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A Control Chart for the Improvement of Low Defective Process (저수준 불량 공정의 개선을 위한 관리도)

  • 박기주
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.21 no.45
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    • pp.375-381
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    • 1998
  • For products that are subject to inspections that lead to either acceptance or rejection, the p chart or control chart for proportion defective is applicable. The charting technique approach to quality control aims at alerting its user to any presentations in the properties of a manufactured product. This article presents an important tool available for quality control of a production process at the occurrence of defects in manufactured products at view low levels to improve the efficiency of the manufacturing productivity and to satisfy customer through the reduction of defect rates. To understand the consequences of the level of quality on competitive position, a more technical perspective is needed.

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Trusted Certificate Validation Scheme for Open LBS Application Based on XML Web Services

  • Moon, Ki-Young;Park, Nam-Je;Chung, Kyo-Il;Sohn, Sung-Won;Ryou, Jae-Cheol
    • Journal of Information Processing Systems
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    • v.1 no.1 s.1
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    • pp.86-95
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    • 2005
  • Location-based services or LBS refer to value-added service by processing information utilizing mobile user location. With the rapidly increasing wireless Internet subscribers and world LBS market, the various location based applications are introduced such as buddy finder, proximity and security services. As the killer application of the wireless Internet, the LBS have reconsidered technology about location determination technology, LBS middleware server for various application, and diverse contents processing technology. However, there are fears that this new wealth of personal location information will lead to new security risks, to the invasion of the privacy of people and organizations. This paper describes a novel security approach on open LBS service to validate certificate based on current LBS platform environment using XKMS (XML Key Management Specification) and SAML (Security Assertion Markup Language), XACML (extensible Access Control Markup Language) in XML security mechanism.

Intelligent Battery Monitoring System for Vehicle Lead Acid Accumulator (자동차 납축전지용 배터리 감시 시스템 개발)

  • Park, Min-Kee;Lee, Seung-Ho;Hwang, Ho Seok;Yoo, Sung-Hyun
    • Proceedings of the KIPE Conference
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    • 2012.07a
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    • pp.576-577
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    • 2012
  • 본 연구에서는 자동차 납축전지를 위한 지능형 배터리 센서(Intelligent Battery Sensor; IBS) 모듈 기능검사장비를 개발한다. 이를 위해 IBS 모듈에 대한 기능 및 특성평가를 위한 기능 검사 시스템을 구축하고 LABVIEW를 이용한 기능검사 프로그램을 개발한다. IBS를 이용한 감시 제어 시스템은 배터리의 상태를 모니터링하여 최적의 조건을 유지하고 문제 발생 시에 미리 조치할 수 있다. 배터리의 상태 파라미터로는 전압, 전류, 온도를 사용한다. 감시 제어 시스템은 PC를 이용하여 환경을 구축하였으며 LabView를 이용한 GUI(Graphic User Interface)를 구축하여 배터리 데이터를 모니터링하고 저장, 관리가 편리한 장점을 가진다.

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An Efficient Electronic Cash Protocol with Anonymity Control and Divisible Scheme (익명성 제어와 화폐 분할 기능을 가지는 효율적인 전자화폐 프로토콜)

  • O, Hyeong-Geun;Lee, Im-Yeong
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.7
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    • pp.839-846
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    • 1999
  • 전자상거래에서 중요한 지불 수단으로 떠오르고 있는 전자화폐 시스템에 있어서 사용자에의 익명성 제공은 기존의 지불 시스템에서 제공하지 못하는 중요한 요소이다. 그러나 사용자 익명성을 악용하여 각종 범죄 활동에 이용하려는 시도가 발생할 수 있으며 전자화폐 시스템 도입시 이에 대한 대책도 함께 강구되어야 한다. 따라서 본 논문에서는 전자화폐의 효율적 사용을 위해 분할성 기능과 함께 화폐 추적과 사용자 추적 기능을 제공하는 효율적인 전자화폐 프로토콜을 제안한다.Abstract Electronic Cash System is an important payment method in Electronic Commerce. The anonymity of users is an important issue in such systems, but the issue has not been addressed by previous payment methods. User anonymity can lead to a system that is vulnerable to various criminal activities. Therefore, e-cash systems must consider ways to prevent such criminal activities. In this paper we suggest an efficient e-cash system that eliminates the vulnerability of the system by using the divisible ability of the system with the coin and owner tracing.

