• Title/Summary/Keyword: K Nearest Neighbor

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Fuzzy Learning Vector Quantization based on Fuzzy k-Nearest Neighbor Prototypes

  • Roh, Seok-Beom;Jeong, Ji-Won;Ahn, Tae-Chon
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.11 no.2
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    • pp.84-88
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    • 2011
  • In this paper, a new competition strategy for learning vector quantization is proposed. The simple competitive strategy used for learning vector quantization moves the winning prototype which is the closest to the newly given data pattern. We propose a new learning strategy based on k-nearest neighbor prototypes as the winning prototypes. The selection of several prototypes as the winning prototypes guarantees that the updating process occurs more frequently. The design is illustrated with the aid of numeric examples that provide a detailed insight into the performance of the proposed learning strategy.

The Method to Process Nearest Neighbor Queries using Maximun Distance in Multimedia Database Systems (멀티미디어 데이터베이스 시스템에서 최대거리를 이용한 K-최대근접질의 처리 방법)

  • Seon, Hwi-Joon;Shin, Seong-Chul
    • Journal of the Korea Computer Industry Society
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    • v.5 no.9
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    • pp.1025-1030
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    • 2004
  • In multimedia database systems, the k nearest neighbor query occurs frerluently and requires the processing cost higher than other spatial queries do. The numberof searched nodes and the computation time in an index can be minimized for optimizing the cost of processing the k nearest neighbor query. In this paper, we propose the search distance which can reduce the computation time of the optimal search distance.

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Nearest Neighbor Query Processing Techniques in Location-Aware Environment

  • Kim, Sang-Ho;Choi, Bo-Yoon;Ryu, Keun-Ho;Nam, Kwang-Woo;Park, Jong-Hyun
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.715-717
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    • 2003
  • Some previous works for nearest neighbor (NN) query processing technique can treat a case that query/data are both moving objects. However, they cannot find exact result owing to vagueness of criterion. In order to escape their limitations and get exact result, we propose new NN query techniques, exact CTNN (continuous trajectory NN) query, approximate CTNN query, and dynamic CTNN query. These are all superior to pervious works, by reducing of number of calculation, considering of trajectory information, and using of continuous query concept. Using these techniques, we can solve any situations and types of NN query in location-aware environment.

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The Nearest Neighbor Query for Trajectory of Moving Objects (이동 객체 궤적에 대한 최근접 질의)

  • Choi, Bo-Yoon;Chi, Jeong-Hee;Kim, Sang-Ho;Ryu, Keun-Ho
    • 한국공간정보시스템학회:학술대회논문집
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    • 2003.11a
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    • pp.169-174
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    • 2003
  • 이동 객체에 대한 기존 최근접(nearest neighbor, NN) 질의 처리 기법들은 질의 궤적에 대해 연속적으로 정확하게, 질의와 가장 가까운 위치를 유지하면서 움직이는 최근접 객체를 선택할 수 있는 충분한 기준을 가지고 있지 못하다. 이 논문은 질의 객체와 데이터 객체가 모두 이동 객체인 경우에 가장 적합하게 사용되는 객체 궤적에 대한 연속적인 질의 처리를 통해 정확한 결과를 얻을 수 있는 새로운 최근접 질의 처리 기법, 연속 궤적 최근접 질의(CTNN, continuous trajectory nearest neighbor query)를 제안한다. 우리는 두 가지 Approximate, Exact CTNN 기법을 제안하며 이들은 모두 항해 시스템, 교통 통제 시스템, 물류정보 시스템 등 각종 위치 기반 서비스(L8S: location based services) 상에서 다양하게 사용될 수 있다. 이들은 이동 객체 궤적이 미리 알려져 있는 경우 그리고 질의와 데이터 객체가 모두 이동 객체인 경우에 가장 적합하다.

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Comparison of Error and Enhancement: Effect of Image Interpolation

  • Siddiqi, Muhammad Hameed;Fatima, Iram;Lee, Young-Koo;Lee, Sung-Young
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06c
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    • pp.188-190
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    • 2011
  • Image interpolation is a technique that pervades many an application. Interpolation is almost never the goal in itself, yet it affects both the desired results and the ways to obtain them. In this paper, we proposed a technique that is capable to find out the error when the common two methods (bilinear and nearest neighbor interpolation) are applied on an image for rotation. The proposed technique also includes the comparison results of bilinear interpolation and nearest neighbor interpolation. Among them nearest neighbor interpolation gives us a better result regarding to the enhancement and due to least error. The error is found by using Mean Square Error (MSE).

