• 제목/요약/키워드: IT Applications

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IT화 가능성

  • 신용희
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2001년도 추계공동학술대회 논문자료집 정보화 젼략 패러다임의 변화에 대한 보기술의 대응
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    • pp.105-105
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    • 2001
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Analysis of the trends of applications for domestic patents, utility models and designs related to leggings

  • Hosun, Lim
    • 복식문화연구
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    • 제30권6호
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    • pp.919-932
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    • 2022
  • This study analyzed the trends of applications for patents, utility models, and designs related to leggings in order to understand the trend of development of technologies for leggings products that are continuously growing in the fashion market. In this study, trends in patent, utility model, and design applications related to leggings products filed from 2001 to 2020 with the Korean Intellectual Property Office were analyzed. As a result, first, the trends of applications for patents, utility models, and designs by year showed that the applications began to rise from 2006 and increased sharply in the 2010s. Second, applications for patents and utility models were analyzed by subject and, according to the results, the applications for compression shaping functionality were the most frequent, followed by those for construction/sewing, those for accessories and others, those for system/device, and those for multi-functionality. Third, when applications for designs were classified by target for wearing and by type of leggings, applications for general leggings designs were the most frequently filed, followed by applications for: item attachment type leggings, shapewear leggings, leggings for men, leggings for pregnant women, leggings for children, and leggings for the disabled. Although this study is limited to domestic patents, utility models, and design applications, it collected useful information related to leggings products and presented directions for future development.

M2M Architecture: Can It Realize Ubiquitous Computing in Daily life?

  • Babamir, Seyed Morteza
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제6권2호
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    • pp.566-579
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    • 2012
  • Ubiquitous computing called pervasive one is based on the thought of pervading ability of computation in daily life applications. In other words, it aims to include computation in devices such as electronic equipment and automobiles. This has led to disengagement of computers from desktop form. Accordingly, the notice in ubiquitous computing being taken of a world steeped in remote and wireless computer-based-services. Handheld and wearable programmed devices such as sense and control appliances are such devices. This advancement is rapidly moving domestic tasks and life from device-and-human communication to the device-and-device model. This model called Machine to Machine (M2M) has led to acceleration of developments in sciences such as nano-science, bio-science, and information science. As a result, M2M led to appearance of applications in various fields such as, environment monitoring, agricultural, health care, logistics, and business. Since it is envisaged that M2M communications will play a big role in the future in all wireless applications and will be emerged as a progressive linkage for next-generation communications, this paper aims to consider how much M2M architectures can realize ubiquitous computing in daily life applications. This is carried out after acquainting and initiating readers with M2M architectures and arguments for M2M. Some of the applications was not achievable before but are becoming viable owing to emergence of M2M communications.

JaVa를 기반으로 한 웹 데이타베이스 응용을 위한 프레임워크 (A Framework for Java-based Web Database Applications)

  • 구흥서
    • 정보기술과데이타베이스저널
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    • 제7권2호
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    • pp.1-15
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    • 2000
  • The World-Wide-Web have many advantages as a front-end of database systems. Hence in Internet applications, such as E-Commerce systems, the requirements for Web-based database applications have been increasing. In this work we propose a framework for java-based Web database applications-JaWAF(Java-based Web Application Framework). JaWAF has the 3-tier architecture of Client/Server, and consists of database gateway, application server, and communication and message component. When this framework is applied to the database applications developments, it can provide advantages, such as ease understanding and fast implementations of the Web applications. Thus we can build 3-tier Web-based database application systems with high scalability and distributed processing capability. Database gateway in JaWAF works as a daemon process that connects to the database systems and waits for requests from clients, and supports state-oriented service between clients and database servers. Hence the performance of Web applications could be increasing.

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안드로이드 어플리케이션의 결함 재생을 위한 액티버티 단위의 이벤트 캡춰 및 재생 기법 (Activity-based Event Capture and Replay Technique for Reproducing Crashes in Android Applications)

  • 아자이쿠마르자;이우진
    • 대한임베디드공학회논문지
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    • 제9권1호
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    • pp.1-9
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    • 2014
  • As Android platform and its applications are widely used, it is necessary to assure the reliability and safety of Android applications. The capture and replay technique is widely used for reproducing the crashes in Java applications. In this paper, we adapt the context-based capture and replay technique to Android applications by considering Android activity structure and its GUI characteristics. Our capture and replay technique uses probe code insertion based on AspectJ for minimizing the original code change and for enhancing the efficiency and reusability of the probe codes. For proving the efficiency of our technique, we provide a case study and execution overhead comparisons with related works, in which our approach has merits in GUI oriented Android applications with relatively low execution overhead.

모바일 위치기반 SNS의 특성과 지각된 프라이버시 위험이 SoLoMo 어플리케이션의 이용의도에 미치는 영향 (The Effect of Characteristics and Perceived Privacy Risk of Mobile Location-based SNS on Intention to Use SoLoMo Applications)

  • 신택수;조원상
    • 한국IT서비스학회지
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    • 제13권4호
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    • pp.205-230
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    • 2014
  • In recent years, the social network service (SNS) and the location-based social network service (LBSNS) industry is expanding and the competition within the field is increasing much more. Since 2010, the full-scaled studies of SNS and LBSNS have begun. With the growth of SNS and LBSNS markets, SoLoMo (Social-Local-Mobile) is also becoming the trend for applications in different fields. However, despite the importance of SoLoMo, there have been little studies on the characteristics of SoLoMo applications. The purpose of this research is to investigate the effect of characteristics and perceived privacy risk of mobile location-based SNS on intention to use SoLoMo applications. For the purpose, we proposed a SoLoMo service acceptance model with TAM (Technology Acceptance Model) and the characteristics of SoLoMo applications. The characteristics consist of three factors, i.e. SNS, location, and mobile-related factors. This study also considered a gamification and a perceived privacy risk factor influencing on SoLoMo service usage in our proposed research model. The results of our empirical analysis using partial least squares (PLS) method show that the characteristics of SoLoMo applications including SNS, location, and mobile-related features, gamification, and perceived privacy risk have partially an effect on intention to use SoLoMo applications. Based on these results, SoLoMo-related companies will be able to increase the usage of SoLoMo services by differentiating their own strategies with these factors influencing on SoLoMo services.

