• Title/Summary/Keyword: Korean human dataset

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MarSel : The LD-based Marker Selection System for the Large-scale Datasets (MarSel : Large-scale Dataset에 대한 LD기반의 Marker 선택 시스템)

  • 김상준;여상수;김성권
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.253-255
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    • 2004
  • 인간(human)에게 나타나는 다양성(variation)은 인체의 유전체(genome) 안에서 발생된 SNP(Single Nucleotide Polymorphism)에 의해 나타난다고 알려져 있다. 유전체내의 SNP과 다양성에 대한 연관 연구(Associate study)를 할 때에 약 30여 억 개로 추정되는 염기서열(DNA sequence)물 모두 분석한다면 많은 비용과 시간을 필요로 할 것이다. 이런 비용과 시간을 줄이기 위친 적은 수의 대표 SNP(=tagSNP)을 찾는 연구가 현재 진행 중이다. 우리는 LD계수|D;|을 block 분할에 이용하여 생물학적인 의미를 부여한 후, 전산적인 최적해를 찾는 접근을 이용했다. 또한, 기존 연구에서는 large-scale data에 대한 처리가 불가능해서 chromosome의 일부분의 데이터에 대해서안 분석이 시도되었다. 더욱 광범위한 분석을 위해서 chromosome 단위의 처리가 필요하다. 우리는 chromosome단위의 SNP data를 한 번에 처리가 가능한 시스템인 MarSel를 구현하였다

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Intelligent System for Promoter Recognition with Multiple Decision Models (프로모터 예측을 위한 다중 결정 모델 지능 시스템)

  • Yeo, Sang-Soo;Rhee, Jung-Won;Kim, Sung-Kwon
    • Proceedings of the Korean Society for Bioinformatics Conference
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    • 2003.10a
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    • pp.179-182
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    • 2003
  • The Development of promoter recognition systems is a interesting problem in computational biology. In this paper, we introduce a intelligent system fur promoter recognition with multiple decision models using artificial neural networks. We have trained this models with 1871 human promoter sequences and 5230exon and intron sequences. Our system is found to perform better than other promoter finding systems insensitivity and specificity measures. We have tested our system with Chromosome 22 dataset.

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A Basic Study for Forest Landscape Fragmentation Monitoring (산지경관 파편화 모니터링을 위한 기초연구)

  • An, Seung Man
    • Journal of Korean Society of Forest Science
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    • v.108 no.3
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    • pp.454-467
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    • 2019
  • This study proposed a forest landscape (patch) fragmentation monitoring framework using a cadastral forest land dataset and validated the feasibility of such monitoring. The following results were found. First, the forest landscape has fragmented too quickly. Hence, immediate national monitoring and management are required. Second, forest landscape monitoring should be linked to other survey frameworks. Horizontal fragmentation monitoring based on the forest landscape (geographic information system [GIS] polygons) is insufficient to determine ecological processes. Third, precautionary principle regulation to link forest landscape fragmentation monitoring to assessment systems such as environmental impact analysis or disaster impact analysis should follow.

Deep Learning-based Action Recognition using Skeleton Joints Mapping (스켈레톤 조인트 매핑을 이용한 딥 러닝 기반 행동 인식)

  • Tasnim, Nusrat;Baek, Joong-Hwan
    • Journal of Advanced Navigation Technology
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    • v.24 no.2
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    • pp.155-162
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    • 2020
  • Recently, with the development of computer vision and deep learning technology, research on human action recognition has been actively conducted for video analysis, video surveillance, interactive multimedia, and human machine interaction applications. Diverse techniques have been introduced for human action understanding and classification by many researchers using RGB image, depth image, skeleton and inertial data. However, skeleton-based action discrimination is still a challenging research topic for human machine-interaction. In this paper, we propose an end-to-end skeleton joints mapping of action for generating spatio-temporal image so-called dynamic image. Then, an efficient deep convolution neural network is devised to perform the classification among the action classes. We use publicly accessible UTD-MHAD skeleton dataset for evaluating the performance of the proposed method. As a result of the experiment, the proposed system shows better performance than the existing methods with high accuracy of 97.45%.

Human Action Recognition Via Multi-modality Information

  • Gao, Zan;Song, Jian-Ming;Zhang, Hua;Liu, An-An;Xue, Yan-Bing;Xu, Guang-Ping
    • Journal of Electrical Engineering and Technology
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    • v.9 no.2
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    • pp.739-748
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    • 2014
  • In this paper, we propose pyramid appearance and global structure action descriptors on both RGB and depth motion history images and a model-free method for human action recognition. In proposed algorithm, we firstly construct motion history image for both RGB and depth channels, at the same time, depth information is employed to filter RGB information, after that, different action descriptors are extracted from depth and RGB MHIs to represent these actions, and then multimodality information collaborative representation and recognition model, in which multi-modality information are put into object function naturally, and information fusion and action recognition also be done together, is proposed to classify human actions. To demonstrate the superiority of the proposed method, we evaluate it on MSR Action3D and DHA datasets, the well-known dataset for human action recognition. Large scale experiment shows our descriptors are robust, stable and efficient, when comparing with the-state-of-the-art algorithms, the performances of our descriptors are better than that of them, further, the performance of combined descriptors is much better than just using sole descriptor. What is more, our proposed model outperforms the state-of-the-art methods on both MSR Action3D and DHA datasets.

