• 제목/요약/키워드: Joystick Device

검색결과 33건 처리시간 0.034초

자기장 센서를 이용한 웨어러블 조이스틱 장치의 개발 (Developing Wearable Joystick Device Using Magnetic Sensor)

  • 여희주
    • 한국산학기술학회논문지
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    • 제22권1호
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    • pp.18-23
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    • 2021
  • 산업 전반에 걸쳐 자기장 센서에 대한 연구나 제품개발이 많이 진행되어져 왔다. 하지만 이런 제품의 단가를 낮추기 위해서는 초기 개발단계에서부터 자기장 필드와 자기장 센서의 특징과 최종제품의 특징들을 정확하게 이해하는 것이 중요하다. 특히, 자기장 필드는 비선형 데이터를 처리하는 계산이 복잡하여 실제로 사용하고 응용하기에는 매우 어렵기 때문에, 이렇게 측정된 자기장 센서값들을 정확하게 계산하기 위해서는 고가의 장비나 복잡한 알고리즘이 필요한 추세였다. 하지만, 본 논문에서는 기존 조이스틱의 특징을 이해한 상태에서 자기장 센서의 고유한 특성과 특징을 소개하면서, 자기장 센서를 사용하는 웨어러블 조이스틱을 개발하기에 적합하고 간단하면서도 기능을 충족하는 디자인 및 개발 방법들을 제시하였다. 특히, 기존 조이스틱의 기계적인 특징과 자기장 센서의 특성을 서로 잘 고려한 후에, 기존 조이스틱의 본질적인 문제인 기계적인 마모와 문제점들을 해결하고자 기계적 구성이나 선들이 필요없는 자기장 센서를 이용하여, 저가의 웨어러블 조이스틱 장치의 디자인 및 개발 할 수 있는 설계요소 및 방법들을 소개하였다. 본 논문의 개발결과로 실제 사용자 테스트를 수행하여, 본 논문의 장비를 처음 접하는 사용자들도 쉽게 이용하여 기존 조이스틱과 같이 정확하게 제어할 수 있음을 보였다.

생리신호 측정기법을 이용한 Joystick 운전방식의 HMI 평가연구 (A Study on HMI Assessment of Joystick Driving System Using the Physiological Signal Measurement Method)

  • 김배영;구태윤;배철호;박정훈;서명원
    • 한국자동차공학회논문집
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    • 제18권3호
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    • pp.1-7
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    • 2010
  • Recently, the vehicle driving device has been designed for driver's convenience. Especially, the automobile industry develops the vehicle using the joystick instead of steering wheel from the concept car. The biggest strength of using the joystick is that the driver feels less workload and fatigue than when the driver uses steering wheel. However, this kind of study still needs more research and experiments for more accurate result. Therefore, this research evaluated workload according to the driving device by the survey and the measurement of physiological signal. The reason not only using the survey also using the measurement of physiological signal is to support the result of the survey which is not enough to bring the accurate result. There were tow different kinds of methods to carry out this research; SWAT (Subjective Workload Assessment Technique) for the survey and the biopac equipment for the measurement of physiological signal. Furthermore, previously established driving simulator, GPS (Global Positioning System), and Seoul-Cheonan virtual expressway DB were used for the experiment. As the result of the experiment with 13 subjects, it was certain that using joystick device brings less workload and fatigue to the drivers than using steering wheel following both methods-the survey and the measurement of physiological signal. Also, it confirmed the significant result from the SPSS (Statistical Package for the Social Sciences) statistics analysis program.

