• Title/Summary/Keyword: Inherited action

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Extensible Hierarchical Method of Detecting Interactive Actions for Video Understanding

  • Moon, Jinyoung;Jin, Junho;Kwon, Yongjin;Kang, Kyuchang;Park, Jongyoul;Park, Kyoung
    • ETRI Journal
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    • v.39 no.4
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    • pp.502-513
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    • 2017
  • For video understanding, namely analyzing who did what in a video, actions along with objects are primary elements. Most studies on actions have handled recognition problems for a well-trimmed video and focused on enhancing their classification performance. However, action detection, including localization as well as recognition, is required because, in general, actions intersect in time and space. In addition, most studies have not considered extensibility for a newly added action that has been previously trained. Therefore, proposed in this paper is an extensible hierarchical method for detecting generic actions, which combine object movements and spatial relations between two objects, and inherited actions, which are determined by the related objects through an ontology and rule based methodology. The hierarchical design of the method enables it to detect any interactive actions based on the spatial relations between two objects. The method using object information achieves an F-measure of 90.27%. Moreover, this paper describes the extensibility of the method for a new action contained in a video from a video domain that is different from the dataset used.

A study on the Moaning of Appropriation Inherited in the Modern Costumes (현대 복식에 내재된 Appropriation의 의미 연구)

  • 이효진
    • Journal of the Korean Society of Costume
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    • v.51 no.4
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    • pp.141-163
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    • 2001
  • This study was to analyse the meanings of the appropriation inherited in the modern costumes from the latter of the 20th century to the present. According to the dictionary, the meanings of a word. "appropriation" is to steal something, used in order to avoid saying this directly. The sorts of the appropriation represented in the works of Art was as follow : First. the reconstruction by the imitation of the works of a great master or partly induction of the works of a great master Second, the introduction by the history, modern art, the image of popular culture Third, the imitation by the works of photograph, etc The appropriation in the modern costumes could be distinguished as two facts : First, the appropriation of the image of popular culture, 1) the way by the induction of popular factors of the extremely routine, commonplace character 2) the way by the citation of critical sentence of society, complaint message of the situation of times. Second, the reinterpretation of the past works : 1) the way by the reinterpretation of a great artist′s works, or popular works. In accordance with its change of a standard of value of the beauty, the products of modern culture, called the artificial second image, that is, popular factor, ready made factor, a signboard, a trademark etc, was appropriated in modern costumes and was reinterpreted by the works of fashion designer′s empathy. We can say that the modern costumes is not only the products of creative, original action of fashion designers but also the mirror of times, having relationship with society.

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Problems inherited from Habermas/Luhmann-debate: The relation between communication and action and the problem of attribution (하버마스와 루만의 논쟁이 남긴 문제: 소통과 행위의 관계 및 귀속)

  • Jung, Sunghoon
    • Journal of Korean Philosophical Society
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    • no.120
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    • pp.89-119
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    • 2018
  • Among the controversial issues of Habermas/Luhmann-debate, the more important issue today is the achievement of the two scholars after the debate rather than confirming the old antagonistic framework of critical theory versus systems theory. 'Communicative action' and 'discourse' are such issues. Starting from these issues, Habermas established a theory of communicative action, and Luhmann regarded elements of social systems as communications and considered actions as elements of system's self-observation. In particular, Luhmann's work, which regards communication as a primary concept and action as a result of attribution to the actor, was a very productive conversion of sociological tradition. Nevertheless, this conversion lacks a solution of intensified attribution conflicts. I think it is necessary to pay attention to the '$Verst{\ddot{a}}ndigung$' in Habermas' concept of communicative action in order to solve the problem of infinitely repeated attribution conflicts.

Erythrocyte as Drug Carrier (적혈구를 이용한 약물 수송)

  • Yong, Chul-Soon;Park, Kyong-Ah
    • Journal of Pharmaceutical Investigation
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    • v.22 no.1
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    • pp.1-10
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    • 1992
  • The use of erythrocyte as drug carrier has been reviewed, Carrier erythrocytes have proven to offer many advantages for delivery of therapeutic agents, especially in the treatment of inherited enzyme deficiency and cancer. Carrier erythrocytes are biodegradable and nonimmunogenic. Encapsulated drugs may be protected from premature degradation, inactivation and excretion. Carrier erythrocytes may be used as a slow-release system. Targeting of encapsulated drugs directly to a site of action is another possibility. Methods for encapsulating drugs into erythrocytes, the fate of carrier erythrocytes in vivo, the strategies of targeting carrier erythrocytes to special organs and in vivo applications of erythrocytes have been discussed. The encapsulation of drugs in erythrocytes has shown attractive possibilites in future use.

