• 제목/요약/키워드: I-Designer

검색결과 204건 처리시간 0.027초

재단 각도에 따른 세미 플레어 스커트의 외관 및 헴라인 드레이프 형상에 관한 연구 - 실제 착의와 i-Designer의 가상 착의 시스템을 중심으로 - (A Study on the Shape of Hem-line of Semi-Flare Skirts according to a Cutting Angle - Based on the Comparison between Real Clothing and 3D Virtual Clothing -)

  • 구미란;서미아
    • 복식문화연구
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    • 제17권3호
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    • pp.499-511
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    • 2009
  • As the demand of the consumer for high-sense clothing, relation with materials is becoming important even in clothing construction. Especially, the cutting angle of materials is becoming an crucial element in the formation of silhouette, and drape of Hem line, of skirts. Accordingly, in this study, Hem line shapes between real clothing and 3D virtual clothing of "i-Designer" were analyzed by manufacturing semi-flare skirts of polyester 100% according to a cutting angle, and the results are as follows. As a result of comparison of silhouette between the real clothing and the virtual clothing, the real and the virtual have a similar feeling regardless of a cutting angle. In case of drape shapes, both the front and the lateral side were represented in almost similar shapes. The back side, however, the real and the virtual showed a great difference in case of grain direction. And in the whole silhouette, the real and the virtual were represented similarly. It could be known that with regard to Hem-line drape shapes between the real clothing and the virtual according to a cutting angle, the real clothing is represented in a location farther from the body than the virtual clothing and, the location or number of node was similarly showed in the real and the virtual.

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카오스, 프랙탈의 창조적 속성과 환경디자인에의 적용가능성에 관한 연구 (A Study on the Anterior Creative Attributes of Chaos and Fratals and Their Applicability to Environmental Design)

  • 김주미
    • 디자인학연구
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    • 제13권
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    • pp.235-255
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    • 1996
  • 어느 시대나 사회의 세계관이란, 우주의 질서와 원리를 표명하는 당대의 시대 정신응ㄹ 그대로 반영하는 것이라 생각한다. 또한 디자이너의 가치관은 디자인 행위 및 그 결과로 함축되어 나타난다. 최근 디자인 학 연구에 있어 종래의 환원 적, 유클리트 적 디자인의 한계를 인식하고 그에 대응하는 새로운 사고와 방법을 모색하고 있으며, 새로운 패러다임을 지향해야 함이 강조되고 있다. 이러한 시점에서 본 연구는 새로운 과학 이론으로서의 카오스, 프랙탈 이론을 연구를 위한 준거의 틀로 삼고 있다. 연구결과 창조적 디자이너의 사고와 환경디자인 과정은 혼돈 속에 내재된 질서와 많은 개연성 중에서 가능성을 선택하는 일련의 혼돈 스런 개방시스템으로 설명되었다. 또한 과학, 예술의 상보적 관계 속에서 프랙탈 기하학은 자연인식과 디자인 사고에 새로운 개념과 언어를 제공하고 있으며, 환경디자인 방법에 무한한 조형적 가능성을 제시하고 있음을 확인할 수 있었다. 결국 본 연구는 변화된 세계관과 패러다임을 지향하는 사고방식을 강조하였으며, 환경디자인에 있어 창조적 폭을 넓히는 데 기여하고자 하였다.

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고감성 여성의류용 소모직물의 역학특성, 외관특성 및 의류형성성능 (Garment Formability, Appearance Characteristics and Mechanical Properties of Worsted Fabrics for High Emotional Women's Fabrics)

  • 김현아
    • 한국의류산업학회지
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    • 제19권3호
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    • pp.344-352
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    • 2017
  • This study investigated the formability and appearance performance of 20 women's worsted fabrics. For this purpose, 10 foreign fabrics (9 Italian + 1 Japan fabrics) were prepared and 10 domestic worsted fabrics for women were made in Cheil woolen textile company for comparing with foreign fabrics. The mechanical properties of the 20 fabrics were measured using KES-FB and FAST systems; subsequently, fabric formability (F) and total appearance value (TAV) were calculated and compared with a virtual 3-D simulation silhouette by i-designer CAD system. The fabric formability of the domestic fabrics, calculated by KES-FB system, was lower than foreign fabrics, which was assumed to be caused by the stiff tactile property. The result was similar to that of the FAST system. Good wearing performance of the foreign worsted fabric was assumed to be caused by high extensibility and the compressibility of the fabrics. The TAV's of the domestic fabrics were also lower than foreign fabrics. Both the correlation between TAV and formability by the KESFB system and the correlation between TAV and formability by FAST system showed a good correlation coefficient. Fabric formability between KES-FB and FAST systems also showed a good correlation. The 3-D simulation silhouette of the foreign fabric by i-designer CAD system appeared superior to the domestic one, and assumed to be attributed to the low extensibility of the weft direction, stiff bending and high shear properties of the fabric.

