• Title/Summary/Keyword: Intuitive

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The Effect of Intuitive Free Association and Systematic Free Association on the Creativity of High School Students Group in the Conceptual Design Process (직관적 및 체계적 자유연상기법이 개념설계과정에서 고등학생 집단의 창의성 향상에 미치는 효과)

  • Mheen, Se-Kee;Choi, Yu-Hyun
    • 대한공업교육학회지
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    • v.34 no.1
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    • pp.129-154
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    • 2009
  • The purpose of this study was to find the effect of intuitive free association and systematic free association on the creativity of high school students group in the conceptual design process. Based on this study result, the conclusion can be summarized as follows. 1. There was meaningful relation between intuitive free association and creativity factor of high school students. Mean value of experimental group A 's creativity and it's factor originality, practicality, elaboration, and fluency which treated intuitive free association was increased. 2. There was meaningful relation between systematic free association and creativity factor of high school students. Mean value of experimental group B 's creativity and it's sub factors: originality, problem solving, elaboration, and fluency which was treated systematic free association was increased. 3. It was found that two different divergent thinking does not show any meaningful difference in creativities of two groups. However, the meaningful difference was found in post creativity test in each groups sub-factors. There was meaningful difference in practicality factor, though there was no meaningful difference in originality, elaboration, fluency factors. Using the obtained results, it was concluded that intuitive thinking and systematic thinking play different roles in practicality which is one of sub-factors of the creativity of high school students. Consequently, it can be concluded that systematic thinking which leads students to take a step to solve a given problem can elicit more scientific thinking, and helps students create more practical solution in problem solving than intuitive thinking that emphasize the quantitative aspect of ideas.

A Study on the Appropriateness of Virtual Machine for Reverse Engineering (역공학을 위한 가상머신의 적합성에 대한 연구)

  • Oh, Seokhyung;Chang, Byoungchun;Ro, Yunsik
    • Transactions of the Korean Society of Automotive Engineers
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    • v.22 no.6
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    • pp.31-38
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    • 2014
  • The purpose of this study is to make virtual machine using a 3D modeller to perform reverse engineering. Through the intuitive designer's ability, approximated model of the object is created and used to extract the data and NC tool path. The extracted data make approximated curve by using NURBS curve fitting. And the curve is used to remodel. From these series of process, the final reverse engineering data of the objects can be obtained. Two conclusions are drawn from this study. First, initial deviation of the intuitive model is one of the important factors that determine the number of repetitions of the experiment. Due to the characteristic of intuitive curve, after a certain number of repetitions the average deviation increase and radiate rather than decrease.

Designing Intuitive Spatial Game using Brain Computer Interface (뇌-컴퓨터 인터페이스를 사용한 공간 기반 게임 설계)

  • Kim, Na-Young;Yoo, Won-Dae;Lee, Yong-Il;Chung, Seung-Eun;Han, Moo-Kyoung;Yeo, Woon-Seung
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1160-1165
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    • 2009
  • User interface design environment has been known to be part of important elements in user experience and play, and its significance of functionalities are growing bigger each year. In present day, use of intuitive user interface design are on demand. Player can expect to get a new experience that they can not get from other exiting or similar form of games. For the better user experience, essential use of intuitive game play is necessary along with its perceptive user interface. This paper describes intuitive game environment design which will enhance user experience with use of brainwave signal for Brain Computer Interface.

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A Study on the Nature of the Negative Numbers and the Teaching of Them by Formative Approach (음수의 본질과 형식적 접근에 의한 음수지도에 관한 고찰)

