• 제목/요약/키워드: Humanoid Walking

검색결과 105건 처리시간 0.031초

퍼지 알고리즘을 이용한 불규칙한 지면에서 보행하는 휴머노이드 로봇의 실시간 보행 안정성 구현 (Walking Algorithm for Real-Time Stability of a Humanoid Robot Using Fuzzy Algorithm Under Uneven Terrain)

  • 조형래;김진걸
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2006년 학술대회 논문집 정보 및 제어부문
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    • pp.205-207
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    • 2006
  • Since a humanoid robot inherently suffers from instability and always risks tipping itself over, or topping to the ground, it is necessary to ensure high stability and reliability of walk. An unexpected ground condition is one of the principal factors of instability. This paper proposes a walk stabilization method consisting of a Fuzzy algorithm and geometry under uneven terrain. The ground reaction forces that are measured by the FSR sensors on the sole are used to check the ground condition and the robot posture. The effectiveness of proposed method is verified by computer simulations.

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인체근육 구조 인간형 로봇의 모델링 및 구현 (Modeling and Development of Human-Muscle Type Humanoid)

  • 오지헌;이병주
    • 한국정밀공학회지
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    • 제24권2호
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    • pp.64-72
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    • 2007
  • Many human-body motions such as walking, running, jumping, etc. require a significant amount of power. To achieve a high power-to-weight ratio of the humanoid robot system, this paper proposes a new design of the bio-mimetic leg mechanism resembling musculoskeletal system of the human body. The hip joints of the system considered here are powered by 5 human-like bi-and mono-articular muscles, and the joints of knee and ankle are redundantly actuated by both bi-articular muscles and joint actuators. The kinematics for the leg mechanism is derived and a kinematic index to measure force transmission ratio is introduced. It is demonstrated through simulation that incorporation of redundant muscles into the leg mechanism enhances the power of the mechanism approximately 2 times of the minimum actuation.

이족 보행로봇의 균형추 형태에 따른 안정성 해석 (A Stability Analysis of a Biped Walking Robot about Balancing Weight)

  • 노경곤;김진걸
    • 한국정밀공학회지
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    • 제22권1호
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    • pp.89-96
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    • 2005
  • This paper is concerned with a balancing motion formulation and control of the ZMP (Zero Moment Point) for a biped-walking robot that has a prismatic balancing weight or a revolute balancing weight. The dynamic stability equation of a walking robot which have a prismatic balancing weight is conditionally linear but a walking robot's stability equation with a revolute balancing weight is nonlinear. For a stable gait, stabilization equations of a biped-walking robot are modeled as non-homogeneous second order differential equations for each balancing weight type, and a trajectory of balancing weight can be directly calculated with the FDM (Finite Difference Method) solution of the linearized differential equation. In this paper, the 3dimensional graphic simulator is developed to get and calculate the desired ZMP and the actual ZMP. The operating program is developed for a real biped-walking robot IWRⅢ. Walking of 4 steps will be simulated and experimented with a real biped-walking robot. This balancing system will be applied to a biped humanoid robot, which consist legs and upper body, as a future work.

Dynamic Simulation of Modifiable Bipedal Walking on Uneven Terrain with Unknown Height

  • Hong, Young-Dae;Lee, Ki-Baek
    • Journal of Electrical Engineering and Technology
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    • 제11권3호
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    • pp.733-740
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    • 2016
  • To achieve bipedal walking in real human environments, a bipedal robot should be capable of modifiable walking both on uneven terrain with different heights and on flat terrain. In this paper, a novel walking pattern generator based on a 3-D linear inverted pendulum model (LIPM) is proposed to achieve this objective. By adopting a zero moment point (ZMP) variation scheme in real time, it is possible to change the center-of-mass (COM) position and the velocity of the 3-D LIPM throughout the single support phase. Consequently, the proposed method offers the ability to generate a modifiable pattern for walking on uneven terrain without the necessity for any extra footsteps to adjust the COM motion. In addition, a control strategy for bipedal walking on uneven terrain with unknown height is developed. The torques and ground reaction force are measured through force-sensing resisters (FSRs) on each foot and the foot of the robot is modeled as three virtual spring-damper models for the disturbance compensation. The methods for generating the foot and vertical COM of 3-D LIPM trajectories are proposed to achieve modifiable bipedal walking on uneven terrain without any information regarding the height of the terrain. The effectiveness of the proposed method is confirmed through dynamic simulations.

