• Title/Summary/Keyword: IT Developers

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User Innovation Empowerment in Open Market Systems: A Case Study on Participatory Game Communities (오픈마켓 시스템에서의 사용자 혁신 위임: 참여적 게임 커뮤니티에 대한 사례연구)

  • Kwon, Hee-Jung;Kim, Jin-Woo
    • Information Systems Review
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    • v.12 no.3
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    • pp.75-88
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    • 2010
  • Business models in open market systems targeting smart phone users are determined by several important factors. First, by providing developers efficient technical platforms, it contains a setting for developers to learn, apply and improve the skills relating to the product category easily while they stay beyond a corporate boundary. Second, by the first condition, a huge population of talented developers becomes to join a specific open market where will invite more customers to use their applications. Hence it will attract more and more developer participants who will finally give a rise to a persistent market growth. Third, the evaluation system between platform providers and application producers, and one between application producers and application users may underlie the trust relationships between them. The research conducted a multiple embedded case study to test the success factors of open market based business models. It focused on smart phone game communities that have installed user evaluation, and feedback systems. The user innovation empowerment model within the social game networks has highlighted the theories on the roles and characteristics of lead users, and lead user network behaviors for future NPD participations.

A Study on Open Source Transition Strategy of Record System (기록시스템의 오픈소스화 전략 연구)

  • An, Dae-jin;Yim, Jin-hee
    • The Korean Journal of Archival Studies
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    • no.52
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    • pp.119-170
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    • 2017
  • This study aims to analyze the environment for the open-source records system and to identify the risk and requirements for the success of the strategy in Korea. For this, Chapter 2 presented a review of the strategic benefits of open source to public organizations, developers, and users. It also discussed the process of cooperatively developing and releasing the source code and the technology infrastructure supporting open source. In Chapter 3, six representative open-source projects in the field of records management were selected, and case studies were conducted. To derive comprehensive implications, we have divided the main development body of open-source projects into international organizations, international cooperation systems, national archives, and software development companies. We also analyzed the background and purpose of each project, the agents of development and funding, the governance model, the development period and cost, the business model and software architecture, the community composition, and the licensing strategy. Through this, we have derived four critical success factors. In terms of technology, a component-based design was required; therefore, we proposed a microservice architecture and a model-view-controller design pattern. Next, it was necessary to reestablish system requirements of records center and archives. Moreover, we also proposed a dual licensing strategy to allow developers to easily participate in open-source projects. Lastly, we emphasized a strong governance structure and an effective cooperation framework to create a sustainable community. For a record system to be open-source successfully in an organization-centered market, the roles of software developers and end users should be exercised more in the community. To achieve this, it is important to build various collaborative tools and development infrastructure from a planning stage to a centralized one.

Software Fault Detection and Removal Effort-based Reliability Estimation Model (소프트웨어 결함 발견 및 제거 노력 기반 신뢰성 추정 모델)

  • Kang, Myung-Muk;Gu, Tae-Wan;Baik, Jong-Moon
    • Journal of KIISE:Software and Applications
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    • v.37 no.7
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    • pp.536-547
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    • 2010
  • Relative importance and complexity of recent software is getting increased because the software is needed to provide considerable amount of functions and high performance. Therefore, developing reliable software is importantly issued. In order to develop reliable software, it is necessary to manage software reliability at the early phases, but most reliability estimation models are used at system or operational test phases. In order to develop highly reliable software, it is necessary to manage software reliability at the early test phases based on characteristic of the phases that is developers and testers are not separated and developers perform test and debug activities together. Therefore, a new reliability estimation model considering test and debug time together is necessarily needed. In this paper, we propose a new reliability estimation model to manage reliability of individual units from the early test phases and in order to show how to fit the model to actual data and usefulness, we collected industrial data and used it for the experiment.

Design and Implementation of Ethereum Smart Contract State Monitoring System (이더리움 스마트 컨트랙트 상태 모니터링 시스템의 설계 및 구현)

  • Hong, Joongi;Kim, Suntae;Ryu, Duksan
    • Journal of Software Engineering Society
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    • v.28 no.2
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    • pp.1-6
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    • 2019
  • There are various stakeholders in the blockchain ecosystem. Since the emergence of Ethereum, many transactions have been made using smart contracts, and a wider range of stakeholders are participating, including not only developers, but also investors, banks, companies, and general users. However, various stakeholders have a problem in that it is difficult and complicated to check the state of smart contracts. If it becomes difficult to check the state, the reliability of the smart contract will be lowered and the utilization will be lowered. Also, if the state check is difficult and complicated for the developer, it will be difficult to provide high quality due to the difficulty of testing and debugging the smart contract developed by the developer. In this research, we propose a design and implementation method of the Ethereum Smart Contract State Monitoring System that enables various stakeholders and developers to easily and continuously check the state of smart contracts and analyze them using historical data.

Dealing with Techno-economic Uncertainties in the Post-catchup Era: the Development of a Conceptual Framework (탈(脫)추격 단계에서 기술.경제적 불확실성과 대응 : 개념적 틀의 개발)

  • Song, Wi-Chin;Lee, June-Seok
    • Journal of Science and Technology Studies
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    • v.7 no.1
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    • pp.5-31
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    • 2007
  • In the catchup stages of technological development, the technology being pursued was well known. The fact that the technology is developable was known, and the fact that it should observe certain design is also known to developers. Therefore the technological and societal uncertainties have been relatively low. Comparatively, in the post-catchup stages of technological development, it is hard to predict if a certain technology is developable at all. And even though it is developable, in many cases the role models to which developers can refer to do not exist. This creates heavy uncertainties in both technological and societal regime. As a result, we need new strategical approaches to deal with the uncertainties that post-catchup technologies co-create. In this paper, we first define the core strategies of managing the techno-economic uncertainties as following: (1) how to deal with technological uncertainties, (2) how to acquire the justification and robustness of new technology. Then new conceptual frameworks to deal with those factors will be suggested.

