• Title/Summary/Keyword: Interface Modeling

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Development of a Multibody Dynamics Program Using the Object-Oriented Modeling

  • Han, Hyung-Suk
    • International Journal of Precision Engineering and Manufacturing
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    • v.4 no.6
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    • pp.61-70
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    • 2003
  • A multibody system dynamics analysis program is presented using one of the most useful programming methodologies, the object-oriented modeling, The object-oriented modeling defines a problem from the physical world as an abstract object. The object becomes encapsulated with the data and method, Analysis is performed using the object's interface, It is then possible for the user and the developer to modify and upgrade the program without having particular knowledge of the analysis program, The method presented in this paper has several advantages, Since the mechanical components of the multi-body system are converted into the class, the modification, exchange, distribution and reuse of classes are increased. It becomes easier to employ a new analysis method and interface with other S/W and H/W systems, Information can be communicated to each object through messaging. This makes the modeling of new classes easier using the inheritance, When developing a S/W for the computer simulation of a physical system, it is reasonable to use object-oriented modeling.

Standardized Modeling Method of Semiconductor IP Interfaces (반도체 IP 인터페이스의 표준화된 모델링 방법)

  • Lee, Seongsoo
    • Journal of IKEEE
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    • v.18 no.3
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    • pp.341-348
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    • 2014
  • When several resuable semiconductor IPs are connected and implemented into an integrated chip, each semiconductor IP should provide code files for synthesis and interface modeling files for simulation and verification. However, description methods and levels of abstraction of interface modeling files are different because these semiconductor IPs are designed by different designers, which makes some problems in simulation and verification. This paper proposes a standardized modeling method of semiconductor IP interfaces. It restricts semiconductor IP interfaces to several predefined level of abstraction. The proposed method helps the chip integration designer to easily connect different semiconductor IPs and to simulate and verify them.

An User Interface hierarchical modeling process based on Metamodel (메타모델 기반 사용자 인터페이스 계층적 모델링 프로세스)

  • Song, Chee-Yang;Cho, Eun-Sook;Kim, Chul-Jin
    • Journal of Korea Multimedia Society
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    • v.11 no.4
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    • pp.525-543
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    • 2008
  • Recently, the scope of user interface is increasing the relative importance in software development dramatically. As a result, there are various relative technologies like as SWING, MFC, Web 2.0, and etc. However, most current software developments are progressed in separate development process with user interface part and business part respectively. This causes the problems, like as a difficulty in the integration process, an development period's delay, and a poor reusability for the constructed models. That is, the extendability and reusability of the created models is being decreased because UI modeling is not systematic and hierarchical, and the consistent integration technique between UI modeling and business modeling does not supported. To solve these problems, this paper proposes an unified and systematic UI modeling process based on UML, using the hierarchical metamodel according to the abstraction levels of development phase. We suggest an UI metamodel, which contains a hierarchy by layering the modeling elements in PIM and PSM based on maturity degree of the development. An hierarchical modeling process combined UI modeling and business modeling is built by applying the UI and business metamodel in terms of three modeling phases(concept/specification/concrete). The effectiveness of the modeling process is shown by applying the proposed process into an Internet Shopping Mall System. Through the exploratory results, the hierarchical UI metamodel and process can produce systematic and layered UI models. This can improve the quality and reusability of models.

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Developemtn of Vehicle Dynamics Program AutoDyn7(II) - Pre-Processor and Post-Processor (차량동역학 해석 프로그램 AutoDyn7의 개발(∥) - 전처리 및 후처리 프로그램)

  • 한종규;김두현;김성수;유완석;김상섭
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.3
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    • pp.190-197
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    • 2000
  • A graphic vehicle modeling pre-processing program and a visualization post-processing program have been developed for AutoDyn7, which is a special program for vehicle dynamics. The Rapid-App for GUI(Graphic User Interface) builder and the Open Inventor for 3D graphic library have been employed to develop these programs in Silicon Graphics workstation. A Graphic User Interface program integrates vehicle modeling pre-processor, AutoDyn7 analysis processor, and visualization post-processor. In vehicle modeling pre-processor, vehicle hard point data for a suspension model are automatically converted into multibody vehicle system data. An interactive graphics capabilities provides suspension modeling aides to verify user input data interactively. In visualization post-processor, vehicle virtual test simulation results are animated with virtual testing environments.

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A study on the performance analysis of the network interface for MAP (MAP 통신망 접속기의 성능해석)

  • 임용제;김덕우;정범진;권욱현
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.513-519
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    • 1989
  • Modeling of the network interface for MAP and its performance analysis is investigated in this study. The parameters for the network interface are selected and a special interest is concentrated on the parameters related to the performance of the network interface itself. A queueing model of the network interface is proposed and simulation is performed to validate the proposed model of the network interface.

