• Title/Summary/Keyword: Industrial Designers

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The New Definition of Creative Leadership in the Communication Design Industry - Focused on the 4th Industrial Revolution

  • Kim, Kyung-won
    • International Journal of Contents
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    • v.15 no.2
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    • pp.53-58
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    • 2019
  • The aim of this paper is to discuss how designers lead and direct 'technology-driven society' using their creative communication skill. To this end, it is required for communication designers to take conscious steps to recognize the future direction of their profession. Despite the advancement in technology, there is a human being at the center of all design activities. From a certain point of view, contemporary communication design takes an open-ended exploration of the subject matter, rather than a finished output. The notion of creative leadership may potentially expand more in terms of improving the methodology of today's visual culture. The paper will examine creative leadership that could be proposed by the challenge of discourse upon the upcoming industrial revolution. Today, communication designers are confronted by new leadership opportunities and challenges. Some leading designers seem to focus on brand new media technologies to prepare the 4th industrial revolutions. However, communication design cannot be discussed in the medium but can be understood as a process. Top-down and bottom-up process is always a concerned about the relationship since the focus of leadership has changed. In the top-down process, the leadership has existed between 'designer and client' because designers have played their role as a problem solver. On the other hand, there is a different model of leadership between 'design and technology' based on bottom-up process, which stem from the design authorship. In this regard, the new definition of creative leadership in the $4^{th}$ industrial revolution proposes a designer as a problem-finder based on the relationship between the 'designer and the public'.

Human Body Measure and Illustration of Korean Adults for Industrial Design (산업디자인을 위한 한국성인의 인체측정 및 인체도형에 관한 연구)

  • Yoon, Hoon-Yong;Jung, Suk-Gil;Lee, Sang-Do;Lee, Dong-Choon
    • IE interfaces
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    • v.13 no.1
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    • pp.120-132
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    • 2000
  • As science advances in many fields, the task of accommodating all human beings with comfort and safety becomes increasingly complex. The anthropometric data are basis of product design, but most of the anthropometric data for Korean emphasize the anthropological, physiological and engineering points of views. Also due to the scarce of body dimensions needed in designing products, the industrial designers are cautious in applying these data to design products. The purpose of this study was to select and measure the body parts that are necessary for the industrial designers but are scarce in existing data, and to illustrate the human body with measures instead of tables for easy understanding and application to industrial product design. Three hundreds and eighteen males and 260 females of age from 18 to 60 participated for this study. Eighty-two dimensions in standing and seating posture were selected to measure. The front views, side views and some working postures for man and woman are illustrated with measures. This study could provide the most vital data to assist designers in creating products and environments that better accommodate human needs.

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A Study on the Occupational Awareness by the Visual Designers in Korea-Focused on college graduated Designer's Level- (국내시각디자이너의 직업의식에 관한 조사연구-대학졸업자 디자이너를 중심으로-)

  • 김광현
    • Archives of design research
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    • v.20
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    • pp.13-22
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    • 1997
  • The formation of design in Korea and the consensus on it's necessity began in 1960's. Industrial design started to be realistically recognized and formed with the establishment of The Korea Industrial & Packaging Design Center. Later on, the industrialization in 1970s has contributed to industrial design campaigns. Now industrial design in Korea shows almost 50-year-long history respectively, and the nation's GNP soars over $ 10, 000. This study focuses on the promotion of effective advances in graphic design, which is said to be most essential in the industry. For this, graphic designer's view on their occupation and the world with their anticipation towards further development of graphic design has been discussed.

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Development of the Tolerance Design System for a Gear Drive (치차 장치를 위한 공차 설계 시스템 개발)

  • 정태형;정진욱
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.11
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    • pp.2713-2722
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    • 2000
  • When designing a gear drive, designers should specify tolerances reasonably considering accuracy, cost, and manufacturing capability. In field design, however, designers mostly assign adequate tolerance without correlations between parts and assembly, resulting in iterative design dependent on experts know-how. In order to resolve this, the tolerance design system for a cylindrical gear drive is developed both to support tolerance design automation and to synthesize design processes of part and assembly tolerances. In this research, part tolerances are designed with the databases constructed by ISO, Ks, JIS and bearing catalogue, Assemble tolerance, that is, backlash tolerance is designed by synthesizing part design tolerances stochastically using the formulated assembly relations. This system can include part tolerance and fitting accuracy of shaft adn bearing in practical design. In addition, this system provides field-designers with a synthetic guideline for tolerance design of a gear drive.

