• 제목/요약/키워드: Impact cognition

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An Analysis of the Impact of Adolescents' Impulsivity, Academic Procrastination and School Adaptability Using R

  • Lee, Dong Su;Chang, In Hong
    • 통합자연과학논문집
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    • 제9권4호
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    • pp.281-291
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    • 2016
  • This study examines the causal relationship between adolescent impulsivity, academic procrastination and school adaptability. The main purpose of this study is to confirm the degree of influence among these variables and analyze the causes of school adaptability. In this model, impulsivity and academic procrastination were set as independent variables and school adaptability was set as a dependent variable. Impulsivity of adolescents affects academic procrastination and school adaptability, and academic procrastination will affect school adaptability. As a result of the research, first, it can be seen that adolescents 'cognition impulsivity, motion impulsivity, and unplanned impulsivity have a significant influence on behavioral in adolescents'. Second, adolescents' cognition impulsivity, motion impulsivity, and unplanned impulsivity a significant influence on the cognitive in the adolescents'. Third, adolescents' behavioral, cognitive, and emotional have a significant influence on school adaptability in adolescents' school adaptability. In conclusion, we proposed a policy proposal on school adaptability by deriving meaning to improve adolescents' school adaptability.

일부 지역 치과위생사의 감염관리 인지 및 실천 영향요인 (Impact factor of cognition and practice of infection control in the dental hygienists)

  • 정호진;이정화
    • 한국치위생학회지
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    • 제15권3호
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    • pp.363-369
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    • 2015
  • Objectives: The purpose of this study is to investigate the cognition and practice of infection control in the dental hygienists. Methods: A self-reported questionnaire was completed by 220 dental hygienists in Busan and Gyeongnam from August 1 to 31, 2014. The questionnaire was adapted from Nam. The questionnaire consisted of four questions of the general characteristics of the subjects, two questions of infection control factors, four questions of clinic environment, 50 questions of awareness of infection control, and 50 questions of infection control practice. Cronbach's alpha in the awareness of infection control was 0.958 and that in infection control practice was 0.950. Results: The dental hygienists in the large scale hospitals tended to have higher score of cognition and practice of infection control thatn those in the small scale hospitals(p<0.001). Small scale hospitals tended to have lower infection rate than the large scale hospitals. The education for the infection control guideline reduced the infection prevalence rate. Conclusions: In order to reduce the infection prevalence rate, it is necessary to educate the dental hygienists continuously and to provide the infection control guideline to the dental clinics.

건강도시 인식정도와 개인행복지수의 관계 (The Study on the Relationship between Local Residents' Perception of a Health-Cities and Personal Happiness)

  • 남희은;이미란;김혜숙
    • 보건의료산업학회지
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    • 제8권2호
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    • pp.175-185
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    • 2014
  • This study analyzed individual happiness exponent according to local residents' perception degree of Health-Cities. The data, which is accumulated by the survey on relationship between happiness and perception degree of Health-Cities targeting 662 of local residents living in Y-gu in Busan, were analyzed using PASW 18.0. The results are as follows. To begin with, the results of Correlation Analysis on the relation between happiness index and cognition degree of Health-Cites indicate that the higher perception of Health-Cities'facilities, administrations, services, education, health environment and transportation the local residents have, the lower individual happiness index they acquired. The cognition degree of transportation has effects on local society and daily life; the cognition degree of facilities and businesses has impact on financial stability. The cognition degree of administrations has influence on psychological relaxation, services have meaningful effects on psychological stability, work and residence, education have statistically meaningful effects on psychological stability, families and marriage, individual human relationships in respect.