인간형 로봇의 이동경로 생성을 위한 장애물 모양의 구분 방법 (Classification of Obstacle Shape for Generating Walking Path of Humanoid Robot)

  • 박찬수;김도익
    • 대한기계학회논문집A
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    • 제37권2호
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    • pp.169-176
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    • 2013
  • 알려지지 않은 실내에서 인간형 로봇의 이동경로 생성을 위해서는 주변 장애물의 형태를 정확히 인식하여 이에 적합한 로봇 움직임을 만들어야 한다. 이 때, 인식된 장애물의 형태에 따라 로봇이 접촉없이 통과할 수 있고, 발과 접촉하여 통과할 수도 있으며, 회피할 수도 있다. 이를 위해 장애물이 어떤 형태를 갖고 있는지를 분류하여 로봇의 이동경로를 생성할 때 활용 가능한 장애물 인식 및 분류 방법을 제안한다. 특히 장애물 형태를 정확히 인식하기 위한 기존 알고리즘은 많은 계산량으로 실시간 활용에 어려움이 있으며, 불필요한 장애물도 함께 추출하기 때문에 연산자원의 낭비가 불가피하다. 본 연구에서는 장애물 인식의 계산량을 줄이기 위해 장애물의 영역을 분류한 후 정확한 형상이 필요한 장애물에 한해 크기 및 형태를 추출하도록 알고리즘의 적용 범위를 제한하여 계산량을 줄이는 방법을 제안한다.

Walk Simulations of a Biped Robot

  • Lim, S.;Kim, K.I.;Son, Y.I.;Kang, H.I.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2132-2137
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    • 2005
  • This paper is concerned with computer simulations of a biped robot walking in dynamic gaits. To this end, a three-dimensional robot is considered possessing a torso and two identical legs of a kinematically ingenious design. Specific walking patterns are off-line generated meeting stability based on the ZMP condition. Subsequently, to verify whether the robot can walk as planned, a multi-body dynamics CAE code has been applied to the corresponding joint motions determined by inverse kinematics. In this manner, complex mass effects could be accurately evaluated for the robot model. As a result, key parameters to successful gaits are identified including inherent characteristics as well. Also, joint actuator capacities are found required to carry out those gaits.

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진화적 알고리즘을 이용한 자율적 2족 보행생성 (Autonomous Bipedal Locomotion with Evolutionary Algorithm)

  • 옥수열
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2004년도 춘계학술대회 학술발표 논문집 제14권 제1호
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    • pp.277-280
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    • 2004
  • In the research of biomechanical engineering, robotics and neurophysiology, to clarify the mechanism of human bipedal walking is of major interest. It serves as a basis of developing several applications such as rehabilitation tools and humanoid robots Nevertheless, because of complexity of the neuronal system that Interacts with the body dynamics system to make walking movements, much is left unknown about the details of locomotion mechanism. Researchers were looking for the optimal model of the neuronal system by trials and errors. In this paper, we applied Genetic Programming to induce the model of the nervous system automatically and showed its effectiveness by simulating a human bipedal walking with the obtained model.

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유전 알고리듬을 이용한 이족 보행로봇의 계단 오르기 수행 (Upstairs Walking of a Biped Robot Using Genetic Algorithm)

  • 김은수;김태규;김종욱
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2008년도 하계종합학술대회
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    • pp.1059-1060
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    • 2008
  • In this paper, using a genetic algorithm, consisting of six to seven degrees of freedom links, walking robot to up-stair that can walk to optimize energy and stability to generate. Walking robot to up-stairs of the four-step segmentation of the various situations that match the pace and pattern so that it can generate. It also generated using genetic algorithms to test for Matlab into the Robot Simulation of the humanoid experiment was used.

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이족 로봇의 위치 이동: 정보행 대 동보행 (Locomotions of a Biped Robot: Static vs. Dynamic Gaits)

  • 임승철;고인환
    • 대한기계학회논문집A
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    • 제30권6호
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    • pp.643-652
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    • 2006
  • This paper is concerned with computer simulations of a biped robot walking in static and dynamic gaits. To this end, a three-dimensional robot is considered possessing a torso and two identical legs of a typical design. For such limbs, a set of inverse kinematic solutions is analytically derived between the torso and the feet. Specific walking patterns are off-line generated meeting stability based on the VPCG or ZMP condition. Subsequently, to verify whether the robot can walk as planned in the presence of mass and ground effects, a multi-body dynamics CAE code has been applied to the resulting joint motions determined by inverse kinematics. As a result, the key parameters to successful gaits could be identified including inherent characteristics as well. Upon comparisons between the two types of gaits, dynamic gaits are concluded more desirable for larger humaniods.