• 제목/요약/키워드: Hypertext

검색결과 175건 처리시간 0.024초

복식에 나타난 하이퍼텍스트의 조형적 특성 (Plasticitic Characteristics of Hypertext in Costume)

  • 권정숙
    • 한국의류학회지
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    • 제30권2호
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    • pp.198-206
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    • 2006
  • Hypertext is a web form consisted of HTML(hypertext markup language) which is used in Internet. Hypertext in costume is the product of modem industrial society. Hypertext is not a mechanical technique that enlarges external capacity of human beings. It is rather a motif that extends the internal ability of human beings. It brings about the social innovation by extending the expression realm of costume and providing the various views of recognition. This study regards costume not as an artistic work but as a text which interacts in the open relationship of human body, society and culture and causes dynamic generation of meaning. This study distinguishes Plasticitic Characteristics of Hypertext in Costume with intertextuality, rhizome, interactivity in the structural characteristics of hypertext which is a typical trait of digital culture of openness and variousness. In conclusion, this study clarified plasticitic value of modem costume, which expresses vague isms and the pargidm of multi-typed culture most sensitively and condretley, and expressional forms in relation with the structural characteristics of hypertext.

하이퍼텍스트 정보검색에 관한 연구

  • 이영자
    • 한국도서관정보학회지
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    • 제18권
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    • pp.91-138
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    • 1991
  • The paper describes the application areas of the hypertext and the relevance of hypertext principles to the information retrieval system. As to the techniques of the hypertext information retrieval the various navigation method including a guided tour, a history list, a browser, a book-mark, etc. are discussed. The query system is considered as the other technique to be integrated into the hypertext system for the enhancement of the interactive function of the information retrieval. Based on the theoretical background, a conceptual model of hypertext information retrieval system was constructed using GUIDE which was developed by P.J. Brown of Kent University. 16 bibliographic records from LISA of 1991(June) were used for the illustration of the basic operation of the system. Though the study could not reach the implementation level due to the absolute constraints of the time and experimental environments, further efforts will continue to develop a prototype system of a hypertext information retrieval. A few conclusions can be derived from the study : (1) The integration of the hypertext into the information retrieval system can be justified by permitting the end-users to have much stronger and more flexible interaction with the system. (2) The more the degree of the sofistication of the existing information retrieval system is the more the possibility of the development of an effective and user-oriented information retrieval system will be greater by integrating guide as a front end system to the underlying software. (3) The deep knowledge about the functions of information retrieval which can be enhanced by the hypertext could be acquired by the information retrieval specialists.

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하이퍼텍스트상의 Local Map 구조에 대한 사용편의성 평가 (Usability evaluation of the local map structures on a hypertext)

  • 한성호;최필성
    • 대한산업공학회지
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    • 제21권3호
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    • pp.397-407
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    • 1995
  • Use of a hypertext is growing as multimedia and hypermedia systems become popular. The major difference between hypertext-based and ordinary user interfaces is navigation. Typically, there are two major navigation problems in a hypertext compared to the ordinary user interface: "Disorientation" and "Cognitive Overload". To reduce or eliminate these problems of the hypertext system, a variety of aiding tools have been proposed. Among them, a local map is a good tool for helping users navigate through screens, especially for a large and complex system. This study examined three major design variables of a local map in a hypertext: breadth, depth, and functionality of a map. A human factors experiment was conducted to investigate the effects of these variables. Based upon the results of the experiment, design guidelines are suggested.

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하이퍼텍스트 기법을 이용한 미디어 조사 방법에 관한 기초 연구 (A Preliminary Study on the Method of Media Investigation Using a Hypertext Technique)

  • 김종현;김석태
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2003년도 춘계학술발표대회 논문집
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    • pp.35-38
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    • 2003
  • According to developing digital media, the delivery and the collection of information are changing with a variety of ways. Especially, digital, as it is, is easy for its sound, video and letter to be mixed. Therefore, media character, Audio-Visual will appear in total. Hypertext must be a basic form in the traveling way of media information which includes such digital Quality in originality. Taking advantage of digital media trait of hypertext , most users can make a research on a variety of studying method. On this thesis, a style of made-up hypertext is taking a part of recent digital culture, and I want to present a different method in research, using two hypertext skills, adventurous choice and joint origination

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하이퍼텍스트의 개념과 응용에 관한 고찰 (An Overview of Hypertext and Its Applications)

  • 정영미
    • 정보관리학회지
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    • 제6권2호
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    • pp.3-20
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    • 1989
  • 하이퍼텍스트시스템은 비직선적이며 비연속적인 형태로 문헌을 조직하고 이용할 수 있는 새로운 형태의 정보시스템이다. 하이퍼텍스트는 정보뭉치를 소장하는 노드와 상호 관련된 노드들을 연결하는 링크로 구성되며 노드에는 텍스트, 그래프, 그림, 비디오화면, 소리 등의 정보가 소장될 수 있다. 이용자는 링크를 선택함으로써 원하는 정보에 자유롭게 접근할 수 있다. 이 논문에서는 하이퍼텍스트의 개념, 구성요소, 특성 둥을 구체적으로 살펴보고 PC용 상용시스템인 Guide에 관해 간단한 응용 예를 들어 기술하였다.

