• 제목/요약/키워드: Human movement

검색결과 1,363건 처리시간 0.027초

힘과 위치를 동시에 고려한 양팔 물체 조작 솜씨의 모방학습 (Imitation Learning of Bimanual Manipulation Skills Considering Both Position and Force Trajectory)

  • 권우영;하대근;서일홍
    • 로봇학회논문지
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    • 제8권1호
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    • pp.20-28
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    • 2013
  • Large workspace and strong grasping force are required when a robot manipulates big and/or heavy objects. In that situation, bimanual manipulation is more useful than unimanual manipulation. However, the control of both hands to manipulate an object requires a more complex model compared to unimanual manipulation. Learning by human demonstration is a useful technique for a robot to learn a model. In this paper, we propose an imitation learning method of bimanual object manipulation by human demonstrations. For robust imitation of bimanual object manipulation, movement trajectories of two hands are encoded as a movement trajectory of the object and a force trajectory to grasp the object. The movement trajectory of the object is modeled by using the framework of dynamic movement primitives, which represent demonstrated movements with a set of goal-directed dynamic equations. The force trajectory to grasp an object is also modeled as a dynamic equation with an adjustable force term. These equations have an adjustable force term, where locally weighted regression and multiple linear regression methods are employed, to imitate complex non-linear movements of human demonstrations. In order to show the effectiveness our proposed method, a movement skill of pick-and-place in simulation environment is shown.

자기공명 영상을 이용한 피부 움직임 분석에 관한 연구 (Analysis of skin movement using MR images)

  • 류재헌;;;;이관행
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.719-722
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    • 2003
  • This paper describes a novel experiment that measures the skin movement of a hand based on MR (magnetic resonance) images in conjunction with surface modeling techniques. The proposed approach consists of 3 phases: (1) MR scanning of a hand with surface makers, (2) 3D reconstruction from the MR images. and (3) registration of the 3D models. The results of registration are used to trace the skin movement with respect to underlying bone motions by measuring the positions of the surface markers.

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상상 움직임에 대한 실시간 뇌전도 뇌 컴퓨터 상호작용, 큐 없는 상상 움직임에서의 뇌 신호 분류 (Real-time BCI for imagery movement and Classification for uncued EEG signal)

  • 강성욱;전성찬
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.642-645
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    • 2009
  • Brain Computer Interface (BCI) is a communication pathway between devices (computers) and human brain. It treats brain signals in real-time basis and discriminates some information of what human brain is doing. In this work, we develop a EEG BCI system using a feature extraction such as common spatial pattern (CSP) and a classifier using Fisher linear discriminant analysis (FLDA). Two-class EEG motor imagery movement datasets with both cued and uncued are tested to verify its feasibility.

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GIS를 기반으로한 실시간 실내공간관리 시스템 개발 - COEX Test Bed - (A Strategy to Improve Customer Service for Apartment Building Units)

  • 나기도;이광국;김회율;김재준
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2009년도 추계 학술논문 발표대회
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    • pp.269-272
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    • 2009
  • The environment of Ubiquitous in terms of improvement is being expanded to various fields and time enabled system. Thus, a real-time spatial information management system has been developed by integrating a human movement detection system into a SICS(Spatial Information Control System) engine that can integrally manage inside spatial information extracted from 3D CAD and outside spatial information of GIS. The add-on program was developed to extract spatial information necessary for the SICS engine from 3D CAD information, and a human movement detection system was developed. Test bed was operated for 2weeks and indoor human flow information was found out by zone. Also, the direction of future research was decided through a test bed.

