• Title/Summary/Keyword: Interface design

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Interface Design for E-Learning: Investigating Design Characteristics of Colour and Graphic Elements for Generation Z

  • Nordin, Hazwani;Singh, Dalbir;Mansor, Zulkefli
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.9
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    • pp.3169-3185
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    • 2021
  • The majority of students in higher education institutions are among generation Z. They have always depended on e-learning to support their learning activities. Therefore, higher education institutions should provide an attractive e-learning platform. E-learning interface design should be reviewed frequently to smoothen the interaction between students and the e-learning system. It is because interface design that fulfils generation Z students' preferences and expectations may upsurge their participation in e-learning. However, interface design has continually been condemned and turn out to be part of the problem that contributes to the failure of e-learning. Lack of consideration about generation Z students' preferences towards the interface design of e-learning is the factor that leads to these causes. Therefore, this study focused on identifying design characteristics of colour and graphic elements of e-learning from generation Z students' perception. This research involved a purposive sampling method for questionnaire among students of generation Z. The findings from this study could help e-learning developers to design the interface of e-learning that is suitable for generation Z students that will consider color and graphic as important characteristics.

A Study on User Interface Design focused on Concurrent Use of User Manual (사용자 매뉴얼과의 연계사용을 고려한 User Interface Design에 관한 연구)

  • 이은종
    • Proceedings of the Korea Society of Design Studies Conference
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    • 1999.10a
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    • pp.40-41
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    • 1999
  • 데크노롤지의 발전은 사용자로 하여금 보다 다양하고 강력한 기능을 가진 제품에 대한 요구를 만족시킬 수 있는 시대를 도래하게 했다. 즉 종전의 단순 반복적이고 물리적인 기능에서 이제는 사용자의 기호나 특수한 상황에 대한 적용이 가능한 지적인 기능을 수행하는 제품이 사용자의 요구를 만족시키고 있다. (중략)

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The Application of Ecological Interface Design Methodology for Digitalized MCR in Nuclear Power Plant

  • Ra, Doo Wan;Cha, Woo Chang
    • Journal of the Ergonomics Society of Korea
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    • v.32 no.1
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    • pp.1-7
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    • 2013
  • Objective: This study proposes the application of Ecological Interface Design(EID) method that is effective for situation awareness in digitalized environment. Background: While cognitive interface design method such as Information Rich Display(IRD) is simply focused on existing information for user, EID method helps users' resource to be solved to higher ion task such as diagnostic and problem solving. Method: Using EID method based on Work Domain Analysis (WDA), it was analyzed and designed for Steam Generator(SG) Water Level control process in a digitalized Main Control Room of Nuclear Power Plant. Proposed EID example is evaluated through interviews by expert & operator. Results: The result of expert & operator showed that EID display might give an aid for operator's decision. Conclusion: The results can reduce critical accidental damage that occurred due to cognitive load and so critical human error. Application: This study may be impact on situation awareness study for digitalized interface design.

Methods to Design Provided, Required and Customize Interfaces of Software Components (소프트웨어 컴포넌트의 Provided, Required와 Customize인터페이스 설계 기법)

  • 박지영;김수동
    • Journal of KIISE:Software and Applications
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    • v.31 no.10
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    • pp.1286-1303
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    • 2004
  • Component-based Development is gaining a wide acceptance as an economical software development paradigm to develop applications by utilizing reusable software components. Well-defined interface manages coupling and cohesion between components, minimizes the effect on the user in case of component evolvement, and enhances reusability, extendibility and maintainability. Therefore, study on systematic development process and design guidelines for component interface has been required since the component has been introduced. In this paper, we propose three types of interfaces based on software architecture layers and functionality types; Provided Interface which provides functionality of a component, Required Interface which specifies required functionality that is provided by other components, and Customize Interface which tailors the component to customer's requirement. In addition, we suggest design criteria for well-designed interface, and systematic process and instructions for designing interface. We firstly cluster operations extracted from use case model and class model to identify Provided interfaces, and design Customize interfaces based on artifacts for variability. We also specify Required interfaces by identifying dependency among interfaces. Proposed interface design method provides traceability, throughout the component interface design. And furthermore, proposed guidelines support practical design for high quality component based on a case study.