모바일 어플리케이션 활용도를 높이기 위한 사용성 분석 시스템 설계 및 구현 (Implementation and Design of Usability Analysis System for Upgrading the Usage of Mobile Applications)

  • 구현우;이창환;김의창
    • 디지털융복합연구
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    • 제10권2호
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    • pp.171-182
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    • 2012
  • 많은 기업과 개발자들이 사용자들에게 제공할 모바일 어플리케이션을 개발하고 있으나 대부분의 모바일 어플리케이션들이 사용자들의 요구를 만족시키지 못하고 사장되고 있는 실정이다. 본 연구에서는 스마트 단말기 및 모바일 어플리케이션 시장에서 모바일 어플리케이션의 수명이 짧은 이유를 분석하고 이를 바탕으로 어플리케이션의 동적인 사용자 사용성 분석 시스템을 개발하였다. 기존의 사용성 분석을 위한 기법은 전문가 및 사용자들의 설문 및 토의를 통해 진행됨으로써 실 사용자의 맞춤형 분석이 진행되지 못하고 많은 시간과 비용이 발생했다. 본 논문에서는 실 사용자를 대상으로 동적인 사용성 분석 시스템을 개발하였다. 어플리케이션의 생명력이 증가하게 되면 개발자의 이익을 증가시킬 수 있으며, 사용자 입장에서는 맞춤형 콘텐츠를 사용자의 요구에 맞게 서비스를 제공받을 수 있다.

IPTV(Internet Protocol Television)의 교육적 활용 방안 연구 (A Study on the Educational Applications of IPTV)

  • 백선련;이태욱
    • 정보교육학회논문지
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    • 제12권1호
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    • pp.65-75
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    • 2008
  • 방송통신융합 환경의 도래로 IPTV가 상용화되고 있다. IPTV는 초고속 인터넷을 통해 정보 서비스, 동영상 콘텐츠 및 방송 등을 TV로 제공하는 서비스를 지칭한다. 본 연구에서는 현존하는 교육의 한계를 극복하기 위해 IPTV를 교육적으로 활용하는 방안을 제안하고자 하였다. 이를 위해 IPTV의 개념 및 특성을 알아보고 IPTV에서 제공되는 콘텐츠를 분석하여 교육적 시사점을 도출하였다. 또한 IPTV의 교육적 활용 시나리오를 제시하고 그것의 교육적 활용 가능성에 대한 고찰과 IPTV를 활용한 교수-학습 유형 및 각 교과별 활용 방안을 제안하였다. 마지막으로, IPTV의 교육 현장 도입을 위해 고려되어야할 사항을 법적 기술적 문제와 교육적 문제로 나누어 살펴보았다.

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Datamining: Roadmap to Extract Inference Rules and Design Data Models from Process Data of Industrial Applications

  • Bae Hyeon;Kim Youn-Tae;Kim Sung-Shin;Vachtsevanos George J.
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제5권3호
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    • pp.200-205
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    • 2005
  • The objectives of this study were to introduce the easiest and most proper applications of datamining in industrial processes. Applying datamining in manufacturing is very different from applying it in marketing. Misapplication of datamining in manufacturing system results in significant problems. Therefore, it is very important to determine the best procedure and technique in advance. In previous studies, related literature has been introduced, but there has not been much description of datamining applications. Research has not often referred to descriptions of particular examples dealing with application problems in manufacturing. In this study, a datamining roadmap was proposed to support datamining applications for industrial processes. The roadmap was classified into three stages, and each stage was categorized into reasonable classes according to the datamining purposed. Each category includes representative techniques for datamining that have been broadly applied over decades. Those techniques differ according to developers and application purposes; however, in this paper, exemplary methods are described. Based on the datamining roadmap, nonexperts can determine procedures and techniques for datamining in their applications.

Perceived Enjoyment, Application Self-efficacy, and Subjective Norms as Determinants of Behavior Intention in Using OVO Applications

  • WINARNO, Wahyu Agus;MAS'UD, Imam;PALUPI, Trias Widya
    • The Journal of Asian Finance, Economics and Business
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    • 제8권2호
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    • pp.1189-1200
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    • 2021
  • This study examines the role of perceived enjoyment, self-efficacy, and subjective norms as determinants of behavioral intention to use the OVO application. This study's target population is the users of the OVO application who have used it as an electronic transaction. This study's population was the OVO application users as an electronic transaction tool in Jember Regency. Samples were randomly selected at the time of the survey with specific criteria. The survey location is determined at the Plaza because it is a shopping center that mostly has payments at OVO partner merchants. The model empirically tested using data gathered from 150 respondents of OVO users. The research model was tested by using the structural equation modeling (SEM) approach. The results showed that all constructs in the original TAM model were statistically significant. Subjective norm has a positive effect on perceived usefulness, and perceived enjoyment positively affects perceived ease of use of OVO applications. On the other hand, applications' self-efficacy does not affect the perceived ease of using OVO applications for electronic transactions. This condition shows that subjective norms are dominant external individual perspectives compared to self-efficacy, which are personal internal characteristics in determining the behavioral intention of using OVO applications in electronic transactions.