• Title/Summary/Keyword: Information Geometry

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A Study on Improvement of Accuracy using Geometry Information in Reverse Engineering of Injection Molding Parts (사출성형품의 역공학예서 Geometry정보를 이용한 정밀도 향상에 관한 연구)

  • 김연술;이희관;황금종;공영식;양균의
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.05a
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    • pp.546-550
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    • 2002
  • This paper proposes an error compensation method that improves accuracy with geometry information of injection molding parts. Geometric information can give an improved accuracy in reverse engineering. Measuring data can not lead to get accurate geometric model, including errors of physical parts and measuring machines. Measuring data include errors which can be classified into two types. One is molding error in product, the other is measuring error. Measuring error includes optical error of laser scanner, deformation by probe forces of CMM and machine error. It is important to compensate these in reverse engineering. Least square method(LSM) provides the cloud data with a geometry compensation, improving accuracy of geometry. Also, the functional shape of a part and design concept can be reconstructed by error compensation using geometry information.

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S-Octree: An Extension to Spherical Coordinates

  • Park, Tae-Jung;Lee, Sung-Ho;Kim, Chang-Hun
    • Journal of Korea Multimedia Society
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    • v.13 no.12
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    • pp.1748-1759
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    • 2010
  • We extend the octree subdivision process from Cartesian coordinates to spherical coordinates to develop more efficient space-partitioning structure for surface models. As an application of the proposed structure, we apply the octree subdivision in spherical coordinates ("S-Octree") to geometry compression in progressive mesh coding. Most previous researches on geometry-driven progressive mesh compression are devoted to improve predictability of geometry information. Unlike this, we focus on the efficient information storage for the space-partitioning structure. By eliminating void space at initial stage and aligning the R axis for the important components in geometry information, the S-Octree improves the efficiency in geometry information coding. Several meshes are tested in the progressive mesh coding based on the S-Octree and the results for performance parameters are presented.

The Design of Geometry Processor for 3D Graphics (3차원 그래픽을 위한 Geometry 프로세서의 설계)

  • Jeong, Cheol-Ho;Park, Woo-Chan;Kim, Shin-Dug;Han, Tack-Don
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.1
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    • pp.252-265
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    • 2000
  • In this thesis, the analysis of data processing method and the amount of computation in the whole geometry processing is conducted step by step. Floating-point ALU design is based on the characteristics of geometry processing operation. The performance of the devised ALU fitting with the geometry processing operation is analyzed by simulation after the description of the proposed ALU and geometry processor. The ALU designed in the paper can perform three types of floating-point operation simultaneously-addition/subtraction, multiplication, division. As a result, the 23.5% of improvement is achieved by that floating-point ALU for the whole geometry processing and in the floating-point division and square root operation, there is another 23% of performance gain with adding area-performance efficient SRT divisor.

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Distance Geometry-based Wireless Location Algorithms in Cellular Networks with NLOS Errors

  • Zhao, Junhui;Zhang, Hao;Ran, Rong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.6
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    • pp.2132-2143
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    • 2015
  • This paper presents two distance geometry-based algorithms for wireless location in cellular network systems-distance geometry filtering (DGF) and distance geometry constraint (DGC). With time-of-arrival range measurements, the DGF algorithm estimates the mobile station position by selecting a set of measurements with relatively small NLOS (non-line-of-sight) errors, and the DGC algorithm optimizes the measurements first and then estimates the position using those optimized measurements. Simulation results show that the proposed algorithms can mitigate the impact of NLOS errors and effectively improve the accuracy of wireless location.

A Design of Floating-Point Geometry Processor for Embedded 3D Graphics Acceleration (내장형 3D 그래픽 가속을 위한 부동소수점 Geometry 프로세서 설계)

  • Nam Ki hun;Ha Jin Seok;Kwak Jae Chang;Lee Kwang Youb
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.2 s.344
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    • pp.24-33
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    • 2006
  • The effective geometry processing IP architecture for mobile SoC that has real time 3D graphics acceleration performance in mobile information system is proposed. Base on the proposed IP architecture, we design the floating point arithmetic unit needed in geometry process and the floating point geometry processor supporting the 3D graphic international standard OpenGL-ES. The geometry processor is implemented by 160k gate area in a Xilinx-Vertex FPGA and we measure the performance of geometry processor using the actual 3D graphic data at 80MHz frequency environment The experiment result shows 1.5M polygons/sec processing performance. The power consumption is measured to 83.6mW at Hynix 0.25um CMOS@50MHz.

