• 제목/요약/키워드: Historical Culture Content

검색결과 87건 처리시간 0.026초

노스탤지어 관점에서의 한국 레트로 패션 문화 연구 -신문기사를 중심으로- (A Study on Retro Fashion Culture in South Korea from the Perspective of Nostalgia -A Focus on Newspapers-)

  • 정다울;하지수
    • 한국의류학회지
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    • 제46권5호
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    • pp.789-804
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    • 2022
  • Retro fashion is emerging among young people as an approach to discovering a new meaning in Korea's historical culture. Research on Korea's unique retro fashion culture is required because there is no research on retro fashion culture based on Korea's historical background. Therefore, this study examined how retro fashion culture has progressed based on Korea's historical background from a nostalgic perspective. All retro-related newspaper articles from 1950 to 2020 were collected, and content analysis was conducted for each semantic unit. The results revealed that personal nostalgia is based on personal experience and is extending to younger generations. In terms of nostalgia in interpersonal relationships, the younger generation reinterpreted the fashion culture of the older generation after the 2010s. In terms of vicarious nostalgia, a retro culture reminiscent of the 1990s with a background in economic development and consumption culture appeared after 2012. The youth culture and university culture of the 1970s and 1980s were reinterpreted as street fashion. Since the late 2010s, the younger generation has been exhibiting cultural nostalgia, believing that the historical Korean culture is not outdated but has a unique heritage formed during the modernization process. Symbolic nostalgia appeared in Korean fashion culture during modernization.

한국궁중복식의 문화콘텐츠화 현황 분석 (Analysis of Present Situations on the Cultural Contents of Korean Royal Costumes)

  • 박가영
    • 한국의류학회지
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    • 제33권7호
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    • pp.1014-1024
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    • 2009
  • The cultural content industry can be stimulated by the production of content based on Korean traditional culture such as Korean court culture. At present, the use of royal costumes of various Korean dynasties for content creation is rare. Less than ten government-supported projects managed by the Korea Culture & Content Agency (KOCCA) are related with Korean royal costumes. Only a handful of tourism-related cultural products (e.g., souvenirs and theme parks) are related to this subject. Fortunately, there are many events that demonstrate traditional court ceremonies; however, there is a need for more investment in academic research to ensure accurate reproduction. There are a number of issue in utilizing traditional royal costumes to produce cultural content that include: a lack of understanding the importance of Korean royal costumes, discrepancies of the content produced based on the historical context, a lack of public knowledge or support, and the lack of the historical accuracy of reproduced content. In order to benefit the most from royal costumes, this article suggests recreating the costumes as a source for further content creation, the development of a database to store information by design features and itemized topics, along with the active support of the government.

역사문화자원을 활용한 도시재생 방안 연구 - 안동시 중구동 사례로- (A Study on Urban Regeneration Using Historical and Cultural Resources The Case of the District of Junggu-dong, Andong City)

  • 김용남;홍형철;권기창
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2018년도 춘계 종합학술대회 논문집
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    • pp.385-386
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    • 2018
  • 본 연구는 안동시 중구동을 사례로 역사문화자원을 활용한 도시재생 방안을 제안하였다. 주요내용은 관광상품개발, 체험프로그램, 축제이벤트, 스토리텔링, 영상콘텐츠개발, 환경정비가 있다.

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도시재생에서 역사문화콘텐츠 사업 유형화 연구 (A Study on the Categorization of Historic-Cultural Contents Project on Urban Regeneration)

  • 최희경;이진민
    • 한국전통조경학회지
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    • 제38권3호
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    • pp.50-63
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    • 2020
  • 본 연구는 최근 도시재생사업이 물적 환경 뿐 아니라 사회, 역사, 문화, 경제 등 비물적 요소까지 확장되고 있는 흐름에 주목하고 국내도시재생사업의 역사문화콘텐츠 내용 분석 및 유형화와 향후 방향성 제안을 목적으로 한다. 이를 위하여 도시재생사업 관점에서 역사문화콘텐츠 개념을 정의하고 총 33개의 도시재생사업과 문화적 도시재생사업을 대상으로 역사문화 관련 사업의 내용 분석과 유형화를 시도하였다. 첫째, 도시재생사업 내용적 측면에서 역사문화콘텐츠 사업 유형은 문화예술형, 지역 자산형, 경제문화형, 역사유산형으로 구분된다. 둘째, 도시재생 선도사업에서 역사문화콘텐츠 사업은 주로 물리적 재생과 결합하여 시행된다. 셋째, 도시재생사업 초기 단계에서 지역주민의 참여와 소통을 이끌어내기 위하여 역사문화콘텐츠 사업 유형을 활용하는 사업이 다수 나타나는 반면 지역민과 공공의 갈등 양상도 보인다. 향후 도시재생사업의 역사문화콘텐츠 활용은 4차 산업혁명의 흐름에 부응하며 물리적 재생 중심에서 비물리적 재생과 거버넌스를 포함한 인적자원 재생까지 범위를 확장하는 것을 제안한다.