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Integrative Home Economics Curriculum Development from a Critical Science Perspective through Deliberation (숙의를 통한 비판과학 관점의 통합 지향적 가정교과 교육과정 개발)

  • Ju, Sueun;Yoo, Taemyung
    • Human Ecology Research
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    • v.53 no.4
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    • pp.447-461
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    • 2015
  • This study developed an integrative curriculum design plan for Home Economics through a deliberation method. This study established a research framework to integrate the deliberation models of Schwab, Walker, and Reid that inherited the intellectual tradition of curriculum deliberation along with the practical reasoning process of Brown and Paolucci from a critical science perspective. The practical research problem was formulated as "What should be done to develop a Home Economics integrative curriculum?" To address this practical research problem, deliberation with deliberators of each small, medium, and large groups was processed for the development of integrative curriculum design plans. An initial proposal was developed from small group deliberation processes. An initial proposal was examined and an alternative plan was developed from medium group deliberation processes. An alternative plan and its consequence were re-examined from large group deliberation processes. The authors finalized a proposal organized on four valued ends of self-formation, intersubjectivity, social action, and life skills. A practical problem focused integrative curriculum was developed and proposed to pursue the four valued ends. The suggested final practical problem focused curriculum demonstrates the power of Home Economics to contribute to the advancement of individuals, families, and society as well as the practical empowerment of students.

Inhibitory Action of a Histone Deacetylase 6 Inhibitor on Glucosylceramide- and Glucosylsphingosine-induced Neuronal Cell Apoptosis (Glucosylceramide와 glucosylsphingosine에 의해 유도되는 신경세포 사멸에 대한 HDAC 저해제의 억제 효과 연구)

  • Jung, Namhee;Nam, Yu Hwa;Park, Saeyoung;Kim, Ji Yeon;Jung, Sung-Chul
    • Journal of The Korean Society of Inherited Metabolic disease
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    • v.20 no.1
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    • pp.1-13
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    • 2020
  • Purpose: Gaucher disease (GD), which is the most prevalent lysosomal storage disorder worldwide, is caused by mutations in the glucocerebrosidase gene (GBA). GD is divided into three clinical subtypes based on the appearance of neurological symptoms. Type 1 GD is a chronic non-neuronopathic disease, and types 2 and 3 are acute neuronopathic and chronic neuronopathic forms, respectively. Neuronopathic GD types 2 and 3 are characterized by increased levels of glucosylceramide (GlcCer) and glucosylsphingosine (GlcSph) in the brain, leading to massive loss of neurons. Methods: DNA damage and subsequent apoptosis of H4 cells were observed following neuroglioma H4 cell culture with GlcCer or GlcSph. Neuronal cell apoptosis was more prominent upon treatment with GlcSph. Results: When H4 cells were treated with GlcSph in the presence of tubacin, a histone deacetylase 6 inhibitor (HDAC6i), attenuation of both DNA damage and a reduction in the protein expression levels of GlcSph-induced apoptosis-associated factors were observed. Conclusion: These findings indicated that GlcSph played a prominent role in the pathogenesis of neuronopathic GD by inducing apoptosis, and that HDAC6i could be considered a therapeutic candidate for the treatment of neuronopathic GD.

A Study For Gamers' Experience Patterns in mobile Games (모바일 게임에서 나타나는 게이머의 경험 패턴에 대한 연구)

  • Gwak, E Sac
    • Journal of Digital Contents Society
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    • v.19 no.6
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    • pp.1033-1041
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    • 2018
  • This study presents an investigation into game patterns prominent in mobile games. The term "pattern" used in this study is inherited by the concept used in "A study for user experience of the game : based on the pattern type and the pattern type attribute of the game space" by Gwak E Sac(2016). There is, however, a difference between them. While the previous study limited the gamers' experience patterns to "game spaces" in the use of "pattern," the present study expanded the scope of gamers' experience patterns to the "mobile game market." Although the mobile game market is growing rapidly, there is a tendency of uniformity in mobile games due to the reduction of development time and the destruction of genres in the development of mobile games. Recognizing this situation, the investigator summarized experience patterns in the current mobile game market into: repeat familiar game play, valuable game action, value and consumption of time and preference and selection of game.

