• Title/Summary/Keyword: High frame rate

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Design and Implementation of Network-Adaptive High Definition MPEG-2 Streaming employing frame-based Prioritized Packetization (프레임 기반의 우선순위화를 적용한 네트워크 적응형 HD MPEG-2 스트리밍의 설계 및 구현)

  • Park SangHoon;Lee Sensjoo;Kim JongWon;Kim WooSuk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.10A
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    • pp.886-895
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    • 2005
  • As the networked media technology have been grown in recent, there have been many research works to deliver high-quality video such as HDV and HDTV over the Internet. To realize high-quality media service over the Internet, however, the network adaptive streaming scheme is required to adopt to the dynamic fluctuation of underlying networks. In this paper, we design and implement the network-adaptive HD(high definition) MPEG-2 streaming system employing the frame-based prioritized packetization. Delivered video is inputted from the JVC HDV camera to the streaming sewer in real-time. It has a bit-rate of 19.2 Mbps and is multiplexed to the MPEG-2 TS (MPEG-2 MP@HL). For the monitoring of network status, the packet loss rate and the average jitter are measured by using parsing of RTP packet header in the streaming client and they are sent to the streaming server periodically The network adaptation manager in the streaming server estimates the current network status from feedback packets and adaptively adjusts the sending rate by frame dropping. For this, we propose the real-time parsing and the frame-based prioritized packetization of the TS packet. The proposed system is implemented in software and evaluated over the LAN testbed. The experimental results show that the proposed system can enhance the end-to-end QoS of HD video streaming over the best-effort network.

Video Content-Based Bit Rate Estimation Scheme for Transcoding in IPTV Services

  • Cho, Hye Jeong;Sohn, Chae-Bong;Oh, Seoung-Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.1040-1057
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    • 2014
  • In this paper, a new bit rate estimation scheme is proposed to determine the bit rate for each subclass in an MPEG-2 TS to H.264/AVC transcoder after dividing an input MPEG-2 TS sequence into several subclasses. Video format transcoding in conventional IPTV and Smart TV services is a time-consuming process since the input sequence should be fully transcoded several times with different bit-rates to decide the bit-rate suitable for a service. The proposed scheme can automatically decide the bit-rate for the transcoded video sequence in those services which can be stored on a video streaming server as small as possible without losing any subject quality loss. In the proposed scheme, an input sequence to the transcoder is sub-classified by hierarchical clustering using a parameter value extracted from each frame. The candidate frames of each subclass are used to estimate the bit rate using a statistical analysis and a mathematical model. Experimental results show that the proposed scheme reduces the bit rate by, on an average approximately 52% in low-complexity video and 6% in high-complexity video with negligible degradation in subjective quality.

Improvement of Tracking Performance of Particle Filter in Low Frame Rate Video (낮은 프레임률 영상에서 파티클 필터의 추적 성능 개선)

  • Song, Jong-Kwan
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.2
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    • pp.143-148
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    • 2014
  • Particle filter algorithm has been proven very successful for non-linear and non-Gaussian estimation problem and thus it has been widely used for object tracking for video signals. If the object moves significantly, particle filter needs very large number of particles to track object and this results high computational cost. In this paper, modified particle filter by adopting motion vector is proposed for tracking vehicle in low frame rate(LPR) video input, which the object moving significantly and randomly between consecutive frames. In the proposed algorithm, motion vector is applied in selection and observe step. The experimental result shows that the proposed particle filter can track vehicle successfully in the case when previous one fails. And it also shows the propose method increases the precision of tracking.

A Method for Client-Server Allocation for Maximum Load Balancing and Automatic Frame Rate Adjustment in a Game Streaming Environment (게임 스트리밍 환경에서 최대 부하 균등 및 자동 프레임 레이트 조절을 위한 클라이언트-서버 배정 방법)

  • Kim, Sangchul
    • Journal of Korea Game Society
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    • v.20 no.4
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    • pp.77-88
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    • 2020
  • Recently, interest in game streaming is high in cloud-based gaming. In game streaming, remote game servers perform graphics rendering and stream the resulting scene images to clients' device on the Internet. We model the client-server allocation (CSA) problem for balancing the GPU load between servers in a game streaming environment as an optimization problem, and propose a simulated annealing-based method. The features of our method are that the method takes into account the constraints on network delay and has the ability to automatically adjust the frame rate of game sessions if necessary.

Effect of Salt Concentration and Temperature in Synthetic Dyestuff Wastewater Treatment using Plate and Frame Membrane Module (평판형 막모듈을 이용한 합성염료 폐수처리에 있어서 염농도 및 온도의 영향)

  • Kim, Sun-Il;Lee, Bong-Woo;Yun, Young-Jae
    • Journal of Environmental Science International
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    • v.7 no.2
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    • pp.209-216
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    • 1998
  • Nanofiltration[NF45] and reverse osmosis membrane(HR98PP) separation treatment of dyestuff wastewater was carried out In order to separate relatively pure water from synthetic dyestuff wastewater, which consists of reactive dye, acid dye, basic dye, direct dye, and disperse dye. The experiments were performed by using the plate and frame membrane module. In the nanofiltration and reverse osmosis membrane separation, When the NaCl concentration was 0.1, 5.0, and 20.091, retention was 63.0, 46.0, 0.9%, respectively. When permeate flux was 125.0, 67.5, and 45.0 L/$m^2$ h, the osmotic pressure increased with Increasing the NaCl concentration. Permeate flux of two membranes Increased as temperature Increased due to segmental movement of polymer of the membrane and the rejection rate of dyestuff was decreased gradually. It was found that the rejection rate was about 95% in the nanofiltratlon, while the reverse osmosis membrane showed a high rejection rate of 99% under all temperature and pressures conditions.

