• Title/Summary/Keyword: Java 2

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제3세대에 들어선 Java의 새로운 세계

  • Korea Database Promotion Center
    • Digital Contents
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    • no.6 s.73
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    • pp.76-82
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    • 1999
  • Java 2 자체는 12월4일 출시되었으며 개발을 위한 소스코드가 무료로 제공되었다. 이는 크나큰 변화로 Kick-Off 회장은 박수갈채가 터져 나왔다. 이것으로 올 6월15일 샌프란시스코에서 개최될 JavaOne은 전에 없던 성황을 이룰 것 같다.

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A Design of XAS4B for Adding Function in BPEL using Aspect-Oriented Programming (관점지향 프로그래밍 기법을 이용한 BPEL 기능 추가를 위한 XAS4B 엔진 설계)

  • Kwak, Donggyu;Choi, Jaeyoung
    • Journal of IKEEE
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    • v.17 no.4
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    • pp.525-530
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    • 2013
  • The BPEL is standard of workflow. A domain experts not familiar with programming languages and he can write workflow. But he need new function without BPEL. We must develop or modify a BPEL engine for new functions. This method is expensive. In this paper, We propose the XAS4B documents that extend the XML schema. And We describe method that can process new function in BPEL using Aspect-Oriented Programming. AOP can cross-cut concern adding to core concern using weaving without modification. We use an existing B2J (BPEL to JAVA) engine that is transfer a BPEL's document to a JAVA program and B2J execute a JAVA program. This system adding new functions to BPEL's flow using AOP. In this system, A JAVA program is core concern and a program of new function is cross-cut concern. And this system weave a JAVA program made in B2J and a program of new function. This method provide abstract grammar for new functions. And domain experts can easily write new function is a BPEL Document and reuse new function using abstract grammar.

Design and Implementation of Uniview Java Debugging System (유니뷰 자바 디버깅 시스템의 설계 및 구현)

  • 옥재호;정연정;이공선;윤기송
    • The Journal of Information Technology and Database
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    • v.7 no.2
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    • pp.33-45
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    • 2000
  • Uniview system is a client-server system that runs on heterogeneous distributed systems and supports the debugging of various kinds of programs. Its client system provides a unified debugging concept and interface on various debuggers of heterogeneous hosts. Its server system provides debugging services and features openness and scalability by interoperating with one or more debugger processes existing on the same host. Based on FSF(Free Software Foundation)'s gdb and Sun Microsystems's dbx. Uniview system supports C/C++ programming language in various UNIX environments as well as Windows environments. The proposed system was designed and implemented to support the JAVA language, which is prevalently used in recent heterogeneous distributed systems and was partly extended to make a clear analysis of JAVA class file structure. Sun Microsystems's Jdb supplied as a JAVA debugger has very limited functions compared to other programming language debugger. In this paper, Uniview as a JAVA debugging system was implemented to provide debugging technologies which are necessary to debug Java applications but missing in current JAVA language as well as to provide its users with various information.

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An Embedded System for Sensor Networks (센서 네트워크를 위한 임베디드 시스템)

  • Lee, Jong-Chan;Park, Sang-Joon
    • Convergence Security Journal
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    • v.10 no.2
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    • pp.37-41
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    • 2010
  • The object of this paper is to design a embedded system based on sensor networks. The proposed system can manage the heating by sensing and analyzing the temperature and humidity in apartment house and others. For implementing this system, we devide JAVA API into the platform-independent JAVA part and platform-dependent native part for the implementation of JAVA API to manage the linux based embedded system devices, and focus on the control of the embedded system devices using JAVA API.

Development of an Object-Oriented Finite Element Analysis Program Using J$Java^TM$ ($Java^TM$ 언어를 이용한 객체 지향 유한 요소 해석 프로그램의 개발)

  • 이정재;이호재
    • Magazine of the Korean Society of Agricultural Engineers
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    • v.40 no.2
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    • pp.130-139
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    • 1998
  • The finite element analysis program should be prepared to deal with many of newly arising engineering problems. The sequential structured programming technique does not make a finite element method so flexible. So far, the object oriented programming technique was studied as an alternative programming paradigm. However, most of the research were in the state of the evaluation of the possibility and the applicability of the object oriented method for a finite element program. In this study, a practical object oriented finite element analysis program, OOFE_ JAVA was developed and the result of the analysis on a rectangular clamped plate was shown. The objects which compose the OOFE_JAVA were applied to several engineering problem without any modification and it was concluded that the object oriented technique was appropriate for the development of a complex and large engineering system. And a virtual machine which Java language is using can be loaded on any kinds of computer which has java interpreter regardless of the platform on which the OOFE_JAVA was developed.

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Java Native Method Generating System (자바 네이티브 메소드 생성 시스템)

  • 김도영;김상훈
    • The Journal of Information Technology
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    • v.3 no.2
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    • pp.13-21
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    • 2000
  • Java native method is proposed for the efficient execution of time-critical code, running of platform dependent job, and reuse of established libraries. If the writing of the Java native method is the speedup of execution time, you must use a compiled language not java language to write native method. Also, you must know the usage of the Java native interface to use native method. To reduce these difficulties, we proposed java native method generator that changes java method into native method automatically. Also, NMG helps programmer to write C implementation for the native method because there Is no need for the concept of JNI.

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Development of Educationally Effective Engineering Applets using Java Beans Technology (Java Beans 기술을 이용한 효과적 공학 교육용 Applet 개발에 관한 연구)

  • Ho Won
    • Journal of Engineering Education Research
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    • v.4 no.2
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    • pp.27-34
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    • 2001
  • Java Applets are major learning components in current Web-based educational system. In this paper, it is shown how Java Beans technology is applied to develop engineering Java Applets. This technique enables us to reuse the developed components and to increase the programming productivity. Also, these components are integrated into 5 different Applet types, each of which represents a good educational pattern in Applet programming. The results are applied to develop engineering class contents like Electrical Circuit theory, Engineering Mathematics, athematics, and Electrical Machine. Development times are analysed to show how this technique helped in reducing production period.

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Energy Efficiency of Iteration Statement in Java (자바 반복문의 에너지 효율성)

  • Yang, Hee-Jae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.816-819
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    • 2005
  • In Java virtual machine which is the running environment of Java programs, almost every bytecode execution requires data transfers in memory. Data transfer incurs energy consumption and hence minimizing the transfer operation is very important for improving the energy efficiency of JVM. As the number of data transfers for a Java iterative statement is directly proportional to the iteration count, improving the energy efficiency of iterative statement is crucial to keep the energy efficiency of JVM high. This paper analyzes Java iterative statement at bytecode level and proposes some points how to improve the energy efficiency.

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Development of a 3-D Racing Game Using Java (Java를 이용한 3차원 레이싱 게임 개발)

  • Jeong, Gab-Joong;Jang, Jae-Won
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.627-630
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    • 2005
  • This paper describes the development of a racing game with three-dimensional computer graphics as one of web-based game contents. Client user using web can access and run java applet program with download of Java Bytecode with the independence of hardware system. It consists of graphic user interface module, initial space generation module, event handler module, and thread control module. It uses 2-D linked list data structure for the 3-D graphic objects that are located in three-dimensional space for high-speed object searching and sorting. It enhances the dynamic object moving and viewing in three-dimensional space. We can use the developed racing game to inform game users of information for an advertisement like tourism information, and can apply the proposed 3-D drawing technology to 3-D game graphic engine core.

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