• 제목/요약/키워드: Lighting Effects

검색결과 327건 처리시간 0.022초

A Study of Illumination System with Electronic Ballast

  • Jin, Yonggao;Seong, Sejin
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 1998년도 Proceedings ICPE 98 1998 International Conference on Power Electronics
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    • pp.998-1002
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    • 1998
  • The electronic fluorescent lamp ballast can promote the lighting efficiency up to 10-20% by driving high frequency with frequency transformation technique, and can completely eliminate the flickering phenomenon occurring from 60Hz frequency. The electronic ballast provides very high energy saving effects for it has high power factor than traditional ballast, and it is convenient to use, can extend the life cycle of fluorescent lamp for it starts at once by driving with high frequency. However electronic ballast needs high price, and it has the bad stability and reliability. This paper provides illumination systems, which drive dozens of fluorescent lamps at the same time, to overcome these shortcomings of electronic ballast and utilize the advantage of electronic ballast.

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원통 CFRP 구조재의 굽힘 특성 평가 (Evaluation of Bending Characteristics for Carbon FRP Structure having Circle Cross-section)

  • 김정호;김지훈
    • 한국생산제조학회지
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    • 제20권2호
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    • pp.202-206
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    • 2011
  • Works on the strength and stiffness in the structural members are carried out widely with various material and cross-sections with ever increasing safety concerns, they are presently applied in various fields including railroad trains, air crafts and automobiles. In addition to this, problem of lighting structural members became important subject by control of exhaust gas emission, fuel economy and energy efficiency. So, Light weight of member structures is necessary for the high performance and various functions. In this study, the CFRP flat and circular member was manufactured by CFRP prepreg sheet in autoclave. Carbon FRP is an anisotropy material whose mechanical properties change with its fiber orientation angle, so this study apply to the effects of the fiber orientation angle on the bending characteristics of the member. Each CFRP flat and circle are compared by strength and stiffness.

조명의 양과 방향성에 따른 모델링 와 교과에 쾌적성 평가에 관한 연구 (A Study on the Modeling Effects and Amenity Evaluation by the Quantity and the Flow of Lighting)

  • 이진숙;정지현;송미옥
    • 한국조명전기설비학회지:조명전기설비
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    • 제10권1호
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    • pp.31-39
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    • 1996
  • 본 연구는 2회의 실험으로 나누어 실시하였는데, 실험 1에서는 광원의 고도, 수평바위각, 벡터/스칼라 조도비 등의 조명조건에 따른 모델링의 효과에 대한 실험을 실시하였고, 실험 2에서는 상기의 조명 조건들에 대하여 조명을 받는 대상체의 쾌적성에 관한 실험을 실시하였다. 본 연구에서의 분석은 인자분석, 회귀분석을 통하여 실시하였다. 그 결과는 다음과 같다 1)전체적으로 심리적 효과는 조명조건중 고도의 영향이 가장 크게 나타났다. 2) 대상체의 쾌적성에 관해서는 조명조건중 수평방위각의 영향이 가장 큰 것으로 나타났다.

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비주얼 인터페이스와 상업공간의 표피 표현 (Visual Interface & Surface Expressions in Commercial Space Design)

  • 김선영
    • 한국실내디자인학회논문집
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    • 제14권3호
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    • pp.3-11
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    • 2005
  • This study examines the visual effects of surface design utilized in commercial space. In particular, 1 focus on the following three categories: transparency and lighting, electronic surface and media screen, and ubiquitous environments and interface. Unlike the past era in which surface design in commercial space was viewed merely as a means of decoration, it has become more important in the contemporary era because diverse expression techniques in surface design enormously help architects and interior designers embody their own ideas more effectively Moreover, the diversity of surface design expands the concept of cultural space as it provides various graphic elements that reflect human desire for multicultures.

브랜드 이미지 상승을 위한 쇼윈도우 디스플레이에 관한 연구 - 여성의류 매장 중심으로 - (A Study on the Show Window Display for a Improving the Brand Image - Focusing on the Career Woman's Dress Shop -)

  • 오승희;한영호
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2005년도 춘계학술발표대회 논문집
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    • pp.110-115
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    • 2005
  • Show window display is a technique of arranging goods for sales promotion, namely, motivating and inducing customers to purchase products. It is not simply exhibiting articles but a technical expression of values retained in exhibited articles and an integrated visual art comprehending color, lighting effect, the customers' angle of vision, differentiation from neighboring stores, harmony with properties, assistive roles of relevant goods, and entire messages provided by these elements. Show window display plays the role of a medium that expresses brand images and attracts consumers. Through the medium, the company's brand image is recognized and the recognition determines the trend of brand sales. Brand images planted to consumers seldom change, and wrong recognition affects not only the brand image but also the company image. The present study purposed to suggest show window display employing brand images different from traditional show window display, to examine the effects of brand images on consumers' intention to purchase, and to propose display design.

