• Title/Summary/Keyword: Haptic delay

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Network-adaptive Transport Scheme for Transparency of Force-reflecting Teleoperation (힘 반향 원격제어 시스템의 투명성을 위한 네트워크 적응형 전송 기법)

  • Lee, Seok-Hee;Seo, Chang-Hoon;Ryu, Je-Ha;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.45-51
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    • 2009
  • In this paper, a transparency analysis and network-adaptive transport scheme are proposed in order to improve transparency of EBA-based force-reflecting teleoperation. EBA guarantees stability of force-reflecting teleoperation over network delay and loss but has limitation that it cannot overcome transparency deterioration of haptic interactions. The proposed transparency analysis quantifies the force feedback distortion caused by network delay and loss. Based on the analysis, the proposed haptic data synchronization and transmission rate control schemes adapt synchronization delay and transmission rate to current network state for more transparent haptic interaction. Through Matlab/Simulink simulations, it is confirmed that the proposed analysis provides an acceptable quantification method about haptic interaction quality and that the proposed haptic data transport scheme effectively improves haptic interaction quality with respect to network delays and losses.

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Direct Control of a Passive Haptic Device Based on Passive Force Manipulability Ellipsoid Analysis

  • Changhyun Cho;Kim, Munsang;Song, Jae-Bok
    • International Journal of Control, Automation, and Systems
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    • v.2 no.2
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    • pp.238-246
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    • 2004
  • In displaying a virtual wall using a passive haptic device equipped with passive actuators such as electric brakes, unsmooth motion frequently occurs. This undesirable behavior is attributed to time delay due to slowness in the virtual environment update and force approximation due to the inability of a brake to generate torque in arbitrary directions. In this paper a new control scheme called direct control is proposed to achieve smooth display on the wall-following task with a passive haptic device. In direct control, brakes are controlled so that the normal component of a resultant force at the end-effector vanishes, based on the force analysis at the end-effector of the passive haptic device using the passive FME (Force Manipulability Ellipsoid). Various experiments have been conducted to verify the validity of the direct control scheme with a 2-link passive haptic system.

Network-Adaptive Transport techniques for Haptic-enhanced Techniques (촉감 기반 시스템을 위한 네트워크 적응형 전송 기법)

  • Lee, Seok-Hee;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2008.02c
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    • pp.12-18
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    • 2008
  • This paper introduces the existing network-adaptive transport techniques for haptic-enhanced system. First we classify haptic-based network systems according to the communication architecture and data type. Then the existing studies concerning network QoS requirements for haptic-based network system are depicted. Finally, the survey of network-adaptive transport schemes is introduced devided into three key issues: delay and jitter compensation, error control, and transmission control.

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Networked Haptic Virtual Environments Based on Stability and Transparency (안정성과 투명성을 고려한 촉감기반 네트워크 가상환경)

  • Lee, Seok-Hee;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.59-64
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    • 2008
  • In this paper, stability and transparency analysis for client/server haptic-based networked virtual environment (NVE) is introduced. From this analysis the appropriate communication structure for the more stable and transparent haptic interactions can be derived. Also, it is possible to expect and compensate the quality deterioration of haptic interactions according to certain network conditions In order to verify the usefulness of the analysis, simple haptic-based NVE application is implemented. For the stability verification, the vibration or strange movement of haptic interface and virtual object are measured under various network states. In addition, the usefulness of the proposed transparency analysis and network delay compensation scheme is verified by comparing distorted and compensated force feedbacks with real force feedback.

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Passivity Control of a Passive Haptic Device based on Passive FME Analysis

  • Cho, Chang-Hyun;Kim, Beom-Seop;Kim, Mun-Sang;Song, Jae-Bok;Park, Mi-Gnon
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1559-1564
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    • 2003
  • In this paper, a control method is presented to improve performance of haptic display on a passive haptic device equipped with passive actuators. In displaying a virtual wall with the passive haptic device, an unstable behavior occurs with excessive actions of brakes due to the time delay mainly arising from the update rate of the virtual environment and force approximation originated from the characteristics of the passive actuators. The previous T.D.P.C. (Time Domain Passivity Control) method was not suitable for the passive haptic device, since a programmable damper used in the previously introduced T.D.P.C. method easily leads to undesirable behaviors. A new passivity control method is evaluated with considering characteristics of the passive device. First, we propose a control method which is designed under the analysis of the passive FME (Force Manipulability Ellipsoid). And then a passivity control scheme is applied to the proposed control method. Various experiments have been conducted to verify the proposed method with a 2-link mechanism.