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Intrinsically Extended Moving Least Squares Finite Difference Method for Potential Problems with Interfacial Boundary (계면경계를 갖는 포텐셜 문제 해석을 위한 내적확장된 이동최소제곱 유한차분법)

  • Yoon, Young-Cheol;Lee, Sang-Ho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.22 no.5
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    • pp.411-420
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    • 2009
  • This study presents an extended finite difference method based on moving least squares(MLS) method for solving potential problems with interfacial boundary. The approximation constructed from the MLS Taylor polynomial is modified by inserting of wedge functions for the interface modeling. Governing equations are node-wisely discretized without involving element or grid; immersion of interfacial condition into the approximation circumvents numerical difficulties owing to geometrical modeling of interface. Interface modeling introduces no additional unknowns in the system of equations but makes the system overdetermined. So, the numbers of unknowns and equations are equalized by the symmetrization of the stiffness matrix. Increase in computational effort is the trade-off for ease of interface modeling. Numerical results clearly show that the developed numerical scheme sharply describes the wedge behavior as well as jumps and efficiently and accurately solves potential problems with interface.

User Interface Model Based Automatic Mobile Web Application Generation Tool for Embedded Systems (내장형 시스템을 위한 사용자 인터페이스 모델 기반 모바일 웹앱 자동 생성 도구)

  • Choi, Kibong;Kim, Saehwa
    • KIISE Transactions on Computing Practices
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    • v.23 no.1
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    • pp.13-27
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    • 2017
  • This paper presents a tool that automatically generates mobile web applications from user interface (UI) models which are based on PELUM (Pattern and Event based Logical User Interface Modeling). PELUM is a method for the effective development of UI-centered embedded systems via UI modeling. The proposed tool consists of a model editor and a code generator. The former provides an environment for modeling a Logical UI Model (LUM) and a Programming Interface Model (PIM) on the web. On the other hand, the code generator sets the screen configuration and events' behavior, according to the LUM, synthesizing a local database schema according to the PIM, and then generates an executable mobile web app. It also can produce mashup web apps by receiving an open API address via the PIM. The generated mobile web apps follow the Model-View-Controller (MVC) architecture in order for users to easily customize them. The proposed tool enables them to generate mobile web apps that can be executed on various devices by modeling logical UIs on the web.

Development of User-friendly Modeling Interface for Process-based Total System Performance Assessment Framework (APro) for Geological Disposal System of High-level Radioactive Waste (고준위폐기물 심층처분시스템에 대한 프로세스 기반 종합성능평가 체계(APro)의 사용자 친화적 모델링 인터페이스 개발)

  • Kim, Jung-Woo;Lee, Jaewon;Cho, Dong-Keun
    • Journal of Nuclear Fuel Cycle and Waste Technology(JNFCWT)
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    • v.17 no.2
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    • pp.227-234
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    • 2019
  • A user-friendly modeling interface is developed for a process-based total system performance assessment framework (APro) specialized for a generic geological disposal system for high-level radioactive waste. The APro modeling interface is constructed using MATLAB, and the operator splitting scheme is used to combine COMSOL for simulation of multiphysics and PHREEQC for the calculation of geochemical reactions. As APro limits the modeling domain to the generic disposal system, the degree of freedom of the model is low. In contrast, the user-friendliness of the model is improved. Thermal, hydraulic, mechanical and chemical processes considered in the disposal system are modularized, and users can select one of multiple modules: "Default process" and multi "Alternative process". APro mainly consists of an input data part and calculation execution part. The input data are prepared in a single EXCEL file with a given format, and the calculation part is coded using MATLAB. The final results of the calculation are created as an independent COMSOL file for further analysis.

토목섬유 사이의 interface 전단 거동 modeling

  • Seo, Min-Woo;Park, Jun-Boum;Park, Inn-Joon
    • Proceedings of the Korean Geotechical Society Conference
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    • 2003.03a
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    • pp.393-400
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    • 2003
  • 지오멤브레인(geomembrane)과 다른 토목섬유, 즉 지오텍스타일 또는 GCL, 사이의 interface 전단거동을 특성화하는 strain-softening 모델을 개발하였다. 본 연구에 제안된 모델은 일차적으로 smooth 지오멤브레인과 textured 지오멤브레인을 대상으로 실시한 직접전단 시험결과를 대상으로 구축되었다. 시험을 통해 측정된 변위-전단응력의 관계는 strain-softening 현상를 고려하기 위해서 최대점이 발생하는 위치를 기준으로, pre-peak과 post-peak 영역으로 나누어 분석을 실시하였다. 실험결과를 토대로 구축된 모델식은 원 자료와의 비교를 통해 본 모델의 유효성을 검증하였다. 비교 결과 높은 연직 응력에서 약간의 차이를 보이긴 하지만, 대체적으로 실험 결과와 구축된 모델을 이용한 역계산의 값이 좋은 일치를 보임을 확인할 수 있었다. 특별히 연직응력이 낮은 단계에서는 높은 일치를 보였는데, 이를 통해 제안된 식이 매립지의 최종 cover와 같이 상재 연직하중이 작은 경우에 지오멤브레인이 포함된 interface의 전단 거동에 대한 합리적인 구성 방정식이 될 수 있음을 확인할 수 있었다.

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