가상착의 시스템을 통한 니트 플레어스커트의 드레이프 형상에 관한 연구 - 각도에 따른 플레어스커트를 중심으로 - (A Study on Knit Flare Skirts of Hem for 3D Virtual Clothing System - Focused on the Angle of Flare Skirt -)

  • 기희숙
    • 한국의상디자인학회지
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    • 제15권2호
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    • pp.77-89
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    • 2013
  • This study investigated the formation of silhouette and hemline shape of knit flare skirts according to the properties of knit material through virtual clothing with a 3D virtual clothing system called i-Designer of Technoa, thus building a database of the property data of knit material to reduce the number of sample making steps repeated and implemented several times in the process of clothes making. The results would help to estimate a silhouette in advance, offer assistance to the development of original knit wear, and explore ways to provide basic data for the development of the knit industry of the nation. The investigator made 12 kinds of experimental clothes to the angles(width of skirt: $90^{\circ}$ and $180^{\circ}$), gauge(7G, 12G, and 15G), and grain directions(wale and bias direction) of experimental clothes for virtual clothing. The dynamic characteristics of knit skirt samples according to each gauge were measured with the KES-FB system. Draper shapes were analyzed with the sectional shape data of hemline based on i-Designer. As for the measurements of the sectional shape of hemline and the formation of silhouette, the number of nodes, the average height of node mountains and valleys, and the hemline width right and left and before and after increased at the angle of $180^{\circ}$ than $90^{\circ}$. As gauges multiplied, the number of nodes, and silhouette angle dropping. When considering grain directions, the number of nodes and silhouette index increased in the wale direction at the angle of $90^{\circ}$ with the number of nodes and silhouette angle increasing in the wale direction at the angle of $180^{\circ}$.

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토르소 원형의 실제착의와 3D 가상착의의 외관 유사도 평가에 관한 연구 (A comparison of fit and appearance between real torso length sloper with 3D virtual torso length sloper)

  • 김영숙;윤사아;송화경
    • 복식문화연구
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    • 제22권6호
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    • pp.911-929
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    • 2014
  • This study is designed to analyze the similarity of fit and appearance between 3D virtual torso length sloper with real torso length sloper according to three 3D virtual clothing simulation programs (Optitex, CLO 3D, i-Designer), three body types (A, N, H) and fit status. We selected three representative body type models of females aged 20~30 and got their direct body measurements. Using these body measurements, we developed three 3D avatar body models and made three torso length fitted sloper with long sleeves. Thirty expert fit judges consisting of technical designers and graduate students assessed the similarity of fit and appearance between 3D virtual clothing and real clothing by observing images classified into front, back and side scene. We conducted ANOVA and post-hoc analyses to compare fit and appearance between real clothing and virtual clothing depending on three program. The results showed that CLO 3D represented fit and silhouette most similarly among the programs, especially girths, width and length. i-Designer tended to be relatively good to represent stress fold amount and silhouette. Optitex was assessed relatively better in expressing ease amounts in torso girths and armscye girths, but relatively worse for width, length, stress fold amount and silhouette.

SFAA 컬렉션에 활용된 서페이스 디자인연구 (Study on the Surface Design Used in S.F.A.A. Collection)

  • 김주희;금기숙
    • 복식
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    • 제52권1호
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    • pp.129-143
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    • 2002
  • Patterns are something that comes out of necessity in human life, which is closely associated with it. Thus come the SFAA (Seoul Fashion Artists Association) collection which uses patterns varying in form, color, way of expression and material. For this research, I first categorized the patterns the SFAA designers used into: natural patterns, symmetric patterns, traditional patterns, stripe, plaid, dot and abstract patterns. As a result of the process. the designers most favored the natural patterns and symmetric patterns, and dot patterns were rarely used. The designer who most favored patterns in general was Sul Yun-hyoung, and the designer Kim Chul-ung rarely favored the surface effect. The seven kinds of patterns naturally differ according to the designer. as Park Hang-chi liked to use the plaid patterns along with yam dyeing material, whereas Jin Teok expressed stripe patterns using the yarn dyeing fabric. Natural patters were presented in a bizarre way with Lie Sang-bong. who took the motives appearing in Eastern ceramic and paintings into the clothes, using the print method. The symmetric patterns, which the SFAA designers most preferred. was used evenly among designers like Chang Kwang-hyo, Gee Choon-hee. Rubina, and Haneza. In contrast. Lie Sang-bong. who used abstract patterns that do not give out meaning of the actual form of the pattern. rarely used symmetric patterns. The dot patterns were most often used by Park Youn-soo. and traditional patterns were overwhelmingly chosen by Sul Yun-hyoung. Secondly. in expressing the colors, SFAA designers were much more likely to choose achromatic colors. not choosing to show off colors. This is especially apparent in works by Haneza and Lie Sang-bong. In the SFAA collections, numerous methods were used to create. For instance, Sul Yun-hyoung used the oriental embroidery method. and Rubina and Lie Sang-bong used many unique dying methods. In terms of materials, Sul Yun-hyoung preferred silk. due to her methods, and Lie Sang-bong was one of the designers that used a number of different materials such as vinyl. Jacques Mueclier of the Paris Clothes Association in France, who was invited to SFAA collection once, remarked. "While the choice of material and the actual sewing done were excellent, there lacked much difference among the designers, as most of them choose flowing silhouette In terms of composition," which is all too correct. In addition, there were cases in the collection where the inherent feelings of cultural artifacts was expressed without alteration. Summing up, the research aimed to analyze the surface expression methods, forms and color of SFAA designs. and I hope that it can open up ways for new projects in the future.he future.