The Impact of Social Network Service, Trust and Cognition on Customer Loyalty in Internet Shopping

  • Sun, Han-Gil
    • 정보관리연구
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    • 제42권2호
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    • pp.211-234
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    • 2011
  • The development of information technology improves the globalization of the world economy. This change was able to expand the cyber space, and the online community known as the cyber community is made within the existing offline community. From the cyber community's activity, the concept of social network services created, and recently developed social computing. Social computing is the current situation and the next step in the online community. Currently, most CIOs are using social computing for workplace empowerment. As online transactions become more active, the strategy to increase customer loyalty in Internet shopping is an effective tool to increase profit for the company, and as a method to maintain competitive. With the growth of electronic commerce, through insurance of customer loyalty on the Internet, a company can establish a long-term relationship with customers, so for this, it is important to have reliable relationship with customers. Also, through advertisement and commercial information, the cognition of Internet shopping looks can be effective in retaining customers. In this study, it explores how social computing and trust and cognition of Internet shopping are effective in maintaining customer loyalty. As the result of study, the trust and cognition of Internet shopping are significantly effective on customer loyalty, but the sense of social computing. Still, social computing has not matured enough to be as effective in retaining customer loyalty. However, it does indicate that social computing has significantly increased the trust and cognition in Internet shopping. In this study, as the concepts of the social network service and social computing are applied in Internet shopping, which are actively discussed by scholars, it is expected that the basis of the study could improve and present the idea of social shopping.

암환자의 통증인지, 기능상태 및 희망과 건강관련 삶의 질의 관계 (The Relationships of Pain cognition, Performance Status, and Hope with Health-related Quality of Life in Cancer Patients)

  • 류은정;이주미;최소영
    • 성인간호학회지
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    • 제19권1호
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    • pp.155-165
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    • 2007
  • Purpose: The purpose of this study was to determine the relationships of pain cognition, performance status, and hope with health-related quality of life. Methods: Patients(n=149) with various cancer diagnoses completed the SF-36 standard Korean Version and the Herth Hope Index. The Perceived Meanings of Cancer Pain Inventory was used to measure the cognition dimension of pain, whereas the Brief Pain Inventory Korean version was used to represent the sensory dimension of pain. Results: The patients in the pain group had significant differences in the three dimensions(loss, threat, spiritual awareness) of pain cognition. There were statistically significant negative correlations between the three dimensions(loss, threat, and spiritual awareness) of pain cognitions and SF-36 dimension, and the positive correlations between challenge dimension and SF-36 dimension. Hope had the positive correlation with SF-36 dimensions. Conclusion: Pain has a negative impact on health-related quality of life, especially on physical health. However, patients who ascribed more positive meaning to their pain, tended to have a higher quality of life. Therefore, nursing intervention to reinforce the positive aspects of pain cognition is to empower patients to create a sense of control and assume an active role in pain management and quality of life.

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치과위생사와 환자의 치석제거에 대한 인식과 구강보건교육에 대한 융합적 차이 분석 (Convergence Differences Analysis of the Dental Hygienist and Patient's Cognition and Oral Health Education of Scaling)

  • 강현경;성미경;김유린
    • 한국융합학회논문지
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    • 제11권9호
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    • pp.315-323
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    • 2020
  • 본 연구는 치과위생사와 환자의 치석제거에 대한 인식과 구강보건교육의 차이를 분석하여 이에 대한 견해를 좁히기 위해 실시되었다. 본 연구에는 총 202명을 대상으로 최종 분석하였다. 분석방법으로 치석제거에 대한 인식과 구강보건교육을 비교하였고, 치석제거 인식과 구강보건교육이 치석제거로 인한 치과선택에 미치는 영향을 단계별로 확인하기 위해 다중회귀분석을 시행하였다. 그 결과 치석제거에 대한 인식 9개 항목 중 1개의 항목을 제외한 모든 항목에서 유의한 차이가 나타났고(p<0.01), 치석제거에 대한 구강보건교육 19개의 항목 중 7개의 항목을 제외하고 모든 항목에서 유의한 차이가 나타났다(p<0.01). 따라서 치과위생사는 이러한 차이점을 줄일 수 있는 방안을 모색해야 할 것이며, 환자의 치과선택에 긍정적인 영향을 줄 수 있도록 치석제거 시 설명하는 방법에 대한 지속적인 연구를 해야 할 것이다.