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A Study on the Public Data Activation Strategy based on App Developed by Non-Profession User

  • Chang, Young-Hyun
    • International journal of advanced smart convergence
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    • v.6 no.1
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    • pp.32-38
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    • 2017
  • In Korea, the act for promoting use of the public data has been enforced since 2013. The Key Government 3.0 Strategy was established for providing the public data as an obligation of public authorities for users to use them free of charge. The aim of open public data and using them targeted by the government is creation of a solution for vitalizing the economy by using the public data. However, the reason for low usability and tangible outcomes despite unlimited provision of open government data is as follows. That is, it is essential to address the issue of difficult software technology required to access public data for using the data. However, with the open API method currently provided, the development procedure is not easy even for IT students or specialized software developers. Therefore, strategies for each step ideal for the level of developers are required to vitalize applications based on the public data and developed by ordinary users. Two strategic methods can be used for facilitating the use of public data and applications developed by ordinary users suggested in this paper on the basis of the public data portal organized by the Ministry of the Interior and provided to all ordinary users. That is, they are applications developed in the web browser environment and those developed in the PC environment. They allow ordinary users to develop and distribute applications based on the public data to contribute to enforcing the policy for facilitating the use of public data of the government just with basic training and basic knowledge from the training without using program coding knowledge of open API which requires the knowledge of development professionals.

An Implementation of WADL2Stub System for REST Web Services (REST 웹 서비스를 위한 WADL2Stub 시스템의 구현)

  • Lee, Hwa-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.4
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    • pp.714-719
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    • 2009
  • Recently, RESTful web service is getting attention with the emergence of Web 2.0. The main advantages of REST web services are lightweight and easy implementation compared to SOAP based web services. In order to define and describe RESTful APIs, various methods have proposed. WSDL 2.0 can describe both SOAP-based and RESTful services and but it is too complicated. WADL is championed by Sun Microsystems and it is lightweight, easier to understand and easier to write than WSDL. The purpose of WADL is to allow web services to be described in a machine readable way, to make it easy to create Web 2.0 applications and create a dynamic way of creating and configuring services. However, WADL does not provide utility tools to generate client code automatically and the developers describe client code manually. In this paper, we design and implement a WADL2Stub system to generate client code from WADL files automatically so that the developers use REST web services to easily and conveniently.

Plug-in Diverse Parsers Within Code Visualization System with Redefining the Coupling and Cohesion in the Object-Oriented Paradigm (객체지향 관점의 결합도 & 응집도 재정의와 코드 가시화 시스템내 파서 플러그인화 구현)

  • Lee, Jin Hyub;Park, Ji Hun;Byun, Eun Young;Son, Hyun Seung;Seo, Chae Yun;Kim, R. Young Chul
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.5
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    • pp.229-234
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    • 2017
  • Because of the invisible nature of software and the bad coding habits (bad smell) of the existing developers, there are many redundant codes and unnecessary codes, which increases the complexity and makes it difficult to upgrade software. Therefore, it is required a code visualization so that developers can easily and automatically identify the complexity of the source code. To do this, it is necessary to construct SW visualization tool based on open source software and redefine the coupling and cohesion according to the object oriented viewpoint. Specially to identify a bad smell code pattern, we suggest how to plug-in diverse parsers within our tool. In this paper, through redefining coupling and cohesion from an object oriented perspective, we will extract bad smell code patterns within source code from inputting any pattern into the tool.

Required Skill Set for Global Sourcing : Narrative Analysis (글로벌 소싱 활성화를 위한 지식요건에 관한 연구 : 네러티브 분석)

  • Kim, Gyeung-Min
    • Journal of Information Technology Services
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    • v.13 no.2
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    • pp.55-69
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    • 2014
  • As Korea's global IT sourcing is sluggish and supply of qualified IT personnel does not meet the demand, IT developers currently do not worry about their job security. The sluggish global sourcing is attributed to the lack of system design and analysis skills as well as lack of communication skills of IT personnel. Most of big Korean IT service firms operate in captive market. This is also attributed to the cause of the sluggish global sourcing. Some IT managers, especially in global IT service firms, concerned about the negative long term effect of the sluggish global sourcing on competitiveness and human infra capability of Korea's IT service industry. Managers in IT service firms expect skill requirement changes in the future when global sourcing becomes active. The skills and knowledge that they wish to retain in-house is business knowledge, system analysis and design knowledge, customer relation management skills, project management skills and industry knowledge. The jobs with the above knowledge usually involve customers.

A System Algorithm for Recommending User-Customized Games

  • Son, So-hui;Lee, Im-kyeong;Huh, Jun-ho
    • Journal of Multimedia Information System
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    • v.4 no.3
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    • pp.145-150
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    • 2017
  • Recently, game companies are having difficulties in exactly figuring out the right consumer groups for their games. To solve this problem, a system algorithm which recommends user-customized games based on the user information entered has been proposed in this study. Game developers will be able to clearly determine the consumer group(s) of both on and off-line games through accumulated data while consumers can find the game they desire. It is expected that the gaming culture will advance further with the proposed algorithm.