• Title/Summary/Keyword: Human simulation

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A Study on Impact analysis of breaking the pine board (태권도 격파시 인체 충격력에 대한 연구)

  • Lee J.W.;Lee Y.S.;Choei Y.J.;Lee S.H.;Lee H.S.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.1948-1953
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    • 2005
  • The Teakwondo is composed of the breaking, competition and poomsea. In the hand breaking, the breaking impact of human is affected by the breaking posture. In this paper, impact analysis of the human model for breaking posture is carried out. The LifeMOD is used in breaking modeling and simulation. The simulation model createsthe human model to hit and to grasp a pine board. For the breaking, the poomsea motion of the hand joint inputs the splines pass condition. As the results, the reaction of human joint is presented

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A study on the 3Yr. old child human model for crashworthiness simulation (충돌안전도 해석을 위한 유아 인체모델 개발에 관한 연구)

  • Kim, Heon-Young;Kim, Sang-Bum
    • Journal of Industrial Technology
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    • v.22 no.B
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    • pp.45-50
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    • 2002
  • Airbag systems have improved the occupant safety in reducing the injuries of driver and passenger during collisions. They have occasionally caused fatalities; especially to small occupant and children. Recent airbag related fatalities of children have raised serious concerns on how to evaluate the safety of children in various crash environments. This paper present the development of the 3-year-old human model. Child human model is composed of skin, skeleton and joints. The positions of joint and mass properties of body segments are calculated from ARB(Ariticulated Rigid Body) program GEBOD. To verify the developed human model, ROM simulation and OOP simulations are conducted.

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The NURBS Human Body Modeling Using Local Knot Removal

  • Jo, Joon-Woo;Han, Sung-Soo
    • Fibers and Polymers
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    • v.6 no.4
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    • pp.348-354
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    • 2005
  • These days consumers' various demands are accelerating research on apparel manufacturing system including automatic measurement, pattern generation, and clothing simulation. Accordingly, methods of reconstructing human body from point-clouds measured using a three dimensional scanning device are required for apparel CAD system to support these functions. In particular, we present in this study a human body reconstruction method focused on two issues, which are the decision of the number of control point for each sectional curve with error bound and the local knot removal for reducing the unusual concentration of control points. The approximation of sectional curves with error bounds as an approximation criterion leads all sectional curves to their own particular shapes apart from the number of control points. In addition, the application of the local knot removal to construction of human body sectional curves reduces the unusual concentration of control points effectively. The results may be used to produce an apparel CAD system as an automatic pattern generation system and a clothing simulation system through the low level control of NUBS or NURBS.

Development of a Real-Time Driving Simulator for Vehicle System Development and Human Factor Study (차량 시스템 개발 및 운전자 인자 연구를 위한 실시간 차량 시뮬레이터의 개발)

  • 이승준
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.7
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    • pp.250-257
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    • 1999
  • Driving simulators are used effectively for human factor study, vehicle system development and other purposes by enabling to reproduce actural driving conditions in a safe and tightly controlled enviornment. Interactive simulation requries appropriate sensory and stimulus cuing to the driver . Sensory and stimulus feedback can include visual , auditory, motion, and proprioceptive cues. A fixed-base driving simulator has been developed in this study for vehicle system developmnet and human factor study . The simulator consists of improved and synergistic subsystems (a real-time vehicle simulation system, a visual/audio system and a control force loading system) based on the motion -base simulator, KMU DS-Ⅰ developed for design and evaluation of a full-scale driving simulator and for driver-vehicle interaction.

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Optimization of Hip Flexion/Extension Torque of Exoskeleton During Human Gait Using Human Musculoskeletal Simulation (인체 근골격 시뮬레이션을 활용한 인체 보행 시 외골격의 고관절 굴곡/신장 토크 최적화)

  • Hyeseon Kang;Jinhyun Kim
    • The Journal of Korea Robotics Society
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    • v.18 no.1
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    • pp.117-121
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    • 2023
  • Research on walking assistance exoskeletons that provide optimized torque to individuals has been conducted steadily, and these studies aim to help users feel stable when walking and get help that suits their intentions. Because exoskeleton auxiliary efficiency evaluation is based on metabolic cost savings, experiments on real people are needed to evaluate continuously evolving control algorithms. However, experiments with real people always require risks and high costs. Therefore, in this study, we intend to actively utilize human musculoskeletal simulation. First, to improve the accuracy of musculoskeletal models, we propose a body segment mass distribution algorithm using body composition analysis data that reflects body characteristics. Secondly, the efficiency of most exoskeleton torque control algorithms is evaluated as the reduction rate of Metabolic Cost. In this study, we assume that the torque minimizing the Metabolic Cost is the optimal torque and propose a method for obtaining the torque.