A Case of Becker's Type Congenital Myotonia (Becker형 선천성 근긴장증 1례)

  • Yun, Sung-Hwan;Hah, Jung-Sang;Lee, Jun
    • Journal of Yeungnam Medical Science
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    • v.16 no.1
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    • pp.125-130
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    • 1999
  • Congenital myotonia is a hereditary disorder of the skeletal muscle. The most characteristic features of the disease are myotonia and variable muscular hypertrophy. Molecular biologic investigations have revealed that mutations in the gene of the human skeletal muscle chloride ion channel protein are a cause of the disease. The Becker's type congenial myotonia is clinically similar to the autosomal dominantly inherited congenital myotonia (Thomsen's disease). Both disorders are characterized electrophysiologically by increased excitability of muscle fibers. reflected in clinical myotonia. In general, Becker's type congenital myotonia is more severe than Thomsen's disease in muscular hypertrophy and weakness. The authors recently experienced a 25-year-old female patient who has no family-related disease history and who has conspicuous muscular hypertrophy and the stiffness with muscles which occurred from the age of 3 or 4. Clinically she showed the authors a percussion myotonia. On electrophysiological study, exercise and repetitive stimulation of the abductor digiti quinti muscle disclosed a decline in the compound muscle action potential. Biopsy of biceps muscle revealed enlargement of muscle fibers with marked nuclear internalization. After the oral taking the Mexiletine, the patient showed a favorable turn a little with her stiffness of muscles. So we authors are reporting one case of Becker's type congenital myotonia with review of literatures.

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A Study on the Sign of the Graffiti Depicted in the Western Costumes (서양복식에 나타난 Graffiti의 기호에 관한 연구)

  • 이효진
    • The Research Journal of the Costume Culture
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    • v.10 no.3
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    • pp.213-235
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    • 2002
  • The purpose of this study was to recognize the meanings of plastic language by analyzing the sign of the Graffiti depicted in western modern costumes. And the scope of this study was focused on analysing the costumes from 1980's when the Graffiti was recognized as one of the plastic arts. Graffiti was an unprofessional and covert desire of self-expression, having a close relation with our lives. It was used in diverse ways with repeating creation, development, and extinction, from expressing liveliness in Old Stone Age through describing symbolic meaning in the modern art. Graffiti means rude, humorous, or political writing and pictures on the walls of buildings. It's different from the delicate letters or pictures to inscript on the tree or rocks. Being introduced as part of Post-modernism in the 1970s, Graffiti was acknowledged as a new artistic action with the culture of hip-hop. In addition the Graffiti, the expression of sign was reflected artist's internal consciousness with boundless sign. The sign is something to transmit message from the nonverbal point of view, the oldest sign was the sign for petition or the expression of something as a primitive form. Sign can be defined as a framework of life inherited as a practice from the primitive age long past. Graffiti was cited as a concrete example of sign, theme of this paper, and general understanding on sign expression was pursued through free work which all artists present with essential and positive ways using signs, their own languages, and life style. The result of this study was summarized as follows: Since the end of the 20th century, a lot of fashion designers have represented symbolic images, such as letter and signs, as purely personal ways of expression through the western costumes. It was found that fashion designers of the Graffiti whose free work style from inherent inner consciousness might provide a basic framework to search for complex signs of modem costumes naturally understood life itself as plastic art, and sublimated human inherent desire and their inner world through their works.

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Genetic Analysis by Diallel Crosses in F1 Generation of Silkworm, Bombyx mori (이면교잡에 의한 가잠 F1세대의 몇 가지 양적 형질에 관한 유전 분석)

  • 정원복;장권열
    • Journal of Sericultural and Entomological Science
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    • v.28 no.1
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    • pp.24-29
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    • 1986
  • A set of 21 crosses of F1 generation by diallel crosses from seven parent silkworm, Bombyx mori L. were used as materials to estimate genetic parameters such as gene action and combining ability. Experiments were conducted in 1985, and three characters, which are weight of cocoon, weight of cocoon layer and ration of cocoon layer, were observed. The data were analyzed for each character by Jinks', Hayman's and Griffing's methods. The result obtained are summarized as follows : 1. In Vr-Wr graphical analyses, weight of cocoon was found to be inherited in over dominance, and weight of cocoon layer and ration of cocoon layer were observed as partial dominance. 2. Estimate of additive component of variance(D) was greater than those of dominance component of variance(H) for weight of cocoon layer and ratio of cocoon layer, and positive values of F were observed for all characters. 3. Mean squares of general combining ability were higher than those of specific combining ability. 4. Variety Jam 107 was expressed as the highest GCA effects for three characters, and high SCA effects for all characters were observed in combinations of 113 $\times$Jung 14 and Jam 107 $\times$Jung 14.

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