• 제목/요약/키워드: Humanoid robot

검색결과 336건 처리시간 0.027초

휴머노이드 로봇을 이용한 무인항공기 개발 (Development of a UAV Using a Humanoid Robot)

  • 송한준;이다솔;심현철
    • 제어로봇시스템학회논문지
    • /
    • 제20권11호
    • /
    • pp.1112-1117
    • /
    • 2014
  • Unmanned aerial vehicles (UAVs) are a popular research topic because of a great ripple effect in the future. However, current UAV technologies cannot be applied to manual aerial vehicles without any modification. As an alternative to current UAV technology, humanoid robots are adopted as pilots. If a humanoid robot controls an aerial vehicle autonomously, not only could manual aerial vehicles be utilized as UAVs, but the humanoid robot would also be put into an environment created for humans and conduct some missions suitable for humans. Humanoid robots are also able to handle tools and equipment designed for humans. In order to prove that a humanoid robot can pilot an airplane, an experiment is performed and the results of this experiment are shown in this paper.

행동 프리미티브 기반 휴머노이드 로봇의 행동 계획 (Behavior Planning for Humanoid Robot Using Behavior Primitive)

  • 노수희;김용태
    • 한국지능시스템학회논문지
    • /
    • 제19권1호
    • /
    • pp.108-114
    • /
    • 2009
  • 본 논문에서는 3차원 작업 환경에서 휴머노이드 로봇의 행동 프리미티브를 이용한 행동 계획 방법을 제안하였다. 또한 휴머노이드 로봇이 효과적으로 다양한 작업을 수행하기 위하여 행동 프리미티브를 정의하였다. 행동 프리미티브를 이용함으로써 다양한 장애물을 갖는 복잡한 작업 환경에서 로봇에 장착한 센서로 외부 환경 정보를 받아들이고 이를 이용하여 실시간 대응 및 작업이 가능하도록 하였다. 제안한 행동 계획방법은 임베디드 비전 시스템을 사용한 휴머노이드 로봇을 실제 제작하여 실험을 통해 성능을 검증하였다.

Kinect를 이용한 교육용 휴머노이드 제어시스템 (An Implementaition of Humanoid Control for Education using Kinect)

  • 이승연;차유성
    • 전기학회논문지P
    • /
    • 제63권1호
    • /
    • pp.50-53
    • /
    • 2014
  • Although there are some calculations of kinetics, dynamics, torque of each joint, size and weight which are used in implementing of humanoid robot, it is too expensive and need much education to make frame of robot body, actuator, and etc. Moreover, since there is lots of differences of operational principle, we need many kinds of experimental and education. However, the real humanoid robot is difficult to propagate because of its prices and other technical problems. Therefore we need small robot platform and control method which can give a enough education effect as similar as real humanoid robot. In this paper, the Kinect Sensor which made by Microsoft will be used for control method of humanoid platform.

Control of Humanoid Robots Using Time-Delay-Estimation and Fuzzy Logic Systems

  • Ahn, Doo Sung
    • 드라이브 ㆍ 컨트롤
    • /
    • 제17권1호
    • /
    • pp.44-50
    • /
    • 2020
  • For the requirement of accurate tracking control and the safety of physical human-robot interaction, torque control is basically desirable for humanoid robots. Because of the complexity of humanoid robot dynamics, the TDC (time-delay control) is practical because it does not require a dynamic model. However, there occurs a considerable error due to discontinuous non-linearities. To solve this problem, the TDC-FLC (fuzzy logic compensator) is applied to humanoid robots. The applied controller contains three factors: a TDE (time-delay estimation) factor, a desired error dynamic factor, and FLC to suppress the TDE error. The TDC-FLC is easy to execute because it does not require complicated humanoid dynamic calculations and the heuristic fuzzy control rules are intuitive. TDC-FLC is implemented on the whole body of a humanoid, not on biped legs even though it is performed by a virtual humanoid robot. The simulation results show the validity of the TDC-FLC for humanoid robots.

글로벌 비젼을 이용한 자동제어 휴머노이드 축구시스템 설계 (Implementation of Active Humanoid Robot Soccer System Using Global Vision)

  • 구자일
    • 전자공학회논문지 IE
    • /
    • 제45권2호
    • /
    • pp.28-33
    • /
    • 2008
  • 본 논문에서는 휴머노이드를 이용한 로봇 축구 시스템을 새롭게 제안하며, 다수의 인간형 로봇을 제어하는 방법과 축구 경기를 하기 위한 전략 알고리즘 등에 대해 기술하였다. 로봇의 위치와 방향을 파악하기 위해서 로봇의 위쪽 어깨 부분에 각각의 로봇을 구분할 수 있는 칼라 태그를 부착하였고, 빠른 위치와 방향 인식을 위해 전용의 PC를 통해 영상인식을 수행하였다. 본 논문에서 제안한 휴머노이드 로봇 축구 시스템은 기존의 바퀴 구동형 축구 로봇을 한 단계 발전시킨 것으로, 앞으로 많은 연구를 통하여, 인간처럼 자율 이동이 가능한 로봇 축구 경기가 가능하리라 본다.