Transition of Corporate Designers' Perception for Social Impact Management

  • Park, Junsang;Nam, Wonsuk
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.28-37
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    • 2020
  • This is an era in which companies should realize sustainable management through business models that propose social values beyond financial benefits and solve social problems. Accordingly, the role of corporate designers should be extended to social value propositions and materializations, including corporate profit-seeking. Among the members and organizations of the company, design organization and designers have strengths in terms of humanities and creativity compared to other organizations and members. We should actively seek opportunities for corporate designers to find the context of connecting businesses and society on their own, actively seek opportunities to integrate them with corporate design, expand the role of corporate designers through creative ideas, and actively pursue sustainable and wide social career development that encompasses both inside and outside of the company. To this end, we suggested three transitions of thougths to change the perception of fixed and straight-line forms of enterprise organization, enterprise design approach and product development process so far to present useful insights through case studies, how enterprise designers can accommodate social impact through new communication and access.

A Study on Creativity for Product Design (제품디자인에 있어서 창의성에 관한 연구)

  • Kim, Young Ho
    • Journal of the Korea Furniture Society
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    • v.27 no.4
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    • pp.362-374
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    • 2016
  • The ability of 'creative thinking' is one of the most important fact for designers to complete their design process. It is not only the overall concept of the process but also all details related to each steps of the process such as planning product strategies, research, finding ways to solve problems image development, broadening ideas, etc. It is, however, not easy to creative as designers by natural learning through experiences unless they have geniuses for creative designing. Many experienced designers in the field are even in dilemmas being not be able to differentiate from copying other designs. This study is focused on the researches on the works of famous designers, architects and artists who have shown great creativities throw their works or processes. It is aimed to define their ways of thinking which could be fundamental motives for the creativeness, various behavioral methods to solve problems in creative ways, technical approaches to improve creativities, and overall intuition in the design working processes.

New Role of Designer's Value through Design Consultancy Developing (디자인 컨설턴트 발전을 통한 디자이너의 가치 향상)

  • Xiang, Chen;Kang, Bum-Kyu
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.232-242
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    • 2010
  • The design consultancy, with the development of economic integration, globalization of industrial design, technology revolution in the world and social economy, has come into being and grown gradually, which has injected new energy for the innovation of products and the expansion of new markets. Meanwhile, designers' function and their means to create value have started to diversify, instead of the single one, designing products only. As far as the thesis is concerned, it introduces relevant literature first so that basic concept, classification and etc. of the present design consultation are given. Second, with the help of certain research in advance, it shows the growth and the trend of design consultancy in UK, Japan and South Korea, as well as designers' progress and the diversion of their function with economy development. Finally, the conclusion is given on the basis of the ambiguity of designers' function in industrial design consultation in present corporations. Besides, it points out what roles are likely to be played by designers, as the planner of the whole project, the maker of the strategy, the provider of the whole program, the guide of clients and the supplier of related database, while providing industrial design consultation.

A Study on the Role of Designer in the 4th Industrial Revolution -Focusing on Design Process and A.I based Design Software- (인공지능 시대에서 미래 디자이너의 역할에 관한 고찰 -디자인 프로세스와 디자인 소프트웨어를 중심으로-)

  • Jeong, Won-Joon;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.16 no.8
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    • pp.279-285
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    • 2018
  • The purpose of this study is to propose the role of future designers and capabilities to be developed in the age of A.I. Active and preliminary designers should prepare themselves to develop necessary capabilities. As a method of study, we investigated the meaning of design and the changing role of designers from the past to present. Additional research was conducted on generative design, design processes, and A.I based design software. Finally, based on the analysis, we proposed the role of future designers and their capabilities in the age of A.I. In conclusion, the role of future designer should lead social innovation through creativity by coworking with artificial intelligence based on understanding and empathy for users. Based on this research, designers are expected to develop unique humanities skills such as empathy and creativity and work with AI in response to $4^{th}$ industrial revolution.