• 제목/요약/키워드: Knowledge based systems

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FUZZY HYPERCUBES: A New Inference Machines

  • Kang, Hoon
    • 한국지능시스템학회논문지
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    • 제2권2호
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    • pp.34-41
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    • 1992
  • A robust and reliable learning and reasoning mechanism is addressed based upon fuzzy set theory and fuzzy associative memories. The mechanism stores a priori an initial knowledge base via approximate learning and utilizes this information for decision-making systems via fuzzy inferencing. We called this fuzzy computer architecture a 'fuzzy hypercube' processing all the rules in one clock period in parallel. Fuzzy hypercubes can be applied to control of a class of complex and highly nonlinear systems which suffer from vagueness uncertainty. Moreover, evidential aspects of a fuzzy hypercube are treated to assess the degree of certainty or reliability together with parameter sensitivity.

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후레임 모델에 의한 연삭가공용 데이터 베이스의 설계 (Design of Grinding Database by Taking Frame-Based Model)

  • 김건희
    • 한국정밀공학회지
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    • 제15권2호
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    • pp.107-113
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    • 1998
  • Grinding operation has difficulty in satisfying the qualitative knowledge based on the skilful expert as well as the quantitative data for all user. Design of grinding database based on the frame-based model is more effective method for utilizing the empirical and qualitative knowledge. In this paper. basic strategy to develop the grinding database by taking frame-based model, which is strongly dependent upon experience and intuition, is described. Grinding database based on the frame based model for designing the interaction and inference among the slots is accomplised by the object-oriented paradigm system.

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지식자기효능감이 종업원의 지식공유의도에 미치는 영향: 개인성과기대 및 과업성과기대의 매개효과 검증 (The effect of knowledge self-efficacy on employee's knowledge sharing intention: Analysis of mediating effects of personal outcome expectation and performance-related outcome expectation)

  • 이동윤;심덕섭;김형진
    • 지식경영연구
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    • 제19권3호
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    • pp.31-46
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    • 2018
  • Despite the organizational benefits of knowledge sharing among employees, many workers are reluctant to share their knowledge with their colleagues. Most organizations have taken a lot of actions to facilitate knowledge sharing among employees, including developing reward systems, enhancing social networks and interpersonal relationships and crafting organizational cultures that support knowledge sharing. To date, however, earlier studies have demonstrated that knowledge doesn't flow easily when an organization makes a concerted effort to facilitate knowledge sharing. The issue whether or not employees are motivated to share their knowledge with others is definitely the main concern in knowledge sharing. The purpose of this study is to explore the conditions under which employees are inclined to share knowledge with other members. Specifically, we examine the effect of knowledge self-efficacy on knowledge sharing intention. In addition, we attempt to investigate medicating effects of personal outcome expectation and performance-related outcome expectation on the relationship between knowledge self-efficacy and knowledge sharing intention. To test the proposed hypotheses in our study, we collected data via a survey with a sample of 210 employees in 23 firms in Korea. The major findings of the empirical research are as follows: 1) knowledge self-efficacy was positively related with knowledge sharing intention. 2) personal outcome expectation has turned out to have a mediation effect on the relationship between knowledge self-efficacy and knowledge sharing intention. 3) performance-related outcome expectation also mediates the relationship between knowledge self-efficacy and knowledge sharing intention That is, this result indicates that knowledge self-efficacy has indirect effect on knowledge sharing intention through personal outcome expectation and performance-related outcome expectation. Based on these findings, implications of the research findings and recommendation for future research are discussed.

웹기반 전문가시스템의 구조 분류 (Classification of the Architectures of Web based Expert Systems)

  • 임규건
    • 지능정보연구
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    • 제13권4호
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    • pp.1-16
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    • 2007
  • 인터넷의 대중화와 e-비즈니스의 활성화에 따라 향후 인터넷과 유비쿼터스 환경에 대비한 지능형시스템 연구가 가속화 되고 있다. 전문가시스템도 기존의 Stand Alone방식에서 웹기반의 클라이언트-서버방식으로 발전되고 있으며, 다양한 인터넷 환경에서 활용되고 있다. 본 논문에서는 인터넷 웹 환경에서의 전문가시스템 개발환경과 고려사항들을 살펴 보고 웹 기반 전문가시스템들을 유형별로 분류하고, 분석하여 이를 통해 웹 기반 전문가 시스템의 일반적인 유형 모델과 구조를 제시한다. 본 논문에서는 첫 번째 클라이언트와 서버 간의 Load Balancing 측면에 따라 서버중심의 Server Oriented, 클라이언트 중심의 Client Oriented의 두 가지 모델을 구분 하였다. 그리고, 두 번째 지식 및 추론 공유 정도에 따라 지식과 추론에 대한 공유가 전혀 이루어 지지 않는 No Sharing, 서버들 간에 지식 및 추론의 공유가 이루어지는 경우인 Server Sharing, 클라이언트 간의 공유가 이루어 지는 경우인 Client Sharing, 클라이언트, 서버 모두에서 공유가 이루어 지는 경우인 Client-Server Sharing의 네 가지 모델을 분류하였다. 이들의 조합을 통해 총 8가지의 유형을 도출하였다. 또한 각 모델 별로 유형별 구조와 장단점, 인터넷상에서의 지식베이스, Fact Base, 추론엔진 등의 위치 문제와 사용기술, 고려사항, 서비스 유형들을 구분, 분석하였다. 본 논문을 통해서 제시된 프레임워크를 활용하여 새로운 환경에 좀더 능동적으로 대처할 수 있는 효율적인 전문가시스템의 다양한 개발이 기대된다.

