• Title/Summary/Keyword: Intelligent Mobile Robot

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Multi-Object Tracking using the Color-Based Particle Filter in ISpace with Distributed Sensor Network

  • Jin, Tae-Seok;Hashimoto, Hideki
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.5 no.1
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    • pp.46-51
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    • 2005
  • Intelligent Space(ISpace) is the space where many intelligent devices, such as computers and sensors, are distributed. According to the cooperation of many intelligent devices, the environment, it is very important that the system knows the location information to offer the useful services. In order to achieve these goals, we present a method for representing, tracking and human following by fusing distributed multiple vision systems in ISpace, with application to pedestrian tracking in a crowd. And the article presents the integration of color distributions into particle filtering. Particle filters provide a robust tracking framework under ambiguity conditions. We propose to track the moving objects by generating hypotheses not in the image plan but on the top-view reconstruction of the scene. Comparative results on real video sequences show the advantage of our method for multi-object tracking. Simulations are carried out to evaluate the proposed performance. Also, the method is applied to the intelligent environment and its performance is verified by the experiments.

Emergency Alarm Service for the old and the weak by Human Behavior Recognition in Intelligent Space (지능공간에서의 인간행동 인식을 통한 노약자 및 환자의 위급상황 알람 서비스)

  • Lee, Jeong-Eom;Kim, Joo-Hyung;Lee, Hyun-Gu;Kim, Sang-Jun;Kim, Dae-Hwan;Park, Gwi-Ta
    • The Journal of Korea Robotics Society
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    • v.2 no.4
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    • pp.297-303
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    • 2007
  • In this paper, we discuss a service to give alarm in the case of emergency for the old and the weak by human behavior recognition in Intelligent Space. Our Intelligent Space consists of mobile robots, sensors and agents. And these components are connected to network framework. Agent analyzes data acquired from networked sensors and determines task of robots and a space to provide a service for humans. In our emergency alarm service, human behavior recognition service module analyzes accelerometer data obtained from body-attached human behavior sensing platform, and classifies into four basic human behavior such as walking, running, sitting and falling-down. For the old and the weak, falling-down behavior may bring about dangerous situations. On such an occasion, agent executes emergency alarm service immediately. And then a selected mobile robot approaches fallen person and sends images of the person to guardians. In this paper, we set up a scenario to verify the emergency alarm service in Intelligent Space, and show feasibility of the service from our simulation experiments.

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Behavior Control of Autonomous Mobile Robot using Schema Co-evolution (스키마 공진화 기법을 이용한 자율이동로봇의 행동제어)

  • Sun, Joung-Chi;Byung, Jun-Hyo;Bo, Sim-Kwee
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.03a
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    • pp.123-126
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    • 1998
  • The theoretical foundations of GA are the Schema Theorem and the Building Block Hypothesis. In the Meaning of these foundational concepts, simple genetic algorithm(SGA) allocate more trials to the schemata whose average fitness remains above average. Although SGA does well in many applications as an optimization method, still it does not guarantee the convergence of a global optimum. Therefore as an alternative scheme, there is a growing interest in a co-evolutionary system, where two populations constantly interact and co-evolve in contrast with traditional single population evolutionary algorithms. In this paper, we propose a new design method of an optimal fuzzy logic controller using co-evolutionary concept. In general, it is very difficult to find optimal fuzzy rules by experience when the input and/or output variables are going to increase. So we propose a co-evolutionary method finding optimal fuzzy rules. Our algorithm is that after constructing two population groups m de up of rule vase and its schema, by co-evolving these two populations, we find optimal fuzzy logic controller. By applying the proposed method to a path planning problem of autonomous mobile robots when moving objects exist, we show the validity of the proposed method.

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An Empirical Analysis of Evolutionary Fuzzy System for Mobile Robot control (이동로봇의 제어를 위한 진화형 퍼지 시스템의 실험적 분석)

  • 이승익;조성배
    • Journal of the Korean Institute of Intelligent Systems
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    • v.8 no.4
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    • pp.36-42
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    • 1998
  • It is difficult to construct a controller for a mobile robot so that it can adapt appropriately in dynamicallychanging environment. To solve this problem, extensive research has been actively performedto construct a controller by evolutionary method, but few results has come out about the behavioraln~echanism of the evolutionarily constructed controller. This paper attemps to systematically analyze themechanism of the controller constructed by evolution. As a result, we have found that evolution canproduce a controller that can solve a given problem properly, where given problem is divided into severalsub problems and adequate mechanisms emerge for each sub problem. The whole problem hasbeen solved through the complicated interactions of these mechanisms.

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Teleoperation of an Internet-Based Mobile Robot with Network Latency (데이터 전송 지연을 고려한 인터넷 기반 이동 로봇의 원격 운용)

  • Shin, Jik-Su;Joo, Moon-Gab;Kang, Geun-Taek;Lee, Won-Chang
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.4
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    • pp.412-417
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    • 2005
  • The Internet has been widely applied to the remote control system. The network-based control system, however, has a random time delay and an inherent weak point of the network, when the data ate transmitted. The network delay may result in performance degradation or even system instability in teleoperation. In this paper a prediction model of network delay using TSK (Takagi-Sugeno-Kang) fuzzy model is presented. An adaptive scheme is developed to update the prediction model according to the current network status. The prediction model is applied to the control of an Internet-based mobile robot to show its usefulness. In the computer simulation the TSK Prediction model of network delay is proven superior to the conventional algorithms.

