• Title/Summary/Keyword: Individual Right Objects

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Construction and Application of 3D Cadastral Information based on Individual Right Objects (개별 권리객체 기반의 3차원 지적정보 구축 및 활용방안)

  • Bae, Sang-Keun;Lee, Seong-Gyu;Shin, Yun-Ho;Kim, Jae-Bok;Choi, Hyung-Hwan
    • Journal of Cadastre & Land InformatiX
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    • v.46 no.1
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    • pp.101-115
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    • 2016
  • The uses of land were relatively simple in the old days, but they are being expanded rapidly to the aboveground and underground due to the urban concentration, the large-scale urban development and so on in these days. Accordingly, the concept of the rights to lands grows from 2D to 3D, and many studies about the 3D cadastral information have been performed in recent years. Several studies were performed about the construction and the visualization of the 3D cadastral information, but most of them focused on the 3D visualization of the buildings and facilities. However, it is more desirable to visualize the individual objects of the rights to lands while considering 'the information on the rights' as well as the 'physical information'. Therefore it is supposed to construct and use the 3D cadastral information based on the individual objects of the rights in this paper. The level of the cadastral information will be upgraded by making and describing more detailed 3D cadastral information through this paper. And also the applicability of the 3D cadastral information will be improved when it is used with the real estate information, the demographic information and many others.

An Effective Mobile Web Object Navigation Based on the Steiner Tree Approach (스타이너트리 기반의 효과적인 모바일 웹 오브젝트 네비게이션)

  • Lee, Woo-Key;Song, Justin Jong-Su;Lee, James J.H.
    • Korean Management Science Review
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    • v.28 no.1
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    • pp.1-10
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    • 2011
  • One of the fundamental roles of web object navigation is to support what the user wants precisely and efficiently from the enormous web database to the web browser. As long as the web search results are a set of individual lists, it is all right to display each and every web result for the web browser to display a web object one by one. However, in case the search results are a collection of multiple interrelated web objects, then there is a need to represent for a new mechanism for linked web objects at a time. We define a unit of web objects derived from a Steiner tree where the web objects include a set of specific keywords calculated by the weight from which the solutions are extracted. Even if a web object does not include all the keywords, then the related hypertext linked web objects are derived and displayed onto the mobile web browser with meta data in one shot. In this paper, it is applied for the mobile browser that the web contents can dynamically be displayed with Steiner trees until each renewal of the navigation request may be issued. In this paper, a new synchronized mobile browsing method is developed so that the navigating time can drastically be reduced and the web navigating efficiency can be dramatically enhanced without sacrificing memory consumption.

A Study on ${\ulcorner}$ Gyukchigo(格致藁) . Yuryak(儒略)${\lrcorner}$ (" 격치고(格致藁) . 유략(儒略)"에 관한 고찰(考察))

  • Lee, Jun-Hee;Lee, Soo-Kyung;Lee, Eui-Ju;Koh, Byung-Hee;Song, Il-Byung
    • Journal of Sasang Constitutional Medicine
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    • v.17 no.2
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    • pp.1-14
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    • 2005
  • 1. Objectives This study is purposed to find Lee Je-Ma's thoughts and intention proposed in the ${\ulcorner}$Gyukchigo격치고(格致藁) . 유략(儒略)${\lrcorner}$2. Methods It was researched through comparative and overall study on ${\ulcorner}$Gyukchigo격치고(格致藁) . 유략(儒略)${\lrcorner}$ 3. Results and Conclusions (1) On the assumption of Affairs. Mind. Body' Objects 사심신물(事心身物 ) as the principle of existence and correlation, there are basic dualistic structure such as 'Il(一)' (individual level) and 'Man만(萬)' (universal level) for explanation of ${\ulcorner}$Gyukchigo격치고(格致藁) . 유략(儒略)${\lrcorner}$ (2) Human who easily have individual inclination of mind(private . dissoluteness' idleness' desire) and wickedness (stinginess. extravagance' idleness' fraud) are the being making invidual ethics of behavior by earnestness' intelligence. capability . diligence성혜능동(誠慧能動) and universal ethics by Wisdom' Propriety. Justice. Humanity 지례의인(智禮義仁) through devotion' right . practice' concentration of mind' heart . body . power. (3) Human in the world having individual immanent psychological four element의려담지(意慮擔志) and universal exptessinal 외 four element청시언모(聽視言貌) are under a bias toward wickedness because of inclination of mind. So extending of individual ethics of behavior and completion of universal ethics are essential and indispensable (4) The final aim of human being in the universe is bringing universal ethics of behavior(Wisdom . Propriety' Justice. Humanity청시언모(智禮義仁) to perfection. (5) Devotion right practice concentration성정수일(誠正修一) of mind heart body power의심신력(意心身力) are developmental notions of earn emestness intelligence capability diligence성혜능동(誠慧能動), essential individual for living in the world, and preceding element for moral edification, social behavior and administration of the state.