Semantic Word Categorization using Feature Similarity based K Nearest Neighbor

  • Jo, Taeho
    • Journal of Multimedia Information System
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    • v.5 no.2
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    • pp.67-78
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    • 2018
  • This article proposes the modified KNN (K Nearest Neighbor) algorithm which considers the feature similarity and is applied to the word categorization. The texts which are given as features for encoding words into numerical vectors are semantic related entities, rather than independent ones, and the synergy effect between the word categorization and the text categorization is expected by combining both of them with each other. In this research, we define the similarity metric between two vectors, including the feature similarity, modify the KNN algorithm by replacing the exiting similarity metric by the proposed one, and apply it to the word categorization. The proposed KNN is empirically validated as the better approach in categorizing words in news articles and opinions. The significance of this research is to improve the classification performance by utilizing the feature similarities.

Optimal dwelling time prediction for package tour using K-nearest neighbor classification algorithm

  • Aria Bisma Wahyutama;Mintae Hwang
    • ETRI Journal
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    • v.46 no.3
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    • pp.473-484
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    • 2024
  • We introduce a machine learning-based web application to help travel agents plan a package tour schedule. K-nearest neighbor (KNN) classification predicts the optimal tourists' dwelling time based on a variety of information to automatically generate a convenient tour schedule. A database collected in collaboration with an established travel agency is fed into the KNN algorithm implemented in the Python language, and the predicted dwelling times are sent to the web application via a RESTful application programming interface provided by the Flask framework. The web application displays a page in which the agents can configure the initial data and predict the optimal dwelling time and automatically update the tour schedule. After conducting a performance evaluation by simulating a scenario on a computer running the Windows operating system, the average response time was 1.762 s, and the prediction consistency was 100% over 100 iterations.

Continuous K-Nearest Neighbor Query Processing Considering Peer Mobilities in Mobile P2P Networks (모바일 P2P 네트워크에서 피어의 이동성을 고려한 연속적인 k-최근접 질의 처리)

  • Bok, Kyoung-Soo;Lee, Hyun-Jung;Park, Young-Hun;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.47-58
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    • 2012
  • In this paper, we propose a continuous k-nearest neighborhood query processing method for updating the query results in real-time over mobile peer-to-peer environments. The proposed method disseminates a monitoring region to efficiently monitor the k-nearest neighbor peers. The Monitoring Region is created to assure at least k peers as the result of the query within the time range using the vector of neighbor peers. In the propose method, the monitoring region is valid for a long time because it is calculated by the vector of neighbor peers of the query peer. Therefore, the proposed method decreases the cost of re-processing by monitoring region invalidation. In order to show the superiority of the proposed method, we compare it with the previous schemes through performance evaluation.

K-Nearest Neighbor Associative Memory with Reconfigurable Word-Parallel Architecture

  • An, Fengwei;Mihara, Keisuke;Yamasaki, Shogo;Chen, Lei;Mattausch, Hans Jurgen
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.16 no.4
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    • pp.405-414
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    • 2016
  • IC-implementations provide high performance for solving the high computational cost of pattern matching but have relative low flexibility for satisfying different applications. In this paper, we report an associative memory architecture for k nearest neighbor (KNN) search, which is one of the most basic algorithms in pattern matching. The designed architecture features reconfigurable vector-component parallelism enabled by programmable switching circuits between vector components, and a dedicated majority vote circuit. In addition, the main time-consuming part of KNN is solved by a clock mapping concept based weighted frequency dividers that drastically reduce the in principle exponential increase of the worst-case search-clock number with the bit width of vector components to only a linear increase. A test chip in 180 nm CMOS technology, which has 32 rows, 8 parallel 8-bit vector-components in each row, consumes altogether in peak 61.4 mW and only 11.9 mW for nearest squared Euclidean distance search (at 45.58 MHz and 1.8 V).

Design of In-Route Nearest Neighbor Query Processing Algorithm with Time and Space-constraint in Spatial Network Databases (공간 네트워크 데이터베이스에서 시간 및 공간제약을 고려한 In-Route Nearest Neighbor 질의처리 알고리즘 설계)

  • Kim, Sang-Mi;Chang, Jae-Woo
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10c
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    • pp.56-61
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    • 2006
  • 최근 공간 네트워크 데이터베이스를 위한 질의처리 알고리즘에 관한 연구가 많이 진행되어 왔다. 그러나 현재 좌표-기반 질의에 대한 연구는 활발히 진행중인 반면, 경로-기반 질의에 대한 연구는 매우 미흡한 실정이다. 공간 네트워크 데이터베이스에서는 이동객체가 공간 네트워크상에서만 이동하기 때문에 경로-기반 질의의 유용성이 매우 증대되므로, 경로-기반 질의에 대한 효율적인 질의처리 알고리즘 연구가 필수적이다. 따라서 본 논문에서는 경로-기반 질의의 대표적인 방법인 In-Route Nearest Neighbor 질의처리 알고리즘을 분석하여 기존 연구에서 고려하지 않은 시간 및 공간제약을 고려한 경로-기반 질의처리 알고리즘을 설계한다.

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