• Title/Summary/Keyword: Live Broadcasting

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A Comparative Study on Over-The-Tops, Netflix & Amazon Prime Video: Based on the Success Factors of Innovation

  • Song, Minzheong
    • International journal of advanced smart convergence
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    • v.10 no.1
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    • pp.62-74
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    • 2021
  • We compare Over-the-Tops (OTTs), Netflix and Amazon Prime Video (APV) with five success factors of innovation. Firstly, Netflix offers better personalized service than APV, because APV has collaborative filtering algorithms to recommend safe bets, not the customers really want. Secondly, APV' user interface is undercooked to lock the members in, even if it has more content and better price offer than Netflix retaining its loyal customers despite the price increase. Thirdly, Netflix has simple subscription model with three tiering, but APV has complicated pricing model having annual and monthly, APV and Prime Video (AV) app, Amazon subscription and extra payment of Amazon Prime Channels (APCs). Fourthly, Amazon has fewer partnership than Netflix especially when it comes to local TV series. Instead, Amazon has live TV channel collaboration including sports content. Lastly, both have strategic and operational agility in their organization well.

Implementation of Real-Time Image Blurring System for User Privacy Support (사용자 보호를 위한 실시간 이미지 모자이크 처리 시스템 개발)

  • Minyeong Kim;Suah Jeon;Jihoon Lee
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.1
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    • pp.39-42
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    • 2023
  • Recently, with the explosive increase of video streaming services, real-time live broadcasting has also increased, which leads to an infringement problem for user privacy. So, to solve such problems, we proposed the real image blurring system using dlib face-recognition library. 68 face landmarks are extracted and convert into 128 vector values. After that the proposed system tries to compare this value with the image in the database, and if it is over 0.45, it is considered as different person and image blurring processing is performed. With the proposed system, it is possible to solve the problem of user privacy infringement, and also to be utilized to detect the specific person. Through experimental results, the proposed system has an accuracy of more than 90% in terms of face recognition.

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Free to Premium in Mobile TV Service: Intrinsic and Extrinsic Motivational Factors Affecting Free Users' Paid Subscription Intention

  • Jaemin Song;Sunghan Ryu;Young-gul Kim
    • Asia pacific journal of information systems
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    • v.33 no.2
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    • pp.318-341
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    • 2023
  • Mobile TV refers to the service that provides live broadcasting and video-on-demand content through a mobile device. In addition to the advertisement as the early-stage revenue model, the paid subscription model has emerged as a more sustainable revenue source for mobile TV services. In this study, with the surveys of 450 free mobile TV users, we examine the motivational factors influencing their intention to adopt a paid subscription model. Results show that three extrinsic motivations, price fairness, subjective norm, and mobile TV utilization, are positively associated with free users' paid subscription intention. In contrast, intrinsic motivations, such as hedonic need, spatiotemporal convenience, and self-efficacy, have no significant influence on the intention. We also found that the expected value is positively associated with attitude toward mobile TV service, also positively influencing the paid subscription intention.

How Does Digital Transformation Improve the Quality of Life? Evidence from Korean Older Adults

  • Moon-Yong Kim
    • International journal of advanced smart convergence
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    • v.13 no.3
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    • pp.205-213
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    • 2024
  • Digital transformation (DT) has gained global attention in various service industries, due to the pervasive nature and proliferation of recent digital technologies. Given that we live in an age of DT, the current research examines the factors influencing the older adults' quality of life due to DT. Specifically, we examine whether the older adults' digital skills (i.e., ability to use applications and self-efficacy in using digital devices) and motivational factors regarding DT (i.e., involvement in DT and need for cognition regarding DT) predict their quality of life due to DT. To answer the research question, we conducted a hierarchical multiple regression analysis using the elderly Korean adults aged 65 or older. The results indicate that the older adults' ability to use applications, self-efficacy in using digital devices, involvement in DT, and need for cognition regarding DT are positively associated with quality of life due to DT. The findings provide important implications to improve the elderly's quality of life due to DT.