Big data-based piping material analysis framework in offshore structure for contract design

  • Oh, Min-Jae;Roh, Myung-Il;Park, Sung-Woo;Chun, Do-Hyun;Myung, Sehyun
    • Ocean Systems Engineering
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    • v.9 no.1
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    • pp.79-95
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    • 2019
  • The material analysis of an offshore structure is generally conducted in the contract design phase for the price quotation of a new offshore project. This analysis is conducted manually by an engineer, which is time-consuming and can lead to inaccurate results, because the data size from previous projects is too large, and there are so many materials to consider. In this study, the piping materials in an offshore structure are analyzed for contract design using a big data framework. The big data technologies used include HDFS (Hadoop Distributed File System) for data saving, Hive and HBase for the database to handle the saved data, Spark and Kylin for data processing, and Zeppelin for user interface and visualization. The analyzed results show that the proposed big data framework can reduce the efforts put toward contract design in the estimation of the piping material cost.

Why Social Comparison on Instagram Matters: Its impact on Depression

  • Hwnag, Ha Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.3
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    • pp.1626-1638
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    • 2019
  • Social Networking Sites (SNS) provide people with unique online social interaction environments where users can disclose their thoughts, feelings, and opinions to their personal contacts. Although previous studies have suggested that such activities produce positive effects on SNS user well-being, this study considered potential negative effects by investigating the relationship between SNS use and depression. In particular, This stydy examined how specific activities are related to different types of social comparison (upward/downward/horizontal) and how these different types of social comparison influence depressed moods among college students. The analysis of a survey of 245 Instagram users found that (1) looking at other people's status updates and commenting on other people's photos influences upward social comparison, (2) frequency of Instagram use predicts upward/downward/horizontal social comparison, and (3) upward social comparison was postively associated with depression, while downward social comparison was negatively associated with depression. Furthermore, the path anlaysis show that social comparison mediates the effect of Instagram use on depression. It suggests that Instagram use does not directly increase depression but it can lead to depression when social comparison on Instagram triggers depression.

Technical Trends in Hyperscale Artificial Intelligence Processors (초거대 인공지능 프로세서 반도체 기술 개발 동향)

  • W. Jeon;C.G. Lyuh
    • Electronics and Telecommunications Trends
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    • v.38 no.5
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    • pp.1-11
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    • 2023
  • The emergence of generative hyperscale artificial intelligence (AI) has enabled new services, such as image-generating AI and conversational AI based on large language models. Such services likely lead to the influx of numerous users, who cannot be handled using conventional AI models. Furthermore, the exponential increase in training data, computations, and high user demand of AI models has led to intensive hardware resource consumption, highlighting the need to develop domain-specific semiconductors for hyperscale AI. In this technical report, we describe development trends in technologies for hyperscale AI processors pursued by domestic and foreign semiconductor companies, such as NVIDIA, Graphcore, Tesla, Google, Meta, SAPEON, FuriosaAI, and Rebellions.

Automatic Linkage Method Between Email and Block Structure to Store Construction Project Documents in The Blockchain

  • Kim, Eu Wang;Park, Min Seo;Kim, Jong Inn;Wei, Ameng;Kim, Kyoungmin;Kim, Kyong Ju
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.886-892
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    • 2022
  • In construction projects, it is common to exchange documents using email because of convenience. In this study, a method extracting and organizing block information automatically based on email was developed. This method is composed of document exchange and archiving processes, which are difficult to manage and vulnerable to loss. Therefore, this study aims to develop a solution that can automatically link email and block information. The block data components are designed to derive from email exchange and user-additional input information. Also, automatically generating blocks process including extraction and conversion of information was proposed. This solution can lead to promote the convenience of project document management in terms of identifying the document flow and preventing loss of information.