힘 반향을 이용한 속도타원 가상환경 네비게이션 알고리즘 개발 (Development of a Velocity Ellipse Navigation Algorithm in Virtual Environments Using Force Feedback)

  • 윤인복;채영호
    • 한국CDE학회논문집
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    • 제9권4호
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    • pp.277-285
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    • 2004
  • In this paper, a 2 DOF haptic yawing joystick for use as the navigation input device in virtual environments is introduced. The haptic yawing joystick has 360° range for yawing motion and ±100° for pitching motion. The device can support weights of up to 26N for χ axis and 10N for axis with 10kHz of sampling rate. The size of the haptic yawing joystick is so small that it can be assembled on armrest of an arm chair and has relatively larger work space than other conventional 2 DOF joysticks. For the haptic yawing joystick, an ellipse navigation algorithm using the user's velocity in the virtual navigation is proposed. The ellipse represents the velocity of the user. According to the velocity of the navigator, the ellipse size is supposed to be changed. Since the path width of navigation environments is limited, the ellipse size is also limited. The ellipse navigation algorithm is tested in 2 dimensional virtual environments. The test results show that the average velocity of the navigation with the algorithm is faster than the average navigation velocity without the algorithm.

전력선통신을 이용한 원격 게임제어 시스템의 구성 (The Construction of a Remote Game Control System By the Power Line Communication)

  • 이경목
    • 한국게임학회 논문지
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    • 제7권1호
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    • pp.53-58
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    • 2007
  • 본 논문에서는 전력선 제어 통신 (PLC) 방법을 사용하여 원격지에서 조이스틱으로 게임을 제어하는 시스템을 구현하였다. 시스템의 구성은 원격지의 조이스틱과 컴퓨터 접속부 사이를 일반 가정용 전원 선로로 연결하고, 2400 bps 전송속도의 폴링 제어 기법을 사용하여 조이스틱의 명령을 읽어들이고, 음향 정보를 수신측 PLC 장치에 출력하였다. 게임 제어는 조이스틱의 좌, 우, 상, 하의 방향에 따라 비행기 캐릭터가 움직이고, 총알 발사 명령에 의해 총알을 발사하는 게임을 만들어 실행하였다. 이외에도, 16가지의 조이스틱 게임 조작 명령의 입력이 가능하며, 16가지의 출력 상태가 가능하였다. 게임 조작에 필요한 정보 전달은 약 100 msec 통신 지연에서도 문제가 없음을 확인하였다.

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진동모터로 구성된 햅틱 디바이스를 이용한 장애물 정보 전달 및 제어 방법 (Obstacle Information Transfer and Control Method using Haptic Device consist of Vibration Motors)

  • 이동혁;노경욱;강선균;한종호;이장명
    • 제어로봇시스템학회논문지
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    • 제20권10호
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    • pp.1036-1043
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    • 2014
  • In this paper, a new haptic device is proposed for the teleoperation, which can recognize the invisible environment of a mobile robot. With this new device, it is possible for the user to identify the location of an obstacle and to avoid it. The haptic device has been attached on the top of a joystick so that the user can remotely control the mobile robot to avoid the obstacles which are recognized by the ultrasonic sensors. Also, the invisible environment is recognized more accurately overlapping the data from the ultrasonic sensors. There are five vibration motors in the haptic device to indicate the direction of the obstacle. So the direction of the obstacle can be recognized by the vibration at the finger on each vibration motor. For various situations and surrounding environments, experiments are performed using fuzzy controller and overlapping ultrasonic sensors. The results demonstrate the effectiveness of the proposed haptic joystick.

Haptic Experimentation for Single Degree of Freedom Force Output Joystick using Hybrid Motor/Brake Actuator

  • Jinung An;Kwon, Dong-Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.171.1-171
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    • 2001
  • This paper describes the design and implementation of a new type of a force reflective joystick. It has single degree of freedom that is actuated by motor and brake pair. The use of motor and brake allows various objects to be simulated without the stability problem and related safety issues involved with high torque motors only. The joystick performance is measured by its ability to simulate various test objects. Simple test objects are modeled as a benchmark test of the system´s performance and to evaluate different control approaches for hybrid motor/brake actuator. The force output joystick is capable of simulating forces in a variety of virtual environments. This device demonstrates the effectiveness of a hybrid motor/brake haptic actuator.