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캘리포니아 테스트를 이용한 전기에너지주택 LED조명의 경제성 분석에 관한 연구 (A Study on the Economic Analysis of LED Lightings in All-Electric Houses Using California Standard Practice Test)

  • 황성욱;이현주;나환선;김정훈
    • 조명전기설비학회논문지
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    • 제25권8호
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    • pp.1-7
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    • 2011
  • Recently, all-electric house technology became one of the green growth technologies and is integrated with various areas such as electricity, machinery, architecture, material, and etc. Fossil fuel energy is used for heating and hot water supply in the conventional houses but electricity is adopted in the new conceptual houses to maximize advantages of electricity such as amenity, safety, cleanness, and so on. In this paper, an economic analysis is carried out when LED lightings are adopted using the California Standard Practice Test which has been used to estimate the effects of existing DSM (Demand Side Management) programs. The results are able to contribute to the diffusion of all-electric houses and the establishment of basic data and planning for DSM policies.

A Study of the Change in Visual Perceptions of Finishing Materials using Lightings with the CG Experiment Method[1]

  • Seo, Ji-Eun
    • 조명전기설비학회논문지
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    • 제24권11호
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    • pp.1-8
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    • 2010
  • This study analyzes whether a person's visual perception differs according to the kinds of light source. Evaluations of the effects of space, color-tone and texture perception revealed that different kinds of light sources change the perception of finishing material. The perception from directly attached lamps was compared to an environment with both directly attached lamps and supplemental lighting. We found the perception changed with changes in the types of supplemental light source We compared the mean value of each perception and found that perceptions change most when incandescent lights were followed by halogen. Thus, one should account for the changes in perception that occur as a result of these changes.

A Case Study on Morten Lasskogen's Cloud Series - Based on 3ds Max and Unreal Engine Technology -

  • JinXuan Zhao;Xinyi Shan;Jeanhun Chung
    • International journal of advanced smart convergence
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    • 제12권2호
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    • pp.96-101
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    • 2023
  • Digital art creation has become an indispensable part of today's society, but traditional digital art production methods have been difficult to meet the growing creative needs of artists. Therefore, this study takes the cloud series works of artist Morten Lasskogen as an example and explores the application value of 3D Max and Unreal Engine in digital art created by analyzing the lighting effects in the works of art. This research aims to form reference materials through actual case analysis and provide artists with more efficient ideas for digital art creation.

초분광영상의 조명효과 보정 전처리기법 분석 (Analyzing Preprocessing for Correcting Lighting Effects in Hyperspectral Images)

  • 송영선
    • 한국산업융합학회 논문집
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    • 제26권5호
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    • pp.785-792
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    • 2023
  • Because hyperspectral imaging provides detailed spectral information across a broad range of wavelengths, it can be utilized in numerous applications, including environmental monitoring, food quality inspection, medical diagnosis, material identification, art authentication, and crime scene analysis. However, hyperspectral images often contain various types of distortions due to the environmental conditions during image acquisition, which necessitates the proper removal of these distortions through a data preprocessing process. In this study, a preprocessing method was investigated to effectively correct the distortion caused by artificial light sources used in indoor hyperspectral imaging. For this purpose, a halogen-tungsten artificial light source was installed indoors, and hyperspectral images were acquired. The acquired images were then corrected for distortion using a preprocessing that does not require complex auxiliary equipment. After the corrections were made, the results were analyzed. According to the analysis, a statistical transformation technique using mean and standard deviation with reference to a reference signal was found to be the most effective in correcting distortions caused by artificial light sources.

유전체 다층 거울이 유기발광다이오드의 광효율 향상에 미치는 영향에 관한 광학 시뮬레이션 연구 (Effects of a Dielectric Multilayer Mirror on the Lighting Efficiency of Organic Light-Emitting Diodes Studied by Optical Simulation)

  • 이성준;고재현
    • 한국광학회지
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    • 제26권3호
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    • pp.139-146
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    • 2015
  • 본 논문에서는 유전체 다층 거울을 이용해 구성된 파브리-페롯 미소공진 구조가 유기발광다이오드(OLED)의 광효율에 미치는 영향을 유한차분 시간영역법과 광선추적법을 결합해 분석하였다. SiN과 $SiO_2$ 층을 교대로 쌓아 구성한 유전체 다층박막의 적용은 미소공진 효과를 강화시켜 OLED의 발광 스펙트럼의 협소화를 유도하였고 광추출효율도 수 % 증가하였다. 유전체 다층박막의 두께를 최적화함으로써 특정 파장에 대해 미소공진 효과를 일으킬 수 있었고 이는 OLED 발광색의 순도를 증가시키는데 활용될 수 있다. 광추출효율을 극대화하는 전자수송층의 최적 두께는 발광파장에 따라 달라졌는데, 이는 유기층 물질이 보이는 굴절률의 분산 때문인 것으로 생각된다.