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A Study on the Moderating Effect of Perceived Voluntariness in the Organizational Information System Usage and Performance (정보시스템 사용과 성과에 있어서 자발성의 조절효과에 관한 연구)

  • Lee, Seung-Chang;Lee, Ho-Geun;Jung, Chang-Wook;Chung, Nam-Ho;Suh, Eung-Kyo
    • Asia pacific journal of information systems
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    • v.19 no.2
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    • pp.195-221
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    • 2009
  • According to an industry report, a large number of organizations have invested in Organizational Information System(OIS) in the past few years. Several research results indicate that successful investments in OIS lead to productivity enhancement, while failed ones result in undesirable consequences such as financial losses and dissatisfaction among employees. In spite of huge investments, however, many organizations have failed in achieving the hoped-for returns from OIS. Thus, understanding user acceptance, adoption, and usage of new IS(Information Systems) is an important issue for IS practitioners. Indeed, study of the user acceptance of new information system has been one of the most important research topics in the contemporary IS literature. Several theoretical models are tested to examine 'user acceptance' and 'usage behavior' in IS context. While many research models incorporate 'ease of use' or 'usefulness' as important factors in explaining user acceptance, Technology Acceptance Model(TAM) has been one of the most widely applied models in user acceptance and usage behavior. Even in recent IS studies that employ theories of innovation diffusion in the area of IS implementation, a major focus has been on the user's perception of information technologies. In this research, we study 'voluntariness' as an important factor in IS acceptance by users. Voluntariness is defined as "the degree to which the use of the innovation is perceived as being voluntary, or of free will" When examining the diffusion of accepting OIS, a thoughtful consideration should be given to 'perceived voluntariness.' Current article has following research questions: 1) What models are appropriate to explain the success of OIS? and 2) How does the 'voluntariness' affect the success of OIS? In order to answer these questions, a research model is proposed to describe the detailed nature of association among three independent variables (IT usage level, task interdependency, and organizational support), a mediating variable (IS usage), a dependent variable (perceived performance), and a moderating variable(perceived voluntariness). The central claim of this article is that organizations hardly realize expected returns from OIS investments unless perceived voluntariness is effectively managed after operating OIS. As an example of OIS in this study we have selected the Intranet of Republic of Korea Air Force (ROKAF). ROKAF has implemented the Intranet in an attempt to improve communication and coordination within the organization. To test our research model and hypotheses, survey questionnaires were first sent out to 400 Intranet users. With the assistance of ROKAF, Intranet users were initially identified among its members, and subjects were randomly drawn from the pool. 377 survey responses were finally returned. The unit of measurement and analysis in this research is a personal level. Path analysis based on structural equation modeling was used to test research hypotheses. Construct validity represents accordance between the theoretical base concept of constructs and its measurement items. Tests for the reliability and discriminant validity are accepted, thus verifying our survey instrument. In this research, we have proposed a conceptual framework to highlight the importance of perceived voluntariness after organization deploys OIS. The results of our analysis present several key finding. First, all three independent variables (IT usage level, task interdependency, and organizational support) have significant effects on IS usage, which will eventually improve performance. Thus, IS usage plays a mediating role between antecedent variables (IT usage level. task interdependency, and organizational support) and performance improvement. Second, the effect of the task dependency was the highest for IS usage among the three antecedent variables. This is highly plausible since one of the Intranet's major capabilities is to facilitate communication among members within an organization. Accordingly, we conclude that the higher the task dependency, the higher Intranet usage. The effect of user's IT usage level was the second, while the effect of the organizational support was the third. Finally, the perceived voluntariness plays a pivotal role in enhancing perceived performance in personal level after launching the Intranet. Relationships among investigated variables were significantly different between groups with a high level and a low level of voluntariness. The impact of the Intranet usage on the performance was greater in the higher level voluntariness group than in the lower one. For the lower level voluntariness group, the user's IT usage had the highest effect on the Intranet usage among the three antecedent variables. In short, our study suggests that the higher the perceived voluntariness is the more IS usage will be. Perceived voluntariness was found to have a moderating effect on the relationships among user IT usage level, task interdependency, IS usage, and perceived performance, supporting all the hypotheses on the moderating effect. Most of all, user IT usage level has the strongest influence on IS usage, indicating that users with superior IT usage are more likely to enjoy a high level of perceived performance.