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Implementation of Joystick for Flight Simulator using WiFi Communication

  • Myeong-Chul Park;Sung-Ho Lee;Cha-Hun Park
    • 한국컴퓨터정보학회논문지
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    • 제28권8호
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    • pp.111-118
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    • 2023
  • 본 논문에서는 비행 시뮬레이터와 VR분야에서 사용될 수 있는 가속도 센서와 진동 센서를 적용한 와이파이 기반의 조이스틱을 제안한다. 비행시뮬레이터는 ICT 및 SW 응용분야에 속하는 기술로 항공기의 환경을 재현하는 시뮬레이션 환경을 제공한다. 비행시뮬레이터의 일반적인 조종 장치는 고정식으로 특정 장치에 부착되어 사용되어 사용자의 활동 영역의 한계성을 가진다. 본 논문에서는 자유로운 공간 활용성을 위하여 3차원 공간 조종 장치를 구현하였다. 또한, 제안하는 조종 장치는 기존 VR장비의 컨트롤러에 비해 정확하고 정교한 조종을 위하여 3축 센싱과 정보를 표시하는 디스플레이 및 와이파이 통신을 위한 보드를 설계하고 유니티 기반의 가상 환경을 구현하여 적용 가능성을 확인하였다. 구현된 장치는 통신 인터페이스를 통해 조종 장치가 정상적으로 동작하는 것을 확인하였으며, 게임 내 센싱 값과 구현된 보드에서 측정한 센싱 값이 일치하는 것을 확인하였다. 연구의 결과물은 비행시뮬레이터 외에도 VR 및 다양한 메타버스 관련 콘텐츠에 활용될 수 있을 것이다.

Driving Performance Evaluation Using Bio-signals from the Prefrontal Lobe in the Driving Simulator

  • Kim, Young-Hyun;Kim, Yong-Chul
    • 대한인간공학회지
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    • 제31권2호
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    • pp.319-325
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    • 2012
  • Objective: The aim of this study was to develop the assistive device for accelerator and brake pedals using bio-signals from the prefrontal lobe in the driving simulator and evaluate its performance. Background: There is lack of assistive devices for the driving in peoples with disabilities in Korea. However, if bio-signals and/or brain waves are used at driving a car, the people with serious physical limitations can improve their community mobility. Method: 15 subjects with driver's license participated in this study for experiment of driving performance evaluation in the simulator. Each subject drove the simulator the same course 10 times in three separated groups which use different interface controllers to accelerate and brake: (1) conventional pedal group, (2) joystick group and (3) bio-signal group(horizontal quick glance of the eyes and clench teeth). All experiments were recorded and the driving performances were evaluated by three inspectors. Results: Average score of bio-signal group for the driving in the simulator was increased 3% compared with the pedal group and was increased 9% compared with the joystick group(p<0.01). The subjects using bio-signals was decreased 44% in number of deduction compared with others because the device had the built-in modified cruise control. Conclusion: The assistive device for accelerator and brake pedals using bio-signals showed significantly better performance than using general pedal and a joystick interface(p<0.01). Application: This study can be used to design adaptive vehicle for driving in people with disabilities.

A Study for Medical Precision Control Machine Using AX-12

  • Jo, Heung-Kuk
    • Journal of information and communication convergence engineering
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    • 제8권5호
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    • pp.591-594
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    • 2010
  • Control devices perform various works for us in many areas. The device is being utilized for precision movement of certain object. In as much as control devices are activated by means of motors, motor control is important.[1][2] Generally, servo motors capable of precision control are more frequently used than DC motors. Use of 3 motors allows 3- way movement. Medical controllers for surgical operation require high precision. [3][4][5][6] AX-12, a servo motor can realize various types of movement. AX-12 can be easily manufactured in the form of a robotic arm and has features that MCU and its peripheral circuits are simple. For precision movement, 3 motors can be controlled by use of a single joystick and 2 buttons, with movement angles being adjusted by having preset values in the program changed.[7][8] By virtue of this study, we have realized small precision robotic arm system utilizing single joystick and 2 buttons. This system can control the robotic arm in the direction desired by the user. The system has been designed such that a joystick controls 2 motors with the remaining motor being controlled by a button. Single MCU is tasked with both control and movement.[9] We have shown precision robotic arm system in the Figure contained in the conclusion part and made reference to results of analysis in there. It has also been demonstrated that the system can be utilized in the industry.[8]