• Title/Summary/Keyword: Image Expression

Search Result 1,342, Processing Time 0.023 seconds

Characteristics of Drone Broadcasting Camera Moving through Content Analysis Method (내용분석을 통해 본 드론 방송영상의 카메라 움직임 특성 연구)

  • Lim, Hyunchan
    • Journal of Korea Multimedia Society
    • /
    • v.24 no.8
    • /
    • pp.1178-1183
    • /
    • 2021
  • Based on the camera movement on image expression and grammar, this study intended to analyze the characteristics of image expression filmed and broadcasted by drones. This study analyzed drone images using the movement characteristics of existing video cameras as a coding nomenclature. These were intended to examine the differences from existing video grammar and their implications. This study conducted a content analysis using the entire population of drone news footage broadcast for four years in 2015, 2016, 2017 and 2018 by TV Chosun. The size of the screen, camera work, duration of the shot, camera angle, etc. were selected and analyzed. As a result, the drone camera work showed that it uses the most dolly shots in the case of camera movement, followed by the drone camera movement in the order of pan and tilt shots. For zoom, the frequency of use was the smallest. In addition, this study analyzed the size of the screen, duration of the shot, and camera angle of drone. Analysis shows that drones use certain camera movements most frequently, and unlike grandiose modifiers such as "extension of human gaze," drone remains as a supplementary means to enhance the traditional media expression.

A Design of Small Scale Deep CNN Model for Facial Expression Recognition using the Low Resolution Image Datasets (저해상도 영상 자료를 사용하는 얼굴 표정 인식을 위한 소규모 심층 합성곱 신경망 모델 설계)

  • Salimov, Sirojiddin;Yoo, Jae Hung
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.16 no.1
    • /
    • pp.75-80
    • /
    • 2021
  • Artificial intelligence is becoming an important part of our lives providing incredible benefits. In this respect, facial expression recognition has been one of the hot topics among computer vision researchers in recent decades. Classifying small dataset of low resolution images requires the development of a new small scale deep CNN model. To do this, we propose a method suitable for small datasets. Compared to the traditional deep CNN models, this model uses only a fraction of the memory in terms of total learnable weights, but it shows very similar results for the FER2013 and FERPlus datasets.

A Study on Image of Patterns [ 1 ] - With a focus on Development on Image Positioning of Patterns - (문양 이미지에 관한 연구[ 1 ] -문양 이미지 포지셔닝 기준 개발을 중심으로-)

  • Ryu, Hyun-Jung;Kim, Min-Ja
    • Journal of the Korean Society of Costume
    • /
    • v.59 no.2
    • /
    • pp.29-41
    • /
    • 2009
  • Perception between real object and recognized subject of human on objective subject is not the same. The reason Is that individual perception of visual design components are transmitted as the image of whole. It is required process of visual perception. Therefore, I developed the vision of seeing image of pattern which is based on Gestalt visual perception theory in clothes. The summary of this study's results is like followings. Extremely antagonistic terms which are specialized by formative characteristics of formative components are clearness and blur of outline/ fixed shape and non-fixed shape/ visuality and tangibility of representation/ simplicity and complexity of structure/ invariability and variability of mobility/ symmetry and asymmetry of arrangements singularity and plurality of group number. The expression of motive shows that clearness, fixed shape, visuality and simplicity pursuit Determination image, and blur, non-fixed shape, tangibility and complexity pursuit Ambiguity image. The arrangements of motive shows that invariability, symmetry and singularity pursuit Order image, and variability asymmetry and plurality pursuit Disorder image. Therefore, the standard of the coordinator of Pattern image positioning is established as Determination and Ambiguity of motive are X-axis, and Order and Disorder of pattern are Y-axis. As the frame of Pattern image positioning, four separated dimensions have made.

Tree image comparison analysis using LBP method (LBP 방식을 이용한 나무 영상 비교 분석)

  • Kim, Ji-hong;Lee, Jonghyun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.4
    • /
    • pp.530-536
    • /
    • 2021
  • Since the LBP algorithm has the characteristic of local texture expression, it is possible to obtain completely different results depending on the extraction location and the size of the reference image and the sample image. In order to solve these shortcomings, in this paper, we first investigate the basic characteristics of LBP, make the size of the reference image (100×100) in order to include most of the characteristics in the image, and select a sample image (40×40) extracted from an arbitrary point. After finding the matching position in the LBP of the reference image by using the correlation test between the LBP of the reference image and the LBP of the sample image, a chi analysis method is used to find the reference image that most closely matches the sample image.

Crochet Knit Design through Application of Gustav Klimt Paintings (구스타프 클림트 회화를 응용한 크로셰 니트디자인)

  • Kim, Jung-Ran;Lee, Youn-Hee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.31 no.11
    • /
    • pp.1598-1610
    • /
    • 2007
  • The knit design of this study was developed from reconstruction of Gustav Klimt images including gorgeous colors, symbolic lines, patterns and decorations, and the purpose was laid at making of unique, creative costume image with modem sense and adding artistic value on crochet knit wears. As for the contents and method of this study, We analysed formative aspects of Gustav such as line, color and shape Klimt in his art, and reviewed the cases where his works had been employed in modern costume. The conclusions are as follows; First, painting is important motif for contemporary costume design, and according to the individual thinking and expression, can be a major momentum for development of original design. Especially the organic lines and decorative patterns of Gustav Klimt paintings were suitable for rich decorative motif of costume design. Second, the unique colors of Gustav Klimt paintings can, if introduced to costume, allow new color combination. Third, crochet technic, by the texture of material, can present rich expression even with the basic knitting only. The embroidery metallic thread which is the main material for this study, was good for expression of gorgeous and classy image, in spite of the difficulties from its typical luster and embossed feeling. And the mohair, used as decorative motif, allowed more three dimensional expression with its rich voluminous and tangling property. Fourth, in applying Gustav Klimt paintings to costume design, other technics such as knitting, beading, applique, and patchwork helped creation of more unique clothes, presenting possibilities of rich artistic expression.

