• Title/Summary/Keyword: Interoperability of Applications

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Need for introduction of MRM and analyzing the validity of applying MRM into Korean army war game simulations (MRM 도입필요성 및 육군 W/G 적용 타당성 분석)

  • Lee, Seung-Ho
    • Journal of the military operations research society of Korea
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    • v.31 no.1
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    • pp.42-57
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    • 2005
  • Korea DM&S(Defence Modeling & Simulation) development plan includes construction of a distributed simulation model which enables us to construct, operate, integrate and connect war game simulations. US DoD and IEEE set the HLA/RTI as the standard of distributed simulation model. HLA/RTI models each simulator as a Federate and group of them as a Federation. Simulation with the model shows interoperability and finally executes a war game simulation. Because of different resolutions and features, it is not satisfied 'interoperability' and 'reusability' of simulation perfectly MRM (Multi Resolution Modeling) has been introduced, and many developed countries including the United States have studied the technology to simulate the model with different resolutions. This thesis proposes the need for introduction of MRM and analyzes both technical and operational validity when we apply MRM model to army war game simulations. For these purposes, we 1) find MRM main issues with the study about MRM basic concepts and case studies of MRM's applications, 2) present the need of MRM and its relation with DM&S development plan, and 3) analyze its technical and operational validity when we apply MRM to an example, CHANG-JO21 and JEON-TOO21.

Design and Implementation of Component-Based XML/EDI System (컴포넌트기반의 XML/EDI 시스템 설계 및 구현)

  • 문태수;김호진
    • The Journal of Information Systems
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    • v.12 no.1
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    • pp.87-116
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    • 2003
  • One of the important applications for business-to-business electronic commerce is in procurement and inventory management using electronic data interchange(EDI). Using online catalogs and approved supplier lists, firms can easily create requisitions and purchasing documents. The emerging trend in EDI technology is changed from VAN(Value Added Network) based EDI to XML based EDI. This paper intends to suggest a component-based XML/EDI system using Unified Modeling Language(UML), as an application system for automobile part industry. Applying component based XML/EDI systems designed with UML methodology, we analyzed the workflow and the document on procurement process between trading partners and implemented a prototype of efficient XML/EDI system, as a surrogate of existing VAN/EDI. The result of applying object-oriented CBD(Component Based Development) technique is to minimize the risk of life cycle and facilitate the reuse of software as mentioned to limitation of information engineering methodology. It enables the interoperability with corporate legacy systems such as ERP(Enterprise Resource Planning), SCM(Supply Chain Management). This system proposes a solution to apply analysis phase and design phase in implementation of XML/EDI system. The implementation of XML/EDI system using CBD shows the ease of use in software reuse and the interoperability with corporate internal information system. The purchasing department with XML/EDI system can electronically communicate purchase orders, delivery schedules to external suppliers and interoperate with other application systems.

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The SemanticWeb Technology and its Applications (시맨틱웹 기술과 활용방안)

  • 오삼균
    • Journal of the Korean Society for information Management
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    • v.19 no.4
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    • pp.298-319
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    • 2002
  • The Semantic Web is a new technology that attempts to achieve effective retrieval, automation, integration, and reuse of web resources by constructing knowledge bases that are composed of machine-readable definitions and associations of resources that express the relationships among them. To have this kind of Semantic Web in place, it is necessary to have the following infrastructures: capability to assign unchangeable and unique identifier (URI) to each resource, adoption of XML namespace concept to prevent collision of element and attribute names defined by various institutions, widespread use of RDF to describe resources so that diverse metadata can be interoperable, use of RDF schema to define the meaning of metadata elements and the relationships among them, adoption of DAML+OIL that is built upon RDF(S) to increase reasoning capability and expressive power, and finally adoption of OWL that is built upon DAML+OIL by removing unnecessary constructors and adding new ones based on experience of using DAML+OIL. The purpose of this study is to describe the central concepts and technologies related to the Semantic Web and to discuss the benefits of metadata interoperability based on XML/RDF schemas and the potential applications of diverse ontologies.

A study on linkage of database and information search service based on WIPI (WIPI 기반 데이터베이스 연동 및 정보 제공 서비스에 관한 연구)

  • 임창묵;정성훈;임재홍
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.04a
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    • pp.379-383
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    • 2004
  • Mobile Internet has different platform cause interrupt activation of mobile internet because contents providers have each different development environment. To use of WIPI(Wireless Internet Platform for Interoperability) developer by KWISF(Korea Wireless Internet Standard Forum) founded to solve this problem guarantee independence of hardware and interpretation of mobile application. In this paper, we research method to activate WIPI which is standard platform to develop applications easily and efficiently in mobile environment and we implement WIPI application to show the excellent of WIPI in mobile development environment.

