develops a remote monitoring system using ART2 in which new signals when required are simply added to the classes previously trained. This system can monitor degradation as well as failure of machine tools. To show the effectiveness of the proposed approach, the system is experimentally applied to monitoring a simulator similar to the main spindle of a machine tool, and the results show that the proposed system can be extended to monitoring of real industrial machine tools and equipment.

Development of Smart Driving System Using iPod and Its Performance Evaluation for People with Severe Physical Disabilities in the Driving Simulator

  • Jung, Woo-Chul;Kim, Yong-Chul
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.5
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    • pp.637-646
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    • 2012
  • Objective: The aim of this study was to develop the adaptive device for severe physical disabilities using smart device in the driving simulator and its performance evaluation. Development of appropriate driving adaptive device for the people with serious physical limitation could contribute to maintain their community mobility. Background: There is lack of adaptive driving devices for the people with disabilities in Korea. However, if smart device systems like iPod and iPhone are used for driving a car, the people with serious physical limitations can improve their community mobility. Method: Both gyroscope and accelerometer from iPod were used to measure the tilted angle of the smart device for driving. Customized Labview program was also used to control three axis motors for steering wheel, accelerator and brake pedals. Thirteen subjects were involved in the experiment for performance evaluation of smart device in simulator. Five subjects had driver licenses. Another four subjects did not have driver licenses. Others were people with disabilities. Results: Average driving score of the normal group with driver license in the simulator increased 46.6% compared with the normal group without driver license and increased 30.4% compared with the disabled group(p<0.01). There was no significant difference in the average driving score between normal group without driver license and disabled group(p>0.05). Conclusion: The normal group with driver license showed significantly higher driving score than other groups. The normal group without driver license and disabled group could improve their driving skills with training in simulator. Application: If follow-up studies would be continued and applied in adapted vehicle for on road environment, many people with more severe disabilities could drive and improve the quality of life.

Driving Performance Evaluation Using Bio-signals from the Prefrontal Lobe in the Driving Simulator

  • Kim, Young-Hyun;Kim, Yong-Chul
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.2
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    • pp.319-325
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    • 2012
  • Objective: The aim of this study was to develop the assistive device for accelerator and brake pedals using bio-signals from the prefrontal lobe in the driving simulator and evaluate its performance. Background: There is lack of assistive devices for the driving in peoples with disabilities in Korea. However, if bio-signals and/or brain waves are used at driving a car, the people with serious physical limitations can improve their community mobility. Method: 15 subjects with driver's license participated in this study for experiment of driving performance evaluation in the simulator. Each subject drove the simulator the same course 10 times in three separated groups which use different interface controllers to accelerate and brake: (1) conventional pedal group, (2) joystick group and (3) bio-signal group(horizontal quick glance of the eyes and clench teeth). All experiments were recorded and the driving performances were evaluated by three inspectors. Results: Average score of bio-signal group for the driving in the simulator was increased 3% compared with the pedal group and was increased 9% compared with the joystick group(p<0.01). The subjects using bio-signals was decreased 44% in number of deduction compared with others because the device had the built-in modified cruise control. Conclusion: The assistive device for accelerator and brake pedals using bio-signals showed significantly better performance than using general pedal and a joystick interface(p<0.01). Application: This study can be used to design adaptive vehicle for driving in people with disabilities.

Retargetable Instruction-Set Simulator for Energy Consumption Monitoring (에너지 소비 모니터링을 위한 재목적 인스트럭션-셋 시뮬레이터)

  • Ko, Kwang-Man
    • Journal of Korea Multimedia Society
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    • v.14 no.3
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    • pp.462-470
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    • 2011
  • Retargetability is typically achieved by providing target machine information, ADL, as input. The ADL are used to specify processor and memory architectures and generate software toolkit including compiler, simulator, etc. Simulator are critical components of the exploration and software design toolkit for the system designer. They can be used to perform diverse tasks such as verifying the functionality and/or timing behavior of the system, and generating quantitative measurements(e.g., power energy consumption) which can be used to aid the design process. In this paper, we generate the energy consumption estimation simulator through ADL. For this goal, firstly, we describes the energy consumption estimation and monitoring informations on the ADL based on EXPRESSION. Secondly, we generate the energy estimation and monitoring simulation library and then constructs the simulator, RenergySim. Lastly, we represent the energy estimations results for MIPS R4000 ADL description. From this subjects, we contribute to the efficient architecture developments and prompt SDK generation through programmable experiments in the field of mobile software development.

Development of Artificial Intelligence Simulator of Seven Ordinary Poker Game (7포커 인공지능 시뮬레이터 구현)

  • Hur, Jong-Moon;Won, Jae-Yeon;Cho, Jae-hee;Rho, Young-J.
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.6
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    • pp.277-283
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    • 2018
  • Some innovative researchers have had a dream of self-thinking intelligent computer. Alphago, at last, showed its possibility. With it, most computer engineers including even students can learn easily how to do it. As the interest to the deep learning has been growing, people's expectation is also naturally growing. In this research, we tried to enhance the game ability of a 7-poker system by applying machine learning techniques. In addition, we also tried to apply emotion analysis of a player to trace ones emotional changes. Methods and outcomes are to be explained in this paper.

Sparse DTMNs routihg protocol for the M2M environment (Sparse M2M 환경을 위한 DTMNs 라우팅 프로토콜)

  • Wang, Jong Soo;Seo, Doo Ok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.11-18
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    • 2014
  • Recently, ICT technology has been evolving towards an M2M (Machine to Machine) environment that allows communication between machine and machine from the communication between person and person, and now the IoT (Internet of Things) technology that connects all things without human intervention is receiving great attention. In such a network environment, the communication network between object and object as well as between person and person, and person and object is available which leads to the sharing of information between all objects, which is the essential technical element for us to move forward to the information service society of the era of future ubiquitous computing. On this paper, the protocol related to DTMNs in a Sparse M2M environment was applied and the improved routing protocol was applied by using the azimuth and density of the moving node in order to support a more efficient network environment to deliver the message between nodes in an M2M environment. This paper intends to verify the continuity of the study related to efficient routing protocols to provide an efficient network environment in the IoT and IoE (Internet of Everything) environment which is as of recently in the spotlight.

Ray Tracing-based Simulation of Image Formation in an Equipment for Automated Optical Inspection (광선 추적법에 의한 자동 광검사 장비의 결상 과정 전산모사)

  • Jung, Sang-Chul;Lee, Yoon-Suk;Kim, Dae-Chan;Park, Se-Geun;O, Beom-Hoan;Lee, El-Hang;Lee, Seung-Gol;Park, Sung-Chan;Choi, Tae-Il
    • Korean Journal of Optics and Photonics
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    • v.20 no.4
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    • pp.223-229
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    • 2009
  • This paper describes the development of a simulator which can numerically calculate an image to be acquired in a machine vision system for automated optical inspection. The simulator is based on a ray tracing technique and composed of three modules which are an illuminating system, a specimen and an imaging system. Kinds of model parameters for modules and their values are carefully chosen from the direct measurement and the observation of related phenomena. Finally, the validity of the simulator is evaluated by logical analysis and by comparison with measured images.