• Title/Summary/Keyword: Indoor space recognition

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Distance measurement technique using a mobile camera for object recognition (객체 인식을 위한 이동형 카메라를 이용한 거리 측정 기법)

  • Hwang, Chi-gon;Lee, Hae-Jun;Yoon, Chang-Pyo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.352-354
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    • 2022
  • Position measurement using a camera has been studied for a long time. This is being studied for distance recognition or object recognition in autonomous vehicles, and it is being studied in the field of indoor navigation, which is a limited space where GPS is difficult to apply. In general, in a method of measuring the distance using a camera, the distance is measured using a distance between the cameras using two stereo cameras and a value measured through a captured image or photo. In this paper, we propose a method of measuring the distance of an object using a single camera. The proposed method measures the distance by using the distance between cameras, such as a stereo camera, and the value measured by the photographed picture through the gap of the photographing time and the distance between photographing.

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A Study on Public Needs for Privately Owned Public Space (실내공적공간의 공공성에 관한 연구)

  • Yun, Ji-Hye;Kim, Jung-Gon
    • Korean Institute of Interior Design Journal
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    • v.15 no.5 s.58
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    • pp.157-166
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    • 2006
  • Recently, it appears several counterproposals about desirable figures of urban architecture. All of them proposes 'publicity' with cohernt tendency. The reason why it concentrates quantitative expansion of city without united design by urban plannar is that neglect quality values of city. As a solution of poor environment, there cue out the various efforts, about problem of each building, problem of city space, problem of laws and so forth. The reason why necessity of public space was embossed in that architecture extend the activity of citizen and make up the city space. But, each building pursues the private interest, so it is difficult to secure a public space with a high hand. Thus, architecture law has been revised in 1991 and bring the system of open space to match up the publicity and the private interest. Actually, western country brought it and obtained excellent results. While quantity of open space have increased since 1991, a lot of problems revealed in real usage and quality. By means of problem's solution, this study focus on the diversion of recognition for necessity of various open space. In result, on the occasion of approach and openess, except for several building, most glass a facade and the pedestrian can approach easily. Moreover, office buildings near the subway station connected with their low floor. So, the office buildings give openess to pedestrian and a people can approach easily to the buildings. On the occasion of amenity, most have bank and lobby on the first floor and have facilities on the underground floor. It leave open. But the reason why they have bank and lobby is that the space is dry and boring(without elements of nature and rest space). Hence, to make a space full of vitality, it have to plan various design elements and facilities. First of all, plan of indoor public space have to make up facility for the public interest. This study is basic investigation for necessity of indoor public space and through the survey of office buildings, it analyze the character of plan and find out the method of publicity's realization.

A Study on Application of the Emotion Design to Office Space in 21st (21세기 업무공간의 감성디자인 적용에 관한 연구)

  • Han, Jee-Youn;Shin, Hong-Kyung
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.139-146
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    • 2007
  • This study is tended to analyze the characteristics of the emotional office environment so that digital technologies may adapt to the rapidly progressing social structure in a flexible way, investigate the interior composition of the changing office space and the element and direction of design and then present the indoor environment appropriate to it with the desirable alternative to the emotional office. The recognition of emotionality becomes so important that it is called 'emotional society'. Emotional design, which is mostly concern about user's consensus & experiences and in the space, is appeared on office. Emotional design is understanded from a interactive point of view, human and interior-space. The important factors of this study are light, color, immateriality and fun sensitivity The purpose of this study is to examine the emotional design by analysis of multifarious spaces. Office space Is designed emotional and experienced in the future.

Planning of Apartment Units for Improving Natural Ventilation Performance based on the Analysis of Indoor Pollutant Concentrations (오염농도 분포 해석을 통한 공동주택의 자연환기성능 향상을 위한 평면계획)

  • Kim, Jiyoeng;Lee, Seung-Hee;Kim, Taeyeon
    • KIEAE Journal
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    • v.5 no.3
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    • pp.41-48
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    • 2005
  • Before occupation of an apartment housing, the builders are required to inform the test result of IAQ to the public. However, there is no simplified method to predict IAQ before measurement of pollutant concentration. In this study, a simplified way of predicting IAQ based on the distribution of indoor pollutant concentration is proposed. 7 different cases of air change rate have been simulated through CFD analysis to get the distribution ratio of each pollutant material and then simplified functions were used with CRIAQ1 values derived from CFD simulation to evaluate by comparing the influence of each material in the indoor pollutant concentration. Again, a lot of efforts which can improve the indoor air quality have been performed. Materials used in indoor space are labeled with their pollutant emission level. Installation of ventilation system in residential buildings will be regulated by a building codes sooner or later. But it is important to understand the fact that layout of walls, location or size of openings will influence the indoor air flow and pollutant concentration. And location of emitting material influences to indoor air pollutants distribution. But until now there is few recognition and consideration of these factors. Therefore, in this paper the effects of these factors is proved and some kind of guideline is made for designers after a comparison of typical apartment floor plan and a new type plan with their average pollutant concentration and its distribution of each room. CFD(Computational Fluid Dynamics) program was used to show the indoor air flow and pollutant concentration distribution. For this purpose, a typical $100m^2$ apartment floor plan was chosen as a case study model and several alternatives were reviewed to improve the IAQ performance. The simulation took place in the condition of natural ventilation through windows.

