• 제목/요약/키워드: Image Transformation

검색결과 1,071건 처리시간 0.032초

배관측 정렬 방법을 이용한 다중레이저 스캐닝 기반의 3차원 배관복원 (A 3-D Tube Reconstruction based on Axis Alignment of Multiple Laser Scanning)

  • 백승해;박순용;김승호
    • 제어로봇시스템학회논문지
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    • 제17권11호
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    • pp.1159-1167
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    • 2011
  • A novel 3D tube scanning technique is proposed. The proposed tube scanning technique is developed for a special tube inspection module which consists of four line-lasers and one camera. Using the scanning module, we can reconstruct the 360 degree shapes of the inner surfaces of a cylindrical tube. From an image frame captured by the camera, we reconstruct a partial tube model based on four laser triangulations. Then by aligning such partial models with respect to a reference tube axis, a complete 3D shape of the tube is reconstructed. The tube axis in each reconstructed frame is aligned with a 3D Euclidean transformation to the reference axis. Several experiments show that the proposed method can align multiple tube axes very accurately and reconstruct 3D shapes of a tube with very low shape distortion.

An method for building 2D virtual environment for a remote controlled mobile robot

  • Kim, Woo-Kyoung;Hyun, Woong-Keun;Park, Jea-Yong;Yoon, In-Mo;Jung, Y.K.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1430-1434
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    • 2004
  • Recently, Virtual reality parts is applied in various fields of industry. In this paper we developed basic components for virtual robot control system interfaced with real environment. For this, a real robot with virtual interface module is developed and virtual robot of similar image with real robot is created by putting on 3D graphic texture to the real robot. To build an unknown environment to be linked with virtual environment, we proposed a hough transformation based algorithm. Our proposed algorithm consists of navigation module by using fuzzy engine and map building module. Experiments using a developed robot illustrate the method.

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On Design of Visual Servoing using an Uncalibrated Camera in 3D Space

  • Morita, Masahiko;Kenji, Kohiyama;Shigeru, Uchikado;Lili, Sun
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1121-1125
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    • 2003
  • In this paper we deal with visual servoing that can control a robot arm with a camera using information of images only, without estimating 3D position and rotation of the robot arm. Here it is assumed that the robot arm is calibrated and the camera is uncalibrated. We use a pinhole camera model as the camera one. The essential notion can be show, that is, epipolar geometry, epipole, epipolar equation, and epipolar constrain. These play an important role in designing visual servoing. For easy understanding of the proposed method we first show a design in case of the calibrated camera. The design is constructed by 4 steps and the directional motion of the robot arm is fixed only to a constant direction. This means that an estimated epipole denotes the direction, to which the robot arm translates in 3D space, on the image plane.

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Face Identification Method Using Face Shape Independent of Lighting Conditions

  • Takimoto, H.;Mitsukura, Y.;Akamatsu, N.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.2213-2216
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    • 2003
  • In this paper, we propose the face identification method which is robust for lighting based on the feature points method. First of all, the proposed method extracts an edge of facial feature. Then, by the hough transform, it determines ellipse parameters of each facial feature from the extracted edge. Finally, proposed method performs the face identification by using parameters. Even if face image is taken under various lighting condition, it is easy to extract the facial feature edge. Moreover, it is possible to extract a subject even if the object has not appeared enough because this method extracts approximately the parameters by the hough transformation. Therefore, proposed method is robust for the lighting condition compared with conventional method. In order to show the effectiveness of the proposed method, computer simulations are done by using the real images.

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Localization for Mobile Robot Using Vertical Lines

  • Kang, Chang-Hun;Ahn, Hyun-Sik
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.793-797
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    • 2003
  • In this paper, we present a self-localization method for mobile robots using vertical line features of indoor environment. When a 2D map including feature points and color information is given, a mobile robot moves to the destination, and acquires images by one camera from the surroundings having vertical line edges. From the image, vertical line edges are detected, and pattern vectors meaning averaged color values of the left and right region of each line segment are computed. The pattern vectors are matched with the feature points of the map using the color information and the geometrical relationship of the points. From the perspective transformation of the corresponded points, nonlinear equations are derived. Localization is carried out from solving the equations by using Newton's method. Experimental results show that the proposed method using mono view is simple and applicable to indoor environment.