A Novel Method for Hand Posture Recognition Based on Depth Information Descriptor

  • Xu, Wenkai;Lee, Eung-Joo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.2
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    • pp.763-774
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    • 2015
  • Hand posture recognition has been a wide region of applications in Human Computer Interaction and Computer Vision for many years. The problem arises mainly due to the high dexterity of hand and self-occlusions created in the limited view of the camera or illumination variations. To remedy these problems, a hand posture recognition method using 3-D point cloud is proposed to explicitly utilize 3-D information from depth maps in this paper. Firstly, hand region is segmented by a set of depth threshold. Next, hand image normalization will be performed to ensure that the extracted feature descriptors are scale and rotation invariant. By robustly coding and pooling 3-D facets, the proposed descriptor can effectively represent the various hand postures. After that, SVM with Gaussian kernel function is used to address the issue of posture recognition. Experimental results based on posture dataset captured by Kinect sensor (from 1 to 10) demonstrate the effectiveness of the proposed approach and the average recognition rate of our method is over 96%.

Wine Quality Assessment Using a Decision Tree with the Features Recommended by the Sequential Forward Selection

  • Lee, Seunghan;Kang, Kyungtae;Noh, Dong Kun
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.2
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    • pp.81-87
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    • 2017
  • Nowadays wine is increasingly enjoyed by a wider range of consumers, and wine certification and quality assessment are key elements in supporting the wine industry to develop new technologies for both wine making and selling processes. There have been many attempts to construct a more methodical approach to the assessment of wines, but most of them rely on objective decision rather than subjective judgement. In this paper, we propose a data mining approach to predict human wine taste preferences that is based on easily available analytical tests at the certification step. We used sequential forward selection and decision tree for this purpose. Experiments with the wine quality dataset from the UC Irvine Machine Learning Repository demonstrate the accuracies of 76.7% and 78.7% for red and white wines respectively.

Sensitivity Analysis of Width Representation for Gait Recognition

  • Hong, Sungjun;Kim, Euntai
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.16 no.2
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    • pp.87-94
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    • 2016
  • In this paper, we discuss a gait representation based on the width of silhouette in terms of discriminative power and robustness against the noise in silhouette image for gait recognition. Its sensitivity to the noise in silhouette image are rigorously analyzed using probabilistic noisy silhouette model. In addition, we develop a gait recognition system using width representation and identify subjects using the decision level fusion based on majority voting. Experiments on CASIA gait dataset A and the SOTON gait database demonstrate the recognition performance with respect to the noise level added to the silhouette image.

Transformation Based Walking Speed Normalization for Gait Recognition

  • Kovac, Jure;Peer, Peter
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.11
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    • pp.2690-2701
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    • 2013
  • Humans are able to recognize small number of people they know well by the way they walk. This ability represents basic motivation for using human gait as the means for biometric identification. Such biometric can be captured at public places from a distance without subject's collaboration, awareness or even consent. Although current approaches give encouraging results, we are still far from effective use in practical applications. In general, methods set various constraints to circumvent the influence factors like changes of view, walking speed, capture environment, clothing, footwear, object carrying, that have negative impact on recognition results. In this paper we investigate the influence of walking speed variation to different visual based gait recognition approaches and propose normalization based on geometric transformations, which mitigates its influence on recognition results. With the evaluation on MoBo gait dataset we demonstrate the benefits of using such normalization in combination with different types of gait recognition approaches.

Use of Word Clustering to Improve Emotion Recognition from Short Text

  • Yuan, Shuai;Huang, Huan;Wu, Linjing
    • Journal of Computing Science and Engineering
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    • v.10 no.4
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    • pp.103-110
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    • 2016
  • Emotion recognition is an important component of affective computing, and is significant in the implementation of natural and friendly human-computer interaction. An effective approach to recognizing emotion from text is based on a machine learning technique, which deals with emotion recognition as a classification problem. However, in emotion recognition, the texts involved are usually very short, leaving a very large, sparse feature space, which decreases the performance of emotion classification. This paper proposes to resolve the problem of feature sparseness, and largely improve the emotion recognition performance from short texts by doing the following: representing short texts with word cluster features, offering a novel word clustering algorithm, and using a new feature weighting scheme. Emotion classification experiments were performed with different features and weighting schemes on a publicly available dataset. The experimental results suggest that the word cluster features and the proposed weighting scheme can partly resolve problems with feature sparseness and emotion recognition performance.