• Title/Summary/Keyword: In-Vehicle Multi-display

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Implementation of Automotive Multimedia Interface Supporting Multi-Channel Display in Multi-Screen Display (다채널 다중 화면 디스플레이를 지원하는 차량용 멀티미디어 인터페이스 구현)

  • Jeon, Young-Joon;Song, Bong-Gi;Kim, Jang-Ju;Park, Jang-Sik;Yu, Yun-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.199-206
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    • 2013
  • Recently, the diverse needs of the drivers for in-vehicle infotainment systems are increasing rapidly. As a result, the infotainment systems are equipped with more convenient and human-friendly high-tech features. In this paper, we designed and implemented in-vehicle multimedia infotainment system based on embedded system that was applied various multimedia to in-vehicles. The proposed system can support independent display on each screen for the multi-channel multimedia source based on one processor(1 CPU). Therefore, our system can be reduced costs compared to other systems. This system not only displays the video and audio data in storage devices but also displays CAM, T-DMB, and DVB-T multimedia contents which are supplied in real-time services. Also, our system could multi-screen displays multimedia data in smart phone using Wi-Fi. We expect that in-vehicle infotainment systems like AVN(Audio video navigation) and RSE(Rear Seat Entertainment) could be used in various applications and reduced costs.

A Study of Unmanned Aerial Vehicle Path Planning using Reinforcement Learning

  • Kim, Cheong Ghil
    • Journal of the Semiconductor & Display Technology
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    • v.17 no.1
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    • pp.88-92
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    • 2018
  • Currently drone industry has become one of the fast growing markets and the technology for unmanned aerial vehicles are expected to continue to develop at a rapid rate. Especially small unmanned aerial vehicle systems have been designed and utilized for the various field with their own specific purposes. In these fields the path planning problem to find the shortest path between two oriented points is important. In this paper we introduce a path planning strategy for an autonomous flight of unmanned aerial vehicles through reinforcement learning with self-positioning technique. We perform Q-learning algorithm, a kind of reinforcement learning algorithm. At the same time, multi sensors of acceleraion sensor, gyro sensor, and magnetic are used to estimate the position. For the functional evaluation, the proposed method was simulated with virtual UAV environment and visualized the results. The flight history was based on a PX4 based drones system equipped with a smartphone.

A Portable Head Up Display System with A Multi Windows for Vehicles (다중 화면으로 구성된 차량용 헤드업 디스플레이에 대한 연구)

  • Chi, Yongseok
    • Journal of Broadcast Engineering
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    • v.20 no.6
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    • pp.928-937
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    • 2015
  • A portable head up display (HUD) using the optical combiner lens with a 0.47inch LCD panel for a portable multi-windows virtual display is proposed. The proposed system consists of several micro panels, optical devices, and RGB 3in1 light-emitting diodes (LED) for making the full color display, and video and audio format for the high definition multimedia interface (HDMI) for the connecting between HUD and mobile phone. The multi-windows HUD is designed as an alternative to conventional built-in type HUD targeting the mass volume aftermarket at an affordable price.

A Study on Improving License Plate Recognition Performance Using Super-Resolution Techniques

  • Kyeongseok JANG;Kwangchul SON
    • Korean Journal of Artificial Intelligence
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    • v.12 no.3
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    • pp.1-7
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    • 2024
  • In this paper, we propose an innovative super-resolution technique to address the issue of reduced accuracy in license plate recognition caused by low-resolution images. Conventional vehicle license plate recognition systems have relied on images obtained from fixed surveillance cameras for traffic detection to perform vehicle detection, tracking, and license plate recognition. However, during this process, image quality degradation occurred due to the physical distance between the camera and the vehicle, vehicle movement, and external environmental factors such as weather and lighting conditions. In particular, the acquisition of low-resolution images due to camera performance limitations has been a major cause of significantly reduced accuracy in license plate recognition. To solve this problem, we propose a Single Image Super-Resolution (SISR) model with a parallel structure that combines Multi-Scale and Attention Mechanism. This model is capable of effectively extracting features at various scales and focusing on important areas. Specifically, it generates feature maps of various sizes through a multi-branch structure and emphasizes the key features of license plates using an Attention Mechanism. Experimental results show that the proposed model demonstrates significantly improved recognition accuracy compared to existing vehicle license plate super-resolution methods using Bicubic Interpolation.

Implementation of Communication to Flexibly Configure the Number of Railway Cars (철도차량 수를 유연하게 구성할 수 있는 통신시스템 구현)

  • Yeon, Jun Sang;Yang, Oh
    • Journal of the Semiconductor & Display Technology
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    • v.15 no.4
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    • pp.61-66
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    • 2016
  • This paper presents the implementation for a network structure of railway cars using a point to point communication. Most of network's representative specifications for a train are the FIP (Field Bus), MVB (Multifunction Vehicle Bus), CAN and WTB (Wire Train Bus) which is used by ALSOM, SIEMENS and BOMBADIER as major in this field. These networks in a physical layer use a multi-drop method, connected from $1^{st}$ car to $n^{th}$ car of a train through a cable without any extra services such as an electric part, amplifier. However waveforms which is passed through a long cable in the multi-drop are distorted by a capacitance or resistance of the cable or environments. Also since using a cable connected directly from $1^{st}$ car to $n^{th}$ car, if over two trains make double head, it isn't easy to distinguish ID for each railway cars. So by using the point to point network per each car, it is able to reduce a distortion. Also since reducing distortion, this communication speed can be been higher and transmit and receive any packets more stably. Using proposed token in a packet, this can make ID per each railway car automatically. Finally experimental results show the good performance and effectiveness of the proposed method.