Platform Design of Caterpillar Typed Electrical Vehicle (궤도형 전기 차량의 플랫폼 설계)

  • Lee, Yong-Jun;Chang, Young-Hak;Ryoo, Young-Jae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.4
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    • pp.279-285
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    • 2016
  • In this paper, a platform design of caterpillar typed electrical vehicle is proposed. Nowadays, there have been many researches on mobile robots in the various ways. Many different fields such as military, exploration, agricultural assistance and disaster relief have applied the mobile robot. Design condition of stable angle, upset angle is reflect to caterpillar typed electrical vehicle. To experiment, developed a caterpillar typed electrical vehicle and design a driving controller. Developed caterpillar typed electrical vehicle is tested about operating and driving. Test environment is consisted of driving on flatland and climbing 15 degree and outdoor 40 degree slope. It is confirmed that developed tracked electric vehicular robot can driving and climbing.

Recognition of Natural Hand Gesture by Using HMM (HMM을 이용한 자연스러운 손동작 인식)

  • Kim, A-Ram;Rhee, Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.5
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    • pp.639-645
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    • 2012
  • In this paper, we propose a method that gives motion command to a mobile robot to recognize human being's hand gesture. Former way of the robot-controlling system with the movement of hand used several kinds of pre-arranged gesture, therefore the ordering motion was unnatural. Also it forced people to study the pre-arranged gesture, making it more inconvenient. To solve this problem, there are many researches going on trying to figure out another way to make the machine to recognize the movement of the hand. In this paper, we used third-dimensional camera to obtain the color and depth data, which can be used to search the human hand and recognize its movement based on it. We used HMM method to make the proposed system to perceive the movement, then the observed data transfers to the robot making it to move at the direction where we want it to be.

A Method for Real Time Target Following of a Mobile Robot Using Heading and Distance Information (방향각 및 거리 정보에 의한 이동 로봇의 실시간 목표물 추종 방법)

  • Ko, Nak-Yong;Seo, Dong-Jin;Moon, Yong-Seon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.5
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    • pp.624-631
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    • 2008
  • This paper presents a method for a mobile robot to follow a moving object in real time. The robot follows a target object keeping the facing angle toward the target and the distance to the target to given value. The method consists of two procedures: first, the detection of target position in the robot coordinate system, and the second, the calculation of translational velocity and rotational velocity to follow the object:. To detect the target location, range sensor data is represented in histogram. Based on the real time calculation of the location of the target relative to the robot, translational velocity and rotational velocity to follow the target are calculated. The velocities make the heading angle and the distance to target converge toward the desired ones. The performance of the method is tested through simulation. In the simulation, the target moves with three different trajectories, straight line trajectory, rectangular trajectory, and circular trajectory. As shown in the results, it is inevitable to lose track temporarily of the target when the target suddenly changes its motion direction. Nevertheless, the robot speeds up to catch up and finally succeeds to follow the target as soon as possible even in this case. The proposed method can also be utilized to coordinate the motion of multiple robots to keep their formation as well as to follow a target.

Self Localization of Mobile Robot Using UHF RFID Landmark

  • Kwon, Hyouk-Gil;Kim, Min-Sik;Ryu, Je-Goon;Shim, Hyeon-Min;Lee, Eung-Hyuk
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1606-1611
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    • 2005
  • The goal of this paper is to develop a self localization of mobile robot using UHF RFID landmark. We present landmark, a location sensing archetype system that uses UHF Radio Frequency Identification (UHF RFID) technology for locating objects inside buildings. The major advantage of landmark is that it improves the overall accuracy of locating objects by utilizing the concept of reference tags. Based on experimental analysis, we demonstrate that passive UHF RFID is a viable and cost-effective candidate for indoor location sensing. We conduct a series of experiments to evaluate performance of the positioning of the landmark System. In the standard setup, we place RF Reader which has two antennas and 25 tags in our lab. This research uses the assumption-based coordinates (ABC) algorithm[3] for determining the localization of robot. Also, we show how Radio Frequency Identification (UHF RFID) can be used in robot-assisted indoor navigation for the visually impaired. The experiments illustrate that passive UHF RFID tags can act as reliable landmark that trigger local navigation behaviors to achieve global navigation objectives.

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Action Selection by Voting with Loaming Capability for a Behavior-based Control Approach (행동기반 제어방식을 위한 득점과 학습을 통한 행동선택기법)

  • Jeong, S.M.;Oh, S.R.;Yoon, D.Y.;You, B.J.;Chung, C.C.
    • Proceedings of the KIEE Conference
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    • 2002.11c
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    • pp.163-168
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    • 2002
  • The voting algorithm for action selection performs self-improvement by Reinforcement learning algorithm in the dynamic environment. The proposed voting algorithm improves the navigation of the robot by adapting the eligibility of the behaviors and determining the Command Set Generator (CGS). The Navigator that using a proposed voting algorithm corresponds to the CGS for giving the weight values and taking the reward values. It is necessary to decide which Command Set control the mobile robot at given time and to select among the candidate actions. The Command Set was learnt online by means as Q-learning. Action Selector compares Q-values of Navigator with Heterogeneous behaviors. Finally, real-world experimentation was carried out. Results show the good performance for the selection on command set as well as the convergence of Q-value.

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