소비자 인지욕구와 모바일 패션 인앱 광고의 맥락일치성, 제품 관여도가 광고태도에 미치는 영향 (Impact of Consumer Need for Cognition, Contextual Consistency of Mobile Fashion In-app Advertising, and Product Involvement on Advertising Attitude)

  • 조민희;한상인;황선진
    • 패션비즈니스
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    • 제26권2호
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    • pp.1-14
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    • 2022
  • Recently, as the importance of mobile marketing is emphasized, the in-app advertising market, which inserts ads into applications, is growing. The purpose of this study is to verify the interaction effects of need for cognition, contextual consistency, and product involvement on advertising attitude. The experimental design of this study is a three-way mixed design of 2 (consumer need for cognition: high vs low) × 2 (contextual consistency: context match vs context mismatch) × 2 (product involvement: high vs low). The subjects of the survey were 337 men and women in their 20s and 30s Living in Seoul and Gyeonggi-do. SPSS 25.0 statistical program was used to analyze frequency analysis, reliability analysis, t-test, three-way ANOVA, and simple main effect analysis. The analysis results are as follows. First, contextual consistency of mobile fashion ads showed significant effect on advertising attitude. Second, consumer need for cognition and contextual consistency of mobile fashion ads showed significant interaction effect on advertising attitude. Third, contextual consistency of mobile fashion ads and product involvement showed significant interaction effect on advertising attitude. Finally, product involvement and consumer need for cognition showed a significant interaction effect on advertising attitude. Based on the research results, it will help fashion companies to establish effective mobile in-app advertising strategies.

Narrative Strategies for Learning Enhanced Interface Design "Symbol Mall"

  • Uttaranakorn, Jirayu;McGregor, Donna-Lynne;Petty, Sheila
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -1
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    • pp.417-420
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    • 2002
  • Recent works in the area of multimedia studies focus on a wide range of issues from the impact of multimedia on culture to its impact on economics and anything in between. The interconnectedness of the issues raised by this new practice is complicated by the fact that media are rapidly converging: in a very real way, multimedia is becoming a media prism that reflects the way in which media continually influence each other across disciplines and cultural borders. Thus, the impact of multimedia reflects a complicated crossroads where media, human experience, culture and technology converge. An effective design is generally based on shaping aesthetics for function and utility, with an emphasis on ease of use. However, in designing for cyberspace, it is possible to create narratives that challenge the interactor by encoding in the design an instructional aspect that teaches new approaches and forms. Such a design offers an equally aesthetic experience for the interactor as they explore the meaning of the work. This design approach has been used constructively in many applications. The crucial concern is to determine how little or how much information must be presented for the interactor to achieve a suitable level of cognition. This is always a balancing act: too much difficulty will result in interactor frustration and the abandonment of the activity and too little will result in boredom leading to the same negative result In addition, it can be anticipated that the interactor will bring her or his own level of experiential cognition and/or accretion, to the experience providing reflective cognition and/or restructure the learning curve. If the design of the application is outside their present experience, interactors will begin with established knowledge in order to explore the new work. Thus, it may be argued that the interactor explores, learns and cognates simultaneously based on primary experiential cognition. Learning is one of the most important keys to establishing a comfort level in a new media work. Once interactors have learned a new convention, they apply this cognitive knowledge to other new media experiences they may have. Pierre Levy would describe this process as a "new nomadism" that creates "an invisible space of understanding, knowledge, and intellectual power, within which new qualities of being and new ways of fashioning a society will flourish and mutate" (Levy xxv 1997). Thus, navigation itself of offers the interactors the opportunity to both apply and loam new cognitive skills. This suggests that new media narrative strategies are still in the process of developing unique conventions and, as a result, have not reached a level of coherent grammar. This paper intends to explore the cognitive aspects of new media design and in particular, will explore issues related to the design of new media interfaces. The paper will focus on the creation of narrative strategies that engage interactors through loaming curves thus enhancing interactivity.vity.