산부인과 전문병원 로비의 공간평가구조에 관한 연구 (A Study on the Space Evaluation Structure of Lobby Area in Obstetric Hospitals)

  • 한혜신;박찬일
    • 한국실내디자인학회논문집
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    • 제13권2호
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    • pp.184-191
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    • 2004
  • The purpose of this study is to suggest designing goals and directions in the lobby area of obstetric hospitals by constructing a space evaluation structure model, which is made by image evaluation structure model used by SD method and Advanced Repertory Grid Technique. As a result of the image evaluation used by SD method, it turned out 4 factors which are related to recognizing and evaluating the space formativeness, openness, decorativeness, sensitiveness. I found out the relationship between space evaluation structure and the element of interior space. I also suggested detailed designing method based on this relationship. Space evaluation structure model can be applied to designing lobby areas of obstetric hospitals to reconstruct more specific and objective designing goals and standards rather simply designer's sensitive and abstract designing approach.

성공적 신제품 개발을 위한 통합적 접근 방법 -디자인 컨셉트(Design Concept)의 평가방법에 비중을 두고서 (Integrated Methods For Successful Product Design)

  • 우홍룡
    • 디자인학연구
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    • 제6권1호
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    • pp.1-10
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    • 1993
  • This paper described design as a purposeful human activity for solving its problems. This means, problem solving is finding a way to get from some initial situation to a desired goal.In order to do this, like a voyage, there should be a compass, and a route map to guide the designer through the design process. Evaluation gives information about the way a design is proceeding and suggests the direction in which change should be made in order that the complex of design concepts should be fulfilled in a satisfactory manner.I think Pugh's total design model discussing in this paper takes a layered approach through a series of sequential actions, part of which is to find the product status. Each layer has the $$\mu$ti-dimensional elements, Product Design Specification (PDS) around the design core. I made a comparative study of several evaluation tools wi th Pugh's model and examined the criteria for evaluation and the rating / weighing methods.It needs, however, more study in order that PDSs may have its values and be fixed from the dynamic design concepts.

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CDM을 활용한 4가지 PID제어기의 성능비교 (Performance Comparison of 4-PID Controllers using CDM)

  • 손상균;이해수;구춘근;이상철;정찬수
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2000년도 추계학술대회 논문집 학회본부 D
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    • pp.682-685
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    • 2000
  • In this paper, Using CDM(Coefficient Diagram Method), we set target polynomial constraints and design 4-PID controller which have different structures such as Textbook PID-controller, Derivative of output PID-controller, set point of I only controller(I-PD controller) and PI controller followed by lag network(PI lag network controller) were tested by simulations. The plant we used are that used in IFAC 93 benchmark test. A controller designer, using CDM could use these results to select the controller's structure which is the best one fer him.

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최적 열원용량 산정을 위한 모델건물 공조부하 시뮬레이션 분석 (Thermal Load Simulation Analysis on Model Building Estimating Optimum Heat Source Capacity)

  • 박종일;김세환;이성
    • 설비공학논문집
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    • 제19권6호
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    • pp.427-433
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    • 2007
  • Generally, H.V.A.C load capacity in early planning phase can presume with maximum thermal load. Basic data can prove by air conditioning equipment system data analysis at existing building. There are poor and not reliable alternative presentation. In this paper, measured data after use H.V.A.C load calculation K-load program reply choosing standard building and variables simulation. And I founded peak load correlation graph and mode for several kinds of variable and contents of size. I wish that equipment designer is beaconed to produce optimum capacity at building as quantitative through this result.