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Network-adaptive Control of Object Stiffness for Networked Haptic Collaboration System (네트워크 기반 햅틱 협업 시스템의 네트워크 적응적 물체 강도 조절 기법)

  • Son, Seok-Ho;Lee, Seok-Hee;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.76-82
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    • 2007
  • 햅틱 협업을 위한 네트워크는 기본적으로 지연, 지터, 손실의 제약을 가진다. 햅틱은 정보의 속도에 민감하므로 네트워크 환경에서 협업을 이루어내기에 많은 제약이 있다. 특히 협업의 품질을 감소시키는 네트워크 지연을 보상하기 위한 연구가 필요하다. 본 논문에서는 물체의 좌표 전송을 기반으로 한 햅틱 협업이 높은 수준의 지연시간을 지닌 네트워크에서 발생할 수 있는 문제를 정의하고 그 원인을 파악하여 안정적인 협업을 유지하기 위하여 네트워크 지연 문제를 보상할 수 있는 기법을 제시한다. 네트워크 지연에 의해서 물체를 밀 때 더 많은 힘을 사용되는 현상과 클라이언트들이 물체를 들어올릴 때 물체가 진동하는 현상이 발생된다. 이 문제를 해결하기 위해 물체의 강도를 변경하는 방법을 제안한다. 지연 시간의 수준이 증가하여도 지연 문제가 발생하지 않게 함과 동시에 최대한 원래 물체 강도를 유지하기 위해서 클라이언트가 물체에 발생시키고자 하는 힘과 서버에서 물체에 발생시키는 힘을 같도록 만드는 수식을 유도한다. 이 수식을 이용하여 지연의 크기에 관계없이 클라이언트가 물체의 위치를 제어할 수 있다. 지연 보상 기법을 통해 햅틱 미디어의 품질을 유지하면서 지연에 의한 문제를 해결하는 방안을 제시하며, 실제 실험을 통하여 결과를 확인한다.

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ARMA-based data prediction method and its application to teleoperation systems (ARMA기반의 데이터 예측기법 및 원격조작시스템에서의 응용)

  • Kim, Heon-Hui
    • Journal of Advanced Marine Engineering and Technology
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    • v.41 no.1
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    • pp.56-61
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    • 2017
  • This paper presents a data prediction method and its application to haptic-based teleoperation systems. In general, time delays inevitably occur during data transmission in a network environment, which degrades the overall performance of haptic-based teleoperation systems. To address this situation, this paper proposes an autoregressive moving average (ARMA) model-based data prediction algorithm for estimating model parameters and predicting future data recursively in real time. The proposed method was applied to haptic data captured every 5 ms while bilateral haptic interaction was carried out by two users with an object in a virtual space. The results showed that the prediction performance of the proposed method had an error of less than 1 ms when predicting position-level data 100 ms ahead.

Design of Robust Controller and Virtual Model of Remote Control System using LQG/LTR (LQG/LTR 기법을 적용한 원격제어시스템의 가상모델과 강건제어기의 설계)

  • Jin, Tae-Seok
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.2_2
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    • pp.193-198
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    • 2022
  • In this paper, we introduce the improved control method are communicated between a master and a slave robot in the teleoperation systems. When the master and slave robots are located in different places, time delay is unavoidable under the network environment and it is well known that the system can become unstable when even a small time delay exists in the communication channel. The time delay may cause instability in teleoperation systems especially if those systems include haptic feedback. This paper presents a control scheme based on the estimator with virtual master model in teleoperation systems over the network. As the behavior of virtual model is tracking the one of master model, the operator can control real master robot by manipulating the virtual robot. And LQG/LTR scheme was adopted for the compensation of un-modeled dynamics. The approach is based on virtual master model, which has been implemented on a robot over the network. Its performance is verified by the computer simulation and the experiment.

A Study on the Shift Register-Based Multi Channel Ultrasonic Focusing Delay Control Method using a CPLD for Ultrasonic Tactile Implementation (초음파 촉각 구현을 위한 CPLD를 사용한 Shift Register기반 다채널 초음파 집속 지연 제어 방법에 대한 연구)

  • Shin, Duck-Shick;Park, Jun-Heon;Lim, Young-Cheol;Choi, Joon-Ho
    • Journal of Sensor Science and Technology
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    • v.31 no.5
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    • pp.324-329
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    • 2022
  • This paper proposes a shift-register-based multichannel ultrasonic focusing delay control method using a complex programmable logic device (CPLD) for a high resolution of ultrasonic focusing system. The proposed method can achieve the ultrasonic focusing through the delay control of driving signals of each ultrasonic transducer of an ultrasonic array. The delay of the driving signals of all ultrasonic channels can be controlled by setting the shift register in the CPLD. The experiment verified that the frequency of the clock used for the delay control increased, the error of the focusing point decreased, and the diameter of the focusing point decreased as the length of the shift register in the proposed method. The proposed method used only one CPLD for ultrasonic focusing and did not require to use complex hardware circuits. Therefore, the resources required for the design of an ultrasonic focusing system could be reduced. The proposed method can be applied to the fields of human computer interaction (HCI), virtual reality (VR) and augmented reality (AR).

Design and Implementation of Internal-based Teleopeartion Control System

  • Park, Jin-Woo;Lee, Jang-Myung
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.82.2-82
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    • 2001
  • In this paper, when we design and implement an internet-based teleoperation control, some important points that should be considered (e.g., transmission characteristics, time delay prediction and transmission protocol are inspected and simulated. First, we will investigate data transmission characteristics at the Internet, and build a model for the transmission delay and packet loss through the characteristics of that effect. And then, we inspect how to predict transmission delay, and examine transmission protocols which are proper for the control-oriented Internet protocol. Finally, we apply it to a force-reflective teleoperation control system that consists of a six d.o.f haptic interface and a five d.o.f manipulator via the Internet.

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