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점진적 융선 정합을 통한 지문 영상 정렬 방법 (Fingerprint Images Registration Method by Recursive Ridge Mapping)

  • 최경택;최희승;김재희
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.1007-1010
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    • 2005
  • This paper presents a fingerprint image registration method. In the fingerprint system, the insufficiency of mutual information between a template and a query fingerprint is one of major factors to deteriorate recognition performance. To overcome this problem, we need to register multiple impressions and integrate their information. Our method matches the ridges from multiple impressions recursively and then registers the impressions to minimize the registration error calculated from the Distance map. Our method use regularized TPS model as the transformation model to compensate for the plastic deformation. We compare our method with 3 prior arts (ICP, Distance Map, Ross's method). Our registration error and its' variance is the smallest and also the average registration error is below 3 pixels.

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의료영상 분석을 위한 CUDA 기반의 고속 DRR 생성 기법 (CUDA-based Fast DRR Generation for Analysis of Medical Images)

  • 양상욱;최영;구승범
    • 한국CDE학회논문집
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    • 제16권4호
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    • pp.285-291
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    • 2011
  • A pose estimation process from medical images is calculating locations and orientations of objects obtained from Computed Tomography (CT) volume data utilizing X-ray images from two directions. In this process, digitally reconstructed radiograph (DRR) images of spatially transformed objects are generated and compared to X-ray images repeatedly until reasonable transformation matrices of the objects are found. The DRR generation and image comparison take majority of the total time for this pose estimation. In this paper, a fast DRR generation technique based on GPU parallel computing is introduced. A volume ray-casting algorithm is explained with brief vector operations and a parallelization technique of the algorithm using Compute Unified Device Architecture (CUDA) is discussed. This paper also presents the implementation results and time measurements comparing to those from pure-CPU implementation and open source toolkit.

3차원 데이터의 획득 및 가공 (Acquisition and Processing of 3D Data)

  • 김아현;김영수;배철;강원찬;김영동
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 2003년도 춘계전력전자학술대회 논문집(1)
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    • pp.286-290
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    • 2003
  • Accurate acquisition of surface geometries such as machined surfaces, biological surfaces, and deformed parts have been very important technique in scientific study and engineering, expecially for system design, manufacturing and inspection. Two camera method keeps accuracy more than double than mechanical method. In this paper, we describe the processes surface data of teeth for automatic processing, transformation that changes to coping data of possible numeric data form and processed inlay teeth. As the result of the Inlay manufacture, which can process with high resolution, therefore we construct the automatic processing system that depends on manual

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파리와 로마의 오뜨 꾸띄르(Haute Couture) 디자인의 특성 (Characteristics of the Haute Couture Design in Paris and Rome)

  • 공미선
    • 복식
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    • 제39권
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    • pp.39-58
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    • 1998
  • In this research, first of all, the special feat-ures of Haute Couture design world (1990∼1996) prevailed in Paris and Rome are investigated, and additionally the understanding of collection concept and design structure analysis are performed to show the various method-ology of creative design. Expression method and design method are the main criteria in analyzing, and the main results of this research are summarized as follows : 1. Most of designers in Paris and Rome ex-press the traditional costume style. Paris designers are focusing on the expression of design morphology through the abstraction and re-appearance without being confined to theme expression ; Rome designers are expressing their main ideas utilizing the fashion image as their theme in lieu of expressing the design morphology. 2. Most of the designers in Paris and Rome are using simple lines for their design. Paris designers prefer the plastic design based upon formal and symmetrical balance of informal and asymmetrical balance to the partial trans-formation design ; Rome designers are enjoy-ing rather the partial transformation using the detail and trimming than the plastic design.

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수학교과 수준별 교수-학습 자료에서 MathML과 XSLT의 활용 (An Application of MathML and XSLT for Differentiated Instruction-Learning Materials in Mathematics Course)

  • 홍은표;이수현
    • 한국수학교육학회지시리즈A:수학교육
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    • 제42권5호
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    • pp.683-696
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    • 2003
  • In this paper, we propose an authoring methodology of differentiated instruction-learning materials in mathematics course using MathML and XSLT, and give utilizing suggestions of these materials as differentiated textbook and individual learning. Incorporating MathML into instruction-learning materials, there are many advantages such that view of the materials in web browser is improved since mathematical expressions are compatible with text, and an expression can be modified in more convenient way since the expression is represented in text format not an image. In authoring of differentiated materials, the author provides one document for various levels of students. Then, each level of materials is generated from the document via XSLT transformation. This enables author-driven progress control rather than student-driven which does in previous approaches, since students don't need to select components of the material.

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