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An Efficient VLC Table Prediction Scheme for H.264 Using Weighting Multiple Reference Blocks (H.264 표준에서 가중된 다중 참조 블록을 이용한 효율적인 VLC 표 예측 방법)

  • Heo, Jin;Oh, Kwan-Jung;Ho, Yo-Sung
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.39-42
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    • 2005
  • H.264, a recently proposed international video coding standard, has adopted context-based adaptive variable length coding (CAVLC) as the entropy coding tool in the baseline profile. By combining an adaptive variable length coding technique with context modeling, we can achieve a high degree of redundancy reduction. However, CAVLC in H.264 has weakness that the correct prediction rate of the variable length coding (VLC) table is low in a complex area, such as the boundary of an object. In this paper, we propose a VLC table prediction scheme considering multiple reference blocks; the same position block of the previous frame and the neighboring blocks of the current frame. The proposed algorithm obtains the new weighting values considering correctness of the VLC table for each reference block. Using this method, we can enhance the prediction rate of the VLC table and reduce the bit-rate.

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Development CMOS Sensor-Based Portable Video Scope and It's Image Processing Application (CMOS 센서를 이용한 휴대용 비디오스코프 및 영상처리 응용환경 개발)

  • 김상진;김기만;강진영;김영욱;백준기
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.517-520
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    • 2003
  • Commercial video scope use CCD sensor and frame grabber for image capture and A/D interface but application limited by input resolution and high cost. In this paper we introduce portable video scope using CMOS sensor, USB pen and tuner card (low frame grabber) in place of commercial CCD sensor and frame grabber. Our video scope serves as an essential link between advancing commercial technology and research, providing cost effective solutions for educational, engineering and medical applications across an entire spectrum of needs. The software implementation is done using Direct Show in second version after initial trials using First version VFW (video for window), which gave very low frame rate. Our video scope operates on windows 98, ME, XP, 2000. The drawback of our video scope is crossover problem in output images caused due to interpolation, which has to be rectified for more efficient performance.

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Performance Evaluation focused on Burst of Smoothing Algorithms (스무딩 알고리즘들의 버스트 성능 평가)

  • Lee, Myoun-Jae
    • Journal of Digital Contents Society
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    • v.13 no.1
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    • pp.111-118
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    • 2012
  • The burst is to require abruptly high transmission rate in case of transmitting pre-stored variable bit rate video data, and it causes to be inefficient use of network resource, resource reservation. To avoid these problems, smoothing is transmission plan where variable rate video data is converted to a constant bit rate stream. These smoothing algorithms include CBA, MCBA, MVBA and others. To evaluate amount of burst reduction in the existing CBA, MCBA, MVBA algorithm, this paper compares the burst-related-factors of transmission plan in smoothing algorithms with original video sources which were stored Variable Bit Rate. There are maximum frame bytes, maximum GOP bytes, transmission rate variability per frame, transmission rate variability per GOP in burst-related evaluation factors. Experimental result shows burst-related factors of smoothing algorithms which were used for experiment lower than that of pre-stored video data, except special case.

Frame Rate Up-Conversion with Occlusion Detection Function (폐색영역탐지 기능을 갖는 프레임율 변환)

  • Kim, Nam-Uk;Lee, Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.265-272
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    • 2015
  • A new technology on video frame rate up-conversion (FRUC) is presented by combining the median filter and motion estimation (ME) with an occlusion detection (OD) method. First, ME is performed to have a motion vector. Then, the OD method is used to refine motion vector in the occlusion region. Since the wrong motion vector can be obtained with high possibility in the occluded area, a median filtering that less depends on the motion vector is applied to that area, and since the motion vector is continuous and robust in the non-occluded area, BDMC(Bi-Directional Motion Compensated interpolation) is applied to obtain interpolated image in that area. BDMC using the bi-directional motion vectors achieves good results when continuity and robustness of the motion vector is higher. Experimental results show that the proposed algorithm provides better performance than the conventional approach. The average gain of PSNR (Peak Signal to Noise Ratio) is approximately 0.16 dB in the test sequences compared with BDMC.

Impact Bending Test Simulations of FH32 High-strength Steel for Arctic Marine Structures

  • Choung, Joonmo;Han, Donghwa;Noh, Myung-Hyun;Lee, Jae-Yik;Shim, Sanghoon
    • Journal of Advanced Research in Ocean Engineering
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    • v.2 no.1
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    • pp.28-39
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    • 2016
  • This paper provides theoretical and experimental results to verify the crashworthiness of FH32 high-strength steel for arctic marine structures against ice impact. Assuming that side-shell structures of the Korean arctic research vessel, ARAON, with ice-notation PL10, collide with sheet ice, one-third-scale test specimens with a single transverse frame are manufactured. Impact-bending tests were conducted using a rigid steel striker that mimics sheet ice. Drop height was calculated by considering the speed at which sheet ice is rammed. Prior to impact-bending tests, tensile coupon tests were conducted at various temperatures. The impact-bending tests were carried out using test specimens fully fixed to the inside bottom frame of a cold chamber. The drop-weight velocity and test specimen deformation speed were measured using a high-speed camera and digital image correlation analysis (DICA). Numerical simulations were carried out under the same conditions as the impact-bending tests. The simulation results were in agreement with the test results, and strain rate was a key factor for the accuracy of numerical simulations.