아시아 전통춤의 전파에 기반한 전통문화콘텐츠 구축 사례 고찰 - 서역춤 <자지무>의 동아시아 전파를 중심으로 - (A Case Study on the Process of Developing a Traditional Culture Content based on the Spread of Asian Traditional Dance - with a Focus on the Spread of Jajimu to East Asia -)

  • 허동성
    • 공연문화연구
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    • 제39호
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    • pp.863-901
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    • 2019
  • 본고는 고대 서역의 석국(石國. Chach)의 민족무용인 <자지무>가 중원에 전파된 후 <쌍자지> 혹은 <굴자지>로 변용된 뒤 당송대에 고려에 유입되어 궁중의 당악정재 <연화대>로 변용된 아시아 전통춤의 전파 과정을 토대로 한 공연문화콘텐츠의 구축 사례를 돌이켜 고찰하였다. 본 프로젝트를 위해 서역, 중국, 한국의 고대 무용 전파와 관련된 광범위한 사료를 분석하는 사전 연구를 수행하였다. 나아가 사료의 한계를 극복하기 위해 다양한 경로를 통해 관련 도상, 동영상, 음원 자료들을 수집하여 공연 제작에 반영하였다. 사전 연구를 기반으로 각 분야 전문인력과의 협업을 통해 음악, 무용, 복식의 재구를 시도하고 그 결과를 공연으로 마무리한 제작 과정을 기술하였다. 나아가 프로젝트의 성과와 향후 활용방안을 제안하였다. 고증사료와 참여인력의 부족에 따른 한계에도 불구하고 고대 아시아 전통춤의 전파와 변용을 주제로 시도한 국내외 최초의 전통문화콘텐츠 구축 사례인 점에서 의의를 찾을 수 있다

민화와 풍속화를 이용한 AI 기반의 콘텐츠 원천 데이터 생성 모델의 연구 (A Study of an AI-Based Content Source Data Generation Model using Folk Paintings and Genre Paintings)

  • 양석환;이영숙
    • 한국멀티미디어학회논문지
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    • 제24권5호
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    • pp.736-743
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    • 2021
  • Due to COVID-19, the non-face-to-face content market is growing rapidly. However, most of the non-face-to-face content such as webtoons and web novels are produced based on the traditional culture of other countries, not Korean traditional culture. The biggest cause of this situation is the lack of reference materials for creating based on Korean traditional culture. Therefore, the need for materials on traditional Korean culture that can be used for content creation is emerging. In this paper, we propose a generation model of source data based on traditional folk paintings through the fusion of traditional Korean folk paintings and AI technology. The proposed model secures basic data based on folk tales, analyzes the style and characteristics of folk tales, and converts historical backgrounds and various stories related to folk tales into data. In addition, using the built data, various new stories are created based on AI technology. The proposed model is highly utilized in that it provides a foundation for new creation based on Korean traditional folk painting and AI technology.

Sport and Culture: Application of Traditional and Contemporary Content

  • CHANG, Deok Seon;KIM, Hae Yu;LEE, Hyuk Jin
    • Journal of Sport and Applied Science
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    • 제5권2호
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    • pp.1-7
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    • 2021
  • Purpose: This study started with an interest in sports culture-related content and aims to comprehend the application of traditional and contemporary cultural content to sport business. Research design, data, and methodology: The current study reviews related-documents, research papers, media reports, and a secondary data. The collected data were multiple reviewed via content analysis. Results: Findings are as follow. First, the study found that sports is born in religious rituals which are associated with human needs for survival and prosperity. Second, sports is sort of official format that inherent desire of human could be satisfied, representing play and game. Third, the current study discovered that sports could be cultural products such as literature and film. This is because sport has often been used as major themes in contemporary art production. Finally, this study included important cultural content categories, but could not cover all categories due to the limitations of the study. Conclusions: this study reviewed multiple literature to decode historical and anthropological meanings of sport. The finding presents the cultural traits and meaning of contemporary sport. Further implications were discussed.