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하이퍼텍스트 기반 디소러스의 실험적 설계와 운용 (Experimental development of hypertext-based thesaurus)

  • 노진구
    • 한국도서관정보학회지
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    • 제22권
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    • pp.373-401
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    • 1995
  • This study aims to improve subject retrieval by constructing the hypertext-based thesaurus to provide a browsing interface to a thesaurus. The experimental system used IBM 486 DXII as a hardware, C++ language as a programming language and Hangul Window 3.1 version as a user interface. The results of this study are summarized as follows : (1) The experimental hypertext-based thesaurus can be used as an efficient search aid for query formulation for the retrieval of bibliographic information. (2) The initial access to the hypertext-based thesaurus is via a keyword index. This index is consist of all the words used to form thesaurus terms, whether descriptors or nondescriptors. (3) Hypertext-based thesaurus allow bookmark button and history button to alleviating the problem of disorientation. (4) This system allow an end-user to view a rich variety of inter-term relationships and a complete conceptus of associations through the information space in a nonsequential manner.

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리좀 특성이 반영된 하이퍼텍스트스페이스에 관한 연구 (A Study on the Hypertext-space based on the Rhizome characteristic)

  • 안현정
    • 한국실내디자인학회논문집
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    • 제20권4호
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    • pp.63-73
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    • 2011
  • In the middle of that a information form is being formlessly changed to diverse deirections, a design and a space as physical consequence show not only a allegory but mutually relational charicteristic meaning a nonboundary and nonlinear form by development of modem digital culture. Following development of the modern digital culture, a design and space which are physical results, show a point of correlative specificity, allegory, nonlinear and nonboundary, Not only a design and culture but also various circles handle a hypertext as a representative pivot in this change. this has same contexts as rhizome possessing a asignifiante and nomadic characteristic said by Felix Guattari and Gilles Deleuze. An ideal of rhizome space shows historical decisions, unexpected accidents, a concepts, an individual. a group, social compositions above an contrifugal exterior force, This study examines into surroundings designed by a hypertext and rhizome through a case accordingly and infers an ultramodern characteristic in conventional precognition with synthesizing a peculiarity of the digital generation space.

선형문서를 하이퍼텍스트문서로 자동변환시키기 위한 연구 및 구현 (Conversion of linear, paper-based documents into Hypertext)

  • 김진수;박동원
    • 자연과학논문집
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    • 제8권1호
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    • pp.101-107
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    • 1995
  • 정보의 양이 늘어남에 따라, 필요한 정보를 빠르고 쉽게 추출할 수 있는 하이퍼텍스트 문서화에 대한 요구는 증가하고 있다. 기존의 서류문서를 하이퍼텍스트 전자문서로 변환시키기 위한 기술을 고찰하고 이를 구현하기 위한 소프트웨어를 개발하였다. 이 변환 작업은 세 과정은 세 과정으로 나누어져 있다. 첫 번째 과정에서는 스캐너를 이용하여 서류문서를 일단 전자문서화 시키고, 두 번째 과정에서는 첫 번째 과정의 output인 선형 전자문서를 전역 하이퍼텍스트 전자문서로 변환시킨다. 세 번째 과정에서는 이를 타겟 하이퍼텍스트 시스템의 포맷에 맞게끔 다시 변환시킨다. 이 작업을 통하여 실현가능성을 증명하였고, 또한 일반화시키기 위한 문제점들을 제시하였다.

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A Practical Application of "Writing" Hypertext Literature in the English Education of the Elementary School

  • Oh, Sei-Chan
    • 영어어문교육
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    • 제11권2호
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    • pp.19-34
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    • 2005
  • Hypertext raises question to general assumptions about our conventional conceptions of education. In this essay, three kinds of learning-models are presented by the application of "writing" hypertext literature to the English education of the elementary school. These models, which I call the "scene-centered" system, give knowledge to learners in non-linear, non-sequential structure. The term "scene" is a single concept or idea composed of a single sub-text, which is to be made by the group of students. This system is focused on the collaborative composition of students. Students, by generating sub-texts and connecting texts, perform the educational activities to expand the source text. The "scene-centered" system is, to put it into a Barte's term, a "writerly text." But in order to "write," "reading" should be accompanied. So, this system is a learning model in which writing and reading are carried on simultaneously. In all the process, students play a role of multi-user, with three access rights: read, write, and annotate. So, students making use of hypertext systems will act as reader-authors. And teachers will take the new role in collaborative writing environment. No longer the central authoritarian evaluator, they will become consultants, co-writers, coaches of their students.

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하이퍼텍스트 유형과 자기주도성이 학업성취에 미치는 효과 (Effect of Hypertext Structure and Self-Direction on Learning Performance)

  • 박정환;양은영
    • 컴퓨터교육학회논문지
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    • 제6권4호
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    • pp.181-193
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    • 2003
  • 본 연구의 목적은 하이퍼텍스트 유형과 자기주도성이 학업성취에 미치는 효과를 규명하려는 것이다. 이를 위해 경기 H시 소재 H고등학교 1학년 2학급 69명을 대상으로 자기주도성 검사를 실시하여 평균점수 이상을 얻은 학생을 자기주도성이 높은 집단으로, 그 미만을 얻은 학생을 자기주도성이 낮은 집단으로 분류하여 실험처치를 하였다. 연구 결과, 하이퍼텍스트 유형은 학업성취에 영향을 미치지 않았으나 학습자의 자기주도성은 학업성취도에 영향을 미치는 것으로 나타났다. 또한 하이퍼텍스트 유형과 학습자의 자기주도성이 학업성취도에 미치는 상호작용 효과가 있는 것으로 밝혀졌다. 본 연구는 비교적 짧은 기간에 이루어져 지속적인 학습효과를 검증하는데 한계가 있기 때문에 장기간에 걸친 연구가 필요하다. 또한 자기주도성 이외의 학습자 특성을 고려한 연구와 컴퓨터일반 교과 외 다양한 학습내용으로 하는 후속 연구가 필요하다.

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