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An Encounter with the Bauhaus being the origin of Modem Design and Formative Education (현대 디자인과 조형교육의 기원인 바우하우스(Bauhaus) 사람들과의 만남)

  • 최성운
    • Archives of design research
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    • v.16 no.3
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    • pp.361-370
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    • 2003
  • We have understood Bauhaus being the origin of Modern Design and Formative Education to systematic semantic aspects to date. the facts that matter to us need to be understood on Bauhaus's education philosophy and the way of administration than Bauhaus's education contents. Bauhaus as designer has been informed to us how a design should be approached to viewpoints handling Objects, Methodology fixing up problems and Social viewpoints. But Bauhaus's design principle or Methodological solution is not setup by specific person but actualized by Masters and professors in charge of curricula. From these standpoints, inquiring into their characters and individual statements for design could be said to upright order. Especially Bauhaus has trio out lots of changes through inner discord and external challenge, taken great pains for the social function of design. So I would like to help right understanding on Bauhaus based on Bauhaus's statements.

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The Clinical study of Su-Gi therapy's Effects on Bell's palsy by observing of Y-system (Y-system으로 관찰한 Bell's palsy에 미치는 수기요법의 영향에 관한 임상적 연구)

  • Lee, Jae Heung;Ahn, Hun Mo;Hong, Seung Cheol;Lee, Eun Mi
    • Journal of Korean Medical Ki-Gong Academy
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    • v.15 no.1
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    • pp.109-136
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    • 2015
  • Objects : The purpose of this study is to investigate the effect of Su-Gi therapy for Bell's palsy by using Y-system(Yanagihara's unweighted grading system). Methods : We investigated 25 patients with Bell's palsy who had visited in the M, H Korean medicine hospital in Gyeonggi Province from December 27th, 2010 to April 8th, 2015. The Su-Gi therapy was done by 1 times daily. And each patients had been treated more than 25 days. We evaluated the change of them by using Y-system. Results : 1. We investigated 25 patients with Bell's palsy. 80% of the patients were females(20 patients), 20% of the patients were male(5 patients). The average age of patients was 47±15.15. The average period of Adm. treatment was 64% of the patients(16 patients) have left facial palsy, 36% of the patients(9 patients) have right facial palsy. 2. The mean Y-system score before treatment was 17.80±6.2, and the mean score after 25th days treatment was 33.68±4.0. Changes in the mean Y-system Score for each case according to the treatment days was increased significantly. 3. The mean Y-system score after 4th days treatment had increased by an 1.24±2.7 as compared to before treatment, the score after 10th days treatment was 8.7±4.7, the score after 14th days treatment was 11.84±5.8, the score after 20th days treatment is 14.72±6.7, and the score after 25th days treatment was 15.88±6.9. Every score was significantly increased. Conclusions: 1. Su-Gi therapy can be defined that is mainly using the hands to touch or movement of the human body skin, meridians and acupuncture points, muscles, joints and so on. And that is the treatment to communicate and harmonize to the meridians and acupuncture points, and to prevent of diseases, and to keep health. 2. All names of An-Gyo, An-Ma, Jum-Hyul, Chu-Na, massage, and so on should be referred to as Su-Gi therapy. And that individual names are to be classified and separated as the type or method of Su-Gi therapy. 3. The results of the treatment of Hwidam's Su-Gi therapy for Bell's palsy by using Y-system were significant.

Simulation and Post-representation: a study of Algorithmic Art (시뮬라시옹과 포스트-재현 - 알고리즘 아트를 중심으로)

  • Lee, Soojin
    • 기호학연구
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    • no.56
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    • pp.45-70
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    • 2018
  • Criticism of the postmodern philosophy of the system of representation, which has continued since the Renaissance, is based on a critique of the dichotomy that separates the subjects and objects and the environment from the human being. Interactivity, highlighted in a series of works emerging as postmodern trends in the 1960s, was transmitted to an interactive aspect of digital art in the late 1990s. The key feature of digital art is the possibility of infinite variations reflecting unpredictable changes based on public participation on the spot. In this process, the importance of computer programs is highlighted. Instead of using the existing program as it is, more and more artists are creating and programming their own algorithms or creating unique algorithms through collaborations with programmers. We live in an era of paradigm shift in which programming itself must be considered as a creative act. Simulation technology and VR technology draw attention as a technique to represent the meaning of reality. Simulation technology helps artists create experimental works. In fact, Baudrillard's concept of Simulation defines the other reality that has nothing to do with our reality, rather than a reality that is extremely representative of our reality. His book Simulacra and Simulation refers to the existence of a reality entirely different from the traditional concept of reality. His argument does not concern the problems of right and wrong. There is no metaphysical meaning. Applying the concept of simulation to algorithmic art, the artist models the complex attributes of reality in the digital system. And it aims to build and integrate internal laws that structure and activate the world (specific or individual), that is to say, simulate the world. If the images of the traditional order correspond to the reproduction of the real world, the synthesized images of algorithmic art and simulated space-time are the forms of art that facilitate the experience. The moment of seeing and listening to the work of Ian Cheng presented in this article is a moment of personal experience and the perception is made at that time. It is not a complete and closed process, but a continuous and changing process. It is this active and situational awareness that is required to the audience for the comprehension of post-representation's forms.