Study of Annoyance in Relation to Exposure Time to Demonstration Noise (집회소음 노출시간에 따른 성가심도 연구)

  • Park, Hyung-Woo;Bae, Myung-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.6
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    • pp.103-108
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    • 2016
  • The size of urban areas is currently growing and the functions of cities are becoming increasingly complicated. Furthermore, more people are living in cities. The life of urban is getting closer and linked with neighboring people in many parts. In particular, people are making artificial noise, even though it might not consciously be noticed, in their daily live. Seoul is the most crowded place in Korea and the noise levels are 73dB or higher. People living in cities are exposed to noise pollution. In particular, loudspeakers used during demonstrations or to generate publicity, cause considerable noise, which in turn can be related to stress. Moreover, the noise restrictions defined by law are not adhered to. If enhanced noise regulations, no matter how residents are not forced to be a great stress field close to the noise and reduces the loudness -5dB do not feel well if the difference. Limiting the duration of noise rather than reducing the volume thus is a much more plausible way of reducing the damage caused by noise pollution. If the stress caused by the noise, you will see people or vehicles holding a megaphone at the roadside is not good for health if it may be a wise way to live that is getting rid of the noise pollution so quickly out of the area.

A study on the effect of introducing EBS AR production system on content (EBS AR 실감영상 제작 시스템 도입이 콘텐츠에 끼친 영향에 대한 연구)

  • Kim, Ho-sik;Kwon, Soon-chul;Lee, Seung-hyun
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.711-719
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    • 2021
  • EBS has been producing numerous educational contents with traditional virtual studio production systems since the early 2000s and applied AR video production system in October 2020, twenty-years after. Although the basic concept of synthesizing graphic elements and actual image in real time by tracking camera movement and lens information is similar to the previous one but the newly applied AR video production system contains some of advanced technologies that are improved over the previous ones. Marker tracking technology that enables camera movement free and position tracking has been applied that can track the location stably, and the operating software has been applied with Unreal Engine, one of the representative graphic engines used in computer game production, therefore the system's rendering burden has been reduced, enabling high-quality and real-time graphic effects. This system is installed on a crane camera that is mainly used in a crane shot at the live broadcasting studio and applied for live broadcasting programs for children and some of the videos such as program introductions and quiz events that used to be expressed in 2D graphics were converted to 3D AR videos which has been enhanced. This paper covers the effect of introduction and application of the AR video production system on EBS content production and the future development direction and possibility.

Analysis on the Viewing Intention of Mobile Personal Broadcasting by using Hedonic-Motivation System Adoption Model (모바일 개인방송 시청 요인 분석: HMSAM 모델을 중심으로)

  • Jae-Wan Lim;Byung-Ho Park
    • Information Systems Review
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    • v.18 no.4
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    • pp.89-106
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    • 2016
  • The latest movement in live video streaming service is mobile personal broadcasting (MPB), which refers to consumers accessing the service through social media with mobile devices, such as smartphones and tablet PCs. This service is possible through the advancements in mobile video technology and platforms. Features such as enhanced user interaction, personalization, and real-time broadcasting, combined with a greater variety of content, have led to the development of MPB. The increase in MPB users calls for research, including that on the hedonic motivational angle. This study aims to assess MPB users' intrinsic motives through the hedonic-motivation system adoption model (HMSAM) using seven factors: joy, temporal dissociation, escapism, focused immersion, perceived ease of use, perceived usefulness and intention to watch. Survey data collected from 154 samples were analyzed with statistical techniques, such as structural equation modeling. Results showed that time dissociation, escapism, and perceived ease of use have a positive relationship with heightened enjoyment. Joy significantly affects focused immersion and intention to watch. Escapism also had a statistically significant influence on focused immersion. This study contributes to the advancement of the MPB study under the HMSAM theoretical framework and offers practical suggestions to managers to enhance MPB content viewership.