An Indoor Pose Estimation System Based on Recognition of Circular Ring Patterns (원형 링 패턴 인식에 기반한 실내용 자세추정 시스템)

  • Kim, Heon-Hui;Ha, Yun-Su
    • Journal of Advanced Marine Engineering and Technology
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    • v.36 no.4
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    • pp.512-519
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    • 2012
  • This paper proposes a 3-D pose (positions and orientations) estimation system based on the recognition of circular ring patterns. To deal with monocular vision-based pose estimation problem, we specially design a circular ring pattern that has a simplicity merit in view of object recognition. A pose estimation procedure is described in detail, which utilizes the geometric transformation of a circular ring pattern in 2-D perspective projection space. The proposed method is evaluated through the analysis of accuracy and precision with respect to 3-D pose estimation of a quadrotor-type vehicle in 3-D space.

Indoor Space Recognition from Spherical Camera Stream based on OpenVSLAM (OpenVSLAM에 기반한 구면 카메라 스트림에서의 실내 공간 인식)

  • Hong, Cheol-gi;Park, Jong-Seung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.11a
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    • pp.1022-1024
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    • 2020
  • 본 논문에서는 구면 영상을 사용한 vSLAM에 의해 생성된 환경 지도에서 실내 공간을 인식하는 방법을 제안한다. 환경 지도는 오픈 소스 라이브러리 OpenVSLAM을 사용하여 생성했다. 카메라 방향과 위치를 기준으로 랜드 마크를 분류하고 허프 변환을 사용해서 실내 공간의 각 벽의 위치를 찾아냈다. 실험 결과 추정된 평면들이 실제 벽면과 유사한 위치에 나타남을 알 수 있었다. 제시하는 알고리즘은 현재의 AR 콘텐츠보다 진보된 AR 콘텐츠를 제작하는 데 사용할 수 있다.

Mobile Robot Localization using Ceiling Landmark Positions and Edge Pixel Movement Vectors (천정부착 랜드마크 위치와 에지 화소의 이동벡터 정보에 의한 이동로봇 위치 인식)

  • Chen, Hong-Xin;Adhikari, Shyam Prasad;Kim, Sung-Woo;Kim, Hyong-Suk
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.4
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    • pp.368-373
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    • 2010
  • A new indoor mobile robot localization method is presented. Robot recognizes well designed single color landmarks on the ceiling by vision system, as reference to compute its precise position. The proposed likelihood prediction based method enables the robot to estimate its position based only on the orientation of landmark.The use of single color landmarks helps to reduce the complexity of the landmark structure and makes it easily detectable. Edge based optical flow is further used to compensate for some landmark recognition error. This technique is applicable for navigation in an unlimited sized indoor space. Prediction scheme and localization algorithm are proposed, and edge based optical flow and data fusing are presented. Experimental results show that the proposed method provides accurate estimation of the robot position with a localization error within a range of 5 cm and directional error less than 4 degrees.

DECODE: A Novel Method of DEep CNN-based Object DEtection using Chirps Emission and Echo Signals in Indoor Environment (실내 환경에서 Chirp Emission과 Echo Signal을 이용한 심층신경망 기반 객체 감지 기법)

  • Nam, Hyunsoo;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.3
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    • pp.59-66
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    • 2021
  • Humans mainly recognize surrounding objects using visual and auditory information among the five senses (sight, hearing, smell, touch, taste). Major research related to the latest object recognition mainly focuses on analysis using image sensor information. In this paper, after emitting various chirp audio signals into the observation space, collecting echoes through a 2-channel receiving sensor, converting them into spectral images, an object recognition experiment in 3D space was conducted using an image learning algorithm based on deep learning. Through this experiment, the experiment was conducted in a situation where there is noise and echo generated in a general indoor environment, not in the ideal condition of an anechoic room, and the object recognition through echo was able to estimate the position of the object with 83% accuracy. In addition, it was possible to obtain visual information through sound through learning of 3D sound by mapping the inference result to the observation space and the 3D sound spatial signal and outputting it as sound. This means that the use of various echo information along with image information is required for object recognition research, and it is thought that this technology can be used for augmented reality through 3D sound.

Constructing AR Game Space through Cuboid Detection in Indoor Environment (실내 환경에서 직육면체 검출을 통한 AR 게임 공간 구성)

  • Kim, Ki-Sik;Park, Jong-Seung
    • Journal of Korea Game Society
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    • v.21 no.5
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    • pp.3-16
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    • 2021
  • In this paper, we propose a method of constructing AR game spaces through cuboid detection in indoor environment. Conventional spatial recognition methods can detect planes only in limited spaces that can be well observed. They are also vulnerable in density and noise. The proposed method overcomes the limitations of the conventional method by constructing AR game spaces by a method of detecting OBBs from spherical videos. Experimental results showed that the proposed method is faster than the conventional method and it is also robust against environmental constraints such as changes in density and noisy.

Development of Localization using Artificial and Natural Landmark for Indoor Mobile Robots (실내 이동 로봇을 위한 자연 표식과 인공 표식을 혼합한 위치 추정 기법 개발)

  • Ahn, Joonwoo;Shin, Seho;Park, Jaeheung
    • The Journal of Korea Robotics Society
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    • v.11 no.4
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    • pp.205-216
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    • 2016
  • The localization of the robot is one of the most important factors of navigating mobile robots. The use of featured information of landmarks is one approach to estimate the location of the robot. This approach can be classified into two categories: the natural-landmark-based and artificial-landmark-based approach. Natural landmarks are suitable for any environment, but they may not be sufficient for localization in the less featured or dynamic environment. On the other hand, artificial landmarks may generate shaded areas due to space constraints. In order to improve these disadvantages, this paper presents a novel development of the localization system by using artificial and natural-landmarks-based approach on a topological map. The proposed localization system can recognize far or near landmarks without any distortion by using landmark tracking system based on top-view image transform. The camera is rotated by distance of landmark. The experiment shows a result of performing position recognition without shading section by applying the proposed system with a small number of artificial landmarks in the mobile robot.