• Title/Summary/Keyword: Human dynamic model

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Human Motion Control Using Dynamic Model (동력학 모델을 이용한 인체 동작 제어)

  • Kim, Chang-Hoe;O, Byeong-Ju;Kim, Seung-Ho
    • Journal of the Ergonomics Society of Korea
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    • v.18 no.3
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    • pp.141-152
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    • 1999
  • In this paper, We performed the human body dynamic modelling for the realistic animation based on the dynamical behavior of human body, and designed controller for the effective control of complicate human dynamic model. The human body was simplified as a rigid body which consists of 18 actuated degrees of freedom for the real time computation. Complex human kinematic mechanism was regarded as a composition of 6 serial kinematic chains : left arm, right arm, support leg, free leg, body, and head. Based on the this kinematic analysis, dynamic model of human body was determined using Newton-Euler formulation recursively. The balance controller was designed in order to control the nonlinear dynamics model of human body. The effectiveness of designed controller was examined by the graphical simulation of human walking motion. The simulation results were compared with the model base control results. And it was demonstrated that, the balance controller showed better performance in mimicking the dynamic motion of human walking.

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A Study of Human Model Based on Dynamics (동력학기반 인체 모델 연구)

  • 김창희;김승호;오병주
    • Journal of Biomedical Engineering Research
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    • v.20 no.4
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    • pp.485-493
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    • 1999
  • Human can generate various posture and motion with nearly 350 muscle pairs. From the viewpoint of mechanisms, the human skeleton mechanism represents great kinematic and dynamical complexity. Physical and behavioral fidelity of human motion requires dynamically accurate modeling and controling. This paper describes a mathematical modeling, and dynamic simulation of human body. The human dynamic model is simplified as a rigid body consisting of 18 actuated degrees of freedom for the real time computation. Complex kinematic chain of human body is partitioned as 6 serial kinematic chains that is, left arm, right arm, support leg, free leg, body, and head. Modeling is developed based on Newton-Euler formulation. The validity of proposed dynamic model, which represents mathematically high order differential equation, is verified through the dynamic simulation.

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Cognitive Model-based Evaluation in Dynamic Traffic System (동적 교통 시스템의 인지공학적 평가에 관한 연구)

  • Kang, Myong-Ho;Cha, Woo-Chang
    • Journal of the Ergonomics Society of Korea
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    • v.21 no.3
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    • pp.25-34
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    • 2002
  • The road sign in dynamic traffic system is an important element which affects on human cognitive performance on driving. Web-based vision system simulator was developed to examine the cognition time of the road sign in dynamic environment. This experiment the cognition time of the road sign in dynamic environment. This experiment was designed in with-subject design with two factors: vehicle speed and the amount of information of the traffic sign. It measured the cognition time of the road sign through two evaluation methods: the subjective test with vision system simulator and computational cognitive model. In these two evaluations of human cognitive performance under the dynamic traffic environment, it demonstrated that subject's cognition time was affected by both the amount of information of traffic sign and driving speed.

Experiment for Seated Human Body to Vertical/Fore-and-aft/Pitch Excitation (착석자세 인체의 상하/전후/피치 가진 시험)

  • Kim, Jong-Wan;Kim, Ki-Sun;Kim, Kwang-Joon
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2009.10a
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    • pp.656-660
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    • 2009
  • Various dynamic models of seated posture human body have been developed because the importance about the ride comfort assessment of vehicles is highly emphasized from day to day. The dynamic models of human body make possible the simulation of ride comfort assessment by applied to the vehicle dynamic model. Recently, the importance of ride comfort is also regarded to working vehicles such as excavators and the research of the ride comfort assessment for working vehicle is required. Only vertical vibration dominantly occurs on the seat of the private car driving with constant velocity. In contrast, vertical/fore-and-aft/pitch vibration seriously occurs on the seat of the working excavator. So, the dynamic models of seated human body applied to working vehicles should describe the dynamic characteristics for vertical/fore-and-aft/pitch direction. In this paper, the dynamic characteristics of seated human body are represented as apparent inertia matrix. The apparent inertia matrix is obtained by the vertical/fore-and-aft/pitch excitation of seated human body. 6 resonance frequencies are observed in apparent inertia matrix. This result can be applied to develop the dynamic model for seated posture human body.

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Analysis of AC PDP Dynamic False Contour based on the Model of the Human Vision System (시각 반응 모델에 의한 AC PDP의 Dynamic False Contour Noise 해석)

  • 나중민;김영환;강봉구
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.85-88
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    • 2000
  • We present a new approach to analyzing the dynamic false contour noise of AC plasma display panels (PDP), which is known to degrade the image quality severely. Compared with the existing methods that consider only the amount of light emission from PDP during 1 field time, the proposed approach uses the impulse response model of the human vision system and estimates how the human beings actually feel as the function of time. Experimental results using various benchmark sub-field scan algorithms are included.