Movie Contents Design of One-Person Production Using IP Cameras (IP-카메라를 이용한 1인 제작의 영상콘텐츠 설계)

  • Chung, Won-Ho;Lim, Yang-Mi
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.1-12
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    • 2011
  • Movie contents requiring multiple shootings in places need much man power and many equipments. It is more serious in the case of multiple simultaneous shootings. In the points of small broadcasting companies, it is more difficult to cope with the situation, but it is also an essential task for the variety of video contents. We propose an one-person movie production scheme based on an IP camera-based live webcasting system which makes multiple shootings in places possible. It consists of three main functions of (1) collecting multiple video streams sent from IP cameras installed in places, (2) properly distributing them to Internet, and (3) receiving and editing them including recording video. By using the proposed scheme, we can be able to remotely utilize a new framework of Single-Person/ Multiple-Camera which beyonds the conventional Single-Person/Single-Camera framework. It becomes possible to take multiple simultaneous shoots in places. We can get an advantage of saving man power and time for producing various movie contents.

Implementation of a Monitering System for Solitary Citizens Using ZigBee Solution (ZigBee Solution를 이용한 독거노인 모니터링 시스템 구현)

  • Jeon, Byoung-Chan;Ryu, Sang-Ryul;Choi, Gyoo-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.6
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    • pp.41-48
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    • 2008
  • The realization of a monitoring system for senior citizens living alone through wireless sensor network. Due to the recent advances in medical science, people live longer than ever before which accelerates the number of senior citizens. The high rate of the old people in population causes some changes in the form of families, which results in the increasing number of old people living by themselves. This also causes a lot of social problems concerning aging population. For example, people found a dead body of 83-year-old, who had lived alone, after he passed away a month before. There is a national monitoring service for the old people of their daily lives, but the application of such system is very limited. Considering this, the current paper focuses on the realization of a monitoring system for senior citizens living alone through wireless sensor network. The system consists of ZigBee sensor network, which is based on standard IEEE 802.15.4. and the system uses Tmote Sky sensor mote made by Moteive, which is installed with TinyOS. The circumstances information data will be saved on DB and a household will be monitored through a Webpage or Mobile.

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The Effect of Broadcasting Sow Suckling Grunts in the Lactation Shed on Piglet Growth

  • Cronin, G.M.;Leeson, E.;Cronin, J.G.;Barnett, J.L.
    • Asian-Australasian Journal of Animal Sciences
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    • v.14 no.7
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    • pp.1019-1023
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    • 2001
  • An on-farm trial was conducted in temperature-controlled lactation rooms at a commercial pig farm to investigate the efficacy of broadcasting sow suckling grunts from day 4 of lactation, on increasing piglet growth to weaning. In the Broadcast treatment, sows and litters were exposed to a 3-min broadcast from loud-speakers every 42 min. The Control treatment was not exposed to the broadcast. All sows and litters had similar husbandry and piglets were provided with creep feed on the floor twice daily. In each of the three replicates in time, the Broadcast and Control treatments were allocated to different lactation rooms at random and there were 12 sows and litters per treatment per replicate. A total of four identical lactation rooms were available for the trial, each containing 28 conventional sow and litter crates with piglet heater in the creep area. A non-trial room separated the two treatment rooms in each replicate to minimise the chance that the broadcast grunt stimulation was audible to the Control treatment litters. Five "normal and average-looking" piglets from the trial litters were weighed twice, 7 d apart. The cohort of five piglets was identified by ear-tags and formed the experimental unit for the statistical analysis. The average (${\pm}SD$) age of piglets at initial weighing was 7.7(${\pm}2.22$) days. For each litter, mean piglet live weight at day 14 of lactation was estimated by linear regression of the two weights recorded seven days apart, when on average, the Broadcast treatment had been exposed to the stimulation for 10 days. Piglets in the Broadcast treatment were heavier (p<0.01) at day 14 of lactation compared to Control treatment (4.24 and 3.92 kg, respectively) and tended to have a greater average daily weight gain over the 7-d period (245 and 228 g/day, respectively; p<0.08). The results suggest piglet growth was improved by about 8% in response to the regular, timed broadcast of sow suckling grunts in the lactation shed. The independent contributions of milk and creep feed to the improved growth remain to be determined.