Browse > Article
http://dx.doi.org/10.14400/JDC.2018.16.8.279

A Study on the Role of Designer in the 4th Industrial Revolution -Focusing on Design Process and A.I based Design Software-  

Jeong, Won-Joon (Dept. of Product Design, HongIk University, International Design School for Advanced Studies)
Kim, Seung-In (Digital Media Design, HongIk University, International Design School for Advanced Studies)
Publication Information
Journal of Digital Convergence / v.16, no.8, 2018 , pp. 279-285 More about this Journal
Abstract
The purpose of this study is to propose the role of future designers and capabilities to be developed in the age of A.I. Active and preliminary designers should prepare themselves to develop necessary capabilities. As a method of study, we investigated the meaning of design and the changing role of designers from the past to present. Additional research was conducted on generative design, design processes, and A.I based design software. Finally, based on the analysis, we proposed the role of future designers and their capabilities in the age of A.I. In conclusion, the role of future designer should lead social innovation through creativity by coworking with artificial intelligence based on understanding and empathy for users. Based on this research, designers are expected to develop unique humanities skills such as empathy and creativity and work with AI in response to $4^{th}$ industrial revolution.
Keywords
Role of Designer; Artificial Intelligence; Design Process; Design Software; Cooperation; Empathy;
Citations & Related Records
Times Cited By KSCI : 3  (Citation Analysis)
연도 인용수 순위
1 S. R. Yang. (2016). Social innovation design scholar Manzini emphasizes that design should contribute to social change and development.. Seoul Economics. http://www.sedaily.com/NewsView/1KXF5TY6NQ
2 C. Y. Yoon. (2016). Design ability will be needed to everyone. Ohmynews. .http://www.ohmynews.com/NWS_Web/View/at_pg.aspx?CNTN_CD=A0002251795
3 S. Y. Han. (2018). How social innovators are made. Lab2050. https://medium.com/lab2050
4 D. Y. Kim & S. I. Kim. (2017). The development direction and analysis on graphic authoring tool according to design work frame -Focused on interface design-. Journal of the Korea Convergence Society. 8(11), 233-240.   DOI
5 S. H. Jeong. (2017). Definition of Design. Encyclopedia of Korean Culture. http://encykorea.aks.ac.kr/Contents/Item/E0017165
6 Doopedia. (2013). Definition of Design. Doopedia. http://www.doopedia.co.kr/doopedia/master/master.do?_method=view&MAS_IDX=101013000808161
7 H. J. Kim & K. Nah. (2018). A study on the change of design terms in multimedia age. Journal of Digital Convergence. 16(2), 361-366.   DOI
8 L. Vizard. (2017). The evolution of technology and the role of designers. Adobe creative dialogue. https://blogs.adobe.com/creativedialogue/ko/design-ko/technology-and-the-evolution-of-the-designers-role
9 Autodesk. (2018). Generative Design. Autodesk. https://www.autodesk.com/solutions/generative-design
10 K. Swenson. (2016). What is Generative Design?. Redshift by Autodesk. https://www.autodesk.com/redshift/what-is-generativedesign-2
11 H. Bohnacker, J. Laub. B. Gross & C. Lazzeroni. (2009). Generative Gestaltung. Mainz : Verlag hermann schmidt.
12 S. Lanoue. (2015). IDEO's 6 step human-centered design process: how to make things people want. User Testing Blog. https://www.usertesting.com/blog/2015/07/09/how-ideo-uses-customer-insights-to-design-innovative-products-users-love
13 L. J. Lim. (2017). Age of Ai, jobs that will survive?...ability to communicate and empathize. Joongangilbo. http://news.joins.com/article/21813512
14 Design Council. (2018). The design process: What is the double diamond?. Design Council. https://www.designcouncil.org.uk/news-opinion/designprocess-what-double-diamond
15 Autodesk. (2018). Project Dreamcatcher. Autodesk Research. https://autodeskresearch.com/projects/dreamcatcher
16 Y. K. Lim. (2017). From photoshop to AI Sensei...the traces of 35th foundation anniversary of Adobe. ZDNet Korea. http://www.zdnet.co.kr/news/news_view.asp?artice_id=20171229111104
17 Y. K. Lim. (2017). Adobe Sensei's 1st anniversary...becomes a AI assistant. ZDNet Korea. http://www.zdnet.co.kr/news/news_view.asp?artice_id=20171124105336
18 Google Creative Lab. (2017). AutoDraw. Google. https://experiments.withgoogle.com/chrome/autodraw?tag=undefined
19 S. M. Yoon (2017). Two faces of Adam Smith, empathy in the age of AI. Joogangilbo. http://news.joins.com/article/22034682
20 N. Cooper. (2018). A designer's guide to the future. Prototypr. https://blog.prototypr.io/a-designers-guide-to-the-future-5b68566e36bf
21 T. Gruber. (2017). How AI can enhance our memory,work and social lives $\mid$ Tom Gruber. TED.https://www.youtube.com/watch?v=DJMhz7JlPvA
22 S. M. Yoon (2018). Da Vinci and Steve Jobs, the secret of creativity?. Joogangilbo. http://news.joins.com/article/22322543
23 M. C. Lim. (2017). Adobe Sensei, not replacing human but enhancing productivity AI. ZDNet Korea. http://www.zdnet.co.kr/news/news_view.asp?artice_id=20180328161053
24 M. J. Lim (2017). Age of AI, focus on new jobs. Joogangilbo. http://news.joins.com/article/21902026
25 Y. J. Jeon. (2018). A study on the implication of AI development for design work force - focused on social contribution and core competence of future designers-. Masters dissertation. Hong-ik University, Seoul.
26 J. Y. Kim, H. Y. Choi & S. I. Kim. (2018). A Study on Development of Convergence Design Education for an ability of Empathy Enhancement during the 4th Industrial Revolution era: Focusing on Domestic and Foreign University Cases. Journal of Digital Convergence. 16(3), 451-456.   DOI