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Cognitive Model-based Evaluation of Traffic Simulation Model (교통 시뮬레이션 모텔의 인지공학적 평가에 관한 연구)

  • 강명호;차우창
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.163-168
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    • 2002
  • The road sign in dynamic traffic system is an important element which affects on human cognitive performance on driving. Web-based vision system simulator was developed to examine the cognition time of the road sign in dynamic environment. This experiment was designed in within-subject design with two factors; vehicle speed and the amount of information of the traffic sign. It measured the cognition time of the road sign through two evaluation methods; the subjective test with vision system simulator and computational cognitive model. In these two evaluations of human cognitive performance under the dynamic traffic environment, it demonstrated that subject's cognition time was affected by both the amount of information of traffic sign and driving speed.

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A Study on the Effect of the Machine State Considering Human Skillfulness (Kalman Filtering Approach) (작업자의 숙련도가 기계상태에 미치는 영향에 관한 연구 (최적 제어 이론(Kalman Filtering) 적용 중심으로))

  • 윤상원;갈원모;신용백
    • Journal of the Korean Society of Safety
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    • v.9 no.4
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    • pp.125-131
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    • 1994
  • This paper proposes a dynamic recursive model with the effect analysis of machine state considering human factor(human skillfulness) In a single lot man-machine production system. This model obtained using Kalman Filtering Algorithm Is based on input state, output state, machine state. For sensitivity analysis, this model constructed is examined according to the impact of human skillfulness with computer simulation. The model studied in this paper has a great advance from the point of view a combination of three factors( human engineering, dynamic control theory, quality control ) and can also be extended in several applications.

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Dynamic Emotion Model in 3D Affect Space for a Mascot-Type Facial Robot (3차원 정서 공간에서 마스코트 형 얼굴 로봇에 적용 가능한 동적 감정 모델)

  • Park, Jeong-Woo;Lee, Hui-Sung;Jo, Su-Hun;Chung, Myung-Jin
    • The Journal of Korea Robotics Society
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    • v.2 no.3
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    • pp.282-287
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    • 2007
  • Humanoid and android robots are emerging as a trend shifts from industrial robot to personal robot. So human-robot interaction will increase. Ultimate objective of humanoid and android would be a robot like a human. In this aspect, implementation of robot's facial expression is necessary in making a human-like robot. This paper proposes a dynamic emotion model for a mascot-type robot to display similar facial and more recognizable expressions.

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Analysis on the Kinematics and Dynamics of Human Arm Movement Toward Upper Limb Exoskeleton Robot Control - Part 2: Combination of Kinematic and Dynamic Constraints (상지 외골격 로봇 제어를 위한 인체 팔 동작의 기구학 및 동역학적 분석 - 파트 2: 제한조건의 선형 결합)

  • Kim, Hyunchul;Lee, Choon-Young
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.8
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    • pp.875-881
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    • 2014
  • The redundancy resolution of the seven DOF (Degree of Freedom) upper limb exoskeleton is key to the synchronous motion between a robot and a human user. According to the seven DOF human arm model, positioning and orientating the wrist can be completed by multiple arm configurations that results in the non-unique solution to the inverse kinematics. This paper presents analysis on the kinematic and dynamic aspect of the human arm movement and its effect on the redundancy resolution of the seven DOF human arm model. The redundancy of the arm is expressed mathematically by defining the swivel angle. The final form of swivel angle can be represented as a linear combination of two different swivel angles achieved by optimizing two cost functions based on kinematic and dynamic criteria. The kinematic criterion is to maximize the projection of the longest principal axis of the manipulability ellipsoid of the human arm on the vector connecting the wrist and the virtual target on the head region. The dynamic criterion is to minimize the mechanical work done in the joint space for each of two consecutive points along the task space trajectory. The contribution of each criterion on the redundancy was verified by the post processing of experimental data collected with a motion capture system. Results indicate that the bimodal redundancy resolution approach improved the accuracy of the predicted swivel angle. Statistical testing of the dynamic constraint contribution shows that under moderate speeds and no load, the dynamic component of the human arm is not dominant, and it is enough to resolve the redundancy without dynamic constraint for the realtime application.

Dynamic gesture recognition using a model-based temporal self-similarity and its application to taebo gesture recognition

  • Lee, Kyoung-Mi;Won, Hey-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.11
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    • pp.2824-2838
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    • 2013
  • There has been a lot of attention paid recently to analyze dynamic human gestures that vary over time. Most attention to dynamic gestures concerns with spatio-temporal features, as compared to analyzing each frame of gestures separately. For accurate dynamic gesture recognition, motion feature extraction algorithms need to find representative features that uniquely identify time-varying gestures. This paper proposes a new feature-extraction algorithm using temporal self-similarity based on a hierarchical human model. Because a conventional temporal self-similarity method computes a whole movement among the continuous frames, the conventional temporal self-similarity method cannot recognize different gestures with the same amount of movement. The proposed model-based temporal self-similarity method groups body parts of a hierarchical model into several sets and calculates movements for each set. While recognition results can depend on how the sets are made, the best way to find optimal sets is to separate frequently used body parts from less-used body parts. Then, we apply a multiclass support vector machine whose optimization algorithm is based on structural support vector machines. In this paper, the effectiveness of the proposed feature extraction algorithm is demonstrated in an application for taebo gesture recognition. We show that the model-based temporal self-similarity method can overcome the shortcomings of the conventional temporal self-similarity method and the recognition results of the model-based method are superior to that of the conventional method.