A Study of Trajectory Mapping Method as a User Interface Design Tool for Mobile Devices (모바일 기기의 사용자 인터페이스 설계 도구로서 Trajectory Mapping 방법에 관한 연구)

  • Lee, Suk-Won;Myung, Ro-Hae
    • IE interfaces
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    • v.22 no.1
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    • pp.17-25
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    • 2009
  • In mobile device's user interface, menu organization is very important as well as menu structure because small display of mobile device. Menu items should be organized based on user knowledge structure to design user-centered interface. Traditionally, MDS (Multidimensional Scaling) have been most often used to expose users' perceived organization of menu items. But, information that MDS reveals is just relative spatial location of concepts and not relevant to concepts connection. Unlike MDS, Trajectory Mapping explicitly finds users' cognitive links between perceived concepts. This study proposes a Trajectory Mapping technique for eliciting knowledge structure, especially a set of cognitive pathways linking menu items, from end user. With twelve participants, MDS and Trajectory Mapping were conducted using cellular phone's menu items. And user knowledge structure was analyzed through Visual Concept Map that combination of results of MDS and Trajectory Mapping. After then, menu items were organized according to users' perceived organization. Empirical usability test was also conducted. The results of usability test showed that usability, in terms of task performance time, number of errors, and satisfaction, for newly organized interface was significantly improved compare to original interface. The methodology of this study is expected to be applicable to design a user-centered interface. In other words, Trajectory Mapping technique can be used as a design tool of user interface for imposing user knowledge structure on the interface.

A Study For Elevator Indicator Design By Product-User Interface Design Concept (PUID개념을 도입한 Elevator 표시기류 개발에 관한 연구)

  • 정도성;박윤규
    • Proceedings of the Korea Society of Design Studies Conference
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    • 1999.05a
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    • pp.2-3
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    • 1999
  • 근래에 들어 사용자를 중심으로 한 제품개발 전개 활발히 진행되어지고 있다. 사용자 중심의 디자인 중에서도 UI(User-Interface '이하 GUI')분야는 컴퓨터의 발전 속도에 의해 급속히 전파되고 있다. 하지만 디자인분야의 Ul는 GUI(Graphical User-Interface '이하GUI')분야에만 기형적 발전이 이루어지고 있는 것이다. (중략)

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Development of User Interface Design Guidelines for Education Software Designers (교육용 소프트웨어 설계자를 위한 사용자 인터페이스 설계지침 개발)

  • Yun, Cheol-Ho
    • Journal of the Ergonomics Society of Korea
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    • v.22 no.3
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    • pp.45-56
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    • 2003
  • This study was conducted to develop user interface design guidelines for those who design education software products (web sites or CD-ROM titles). To establish this guideline scheme, international standards, commercial design guidelines, and research papers were surveyed. Especially, ISO 9241 was referred as a basic model of a guideline scheme. First, the research group developed draft guidelines. After that, education software developers, designers, and a user group reviewed the draft and the draft was revised with their commentations. Five components were selected as a primary class of guideline scheme: general principle, dialogue design, user guidance, visual interface, and information presentation. Each component was divided several components as a secondary class. Finally, 45 items were selected as user interface design guidelines for the education software design.

Shape Design Sensitivity Analysis for Interface Problem in Axisymmetric Elasticity

  • Choi, Joo-Ho;Lee, Boo-Youn;Han, Jung-Suk
    • Journal of Mechanical Science and Technology
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    • v.14 no.2
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    • pp.197-206
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    • 2000
  • A boundary integral equation method in the shape design sensitivity analysis is developed for the elasticity problems with axisymmetric non-homogeneous bodies. Functionals involving displacements and tractions at the zonal interface are considered. Sensitivity formula in terms of the interface shape variation is then derived by taking derivative of the boundary integral identity. Adjoint problem is defined such that displacement and traction discontinuity is imposed at the interface. Analytic example for a compound cylinder is taken to show the validity of the derived sensitivity formula. In the numerical implementation, solutions at the interface for the primal and adjoint system are used for the sensitivity. While the BEM is a natural tool for the solution, more generalization should be made since it should handle the jump conditions at the interface. Accuracy of the sensitivity is evaluated numerically by the same compound cylinder problem. The endosseous implant-bone interface problem is considered next as a practical application, in which the stress value is of great importance for successful osseointegration at the interface. As a preliminary step, a simple model with tapered cylinder is considered in this paper. Numerical accuracy is shown to be excellent which promises that the method can be used as an efficient and reliable tool in the optimization procedure for the implant design. Though only the axisymmetric problem is considered here, the method can be applied to general elasticity problems having interface.

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