Attitude Confidence and User Resistance for Purchasing Wearable Devices on Virtual Reality: Based on Virtual Reality Headgears (가상현실 웨어러블 기기의 구매 촉진을 위한 태도 자신감과 사용자 저항 태도: 가상현실 헤드기어를 중심으로)

  • Sohn, Bong-Jin;Park, Da-Sul;Choi, Jaewon
    • Journal of Intelligence and Information Systems
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    • v.22 no.3
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    • pp.165-183
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    • 2016
  • Over the past decade, there has been a rapid diffusion of technological devices and a rising number of various devices, resulting in an escalation of virtual reality technology. Technological market has rapidly been changed from smartphone to wearable devices based on virtual reality. Virtual reality can make users feel real situation through sensing interaction, voice, motion capture and so on. Facebook.com, Google, Samsung, LG, Sony and so on have investigated developing platform of virtual reality. the pricing of virtual reality devices also had decreased into 30% from their launched period. Thus market infrastructure in virtual reality have rapidly been developed to crease marketplace. However, most consumers recognize that virtual reality is not ease to purchase or use. That could not lead consumers to positive attitude for devices and purchase the related devices in the early market. Through previous studies related to virtual reality, there are few studies focusing on why the devices for virtual reality stayed in early stage in adoption & diffusion context in the market. Almost previous studies considered the reasons of hard adoption for innovative products in the viewpoints of Typology of Innovation Resistance, MIR(Management of Innovation Resistant), UTAUT & UTAUT2. However, product-based antecedents also important to increase user intention to purchase and use products in the technological market. In this study, we focus on user acceptance and resistance for increasing purchase and usage promotions of wearable devices related to virtual reality based on headgear products like Galaxy Gear. Especially, we added a variables like attitude confidence as a dimension for user resistance. The research questions of this study are follows. First, how attitude confidence and innovativeness resistance affect user intention to use? Second, What factors related to content and brand contexts can affect user intention to use? This research collected data from the participants who have experiences using virtual rality headgears aged between 20s to 50s located in South Korea. In order to collect data, this study used a pilot test and through making face-to-face interviews on three specialists, face validity and content validity were evaluated for the questionnaire validity. Cleansing the data, we dropped some outliers and data of irrelevant papers. Totally, 156 responses were used for testing the suggested hypotheses. Through collecting data, demographics and the relationships among variables were analyzed through conducting structural equation modeling by PLS. The data showed that the sex of respondents who have experience using social commerce sites (male=86(55.1%), female=70(44.9%). The ages of respondents are mostly from 20s (74.4%) to 30s (16.7%). 126 respondents (80.8%) have used virtual reality devices. The results of our model estimation are as follows. With the exception of Hypothesis 1 and 7, which deals with the two relationships between brand awareness to attitude confidence, and quality of content to perceived enjoyment, all of our hypotheses were supported. In compliance with our hypotheses, perceived ease of use (H2) and use innovativeness (H3) were supported with its positively influence for the attitude confidence. This finding indicates that the more ease of use and innovativeness for devices increased, the more users' attitude confidence increased. Perceived price (H4), enjoyment (H5), Quantity of contents (H6) significantly increase user resistance. However, perceived price positively affect user innovativeness resistance meanwhile perceived enjoyment and quantity of contents negatively affect user innovativeness resistance. In addition, aesthetic exterior (H6) was also positively associated with perceived price (p<0.01). Also projection quality (H8) can increase perceived enjoyment (p<0.05). Finally, attitude confidence (H10) increased user intention to use virtual reality devices. however user resistance (H11) negatively affect user intention to use virtual reality devices. The findings of this study show that attitude confidence and user innovativeness resistance differently influence customer intention for using virtual reality devices. There are two distinct characteristic of attitude confidence: perceived ease of use and user innovativeness. This study identified the antecedents of different roles of perceived price (aesthetic exterior) and perceived enjoyment (quality of contents & projection quality). The findings indicated that brand awareness and quality of contents for virtual reality is not formed within virtual reality market yet. Therefore, firms should developed brand awareness for their product in the virtual market to increase market share.