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인체 추적을 위한 구성요소 기반 확률 전파 (Component-based density propagation for human body tracking)

  • 신영숙;차은미;이경미
    • 인터넷정보학회논문지
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    • 제9권3호
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    • pp.91-101
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    • 2008
  • 본 논문에서는 구성요소와 그들 간의 유연한 연결을 가진 인체 모델로 인체를 추적하기 위한 구성요소 기반 확률 전파를 제안한다. 인체는 사람의 동작을 추적하는데 필요한 6개의 인체 부위로 나뉘는데, 머리, 몸통, 왼팔, 오른팔, 왼발, 오른발 등이다. 제안하는 추적 방법은 인체 전체의 실루엣을 추적하지 않는 것이 아니라 구성요소로 이루어진 인체모델을 이용하여 인체의 각 부위를 개별적으로 추적하게 된다. 제안된 인체 추적 시스템은 유아의 동작 교육에 적용되는데, 균형잡기, 앙감질, 뛰기, 걷기, 회전하기, 구부리기, 뻗기와 같은 동작을 추적하는데 이용된다. 제안하는 시스템은 인체 모델의 각 부위를 개별적으로 탐지하고 움직임을 추적하여 평균 97%의 추적율을 획득하였다.

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Fitts' Law for Angular Foot Movement in the Foot Tapping Task

  • Park, Jae-Eun;Myung, Ro-Hae
    • 대한인간공학회지
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    • 제31권5호
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    • pp.647-655
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    • 2012
  • Objective: The purpose of this study was to confirm difference between angular foot movement time and existing foot Fitts' law predicting times, and to develop the angular foot Fitts' law in the foot tapping task. Background: Existing studies of foot Fitts' law focused on horizontal movement to predict the movement time. However, when driving a car, humans move their foot from the accelerator to the brake with a fixed heel. Therefore, we examined the experiment to measure angular foot movement time in reciprocal foot tapping task and compared to conventional foot Fitts' law predicting time. And, we developed the angular foot Fitts' law. Method: In this study, we compared the angular foot movement time in foot tapping task and the predicted time of four conventional linear foot Fitts' law models - Drury's foot Fitts' law, Drury's ballistic, Hoffmann's ballistic, Hoffmann's visually-controlled. 11 subjects participated in this experiment to get a movement time and three target degrees of 20, 40, and 60 were used. And, conventional models were calculated for the prediction time. To analyze the movement time, linear and arc distance between targets were used for variables of model. Finally, the angular foot Fitts' law was developed from experimental data. Results: The average movement times for each experiment were 412.2ms, 474.9ms, and 526.6ms for the 89mm, 172mm, and 253mm linear distance conditions. The results also showed significant differences in performance time between different angle level. However, all of conventional linear foot Fitts' laws ranged 135.6ms to 401.2ms. On the other hand, the angular foot Fitts' law predicted the angular movement time well. Conclusion: Conventional linear foot Fitts' laws were underestimated and have a limitation to predict the foot movement time in the real task related angular foot movement. Application: This study is useful when considering the human behavior of angular foot movement such as driving or foot input device.

요부.슬부 동태손상증후군에서의 동씨침 동기요법의 활용 (Dong-Qi Therapy of Dong-Si Acupuncture to Movement System Impairment Syndrome of Lumbar Spine and Knee)

  • 윤우석;박영재;박영배
    • Journal of Acupuncture Research
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    • 제30권1호
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    • pp.13-22
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    • 2013
  • Objectives : The aim of this study was to show the application to add the Dong-Qi therapy of the Dong-Si acupuncture to exercise therapy of the movement system impairment syndrome(MSIS) and to determine the best acupuncture point for the Dong-Qi therapy. Methods : We reviewed Diagnosis and Treatment of Movement Impairment Syndrome and Movement System Impairment Syndromes Of The Extremities, Cervical and Thoracic Spines written by Sahrmann SA. to show the exercise therapy of the sort of MSIS. We reviewed complete works of Yang Wei Jie to show the acupuncture points of the Dong-Si acupuncture and the Dong-Qi therapy. Results : We showed the acupuncture point of the Dong-Si acupuncture by each type of MSIS based on the reference book of MSIS, the Dong-Si acupuncture. Also, we selected and tabulated the best possible acupuncture point of the Dong-Si acupuncture which could minimize a side effect of acupuncture during the therapeutic exercise by each type of MSIS. Conclusion : A specific acupuncture point of the Dong-Si acupuncture could be chosen for a specific MSIS therapeutic exercise. The best possible acupuncture point could be chosen when selecting an acupuncture point of the Dong-Si acupuncture.