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Wargame Simulator using Semantic Web Service (시멘틱 웹서비스를 이용한 워게임 시뮬레이터 제작)

  • Kim, Byoung-Chul;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
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    • v.17 no.4
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    • pp.183-189
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    • 2008
  • The next-generation war game simulators need a technique that reuses resources disperse on the web, and reorganizes federates on the fly based on the various events in real time. So far, HLA-based federates limit their interoperability to military networks, and in syntax-level. Web services techniques are widely used in enterprise applications and provide many proven practices to extend interoperability between WAN resources in semantic level. Two problems are met in order to utilize web services into war-game simulator : 1) How to achieve semantic-level interoperability between federates disperse on WAN, 2) How to interoperate web-based federates and RTI-based federates. In this paper, we provide solutions to the problems and highlight advantages using web-based federates with an example of ASuW(Anti-Surface Warfare).

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A study on the Development of System for the Mobile Game based on WIPI (WIPI 기반 모바일게임 시스템개발에 관한 연구)

  • Song Eun-Jee
    • Journal of Digital Contents Society
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    • v.6 no.4
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    • pp.261-266
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    • 2005
  • As the wireless internet applications are spreading more fast and the mobile devices are being used increasingly, it has recently been activated to develop a variety of contents for mobile service. Mobile services can be enjoyable whenever and wherever on would like to. They became so universal that they might reach all the area where the wire has never approached before. This study is to suggest a mobile game system based on the technology called WIPI(Wireless Internet Platform for Interoperability), which can be easily available to anyone who would like to enjoy it. Game contents to use WIPI can allow the mobile carriers to provide users to download the common mobile application throughout the wireless web by sharing the internet platform. This can eventually lead to the generalization of transforming west game contents into WIPI-based. Therefore, the market of WIPI-based game contents will be expected to grow at high speed and its significance deserves to be considered for commercialization.

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An IPD Based 2.5 GHz Power Divider for WiMax Applications

  • Maharjan, Ram Krishna;Kim, Nam-Young
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2009.06a
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    • pp.50-51
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    • 2009
  • This paper presents integrated passive device (IPD) based on Wilkinson power divider. The simulated 2-way power divider has the insertion loss of 3.123 dB, output isolation of -24.576 dB, input return loss of 26.415 dB, and output return loss of 33.478 dB. The power divider is based on IPD process design simulation at 2.5 GHz for WiMAX (Worldwide Interoperability for Microwave Access) applications. The chip size of power divider is $1\;\times\;1.2\;mm^2$, which is under fabrication.

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Standardization of MPEG Multimedia Middleware

  • Kim, Hendry-And-munchurl
    • The Magazine of the IEIE
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    • v.32 no.9 s.256
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    • pp.74-83
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    • 2005
  • Recently, MPEG (Moving Picture Experts Group) has started a new standardization activity called MPEG Multimedia Middleware (M3W). This activity covers the standardization for a middleware rrith a set of APIs. The standard middleware, called M3W, will support independent multimedia applications for hardware and software such as operating systems so that the portability and interoperability of multimedia applications are greatly improved. In this article, we will introduce the recent works on M3W standardization including the rationale that motivates the activity with the advantages of having the standardized middleware for multimedia application, component technologies being considered for the M3W, and the current status of the standardization.

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Implementation of Context-Based Recommendation System to Verify Schema of MPEG-UD Standard (MPEG-UD 표준 요소 검증을 위한 콘텍스트 기반 추천 시스템 구현)

  • Baek, Jong-Hyun;Choi, Jang-Sik;Byun, Hyung-Gi
    • Journal of Sensor Science and Technology
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    • v.24 no.1
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    • pp.62-68
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    • 2015
  • The MPEG user description (MPEG-UD) which is a standard under exploration to ensure interoperability among customized recommendation services has been contributed since MPEG $104^{th}$ meeting at 2013. Twenty-two use cases that were divided into different applications have been proposed in the MEPG meetings. Most of use cases were referred to specific and restricted regarding to applications, it appears to miss an overall and explicit infra-structure. In this paper we describe a reference model, namely methodology to overcome aforementioned problems. Thereafter, we have applied reference model to context-based recommendation system to demonstrate the methodology and MPEG-UD schemas. In addition, we propose a development process of recommendation system in compliance with MPEG-UD.

Applications of Capability Evolution Process in the SoS Environment (복합시스템 환경에서의 능력진화프로세스 적용)

  • Song, Sang-Ki;Kwon, Yong-Soo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.1
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    • pp.57-66
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    • 2010
  • This work describes an applications of CEP(Capability Evolution Process) in the SoS(Systems of Systems) environment. SoS is a set of systems that results when independent systems are integrated into a larger systems that delivers unique capability. CEP is focused on system performance and integration, interoperability requirement between systems within a force package. This work analyzes CEP and applies to OO joint marinetime operation. From these results, the possiblity of the CEP application in the SoS environment is presented.