  • 최병철;우정호
    • School Mathematics
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    • v.4 no.2
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    • pp.205-222
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    • 2002
  • In school mathematics, the negative numbers have been instructed using the intuitive models such as the number line model, the counting model, and inductive-extrapolation on the additionand multiplication and using inverse operation on the subtraction and division. Theseinstructions on the negative numbers did not present their formal nature and caused the difficulty for students to understand their operations because of the incomplete function of the intuitive models. In this study, we tried to improve such problems of the instructions of the negative numbers on the basis of the didactical phenomenological analysis. First of all, we analysed the nature of the negative numbers and the cognitive obstructions through the examination about the historic process of them. Second, we examined hew the nature of the negative numbers were analysed and described in mathematics. Third, we explored the improving directions for them on the ground of the didactical phenomenological analysis. In school mathematics, the rules of operations using the intuitive models of the negative numbers have been Instructed rather than approaching toward the nature of them. The negative numbers have been developed from the necessity to find the general solution of equations. The study tries to approach the operations instructions of the negative numbers formative]y to overcome the problems of those that are using the intuitive models and to reflect the formative Furthermore of the negative numbers. Furthermore, we examine the way of the instruction of the negative numbers in real context so that the algebraic feature and the real context should be Interactive.

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Happiness from What We Have and What We Experience: Attribute Non-alignability Increases Anticipated Satisfaction from Experiential Purchases

  • Kim, Minhee;Ahn, Hee-Kyung
    • Asia Marketing Journal
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    • v.22 no.1
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    • pp.61-79
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    • 2020
  • This research examines how processing type and alignability moderate the effect of product type on satisfaction (i.e., happiness). It is well known that there are two types of processing-deliberative and intuitive processing. Based on the previous literature that the intuitive processing is compatible with experiential purchases and the deliberative processing is fit with material purchase, the current research demonstrates that processing type moderates the effect of product type on happiness. Moreover, we hypothesize that alignability moderates the effect of product type on anticipated satisfaction. As expected, participants in the intuitive processing condition reported greater happiness from their experiential purchases than material purchases. However, in the deliberative processing condition, there was no significant difference between happiness levels from material and experiential purchases. Furthermore, when the attributes of choice options were presented in a non-alignable manner, participants reported greater anticipated satisfaction from experiential purchases than from material purchases. However, this difference disappeared when attributes were presented in an alignable manner. Finally, we propose 'choice process' satisfaction as a potential mediator of the moderating effect of processing type on the relationship between product type and (anticipated) satisfaction.

The Relationships among Career Decision Making Types, Career Decision Making Self-Efficacy and Career Exploration Behavior of Engineering Students (공과계열 대학생의 진로의사결정유형, 진로결정효능감과 진로탐색행동의 관계)

  • Lee, Jeongmin;Ko, Eunji
    • Journal of Engineering Education Research
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    • v.19 no.6
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    • pp.20-31
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    • 2016
  • The purpose of this study was to explore factors predicting career exploration behavior of engineering students. Career decision making types(rational type, intuitive type, and dependent type) and career decision making self-efficacy were included as predictors for this study. 249 engineering students in Gyeonggi-do of South Korea participated in this study and 231 data analyzed as final samples through multiple regression and mediation analysis. Results showed as follows: first, rational and intuitive decision making significantly predicted career exploration behavior. Also, career decision making self-efficacy completely mediated between these career decision making types(rational and intuitive) and career exploration behavior. The implication of the findings on practice for career education are discussed in the paper.

A Study on the Systematic, Intuitive Approach for Fashion Design (패션 디자인을 위한 체계적, 직관적 접근방법에 관한 고찰)

  • 최윤미
    • The Research Journal of the Costume Culture
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    • v.5 no.1
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    • pp.71-83
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    • 1997
  • It is the important situation that the fashion industry is faced to enormous changes in the nation and worldwide market. To cope with this situations, it is necessary to clarify that the concept of fashion design and its process. This study was conducted as followings : 1. Fashion design is the process of problem solving including the steps of understanding problem, visualizing the image of a design concept. 2. The systematic and intuitive approach is harmonized to solve the process of fashion design. 3. The step of understanding problem is consist of the analysis of environments, the explanation of problem, the determination of purposes, the definition of problem and the visualizing the image of a design concept. 4. In the step of the visualizing the image of a design concept, the intuitive approaches can be clarifies as the importance of start, the step by step process, the determination of a design concept, the fixations of an image, the image realization through real objects, the diminution a difference between a concept and a visualizing the image and the necessity of exercises.

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