Construction of Virtual Environment for a Vehicle Simulator (자동차 시뮬레이터의 가상환경 구성에 대한 연구)

  • Chang, Chea-Won;Son, Kwon;Choi, Kyung-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.4
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    • pp.158-168
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    • 2000
  • Vehicle driving simulators can provide engineers with benefits on the development and modification of vehicle models. One of the most important factors to realistic simulations is the fidelity given by a motion system and a real-time visual image generation system. Virtual reality technology has been widely used to achieve high fidelity. In this paper the virtual environment including a visual system like a head-mounted display is developed for a vehicle driving simulator system by employing the virtual reality technique. virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Accordint to the object model a three dimensional graphic model is developed with CAD tools such as Rhino and Pro/E. For the real-time image generation the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. Compared with the single loop apprach the proposed methodology yields an acceptable image generation speed 20 frames/sec for the simulator.

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An Underwater Simulator Using X3D and a Motion Chair in a Multi-channel Display Room (다채널 디스플레이에서 X3D와 모션체어를 이용한 수중운동체 시뮬레이터)

  • Hur, Pil-Won;Yang, Jeong-Sam;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.1
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    • pp.45-57
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    • 2008
  • A submarine good military weapon because of its confidentiality and intimidating power. Therefore, training warfighters how to maneuver submarine is very important. Because submarine is very expensive and has regional and temporal limitations, M&S(Modeling and Simulation) can be a good alternative. However, as the existing M&S systems of submarine generally use expensive commercial software and dedicated hardware, which cause the warfighters to take troubles to visit the secured places, and then to train themselves during limited time slots. Also, many M&S systems have only one-channel display system which reduces the sense of immersiveness. Another problem is that many heterogeneous simulators can hardly be used as an integrated system. To solve these problems, X3D, a platform-independent and open standard graphic file format, is used with the general-purpose PCs. To increase immersiveness, multi-channel display system and a motion chair are used. Finally, HLA/RTI is used to integrate individual components of the simulator. All of these are verified through experiments.

A Real-Time Graphic Driving Simulator Using Virtual Reality Technique (가상현실을 이용한 실시간 차량 그래픽 주행 시뮬레이터)

  • Jang, Jae-Won;Son, Kwon;Choi, Kyung-Hyun;Song, Nam-Yong
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.80-89
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    • 2000
  • Driving simulators provide engineers with a power tool in the development and modification stages of vehicle models. One of the most important factors to realistic simulations is the fidelity obtained by a motion bed and a real-time visual image generation algorithm. Virtual reality technology has been widely used to enhance the fidelity of vehicle simulators. This paper develops the virtual environment for such visual system as head-mounted display for a vehicle driving simulator. Virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Based on the object model, a three-dimensional graphic model is completed with CAD tools such as Rhino and Pro/ENGINEER. For real-time image generation, the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. The developed software for a virtual driving simulator offers an effective interface to virtual reality devices.

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A Study on Realization of Display System for Monitoring of Heavy Equipment State (중장비 상태 감시를 위한 디스플레이 시스템 구현에 대한 연구)

  • Kim, Kee Hwan
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.3
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    • pp.263-269
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    • 2019
  • In this study, the characteristics and operation of a multi-purpose loader equipped with various sensors such as a sensor capable of measuring the boom length, an angle sensor capable of measuring the tilt of the left and right sides of the boom and the loader, and a load cell capable of measuring the weight during lifting We have implemented a system that displays related data values. The configuration of the system reads the values from the sensors, sends them to the vehicle controller, and transmits the calculated results of the overturn rate and other important information to the display device using the CANOpen protocol. Also, in the calculation of the overturn ratio, the structure of the multi-purpose loader is similar to that of the crane belonging to the heavy equipment, and the crane overturn rate calculation method is used. Through this study, we can observe the condition of the heavy equipment and recognize the emergency situations such as abalone through the display device.

Development of an IGVM Integrated Navigation System for Vehicular Lane-Level Guidance Services

  • Cho, Seong Yun
    • Journal of Positioning, Navigation, and Timing
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    • v.5 no.3
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    • pp.119-129
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    • 2016
  • This paper presents an integrated navigation system for accurate navigation solution-based safety and convenience services in the vehicular augmented reality (AR)-head up display (HUD) system. For lane-level guidance service, especially, an accurate navigation system is essential. To achieve this, an inertial navigation system (INS)/global positioning system (GPS)/vision/digital map (IGVM) integrated navigation system has been developing. In this paper, the concept of the integrated navigation system is introduced and is implemented based on a multi-model switching filter and vehicle status decided by using the GPS data and inertial measurement unit (IMU) measurements. The performance of the implemented navigation system is verified experimentally.