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Knowledge Distributed Robot Control Framework

  • Chong, Nak-Young;Hongu, Hiroshi;Ohba, Kohtaro;Hirai, Shigeoki;Tanie, Kazuo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1071-1076
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    • 2003
  • In this work, we propose a new framework of robot control for a variety of applications to our unstructured everyday environments. Programming robots can be a very time-consuming process and seems almost impossible for ordinary end users. To cope with this, this work is to provide a software framework for building robot application programs automatically, where we have robots learn how to accomplish a commanded task from the object. An integrated sensing and computing tag is embedded into every single object in the environment. In the robot controller, only the basic software libraries for low-level robot motion control are provided from the robot manufacturer. The main contributions of this work is to develop a server platform that we call Omniscient Server that generates the application programs and send them to the robot controller through the network. The object-related information from the object server merges into robot control software to generate a detailed application program based on the task commands from the human. We have built a test bed and demonstrated that a robot can perform a common household task within the proposed framework.

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The Design of an Election Protocol based on Mobile Ad-hoc Network Environment

  • Park, Sung-Hoon;Kim, Yeong-Mok;Yoo, Su-Chang
    • 한국컴퓨터정보학회논문지
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    • 제21권8호
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    • pp.41-48
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    • 2016
  • In this paper, we propose an election protocol based on mobile ad-hoc network. In distributed systems, a group of computer should continue to do cooperation in order to finish some jobs. In such a system, an election protocol is especially practical and important elements to provide processes in a group with a consistent common knowledge about the membership of the group. Whenever a membership change occurs, processes should agree on which of them should do to accomplish an unfinished job or begins a new job. The problem of electing a leader is very same with the agreeing common predicate in a distributed system such as the consensus problem. Based on the termination detection protocol that is traditional one in asynchronous distributed systems, we present the new election protocol in distributed systems that are based on MANET, i.e. mobile ad hoc network.

An Improved Domain-Knowledge-based Reinforcement Learning Algorithm

  • Jang, Si-Young;Suh, Il-Hong
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1309-1314
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    • 2003
  • If an agent has a learning ability using previous knowledge, then it is expected that the agent can speed up learning by interacting with environment. In this paper, we present an improved reinforcement learning algorithm using domain knowledge which can be represented by problem-independent features and their classifiers. Here, neural networks are employed as knowledge classifiers. To show the validity of our proposed algorithm, computer simulations are illustrated, where navigation problem of a mobile robot and a micro aerial vehicle(MAV) are considered.

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투자영향분석을 기반으로 한 지식경영 평가방법론 프레임워크 (A Knowledge Management Assessment Framework Based on Impact of Investment)

  • 김관영;권오병
    • 지식경영연구
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    • 제9권1호
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    • pp.117-128
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    • 2008
  • It is very crucial to establishing an evaluation framework for anayzing the investment effects of IT asset such as knowledge managment systems. However, evaluation by quantitative measures, in spite of its usefulness and reliability, may have weakness in examining wide range of effects of the IT investment. Hence, the purpose of this paper is to propose a novel framework to evaluate the performance in terms of wider range of informatization effects. To do so, knowledge management concepts has been adopted in the evaluation method, and Impact Of Investment(IOI) has been suggested. IOI is used to derive Value Of Investment(VOI) and then ROI.

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An Intuitionistic Fuzzy Approach to Classify the User Based on an Assessment of the Learner's Knowledge Level in E-Learning Decision-Making

  • Goyal, Mukta;Yadav, Divakar;Tripathi, Alka
    • Journal of Information Processing Systems
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    • 제13권1호
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    • pp.57-67
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    • 2017
  • In this paper, Atanassov's intuitionistic fuzzy set theory is used to handle the uncertainty of students' knowledgeon domain concepts in an E-learning system. Their knowledge on these domain concepts has been collected from tests that were conducted during their learning phase. Atanassov's intuitionistic fuzzy user model is proposed to deal with vagueness in the user's knowledge description in domain concepts. The user model uses Atanassov's intuitionistic fuzzy sets for knowledge representation and linguistic rules for updating the user model. The scores obtained by each student were collected in this model and the decision about the students' knowledge acquisition for each concept whether completely learned, completely known, partially known or completely unknown were placed into the information table. Finally, it has been found that the proposed scheme is more appropriate than the fuzzy scheme.