진화 알고리즘을 사용한 휴머노이드 로봇의 동작 학습 알고리즘 (Generation Method of Robot Movement Using Evolutionary Algorithm)

  • 박가람;나성권;김창환;송재복
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2007년도 심포지엄 논문집 정보 및 제어부문
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    • pp.315-316
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    • 2007
  • This paper presents a new methodology to improve movement database for a humanoid robot. The database is initially full of human motions so that the kinetics characteristics of human movement are immanent in it. then, the database is updated to the pseudo-optimal motions for the humanoid robot to perform more natural motions, which contain the kinetics characteristics of robot. for this, we use the evolutionary algorithm. the methodology consists of two processes : (1) the offline imitation learning of human movement and (2) the online generation of natural motion. The offline process improve the initial human motion database using the evolutionary algorithm and inverse dynamics-based optimization. The optimization procedure generate new motions using the movement primitive database, minimizing the joint torque. This learning process produces a new database that can endow the humanoid robot with natural motions, which requires minimal torques. In online process, using the linear combination of the motion primitive in this updated database, the humanoid robot can generate the natural motions in real time. The proposed framework gives a systematic methodology for a humanoid robot to learn natural motions from human motions considering dynamics of the robot. The experiment of catching a ball thrown by a man is performed to show the feasibility of the proposed framework.

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몸 움직임이 공간구축에 미친 영향에 관한 연구 - 감성공간디자인(GSD)를 중심으로 - (Research for the influence of body movement on the space occupation - Focusing on the GSD -)

  • 김연종;오영근
    • 한국실내디자인학회논문집
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    • 제18권6호
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    • pp.124-132
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    • 2009
  • Recently, 'Emotion' has attracted public attention socially and continuously in the fields such as construction, environment, design and products. Also, phenomenological concept of space through the physique in the viewpoint of the human-oriented aspect, namely, body, has been managed as a planned measure suitable for a new era and space. In this study, the author examined and analyzed the verbs and emotional vocabulary about the human body's behavior. The phenomenological space conception through body, i.e, flesh in this human centered point of view is being treated as the suitable planning measure on the new era and space. Though the epochal issue for Emotion is being attempted in many ways in various field such as product and marketing, the approach through the relationship between human and space. Therefore, we would like to see how the Emotion related to the movement that occurs in the space by analyzing the human body movement which is the subject of experiencing the space experimentally and research the characteristic of Emotion and space movement. SPSS 12.0 was used for the analysis to perform the analysis of basic statistics and Factor Analysis, and then to analyze the characteristic and emotional attribute for the experimental analysis. Comparing the activity for the 2 groups' behavior through the analyzed result with the test, active behavior was found to be higher than inactive behavior in the emotional value, and their bodies' motion showed averagely positive value in the emotional aspect; their bodies' motion was presented differently according to the attributes and amount of the people who would experience a specific space. However, the author found that affirmative and active behavior showed emotional aspect more than inactive behavior.

유치원 특성 변인이 $4{\sim}5$세 유아의 운동능력에 미치는 영향 (The Effect of Kindergarten's Factors on Athletic Movement Ability in $4{\sim}5$ Years Old Children)

  • 오연주
    • 한국생활과학회지
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    • 제13권3호
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    • pp.407-415
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    • 2004
  • The purpose of this study was to investigate the effect of kindergarten's factors on athletic movement ability in early childhood. The factors included teacher's perception of athletic movement, length of time for physical activity, and number of athletic facilities in the kindergarten. The subjects consisted of 551 children aged from four to five years in 8 private kindergartens. The instruments used for this study were the obstacle course of Project Spectrum for measuring athletic movement ability, and the questionnaire to investigate the teacher's perception, length of time for physical activity, and number of athletic facilities in the kindergarten. The data from all the tests were analyzed by correlation and regression analyses. The results of this study exhibited that the length of time for physical activity was the most important factor among three factors, and the teachers' perception of athletic movement and the number of athletic facilities in the kindergarten were also deciding factors for the children's athletic movement ability.

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