A Study on Improvement of Accuracy using Geometry Information in Reverse Engineering of Injection Molding Parts (사출성형품의 역공학에서 Geometry 정보를 이용한 정밀도 향상에 관한 연구)

  • Kim, Yeon-Sul;Lee, Hui-Gwan;Hwang, Geum-Jong;Gong, Yeong-Sik;Yang, Gyun-Ui
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.10
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    • pp.99-106
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    • 2002
  • This paper proposes an error compensation method that improves accuracy with geometry information of injection molding parts. Geometric information can give an improved accuracy in reverse engineering. Measuring data can not lead to get accurate geometric model, including errors of physical parts and measuring machines. Measuring data include errors which can be classified into two types. One is molding error in product, the other is measuring error. Measuring error includes optical error of laser scanner, deformation by probe forces of CMM and machine error. It is important to compensate these in reverse engineering. Least square method (LSM) provides the cloud data with a geometry compensation, improving accuracy of geometry. Also, the functional shape of a part and design concept can be reconstructed by error compensation using geometry information.

The development of module for automatic extraction and database construction of BIM based shape-information reconstructed on spatial information (공간정보를 중심으로 재구성한 BIM 기반 형상정보의 자동추출 및 데이터베이스 구축 모듈 개발)

  • Choi, Jun-Woo;Kim, Shin;Song, Young-hak;Park, Kyung-Soon
    • Journal of the Regional Association of Architectural Institute of Korea
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    • v.20 no.6
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    • pp.81-87
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    • 2018
  • In this paper, in order to maximize the input process efficiency of the building energy simulation field, the authors developed the automatic extraction module of spatial information based BIM geometry information. Existing research or software extracts geometry information based on object information, but it can not be used in the field of energy simulation because it is inconsistent with the geometry information of the object constituting the thermal zone of the actual building model. Especially, IFC-based geometry information extraction module is needed to link with other architectural fields from the viewpoint of reuse of building information. The study method is as follows. (1) Grasp the category and attribute information to be extracted for energy simulation and Analyze the IFC structure based on spatial information (2) Design the algorithm for extracting and reprocessing information for energy simulation from IFC file (use programming language Phython) (3) Develop the module that generates a geometry information database based on spatial information using reprocessed information (4) Verify the accuracy of the development module. In this paper, the reprocessed information can be directly used for energy simulation and it can be widely used regardless of the kind of energy simulation software because it is provided in database format. Therefore, it is expected that the energy simulation process efficiency in actual practice can be maximized.

Detection of Facial Features Using Color and Facial Geometry (색 정보와 기하학적 위치관계를 이용한 얼굴 특징점 검출)

  • 정상현;문인혁
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.57-60
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    • 2002
  • Facial features are often used for human computer interface(HCI). This paper proposes a method to detect facial features using color and facial geometry information. Face region is first extracted by using color information, and then the pupils are detected by applying a separability filter and facial geometry constraints. Mouth is also extracted from Cr(coded red) component. Experimental results shows that the proposed detection method is robust to a wide range of facial variation in position, scale, color and gaze.

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Influence of 1960s Apparel Silhouette on the Geometry Textile Pattern (1960년대 의상 실루엣이 직물의 기하학문양 디자인에 미치는 영향)

  • Yang, A-Rang;Lee, Hyo-Jin
    • Journal of the Korean Society of Costume
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    • v.62 no.7
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    • pp.67-78
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    • 2012
  • This study considered and analyzed the influence of changed clothing silhouettes on the textile patterns by investigating the changes of geometry patterns in response to the changes of western women's apparel silhouette in the 1960s. The period scope of research was limited to the 1960s, and the research object was set as the geometry patterns seen in the designer's high-fashion. The researcher investigated the clothing silhouette and the textile patterns in 1960s by reviewing the literature about domestic and foreign books, research papers, domestic and foreign fashion magazines, information on the Internet. For the western women's apparel in 1960s, some active, simple styles were popular under the social atmosphere when more women actively entered the society. Influenced by popular art trends at that time, the silhouette was expressed in the geometry pattern among many textile patterns. The geometry pattern either appeared as a regularly overall repeating geometry pattern and the regularly partial repeating geometry pattern. The regularly overall repeating geometry pattern arranged the straight lines in the same interval. But the regularly partial repeating geometry pattern was arranged without order to emphasize the motif in some parts of clothing or to give some ornament effect, or was arranged asymmetrically.

S/W Cinderella for Student's mental Representation about Non-Euclidean Geometry (비유클리드 기하의 정신적 표상을 위한 S/W Cinderella)

  • Kye Younghee;Shin Kyunghee
    • The Mathematical Education
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    • v.44 no.2 s.109
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    • pp.297-306
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    • 2005
  • In this paper, we propose a computer environment class for student's mental representations about non-Euclidean geometry. Through the software Cinderella, students construct knowledge about non-Euclidean geometry and recognize differentness between Euclidean and non-Euclidean geometry. Also they recognize an existence of non-Euclidean geometry newly and its mental representations with images represented in Cinderella. In geometry class, we make students can use many representations systematically and can figure a visual internal image by emphasizing a transform process. And then students can reason about non-Euclidean geometry.

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