Simulation of Container Leading/Unloading Operation Using Simulation Based Design Methodology (시뮬레이션 기반의 설계기법을 이용한 컨테이너 적.양하 시뮬레이션)

  • 김홍태;이순섭;이종갑;장동식
    • Journal of the Korea Society for Simulation
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    • v.10 no.2
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    • pp.33-46
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    • 2001
  • Recently, the usage of containers in marine transportation is rapidly increasing. The problem of ship stability is important because of its direct influence to the loss of the human-life, ship, and merchandise. However, the assessment for ship stability during container loading/unloading in port is dependent on human experience only. On the other hand, the emerging information and communication technologies of shipbuilding industrial environments are rapidly changing. To respond to the situation, a new paradigm has been matured with new concepts such as the concrete method. Especially, all the efforts are shown to be concentrated to realize the concept of Simulation Based Design(SBD) based on three dimensional Computer Aided Design(CAD) model. In this paper, ship model-based simulation methodology for design and operation of ship is suggested, and for the verification of suggested methodology, the system for stability assessment of ship during container loading/unloading was developed using ENVISION, a general-purpose simulation system. The developed system consists of geometric modeling subsystem, basic calculation subsystem, and Computer Aided Engineering(CAE) subsystem. In addition, interface to CAE/CAD /simulation system such as SIKOB and ENVISION is provided.

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A Mobile Agent-based Computing Environment for Pedestrian Tracking Simulation

  • Xie, Rong;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.354-356
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    • 2003
  • The study of pedestrian behavior covers wide topics, including way finding, choice and decision make, as well as spatial cognition and environmental perception. To address the problem, simulation is now put forward as suitable technique and method for analyzing human spatial behavior. In the paper we present a development architecture for simulating tracking pedestrian in a distributed environment. We introduce and explore the potential of using mobile agent-enabled distributed implementation model as a tool for development and implementation of the simulation. Three kinds of mobile agents are designed for implementation of managing and querying data of pedestrian. Finally, simulation result of JR 10,000 passengers’ movement is developed and implemented as a case study.

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A Study on Fault Detection for Crane Handler by Observation Techniques (옵저버를 이용한 크레인 작업자의 에러 검출에 관한 연구)

  • Kim, Hwan-Seong;Kim, Seoung-Ho
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.29 no.1
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    • pp.493-498
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    • 2005
  • In this paper, we deal with on observer design for detecting the human faults in container crane operation. First we propose an observer for detecting the human faults and show the existing condition for the observer. In this case, we assume that the human faults can be considered ad a careless mistake during the crane operation. In simulation, we used the previous results for human work model and design the observer for the human work model. As a simulation results with human faults, the proposed observer can detected the human faults perfectly, thus the efficiency of proposed observer is shown.

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Comparison of Impulses Experienced on Human Joints Walking on the Ground to Those Experienced Walking on a Treadmill

  • So, Byung-Rok;Yi, Byung-Ju;Han, Seog-Young
    • International Journal of Control, Automation, and Systems
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    • v.6 no.2
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    • pp.243-252
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    • 2008
  • It has been reported that long-term exercise on a treadmill (running machine) may cause injury to the joints in a human's lower extremities. Previous works related to analysis of human walking motion are, however, mostly based on clinical statistics and experimental methodology. This paper proposes an analytical methodology. Specifically, this work deals with a comparison of normal walking on the ground and walking on a treadmill in regard to the external and internal impulses exerted on the joints of a human's lower extremities. First, a modeling procedure of impulses, impulse geometry, and impulse measure for the human lower extremity model will be briefly introduced and a new impulse measure for analysis of internal impulse is developed. Based on these analytical tools, we analyze the external and internal impulses through a planar 7-linked human lower extremity model. It is shown through simulation that the human walking on a treadmill exhibits greater internal impulses on the knee and ankle joints of the supporting leg when compared to that on the ground. In order to corroborate the effectiveness of the proposed methodology, a force platform was developed to measure the external impulses exerted on the ground for the cases of the normal walking and walking on the treadmill. It is shown that the experimental results correspond well to the simulation results.

PCModel /CADmotion 소개

  • 정영교
    • Proceedings of the Korea Society for Simulation Conference
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    • 1992.09a
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    • pp.161-167
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    • 1992
  • The spcaker will briefly summarized the current state of the art in commericial simulation tools as limited by soft ware and hardware technology. He will then discuss how recent and near-future advances in software and hardware tenilogy can be applied to the benefit of simulationists. Specifically, the following topics will be ciscussed : Simulation Languages vs Simulations ; Computer hardware platforms ; Performance liminting factors ; Performance assisting techniques ; Software architectures ; Human factors and model interaction.

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