6축 힘/모멘트센서를 가진 인간형 로봇의 지능형 발 개발 (Development of Humanoid Robot's Intelligent Foot with Six-axis Force/Moment Sensors)

  • 김갑순;김현민;윤정원
    • 한국정밀공학회지
    • /
    • 제26권5호
    • /
    • pp.96-103
    • /
    • 2009
  • This paper describes a humanoid robot's intelligent foot with two six-axis force/moment sensors. The developed humanoid robots didn't get the intelligent feet for walking on uneven surface safely. In order to walk on uneven surface safely, the robot should measure the reaction forces and moments applied on the sales of the feet, and they should be controlled with the measured the forces and moments. In this paper, an intelligent foot for a humanoid robot was developed. First, the body of foot was designed to be rotated the toe and the heel to all directions, second, the six-axis force/moment sensors were manufactured, third, the high-speed controller was manufactured using DSP(digital signal processor), fourth, the humanoid robot's intelligent foot was manufactured using the body of foot, two six-axis force/moment sensors and the high-speed controller, finally, the characteristic test of the intelligent foot was carried out. It is thought that the foot could be used for a humanoid robot.

ZMP Compensation Algorithm for Stable Posture of a Humanoid Robot

  • Hwang, Byung-Hun;Kong, Jung-Shik;Lee, Bo-Hee;Kim, Jin-Geol;Huh, Uk-Youl
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2005년도 ICCAS
    • /
    • pp.2271-2274
    • /
    • 2005
  • The desired ZMP is different from the actual ZMP of a humanoid robot during actual walking and stand upright. A humanoid robot must maintain its stable posture although external force is given to the robot. A humanoid robot can know its stability with ZMP. Actual ZMP may be moved out of the foot-print polygons by external disturbance or uneven ground surfaces. If the position of ZMP moves out of stable region, the stability can not be guaranteed. Therefore, The control of the ZMP is necessary. In this paper, ZMP control algorithm is proposed. Herein, the ZMP control uses difference between desired ZMP and actual ZMP. The proposed algorithm gives reaction moment with ankle joint when external force is supplied. 3D simulator shows motion of a humanoid robot and calculated data.

  • PDF

인간 팔의 형태학적.신경학적 분석 기법에 기반한 휴머노이드 로봇 팔 설계 (The Design of Humanoid Robot Arm based on the Morphological and Neurological Analysis of Human Arm)

  • 최형윤;배영철;문용선
    • 제어로봇시스템학회논문지
    • /
    • 제13권6호
    • /
    • pp.555-559
    • /
    • 2007
  • There are few representative humanoid robots including Japanese ASIMO from Honda and HUBO from KAIST. We cannot consider ASIMO and HUBO the perfect humanoid robots, however. The basic principles when developing humanoid robot is to make them to work in a similar way as human's movement of arm. In this paper, we proposed method of designing humanoid robotic arms based on the morphological.eurological analysis of human's arm tor robot's arm to work in a similar way as human's ann, and we also implemented arm movement control system to humanoids robot by using SERCOS communication.

부드러운 지면에서의 휴머노이드 로봇의 안정보행 (Stable Walking of a Humanoid Robot under Soft Terrains)

  • 유영국;김전걸
    • 한국정밀공학회지
    • /
    • 제26권4호
    • /
    • pp.72-81
    • /
    • 2009
  • The purpose of this paper is to accomplish the stable humanoid robot walking on the soft terrains. The goal of the humanoid robot development is to make the robotic system perform some tasks in human living environment. However, human dwelling environments are very different from those of laboratories, where varied experiments are performed by the robot. In many cases, the ground is soft or elastic unlike the floor of a laboratory. When a robot walks on the soft ground, the sole of robot contacts the uneven ground. This results in unstable walking or walking may be impossible according to the degree of softness. Therefore, the algorithm that facilitates stable walking on the soft ground surface is required. In this paper, we suggest an algorithm that controls the ankle to help the robot walk stably on the soft ground using the humanoid robot (ISHURO-II) as a real model. A humanoid robot walking on the soft ground was simulated to verify that the proposed algorithm results in stable walking.

휴머노이드 로봇의 스프린트 경기 전략 (Strategy for Sprint Race of Humanoid Robot)

  • 길우람;유영재
    • 한국지능시스템학회논문지
    • /
    • 제26권5호
    • /
    • pp.390-395
    • /
    • 2016
  • 본 논문에서는 인간의 스프린트 경기와 휴머노이드 로봇의 스프린트 경기를 비교하고 FIRA가 주관한 휴머노이드 로봇의 대표적인 스포츠 경기인 HuroCup에 대해서 소개한다. 또한 이 대회의 경기 규정을 알아보고 휴머노이드 로봇이 스프린트 경기를 수행하는데 사용할 수 있는 경기 전략을 제시한다. 본 논문을 위해 스프린트 경기 규정에 맞는 휴머노이드 로봇을 설계 및 개발하고, 제작한 휴머노이드 로봇에 스프린트 경기 전략 알고리즘을 적용하여 로봇의 성능을 시험한다. 마지막으로, 실제 경기 사례를 통해 제작된 휴머노이드 로봇이 스프린트 경기에 적합하게 수행함을 검증한다.