The Effect of Cognitive Movement Therapy on Emotional Rehabilitation for Children with Affective and Behavioral Disorder Using Emotional Expression and Facial Image Analysis (감정표현 표정의 영상분석에 의한 인지동작치료가 정서·행동장애아 감성재활에 미치는 영향)

  • Byun, In-Kyung;Lee, Jae-Ho
    • The Journal of the Korea Contents Association
    • /
    • v.16 no.12
    • /
    • pp.327-345
    • /
    • 2016
  • The purpose of this study was to carry out cognitive movement therapy program for children with affective and behavioral disorder based on neuro science, psychology, motor learning, muscle physiology, biomechanics, human motion analysis, movement control and to quantify characteristic of expression and gestures according to change of facial expression by emotional change. We could observe problematic expression of children with affective disorder, and could estimate the efficiency of application of movement therapy program by the face expression change of children with affective disorder. And it could be expected to accumulate data for early detection and therapy process of development disorder applying converged measurement and analytic method for human development by quantification of emotion and behavior therapy analysis, kinematic analysis. Therefore, the result of this study could be extendedly applied to the disabled, the elderly and the sick as well as children.

Dynamic Facial Expression of Fuzzy Modeling Using Probability of Emotion (감정확률을 이용한 동적 얼굴표정의 퍼지 모델링)

  • Kang, Hyo-Seok;Baek, Jae-Ho;Kim, Eun-Tai;Park, Mignon
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.19 no.1
    • /
    • pp.1-5
    • /
    • 2009
  • This paper suggests to apply mirror-reflected method based 2D emotion recognition database to 3D application. Also, it makes facial expression of fuzzy modeling using probability of emotion. Suggested facial expression function applies fuzzy theory to 3 basic movement for facial expressions. This method applies 3D application to feature vector for emotion recognition from 2D application using mirror-reflected multi-image. Thus, we can have model based on fuzzy nonlinear facial expression of a 2D model for a real model. We use average values about probability of 6 basic expressions such as happy, sad, disgust, angry, surprise and fear. Furthermore, dynimic facial expressions are made via fuzzy modelling. This paper compares and analyzes feature vectors of real model with 3D human-like avatar.

A Study on Character's Emotional Appearance in Distinction Focused on 3D Animation "Inside Out" (3D 애니메이션 "인사이드 아웃" 분석을 통한 감성별 캐릭터 외형특징 연구)

  • Ahn, Duck-ki;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.15 no.2
    • /
    • pp.361-368
    • /
    • 2017
  • This study analyzes into the characteristic appearance in distintion with emotional changes toward visual forms of psychology along with character development in the 3D animation industry. In this regard, the study seeks to propose essential targets of the five emotional characters from the Pixar's animation Inside-Out to prove psychological effects to the character's visual appearance. As a previous research, the study analysis the visual representations oriented toward both emotional facial expression and emotional color expression using both Paul Ekman and Robert Plutchik's human basic emotion research. The purpose of this study is to present the visual guideline of emotional character's appearance through the various human expression for differentiated character development in animation production.

A Study on the Transition of the Grotesque Expression Method in Animation (애니메이션에 나타난 그로테스크 표현방법 추이 연구)

  • 이종한
    • Archives of design research
    • /
    • v.17 no.3
    • /
    • pp.51-60
    • /
    • 2004
  • The esthetics of 'grotesque' and its entertaining values have many things in common with the characteristics and properties of animation as a medium of expression. The ways to express grotesque images in animation have expanded its realm of expression with the development of modern image digitalization technologies. The grotesque images that were expressed by the combination of photographs and animations and objet animations have been developing its disharmony in a more realistic manner with full 3D animation technology and realistic motions of virtual characters with motion capture. The subject matter also has become more diverse with the advance of modern scientific civilization. An example is the appearance of Cyborg(cybernetic+organism) characters and the grotesque images in the modern times mainly start to appear in animations dealing with the isolation of human beings among its characteristics. Also, the changes of the expression methods of grotesque images along with the development of visual technology development in the future will transform its methodological forms by changing its expression methods to VR forms and interactive visuals. Thus it is expected that the grotesque images and characteristics will change into a visual genre which emphasizes dehumanization.

  • PDF

Study of Facial Expression Recognition using Variable-sized Block (가변 크기 블록(Variable-sized Block)을 이용한 얼굴 표정 인식에 관한 연구)

  • Cho, Youngtak;Ryu, Byungyong;Chae, Oksam
    • Convergence Security Journal
    • /
    • v.19 no.1
    • /
    • pp.67-78
    • /
    • 2019
  • Most existing facial expression recognition methods use a uniform grid method that divides the entire facial image into uniform blocks when describing facial features. The problem of this method may include non-face backgrounds, which interferes with discrimination of facial expressions, and the feature of a face included in each block may vary depending on the position, size, and orientation of the face in the input image. In this paper, we propose a variable-size block method which determines the size and position of a block that best represents meaningful facial expression change. As a part of the effort, we propose the way to determine the optimal number, position and size of each block based on the facial feature points. For the evaluation of the proposed method, we generate the facial feature vectors using LDTP and construct a facial expression recognition system based on SVM. Experimental results show that the proposed method is superior to conventional uniform grid based method. Especially, it shows that the proposed method can adapt to the change of the input environment more effectively by showing relatively better performance than exiting methods in the images with large shape and orientation changes.