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Mask Cognition Types of Korean in the COVID19 Era using the Q Methodology

  • Cha, Su-Joung
    • 한국컴퓨터정보학회논문지
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    • 제27권9호
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    • pp.157-167
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    • 2022
  • 본 연구는 마스크 착용이 필수가 된 시대를 살고 있는 20대를 대상으로 하여 마스크에 대해서 어떤 인식을 가지고 있는지를 조사하고 그 인식을 유형화하여 유형별 특성을 알아보고자 하였다. 연구에는 Q방법론을 활용하였다. 마스크에 대한 인식유형은 3개로 유형화되었다. 유형 1은 마스크를 늘 착용하며 마스크가 비언어적 커뮤니케이션과 착용자의 이미지에 영향을 미친다고 생각하는 '상시 착용 영향 중시형'이었다. 유형 2는 마스크를 세균을 막기 위해 착용하며 마스크가 부정적 영향이 크다고 생각하는 '기능 중시 부정 인식형'이었다. 유형 3은 얼굴을 가리기 위해 마스크를 착용하고 마스크 착용 시 사람이 젊어 보인다고 생각하는 '은폐 착용 긍정 이미지형'이었다. 소비자의 니즈를 반영한 다양한 디자인과 기능의 마스크 개발이 이루어져야 할 것으로 생각된다. 디자인, 맞음새, 기능 등 소비자가 중요하게 고려하는 사항에 따라 선택할 수 있도록 여러 가지 제품이 개발·판매되어야 할 것으로 생각된다.

공원이용자의 설계개념과 설계전략에 대한 인식이 공원 만족도에 미치는 영향 - 광교신도시의 근린공원을 대상으로 - (The Influence of Park Users' Cognition about the Park Design Concept and Strategy to Satisfaction - A Case Study of the Neighborhood Parks of Gwanggyo New Town -)

  • 장재호;김단영;신민지;신지훈
    • 한국조경학회지
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    • 제45권1호
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    • pp.82-93
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    • 2017
  • 본 연구는 광교신도시의 도시공원을 대상으로, 공원이용자들의 설계개념 인지정도와 설계개념이 적용된 공간에 대한 만족도를 조사하고, 설계개념이 만족도에 미치는 영향을 분석하고자 하였다. 이에 센트럴마운틴공원과 호수공원을 대상으로 이용자의 특성, 공원시설에 대한 중요도 - 만족도, 공원의 선호도 - 만족도를 분석하였다. 본 연구에서 도출한 연구결과를 요약하면 다음과 같다. 첫째, 공원이용자의 특성을 분석한 결과, 두 공원 모두 일반적으로 가족단위의 이용객이 많았다. 둘째, 산책로가 시설의 중요도와 만족도에서 가장 높은 평가를 받았다. 셋째, 두 공원 전반적인 만족도는 모두 높게 나타났으나, 공원이용자들의 설계인식과 유의한 관계가 나타나지 않았다. 넷째, 공원이용자의 공간별 인식정도와 만족도를 분석한 결과, 두 공원의 설계개념과 설계전략에 대한 인식은 5점 리커드 척도에서 평균 3점 이상으로 높은 정도를 보였다. 하지만, 이용자의 인식정도와 공간별 만족도는 유의한 관계라고 정의하기는 어려웠다. 따라서 본 연구를 통해서 공원이용에 있어 전반적인 만족도에는 설계인식에 대한 인지정도가 거의 영향을 미치지 않는다는 것을 확인할 수 있었다. 오히려 공간에 대한 이용자의 개인적인 선호도와 만족도가 더 큰 영향을 미친다는 것을 알 수 있었다. 반면, 조사대상지의 계절별 조사가 미흡했다는 점과 대상지가 좀 더 다양하지 못한 한계성을 가지고 있으나, 도시공원의 대표공원이라 할 수 있는 근린공원과 수변공원을 대상으로 공원이용자의 만족도에 설계자의 설계개념과 설계전략이 어느 정도 영향을 미치는지 조사하였다는 점에서 의의가 있다.