갑옷문화원형 재현을 통한 문화콘텐츠 활용에 대한 연구 - 경주 재매정 출토 갑옷을 중심으로 - (A study on the utilization of cultural contents through the reproduction of the armor culture archetype - Focusing on armor excavated in Jaemaejeong, Gyeongju -)

  • 조현진
    • 복식문화연구
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    • 제29권1호
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    • pp.16-27
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    • 2021
  • The purpose of this study was to identify the structure and characteristics for the reproduction of the armor in the Unified Silla period, and then reproduce and utilize it as a cultural content. In the armor reproduction project excavated from Jaemaejeong, Gyeongju. Jaemaejeong armor is consisting of Singap (身甲, body armor), Sanggap (裳甲, hip armor), and Sangbakgap (上膊甲, upper arm armor) at the time of excavation. Unlike the armor of the Three Kingdoms period, Singap and Sanggap are separated. Singap is Yangdangsik (裲襠式, side opening method) and Gyunggap (頸甲, gorget) was not unearthed, Sangbakgap was divided into a part that protects the left and right upper arms and a part that protects the chest, so that the unexcavated head and neck cover of the helmet can be protected to the shoulder. In addition, in the case of Chalgap (札甲, lamellar armor), the Oejungsik (外重式, folded from outside to inside) is mainly used, but it is peculiar that Naejungsik (內重式, folded from inside to outside) is used in Sangbakgap of Jaemaejeong armor. It is presumed that this was used as a method to ensure that the armor were closely attached to the human body. In order to design with the parade armor of Gochwidae in Gyeongju based on the reproduced Jaemaejeong armor, the designer's imagination and historical work of the times were involved due to the characteristics of performance costumes. Reproduced armor as a cultural content should be considered indispensable to simplify and lighten clothing suitable for performances based on the excavated historical armor.

엘리자베스 왕조시대 극장의 공간구성 및 특성에 관한 연구 (A Study on the Space composition and character of the Elizabethan Theater)

  • 임종엽;이철재
    • 한국실내디자인학회논문집
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    • 제25호
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    • pp.111-118
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    • 2000
  • This study examines the space composition and character of Elizabethan Theater base on the theory of drama and Shakespeares play in the english traditional theater. Contemporary multi purpose theater and public space is considered as a symbolic representation of the Elizabethan theaters organization and renaissance culture. In the historical theory, the Shakespeares theater was a common tool and best systeme in reflecting peoples lives. This role of theater as mass culture and new style of theater permanent design has get its value with the population increase and the urban centralization of the city and urban common sense. This study attempts to reevaluate the need of public space in modern society through a critical review of theater and its use as a open space design. Content analysis was used to discuss the topics of this study including the historical background of the theater, the relationship between Greek culture and modern design, and the role of scenery, auditorium and its impact on urban environment. The scope of the study is limited to the comparison of Elizabethan theater and space use program from the space critic and sociologist. Today the concept of theatrical space is altered with the advent of non-objects and multi media space. This study provides insights for the future implications of theatrical space in developing public space for its a new definition as cultural representation.

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한식 메뉴 명명 기준에 대한 내용분석 (The Content Analysis of the Korean Food Menu Naming Standard)

  • 한경수;이진용
    • 한국식생활문화학회지
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    • 제26권6호
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    • pp.629-640
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    • 2011
  • This research analyzed the naming standard of Korea menu names divided into two groups, main dish and side dish. The research was conducted by contents analysis of selected literature articles and multiple-response cross tabulation analysis. The result demonstrated that the naming standard of Korea food consisted of the main ingredient name - sub ingredient name - main condiment name and main recipe. On the other hand, the menu name that is in native language or has a historical origin is exempt from this classification. Therefore, this study proposes a new standard, 'Hansik Menu Naming', to assist the food service industry and correct the names of unknown foreign dishes.